2014-10-30 |
unc0rr |
Perform some checks on team add
qmlfrontend
|
changeset |
files
|
2014-10-25 |
nemo |
cosmetic disabling of clouds with sea edges and underwater theme
|
changeset |
files
|
2014-10-24 |
unc0rr |
Teams widget now allows to add and remove teams (basic implementation, no checks performed, no colors, no hedgehogs)
qmlfrontend
|
changeset |
files
|
2014-10-25 |
nemo |
Remove switching of hog's hat to chef. do it in draw instead.
|
changeset |
files
|
2014-10-20 |
unc0rr |
Load and show local teams list
qmlfrontend
|
changeset |
files
|
2014-10-25 |
nemo |
Revert hog tinting from rdb65298717da since it wasn't sufficiently complete for a release. More sprites need converting, and there's a slight bug in hog tinting, for away hogs with hats I believe.
|
changeset |
files
|
2014-10-13 |
unc0rr |
- Implement getTeamsList (not tested)
qmlfrontend
|
changeset |
files
|
2014-10-20 |
sheepluva |
allow toggling ammo menu while NoTeamOrHH, as suggested by unC0Rr
|
changeset |
files
|
2014-10-01 |
unc0rr |
Filter out garbage from themes list
qmlfrontend
|
changeset |
files
|
2014-10-20 |
sheepluva |
find and add lua tests automagically
|
changeset |
files
|
2014-09-30 |
unc0rr |
flib provides theme icons, qmlFrontend shows them
qmlfrontend
|
changeset |
files
|
2014-10-19 |
nemo |
allow hogs to repeatedly enter portals placed on the ground
|
changeset |
files
|
2014-09-29 |
unc0rr |
Themes model, also add some files I forgot to add previously
qmlfrontend
|
changeset |
files
|
2014-10-09 |
unc0rr |
some unfinished stuff
|
changeset |
files
|
2014-09-28 |
unc0rr |
Quick Game PoC
qmlfrontend
|
changeset |
files
|
2014-10-02 |
sheepluva |
another small rendering tweak/fix
|
changeset |
files
|
2014-09-27 |
unc0rr |
Getter and setter for seed
qmlfrontend
|
changeset |
files
|
2014-10-02 |
sheepluva |
simplify {$IF that pas2c did not seem to understand
|
changeset |
files
|
2014-09-27 |
unc0rr |
More refactoring: move PoC preview getting code into flib
qmlfrontend
|
changeset |
files
|
2014-10-02 |
sheepluva |
also fix top/bottom and side-by-side rendering (got also broken in webgl branch)
|
changeset |
files
|
2014-09-27 |
unc0rr |
Some refactoring
qmlfrontend
|
changeset |
files
|
2014-10-02 |
sheepluva |
fix stereoscopic rendering leading to screen "running away to the left" since webgl merge (due to bug in webgl branch). reason was incomplete change of name/scope of variable stereoDepth -> cStereoDepth
|
changeset |
files
|
2014-09-27 |
unc0rr |
- Get rid of engine's PathPrefix and UserPathPrefix
qmlfrontend
|
changeset |
files
|
2014-10-02 |
sheepluva |
fix mapgen of other scripts too
|
changeset |
files
|
2014-09-25 |
unc0rr |
- Pages
qmlfrontend
|
changeset |
files
|
2014-10-01 |
sheepluva |
use constants for mapgen, expose those to lua
|
changeset |
files
|
2014-09-21 |
unc0rr |
flib:
qmlfrontend
|
changeset |
files
|
2014-10-01 |
sheepluva |
some more splash code tweaking/fixing
|
changeset |
files
|
2014-09-20 |
unc0rr |
Move away from passing shortstrings into C code, now IPC works
qmlfrontend
|
changeset |
files
|
2014-10-01 |
sheepluva |
tweak splash position
|
changeset |
files
|
2014-09-19 |
unc0rr |
- Remove --port command
qmlfrontend
|
changeset |
files
|
2014-10-01 |
nemo |
☹
|
changeset |
files
|
2014-09-19 |
unc0rr |
Strip some HWLIBRARY ifdefs
qmlfrontend
|
changeset |
files
|
2014-09-27 |
nemo |
climb home training/multiplayer
|
changeset |
files
|
2014-09-18 |
unc0rr |
- More flib IPC routines
qmlfrontend
|
changeset |
files
|
2014-09-18 |
nemo |
Make it a bit easier/safer to build ice bridges
|
changeset |
files
|
2014-09-17 |
unc0rr |
Some work on new IPC, built with the use of mutexes and condition variables
qmlfrontend
|
changeset |
files
|
2014-09-09 |
sheepluva |
update manpage
|
changeset |
files
|
2014-09-16 |
unc0rr |
Some more of ignoration
qmlfrontend
|
changeset |
files
|
2014-09-08 |
sheepluva |
mention the hwplay:// thing in --help
|
changeset |
files
|
2014-09-16 |
unc0rr |
Basic layout of frontlib, some more sdl bindings
qmlfrontend
|
changeset |
files
|
2014-09-08 |
sheepluva |
fix for < LocutusOfBorg1> https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=760776
|
changeset |
files
|
2014-09-12 |
unc0rr |
- Fix arguments parsing in engine assuming paramcount > 0
qmlfrontend
|
changeset |
files
|
2014-09-07 |
nemo |
update with new winners
|
changeset |
files
|
2014-09-11 |
unc0rr |
Let's get it started
qmlfrontend
|
changeset |
files
|
2014-08-25 |
unc0rr |
- Revert try to add local team on rejoin
|
changeset |
files
|
2014-08-24 |
unc0rr |
This should make frontend aware of your own teams in game on rejoin
|
changeset |
files
|
2014-08-24 |
unc0rr |
Also pass maze_size parameter to perlin generator in game mode
|
changeset |
files
|
2014-08-24 |
unc0rr |
Also convert the message if current team is gone
|
changeset |
files
|
2014-08-24 |
nemo |
rename of variable typo for readability
|
changeset |
files
|
2014-08-24 |
nemo |
ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
|
changeset |
files
|
2014-08-24 |
unc0rr |
Better diagnostics in log, even though it shouldn't matter anymore
|
changeset |
files
|
2014-08-22 |
unc0rr |
Fix map contrainer widget look in russian locale
|
changeset |
files
|
2014-08-22 |
unc0rr |
Fix issue 813
|
changeset |
files
|
2014-08-21 |
alfadur |
- Support for pausing multiplayer games
|
changeset |
files
|
2014-08-21 |
unc0rr |
Add separate option for perlin gen
|
changeset |
files
|
2014-08-21 |
sheepluva |
don't render crosshair/laser during kamikaze
|
changeset |
files
|
2014-08-15 |
sheepluva |
comment out some debug output code
|
changeset |
files
|
2014-08-15 |
sheepluva |
part of patch in issue 803 (ty) - this hopefully should fix issues with cmake Makefiles trying to run "Qt4::lrelease" in the shell
|
changeset |
files
|
2014-08-13 |
unc0rr |
Apply new distortion on maze gen
|
changeset |
files
|
2014-08-13 |
unc0rr |
Smooth perlin's outline
|
changeset |
files
|
2014-08-13 |
vittorio giovara |
add bug reference to explain the qt version check on osx
|
changeset |
files
|
2014-08-13 |
sheepluva |
I can't read. sry
|
changeset |
files
|
2014-08-13 |
sheepluva |
contradiction with a hint of BS
|
changeset |
files
|
2014-08-13 |
sheepluva |
this should fix the cmake 3.0 issue. thanks to Spacey for reporting
|
changeset |
files
|
2014-08-13 |
sheepluva |
tweak test
|
changeset |
files
|
2014-08-13 |
sheepluva |
add test I used for bisecting
|
changeset |
files
|
2014-08-13 |
sheepluva |
I a recent commit I caused flames to use uninitialized values. that lead to fire burning slow and desyncs. this commit fixes/reverts this
|
changeset |
files
|
2014-08-12 |
unc0rr |
Fix PlaceSprite
|
changeset |
files
|
2014-08-12 |
unc0rr |
Challenge map #12
|
changeset |
files
|
2014-08-11 |
nemo |
text visibility "fix"
|
changeset |
files
|
2014-08-10 |
sheepluva |
do not render chat if HUD is hidden
|
changeset |
files
|
2014-08-02 |
unc0rr |
Oops
|
changeset |
files
|
2014-08-02 |
sheepluva |
fix flake angles
|
changeset |
files
|
2014-08-02 |
sheepluva |
"fix" sinegun
|
changeset |
files
|
2014-07-28 |
nemo |
should be RGBA, not RGB
|
changeset |
files
|
2014-07-28 |
nemo |
Using blended makes smilies and CJK less hideous.
|
changeset |
files
|
2014-07-25 |
unc0rr |
One more map
|
changeset |
files
|
2014-07-25 |
unc0rr |
Forced sprites placing mode, exposed to scripts (not tested at all)
|
changeset |
files
|
2014-07-25 |
unc0rr |
Oops
|
changeset |
files
|
2014-07-25 |
unc0rr |
Official racer map #11
|
changeset |
files
|
2014-07-10 |
unc0rr |
Racer challenge map #10
|
changeset |
files
|
2014-07-07 |
sheepluva |
burst drowning gears into bubbles after timeout
|
changeset |
files
|
2014-07-07 |
sheepluva |
drowning tweaks
|
changeset |
files
|
2014-07-06 |
sheepluva |
cont.
|
changeset |
files
|
2014-07-06 |
sheepluva |
simplifying some code
|
changeset |
files
|
2014-07-06 |
sheepluva |
some adjustments and support for mirrored world rendering. disabled atm though, I think it is more confusing than helping
|
changeset |
files
|
2014-07-06 |
sheepluva |
one finger ought to be enough for everybody
|
changeset |
files
|
2014-07-06 |
sheepluva |
tweaks
|
changeset |
files
|
2014-07-05 |
sheepluva |
merge (even although I rebased... ok)
|
changeset |
files
|
2014-07-05 |
sheepluva |
for real this time
|
changeset |
files
|
2014-07-05 |
sheepluva |
fix pas2c build
|
changeset |
files
|
2014-07-05 |
sheepluva |
WIP: weSea tweaks, functional and visual
|
changeset |
files
|
2014-07-05 |
unc0rr |
Treat "out" as "var"
|
changeset |
files
|
2014-07-05 |
sheepluva |
simplify some code
|
changeset |
files
|
2014-07-05 |
unc0rr |
Restore teams in teams list on rejoin, should fix issues with second rejoin.
|
changeset |
files
|
2014-07-04 |
unc0rr |
Don't pick up own team if only recieved synced teamback message. Fixes second rejoin desync (untested).
|
changeset |
files
|
2014-07-02 |
unc0rr |
Fix some issues with rejoining (rejoining client still desyncs though)
|
changeset |
files
|
2014-07-02 |
koda |
cpack: do not exclude liblua from release tarball
|
changeset |
files
|
2014-07-01 |
sheepluva |
add assignment I forgot
|
changeset |
files
|
2014-07-01 |
sheepluva |
lua api: allow to specify layer when adding visual gear
|
changeset |
files
|
2014-06-29 |
unc0rr |
Make team disappear after 3 turns in 'gone' state
|
changeset |
files
|
2014-06-29 |
unc0rr |
Fix issues with unsynced F and G messages being lost if current team which is supposed to convert them to synced f/g quits
|
changeset |
files
|
2014-06-28 |
unc0rr |
Finish implementation of ability to take control over your team after being disconnected. Completely untested.
|
changeset |
files
|
2014-06-26 |
unc0rr |
Fix build, and also make protocol a bit more consistent and flexible (only in docs though, to be implemented)
|
changeset |
files
|
2014-06-25 |
Igor Paliychuk |
Ukrainian translation update
|
changeset |
files
|
2014-06-24 |
nemo |
2x2 to avoid engine bug
|
changeset |
files
|
2014-06-24 |
nemo |
couple of custom sprites for mikade to override in a lua sidecar if he wants to
|
changeset |
files
|
2014-06-23 |
unc0rr |
Inform engine if player is back after being disconnected
|
changeset |
files
|
2014-06-23 |
unc0rr |
Allow server admins to join room of another protocol version
|
changeset |
files
|
2014-06-19 |
unc0rr |
Fix issue #791:
|
changeset |
files
|
2014-06-19 |
unc0rr |
Racer challenge map #9
|
changeset |
files
|
2014-06-18 |
sheepluva |
merge time. it's been a while
|
changeset |
files
|
2014-06-18 |
sheepluva |
fix search&replace whoopsy
|
changeset |
files
|
2014-06-18 |
sheepluva |
fix camera now being centered on land when game starts
|
changeset |
files
|
2014-06-18 |
sheepluva |
cleanup and lol
|
changeset |
files
|
2014-06-18 |
sheepluva |
move DrawWaves to uRender
|
changeset |
files
|
2014-06-18 |
unc0rr |
Compressing and encoding
|
changeset |
files
|
2014-06-18 |
sheepluva |
more tweaking
|
changeset |
files
|
2014-06-18 |
sheepluva |
reuse buffers
|
changeset |
files
|
2014-06-18 |
sheepluva |
render tweaks
|
changeset |
files
|
2014-06-18 |
sheepluva |
tweak/refactor how water is drawn
|
changeset |
files
|
2014-06-17 |
sheepluva |
tweak code of DrawTextureFromRectDir a bit, removing issue with different x offset depending on dir. also removing the workaround wrt that issue in the frozen hog code
|
changeset |
files
|
2014-06-18 |
unc0rr |
Code drawn map in haskell \o/
|
changeset |
files
|
2014-06-17 |
sheepluva |
fix typo that caused visual glitch in water body (e.g. visible on that particular screenie on bottom right corner)
|
changeset |
files
|
2014-06-17 |
sheepluva |
"documentation"
|
changeset |
files
|
2014-06-17 |
sheepluva |
fix some (newly introduces) glitches with normal water
|
changeset |
files
|
2014-06-17 |
sheepluva |
fix pas2c build
|
changeset |
files
|
2014-06-17 |
sheepluva |
little visual tweak to weSea rendering
|
changeset |
files
|
2014-06-16 |
sheepluva |
adding some arrow
|
changeset |
files
|
2014-06-16 |
sheepluva |
speed up tests
|
changeset |
files
|
2014-06-16 |
sheepluva |
Qt-Frontend: update description of findhh to better reflect current behavior. thanks to the friendly reminder in issue 805
|
changeset |
files
|
2014-06-16 |
sheepluva |
remove unneeded import
|
changeset |
files
|
2014-06-16 |
sheepluva |
tweaking hogpointer position again
|
changeset |
files
|
2014-06-16 |
sheepluva |
various tweaks
|
changeset |
files
|
2014-06-15 |
sheepluva |
tweak engine segfault capabilities
|
changeset |
files
|
2014-06-15 |
unc0rr |
Revert all recent sheepluva's work
|
changeset |
files
|
2014-06-15 |
sheepluva |
fix videorec build
|
changeset |
files
|
2014-06-15 |
sheepluva |
whoops. an "end" moved there
|
changeset |
files
|
2014-06-15 |
sheepluva |
do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
|
changeset |
files
|
2014-06-14 |
sheepluva |
clean up halting a little
|
changeset |
files
|
2014-06-14 |
sheepluva |
enforce style on message boxes some more
|
changeset |
files
|
2014-06-14 |
sheepluva |
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
|
changeset |
files
|
2014-06-14 |
sheepluva |
tweak how chat lines are rendered
|
changeset |
files
|
2014-06-14 |
sheepluva |
huh? me? nono, don't mind me. I'm just here to clean up.
|
changeset |
files
|
2014-06-13 |
sheepluva |
some rendering tweaks
|
changeset |
files
|
2014-06-13 |
sheepluva |
make mouse cursor size same, no matter what zoom level is used...
|
changeset |
files
|
2014-06-13 |
sheepluva |
grmlgrmlpas2cgrmlgrml
|
changeset |
files
|
2014-06-13 |
sheepluva |
make using the teleporter a bit less challenging
|
changeset |
files
|
2014-06-13 |
sheepluva |
fix pas2c build for real this time...
|
changeset |
files
|
2014-06-13 |
sheepluva |
I misscounted
|
changeset |
files
|
2014-06-13 |
sheepluva |
fix some pas2c related overloading issue
|
changeset |
files
|
2014-06-13 |
sheepluva |
whoops, pas2c I owe you
|
changeset |
files
|
2014-06-13 |
sheepluva |
state file name and line number in lua error messages
|
changeset |
files
|
2014-06-13 |
sheepluva |
racer: if hog starts race without any weapon selected, select whatever is first
|
changeset |
files
|
2014-06-13 |
sheepluva |
lua api: SetNextWeapon()
|
changeset |
files
|
2014-06-12 |
sheepluva |
lua api: DismissTeam(teamname)
|
changeset |
files
|
2014-06-12 |
sheepluva |
lua api: SetWeapon(ammoType)
|
changeset |
files
|
2014-06-12 |
sheepluva |
fix broken speech bubble display in chat. caused by r1a6b9a98147c one line was forgotten when moving some code
|
changeset |
files
|
2014-06-12 |
sheepluva |
more of the same
|
changeset |
files
|
2014-06-12 |
sheepluva |
fix TryPlaceOnLand's ambiguity/messup wrt to making terrain indestructible (had boolean parameter for indestructible AND landflags parameters that could contain lfIndestructibly)
|
changeset |
files
|
2014-06-12 |
sheepluva |
further WIP (better error messages)
|
changeset |
files
|
2014-06-12 |
sheepluva |
placeSprite accepts any amount of landflags now; further WIP wrt cleanup/fixing
|
changeset |
files
|
2014-06-12 |
sheepluva |
expose lfIndestructable, lfIce and lfBounce
|
changeset |
files
|
2014-06-12 |
unc0rr |
Fix pas2c build
|
changeset |
files
|
2014-06-12 |
sheepluva |
make enums crash-safe. and other fixes
|
changeset |
files
|
2014-06-11 |
sheepluva |
WIP: PlaceSprite for lua API. also changed PlaceGirder so that it will return true/false for whether placing was successful too
|
changeset |
files
|
2014-06-11 |
sheepluva |
fix possible engine crash that a lua script could cause by passing an invalid geartype to addgear
|
changeset |
files
|
2014-06-11 |
sheepluva |
tiny lua documentation fix
|
changeset |
files
|
2014-06-11 |
sheepluva |
uWorld does not require uMatrix anymore
|
changeset |
files
|
2014-06-11 |
sheepluva |
fix hint and gl2 build. NOTE: this does not change that GL2 segfaults right away. that is an issue that dates back at least 50 commits, but most likely even back to the webgl merge. I guess nobody actually tried to run hedgewars in GL2 since back then :P
|
changeset |
files
|
2014-06-10 |
sheepluva |
RAR: cleaning up a bit of the IFDEF-clusterf*ck
|
changeset |
files
|
2014-06-10 |
unc0rr |
Fallback to old heuristic if not pit position
|
changeset |
files
|
2014-06-10 |
sheepluva |
update viewlimits after screen/window resize
|
changeset |
files
|
2014-06-10 |
unc0rr |
Allow barrels to spawn in U-shaped pits in stable position
|
changeset |
files
|
2014-06-10 |
sheepluva |
whoops, forgot to include this file in commt
|
changeset |
files
|
2014-06-10 |
sheepluva |
superminor tweaks
|
changeset |
files
|
2014-06-10 |
sheepluva |
<koda> wut, chats as commit mesages?
|
changeset |
files
|
2014-06-10 |
sheepluva |
"<unC0Rr> could also refuse to update textures when land changes if the tile isn't visible"
|
changeset |
files
|
2014-06-10 |
sheepluva |
figure out visible land tiles in advance
|
changeset |
files
|
2014-06-10 |
sheepluva |
some minor tweaks and stuff
|
changeset |
files
|
2014-06-10 |
sheepluva |
darken wrapped areas, which was a very nice suggestion by nemo
|
changeset |
files
|
2014-06-10 |
sheepluva |
use cScaleFactor where I incorrectly used the variable zoom in the past. i was young and needed the money
|
changeset |
files
|
2014-06-09 |
sheepluva |
here a personal experimental mockup of how I imagine wrapping world edges should look like. bouncing one could be similar just with mirrored stuff. please test and share opinion. note: you might wanna disable auto-cam
|
changeset |
files
|
2014-06-09 |
sheepluva |
small hat loading tweak
|
changeset |
files
|
2014-06-09 |
sheepluva |
load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
|
changeset |
files
|
2014-06-09 |
sheepluva |
clean up image loading a bit. gets rid of useless "Passed NULL data source" or PhysFS file not found errors
|
changeset |
files
|
2014-06-07 |
sheepluva |
committing patch from issue 798, as requested by unC0Rr
|
changeset |
files
|
2014-06-07 |
sheepluva |
fix cabal build (on linux)
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changeset |
files
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2014-06-07 |
sheepluva |
fix for "Unexpected semi-colons in conditional" issue, as reported by YuGiOhJCJ
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changeset |
files
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2014-06-05 |
unc0rr |
Some further work on map optimizer
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changeset |
files
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2014-06-04 |
sheepluva |
tweak untint a little (especially in connection with GrayScale)
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changeset |
files
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2014-06-03 |
nemo |
theme configurable sudden death music. untested
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changeset |
files
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2014-06-01 |
nemo |
allow teleporting outside Land[]
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changeset |
files
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2014-06-01 |
sheepluva |
escape info message arguments, fixes issue 801: Frontend parses INFO command output as html
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changeset |
files
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2014-06-01 |
sheepluva |
collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
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changeset |
files
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2014-05-31 |
nemo |
disable these weaponset flags. they bug up highlander and otherwise have no useful impact on the script.
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changeset |
files
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2014-05-30 |
sheepluva |
get rid of fpc warnings/hints
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changeset |
files
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2014-05-28 |
unc0rr |
Fix some of issues found by coverity
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changeset |
files
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2014-05-23 |
unc0rr |
Official racer challenge map #8
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changeset |
files
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2014-05-19 |
unc0rr |
Inform frontend of lines which didn't change anything on the map in advanced drawn maps mode
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changeset |
files
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2014-05-15 |
unc0rr |
Fix some pas2c engine warnings
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changeset |
files
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2014-05-14 |
unc0rr |
Count number of pixels changed during draw
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changeset |
files
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2014-05-14 |
unc0rr |
Small optimization (no need to draw last point of the path)
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changeset |
files
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2014-05-13 |
unc0rr |
Oops, should stop coding at night
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changeset |
files
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2014-05-13 |
unc0rr |
Fix fpcrtl_strncompareA, also replace strncmp with memcmp for more efficiency
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changeset |
files
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2014-05-09 |
unc0rr |
Support OR operator in $IFDEF. Fixes pas2c builds.
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changeset |
files
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2014-05-07 |
sheepluva |
rolling back the rest
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changeset |
files
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2014-05-07 |
sheepluva |
rolling back (most of) lua 5.2 compatibility patches. hopefully that will unbreak unC0Rr's lua issues for now.
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changeset |
files
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2014-05-06 |
unc0rr |
sekret feature (test commit)
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changeset |
files
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2014-05-06 |
unc0rr |
- Increase limits on number of mines and explosives in game scheme
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changeset |
files
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2014-04-30 |
unc0rr |
Drawn maps optimizer - first steps:
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changeset |
files
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2014-04-30 |
unc0rr |
Fix crashers in rc plane code
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changeset |
files
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2014-04-29 |
unc0rr |
Merge
|
changeset |
files
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2014-04-28 |
sheepluva |
don't search for lua 5.1 anymore
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changeset |
files
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2014-04-28 |
unc0rr |
Don't activate invulnerability/vampirism between shots of multiattack weapon
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changeset |
files
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2014-04-28 |
sheepluva |
minimal changes for compatibility with lua 5.2, thanks to v4hn for fixing standard library loads. note: ALSO compatibile with (internal) lua 5.1, until something bothers to upgrade bundled lua version
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changeset |
files
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2014-04-25 |
unc0rr |
Fix typo leading to crashes
|
changeset |
files
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2014-04-25 |
unc0rr |
Add race type detection
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changeset |
files
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2014-04-25 |
unc0rr |
- Fix bug with infinite rounds in racer when a team quits mid-game
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changeset |
files
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2014-04-16 |
unc0rr |
Fix new generator on 32 bit arch
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changeset |
files
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2014-04-15 |
unc0rr |
No more occasional long straight edges
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changeset |
files
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2014-04-28 |
tomasstraupis |
Spelling corrections
|
changeset |
files
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2014-04-15 |
unc0rr |
Optimize out path closing point for one point paths
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changeset |
files
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2014-04-14 |
unc0rr |
Racer challenge map #7
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changeset |
files
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2014-04-04 |
unc0rr |
Official racer challenge map #6
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changeset |
files
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2014-03-29 |
nemo |
merge
|
changeset |
files
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2014-03-29 |
nemo |
param for original highlander mode - right now just allows getting another copy of a weapon you already had, but had used that turn.
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changeset |
files
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2014-03-28 |
unc0rr |
Send updated info on map switched by voting
|
changeset |
files
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2014-03-28 |
unc0rr |
Fix condition
|
changeset |
files
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2014-03-28 |
unc0rr |
Fix build
|
changeset |
files
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2014-03-27 |
unc0rr |
- Fix applying vote result
|
changeset |
files
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2014-03-24 |
unc0rr |
Fix script
|
changeset |
files
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2014-03-24 |
unc0rr |
Racer challenge #5
|
changeset |
files
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2014-03-23 |
unc0rr |
Some fixes to voting + small refactoring
|
changeset |
files
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2014-03-20 |
unc0rr |
Better detection
|
changeset |
files
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2014-03-20 |
nemo |
hm. I think I forgot to commit this when adding speech bubble change
|
changeset |
files
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2014-03-20 |
unc0rr |
Fix warnings
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changeset |
files
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2014-03-20 |
unc0rr |
- Limit outline to leftX/rightX/topY instead of LAND_WIDTH/LAND_HEIGHT
|
changeset |
files
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2014-03-19 |
unc0rr |
- Make sure distortion doesn't move fill point to other side of segment, this prevents corrupted maps
|
changeset |
files
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