Sun, 22 Oct 2017 00:48:38 +0200 |
Wuzzy |
Wrap around target coordinates when clicking on other side of wrap-around world edge
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changeset |
files
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Sat, 21 Oct 2017 23:59:31 +0200 |
Wuzzy |
Move CalcWorldWrap to uUtils.pas
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changeset |
files
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Sat, 21 Oct 2017 23:27:58 +0200 |
Wuzzy |
Add Wuzzy to credits
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changeset |
files
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Sat, 21 Oct 2017 23:03:52 +0200 |
Wuzzy |
Fix AddAmmo setting ammo to 99 when trying to add infinite ammo
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changeset |
files
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Sat, 21 Oct 2017 16:47:20 -0400 |
nemo |
add copherneue
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changeset |
files
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Sat, 21 Oct 2017 19:02:53 +0200 |
Wuzzy |
Fix division by 0 in sniper rifle training
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changeset |
files
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Sat, 21 Oct 2017 18:52:24 +0200 |
Wuzzy |
Sniper rifle training: Fix missing victory sound, also disable controls at the end
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changeset |
files
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Sat, 21 Oct 2017 18:38:28 +0200 |
Wuzzy |
Sniper rifle mission: Faster dynamite blow-up, also skip with precise
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changeset |
files
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Sat, 21 Oct 2017 18:21:27 +0200 |
Wuzzy |
Sniper rifle training: Fix general camera weirdness
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changeset |
files
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Sat, 21 Oct 2017 17:21:34 +0200 |
Wuzzy |
Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
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changeset |
files
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Sat, 21 Oct 2017 02:28:36 +0200 |
Wuzzy |
Fix small German typo
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changeset |
files
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Sat, 21 Oct 2017 01:29:57 +0200 |
Wuzzy |
Fix GCC warnings: -Wimplicit-fallthrough and -Wint-in-bool-context
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changeset |
files
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Sat, 21 Oct 2017 00:58:01 +0200 |
Wuzzy |
Fix PhysFS 3.0.0 deprecation warnings for error reporting
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changeset |
files
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Fri, 20 Oct 2017 23:49:52 +0200 |
Wuzzy |
Fix compiler getting nervous about C++11 dependency
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changeset |
files
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Fri, 20 Oct 2017 21:57:09 +0200 |
Wuzzy |
Update hedgewars_de.ts translation
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changeset |
files
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Fri, 20 Oct 2017 21:55:18 +0200 |
Wuzzy |
Run lupdate
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changeset |
files
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Fri, 20 Oct 2017 21:50:00 +0200 |
Wuzzy |
Update Big Armory mission image (duck position)
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changeset |
files
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Fri, 20 Oct 2017 21:35:26 +0200 |
Wuzzy |
Fix first ammo row being invisible when there's only one weapon in the first row
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changeset |
files
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Fri, 20 Oct 2017 21:02:43 +0200 |
Wuzzy |
Fix a few German typos and weird grammar
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changeset |
files
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Fri, 20 Oct 2017 20:10:34 +0200 |
Wuzzy |
Update German Lua and campaign translations
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changeset |
files
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Fri, 20 Oct 2017 18:51:12 +0200 |
Wuzzy |
Run update_lua_locale_files.sh
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changeset |
files
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Fri, 20 Oct 2017 18:44:41 +0200 |
Wuzzy |
Turn loc_gen.txt into an executable Shell script
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changeset |
files
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Fri, 20 Oct 2017 14:17:56 +0200 |
Wuzzy |
Fix bubbles drawn on the wrong side when hog drowns and faces right
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changeset |
files
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Fri, 20 Oct 2017 13:34:05 +0200 |
Wuzzy |
Increase chance for AI to use tardis over skip
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changeset |
files
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Fri, 20 Oct 2017 13:27:48 +0200 |
Wuzzy |
AI player checks if it can use tardis before selecting it
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changeset |
files
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Wed, 18 Oct 2017 20:33:20 -0400 |
nemo |
extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
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changeset |
files
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Wed, 18 Oct 2017 05:28:22 +0200 |
Wuzzy |
AI hogs use timebox instead of skip if clueless what to do
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changeset |
files
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Wed, 18 Oct 2017 03:39:01 +0200 |
Wuzzy |
AI doesn't use extra damage/vampirism/invulnerable again if already active
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changeset |
files
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Wed, 18 Oct 2017 03:19:43 +0200 |
Wuzzy |
Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
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changeset |
files
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Wed, 18 Oct 2017 02:17:03 +0200 |
Wuzzy |
Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
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changeset |
files
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Wed, 18 Oct 2017 02:08:24 +0200 |
Wuzzy |
Fix rubber duck not being used in Highlander
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changeset |
files
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Mon, 16 Oct 2017 16:45:19 +0200 |
Wuzzy |
Also drop air mine and rubber duck from Construction Mode crates
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changeset |
files
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Sun, 15 Oct 2017 13:15:39 +0200 |
Wuzzy |
Highlander: Mention the "max. 1 ammo per type" rule in mission panel
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changeset |
files
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Sun, 15 Oct 2017 12:30:31 +0200 |
Wuzzy |
Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
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changeset |
files
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Fri, 13 Oct 2017 23:39:36 +0200 |
Wuzzy |
Fix failure to update all cloud layers properly when entering Sudden Death
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changeset |
files
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Fri, 13 Oct 2017 16:37:56 -0400 |
nemo |
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
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changeset |
files
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Fri, 13 Oct 2017 17:09:45 +0200 |
Wuzzy |
Don't switch back to rope/chute/jetpack if selected ammo is not ammoprop_AltUse
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changeset |
files
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Thu, 12 Oct 2017 20:30:39 +0200 |
Wuzzy |
Explain TropyRace's knockout rule in the mission panel
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changeset |
files
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Thu, 12 Oct 2017 20:17:00 +0200 |
Wuzzy |
QTfrontend: Fix flickering and bad offset of control config popup
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changeset |
files
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Thu, 12 Oct 2017 19:04:30 +0200 |
Wuzzy |
Add missing variable in uWorld.pas in videorec builds
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changeset |
files
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Thu, 12 Oct 2017 16:30:12 +0200 |
Wuzzy |
Fix incorrect hints about molotov cocktail insta-booming barrels
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changeset |
files
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Wed, 11 Oct 2017 23:41:25 +0200 |
Wuzzy |
Rope: Keep rope selected if sliding on ground and secondary weapon selected
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changeset |
files
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Wed, 11 Oct 2017 23:14:29 +0200 |
Wuzzy |
Remove unused variable in uWorld.pas
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changeset |
files
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Wed, 11 Oct 2017 17:05:35 -0400 |
nemo |
wind blowing around mines off-turn was too annoying.
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changeset |
files
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Wed, 11 Oct 2017 23:01:07 +0200 |
Wuzzy |
Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
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changeset |
files
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Wed, 11 Oct 2017 20:16:00 +0200 |
Wuzzy |
Fix rope angle possible to go below 0° if having secondary weapon selected
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changeset |
files
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Wed, 11 Oct 2017 18:52:50 +0200 |
Wuzzy |
Fix faulty stats screen translation in English locale
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changeset |
files
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Wed, 11 Oct 2017 18:39:19 +0200 |
Wuzzy |
Don't let player save ammo scheme with pre-installed name, even case-insensitively
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changeset |
files
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Wed, 11 Oct 2017 01:23:38 +0200 |
Wuzzy |
Fix "at least 2 teams" warning not updated when net team is added/removed
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changeset |
files
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Wed, 11 Oct 2017 01:03:30 +0200 |
Wuzzy |
Fix cursor still being visible after using piano strike
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changeset |
files
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Tue, 10 Oct 2017 23:42:56 +0200 |
Wuzzy |
Change DLC icon (thanks, nemo!)
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changeset |
files
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Tue, 10 Oct 2017 22:45:48 +0200 |
Wuzzy |
Mark custom maps/forts/scripts with circle icon instead of icon
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changeset |
files
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Tue, 10 Oct 2017 21:00:11 +0200 |
Wuzzy |
Mark custom forts with asterisk in team editor
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changeset |
files
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Tue, 10 Oct 2017 17:39:11 +0200 |
Wuzzy |
Lua API: Remove BorderColor variable from onGameInit
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changeset |
files
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Tue, 10 Oct 2017 16:13:44 +0200 |
Wuzzy |
Construction Mode: Fix Lua error spam when using time box with filters on map
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changeset |
files
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Tue, 10 Oct 2017 03:08:00 +0200 |
Wuzzy |
Fix hog holding nothing in hand when choosing napalm or piano strike
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changeset |
files
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Tue, 10 Oct 2017 02:00:04 +0200 |
Wuzzy |
Eliminate some possible spoilers in stats screen of ASA: fruit02
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changeset |
files
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Mon, 09 Oct 2017 14:31:46 +0200 |
Wuzzy |
Fix player being able to switch to dying hog
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changeset |
files
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Sun, 08 Oct 2017 23:34:14 +0200 |
Wuzzy |
Remove spaces from grave names
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changeset |
files
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Sun, 08 Oct 2017 22:52:44 +0200 |
Wuzzy |
Add 7 graves
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changeset |
files
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Sun, 08 Oct 2017 20:24:58 +0200 |
Wuzzy |
No longer jiggle sticky mines if using portable portal device
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changeset |
files
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Sun, 08 Oct 2017 19:07:56 +0200 |
Wuzzy |
Update German and English locale files
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changeset |
files
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Sun, 08 Oct 2017 19:04:20 +0200 |
alfadur |
Improve error messages when feedback or DLC fail to reach Internet
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changeset |
files
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Sun, 08 Oct 2017 16:50:47 +0200 |
Enrico |
Update Italian translation (it.lua)
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changeset |
files
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Sun, 08 Oct 2017 16:30:42 +0200 |
Wuzzy |
Fix short sound breakdown shortly after using time box
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changeset |
files
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Sun, 08 Oct 2017 04:57:28 +0200 |
Wuzzy |
Fix team getting inf. ammo when stockpiling >= 100 ammo
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changeset |
files
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Sun, 08 Oct 2017 04:14:49 +0200 |
Wuzzy |
Fix possibility to accidentally destroy team by entering an already existing team name
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changeset |
files
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Sat, 07 Oct 2017 20:07:21 +0200 |
Wuzzy |
Fix old team name not being removed after renaming team in frontend
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changeset |
files
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Sat, 07 Oct 2017 13:23:58 -0400 |
nemo |
extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
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changeset |
files
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Sat, 07 Oct 2017 19:11:25 +0200 |
Wuzzy |
Make sure new teams start with an unique name
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changeset |
files
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Sat, 07 Oct 2017 18:43:31 +0200 |
Wuzzy |
Names of new or copied game schemes are now unique
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changeset |
files
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Sat, 07 Oct 2017 03:43:06 +0200 |
Wuzzy |
Rework weapon scheme handling in frontend and fix a couple of bugs
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changeset |
files
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Sat, 07 Oct 2017 01:05:55 +0200 |
Wuzzy |
Fix molotov cocktails bouncing off vertically off rubber
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changeset |
files
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Fri, 06 Oct 2017 20:28:11 +0200 |
Wuzzy |
Fix argument bug in default name of copy of copy of ammo scheme
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changeset |
files
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Fri, 06 Oct 2017 20:17:12 +0200 |
Wuzzy |
Strip invalid PNG profiles from PNGs
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changeset |
files
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Fri, 06 Oct 2017 19:12:23 +0200 |
alfadur |
Fix splash screen on Windows
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changeset |
files
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Fri, 06 Oct 2017 17:36:03 +0200 |
Wuzzy |
Less stupid resetPosition comment in uCursor.pas
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changeset |
files
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Fri, 06 Oct 2017 17:32:02 +0200 |
Wuzzy |
Fix camera going crazy when starting game with mouse centered
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changeset |
files
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Fri, 06 Oct 2017 16:33:11 +0200 |
Wuzzy |
Use https links in README files
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changeset |
files
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Fri, 06 Oct 2017 14:45:22 +0200 |
alfadur |
(Hopefully) fix game camera being shifted on Windows 10
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changeset |
files
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Fri, 06 Oct 2017 14:03:13 +0200 |
Wuzzy |
Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
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changeset |
files
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Thu, 05 Oct 2017 18:26:08 +0200 |
Wuzzy |
ClimbHome: Fix final team scoring 0 if hog took damage
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changeset |
files
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Thu, 05 Oct 2017 18:22:32 +0200 |
Wuzzy |
ClimbHome: Make sure hog faces left on turn start
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changeset |
files
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Thu, 05 Oct 2017 17:39:04 +0200 |
Wuzzy |
Climb Home: Fix game getting stuck when player reaches home
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changeset |
files
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Thu, 05 Oct 2017 05:20:25 +0200 |
Wuzzy |
Add test case for testing that mines don't move for a very long time
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changeset |
files
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Thu, 05 Oct 2017 02:54:17 +0200 |
Wuzzy |
Destroy rope when attempting to shoot it through wrap / bouncy world edge
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changeset |
files
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Thu, 05 Oct 2017 02:02:28 +0200 |
Wuzzy |
Fix cursor often jumping to center when putting target while moving cursor
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changeset |
files
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Thu, 05 Oct 2017 01:37:49 +0200 |
Wuzzy |
Show selected weapon again when using it in inf attack mode
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changeset |
files
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Wed, 04 Oct 2017 21:33:05 +0200 |
Wuzzy |
Remove ScriptParam from HedgeEditor
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changeset |
files
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Wed, 04 Oct 2017 21:25:27 +0200 |
Wuzzy |
HedgeEditor: Also save hog effects (e.g. poison) and looking direction
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changeset |
files
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Wed, 04 Oct 2017 20:50:14 +0200 |
Wuzzy |
Clean up internal HedgeEditor TODO list
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changeset |
files
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Wed, 04 Oct 2017 18:42:06 +0200 |
Wuzzy |
Add translator comment for "toggle team bars"
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changeset |
files
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Wed, 04 Oct 2017 18:34:02 +0200 |
Wuzzy |
Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
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changeset |
files
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Wed, 04 Oct 2017 16:09:28 +0200 |
Wuzzy |
Add README files to explain the tests directory
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changeset |
files
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Wed, 04 Oct 2017 15:39:39 +0200 |
Wuzzy |
Put Testing dir into .hgignore and .gitignore
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changeset |
files
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Wed, 04 Oct 2017 15:37:42 +0200 |
Wuzzy |
Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
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changeset |
files
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Wed, 04 Oct 2017 15:28:32 +0200 |
Wuzzy |
Add test case to test if cake explodes in time when stuck in tight space
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changeset |
files
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Tue, 03 Oct 2017 15:50:10 +0200 |
Wuzzy |
Remove broken “Play again” button in stats page after an online game
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changeset |
files
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Tue, 03 Oct 2017 02:05:09 +0200 |
Wuzzy |
Relicense my contributions from WTFPL to CC-0
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changeset |
files
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Tue, 03 Oct 2017 01:27:17 +0200 |
Wuzzy |
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
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changeset |
files
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Mon, 02 Oct 2017 23:08:12 +0200 |
Wuzzy |
Update German translation (especially de.txt)
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changeset |
files
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Mon, 02 Oct 2017 16:45:19 -0400 |
nemo |
fine. I will
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changeset |
files
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Mon, 02 Oct 2017 21:39:19 +0200 |
Wuzzy |
Reduce number of initial teams: 4 human, 2 AI teams
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changeset |
files
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Mon, 02 Oct 2017 20:59:40 +0200 |
Wuzzy |
Create 5 human teams + 5 AI teams on first start
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changeset |
files
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Mon, 02 Oct 2017 18:12:23 +0200 |
Wuzzy |
Make multipy sign in QTfrondend translatable and update hedgewars_en.ts
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changeset |
files
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Mon, 02 Oct 2017 17:54:07 +0200 |
Wuzzy |
Add a bunch of announcer messages in English
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changeset |
files
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Mon, 02 Oct 2017 15:43:45 +0200 |
Wuzzy |
Use generic team names for non-themed random teams; add a bunch of more random team names
|
changeset |
files
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Sun, 01 Oct 2017 09:42:17 +0200 |
Wuzzy |
Nobody Laugh mission: Set bot level to maximum
|
changeset |
files
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Sun, 01 Oct 2017 03:12:56 +0200 |
Wuzzy |
Battalion: Only show collected ammo to local player
|
changeset |
files
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Sun, 01 Oct 2017 02:10:34 +0200 |
Wuzzy |
Change some HedgeEditor menu icons
|
changeset |
files
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Sun, 01 Oct 2017 01:48:30 +0200 |
Wuzzy |
Change Highlander.cfg to select Default by default
|
changeset |
files
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Sun, 01 Oct 2017 01:04:38 +0200 |
Wuzzy |
ACF6: Set correct position of native after skipping
|
changeset |
files
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Sun, 01 Oct 2017 00:46:58 +0200 |
Wuzzy |
ACF1, fruit01, WxW: Make sure the selection dialogues never disappear on their own
|
changeset |
files
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Sat, 30 Sep 2017 23:53:21 +0200 |
Wuzzy |
Merge sheepluva's changes
|
changeset |
files
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Sat, 30 Sep 2017 23:52:08 +0200 |
Wuzzy |
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
|
changeset |
files
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Sat, 30 Sep 2017 21:54:47 +0200 |
sheepluva |
fix some fpc hints
|
changeset |
files
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Sat, 30 Sep 2017 20:31:07 +0200 |
Wuzzy |
Fix broken format string in de.lua, breaking Tumbler script
|
changeset |
files
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Sat, 30 Sep 2017 20:29:01 +0200 |
Wuzzy |
ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
|
changeset |
files
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Sat, 30 Sep 2017 19:51:22 +0200 |
sheepluva |
fix copypasta fail that caused segfaults (esp. in pas2c)
|
changeset |
files
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Sat, 30 Sep 2017 17:23:47 +0200 |
Wuzzy |
ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
|
changeset |
files
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