Mon, 20 Jan 2014 10:16:29 +0100 sheepluva remove DroidSans font from source dir. it is unused afaik and also wrongly included in the source tarballs
Sun, 19 Jan 2014 22:39:06 +0100 sheepluva fix despeckle mutilating blurry land
Mon, 20 Jan 2014 00:25:40 +0400 unc0rr - Make Racer report achievements
Sun, 19 Jan 2014 17:53:16 +0100 sheepluva no idea how I ended up forgetting about the offset I need for same position in different rows (in 1d array); also remove obsolete comment
Sun, 19 Jan 2014 16:35:06 +0100 sheepluva small tweak/hax for blurry land to make tile borders vanish (when clamping is off)
Tue, 21 Jan 2014 22:44:37 +0100 koda add travis tests for the two new cmake options
Sun, 19 Jan 2014 14:58:54 +0100 sheepluva (experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
Tue, 21 Jan 2014 22:43:06 +0100 koda fixwhitespace and dos2unix
Sun, 19 Jan 2014 13:41:11 +0100 sheepluva (experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
Tue, 21 Jan 2014 22:38:13 +0100 koda partial merge of the webgl branch
Sun, 19 Jan 2014 00:18:28 +0400 Wohlstand Fix checker logon process
Sat, 18 Jan 2014 18:20:43 +0100 sheepluva changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
Sat, 18 Jan 2014 08:09:55 -0500 nemo Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
Fri, 17 Jan 2014 16:13:10 -0500 nemo Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
Fri, 17 Jan 2014 15:37:24 -0500 nemo well. let's fix this at least - only apply to gears that are actually hedgehogs, not just ones associated with a hedgehog (which can be pretty much any gear since damage tracking was added)
Sat, 18 Jan 2014 00:10:33 +0400 unc0rr Convert some ansistrings to pchars
Fri, 17 Jan 2014 18:17:47 +0100 koda drop redundancies for lua and physfs
Fri, 17 Jan 2014 18:04:49 +0100 koda fix linking physfs after a run of cmake
Fri, 17 Jan 2014 16:50:01 +0100 koda happy 10000th commit
Fri, 17 Jan 2014 16:29:11 +0100 unC0Rr fix build on travis
Fri, 17 Jan 2014 16:31:36 +0100 koda use bundled physfs on win and osx
Fri, 17 Jan 2014 16:16:28 +0100 koda fix some travis BUILD_ARGS and add a new one
Fri, 17 Jan 2014 06:58:28 -0800 Vittorio Giovara Merge pull request #11 from LocutusOfBorg/fix-arm
Fri, 17 Jan 2014 15:32:50 +0100 sheepluva disallow currenthh arrow to go offscreen, always point in direction of the hog - this should make the life of new players easier
Fri, 17 Jan 2014 13:51:47 +0100 sheepluva position "finger"/pointer over current hog above tags
Fri, 17 Jan 2014 01:42:12 +0100 sheepluva style tweaks
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Fri, 17 Jan 2014 00:24:23 +0100 sheepluva move room state filter
Thu, 16 Jan 2014 22:38:43 +0100 sheepluva unCORr likes PChar arrays
Thu, 16 Jan 2014 23:47:36 +0400 unc0rr In special rooms game starts when all players are ready
Thu, 16 Jan 2014 19:50:18 +0100 sheepluva * allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
Thu, 16 Jan 2014 17:18:53 +0100 sheepluva allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
Thu, 16 Jan 2014 12:28:41 +0100 sheepluva PhysicsFS 2.0.0 seems to be sufficient; also fix a typo
Wed, 15 Jan 2014 23:48:18 +0100 sheepluva add compatibility for physicsfs 2.0
Thu, 16 Jan 2014 01:27:44 +0400 unc0rr oops, fix build
Thu, 16 Jan 2014 01:19:21 +0400 unc0rr Also define default value of THEME
Tue, 14 Jan 2014 22:56:13 +0100 sheepluva simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
Tue, 14 Jan 2014 11:45:52 +0100 sheepluva fix seteffect documentation, lua wiki misled me there
Sun, 19 Jan 2014 23:57:52 +0400 unc0rr ifdef for now webgl
Tue, 14 Jan 2014 12:44:29 +0400 unc0rr GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
Thu, 09 Jan 2014 19:10:12 +0100 Gianfranco Costamagna Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang webgl
Mon, 13 Jan 2014 14:40:06 -0500 nemo Free cached ammo menu tex on quit.
Thu, 09 Jan 2014 23:54:40 +0400 unc0rr '-d' option to pas2c webgl
Mon, 13 Jan 2014 23:07:27 +0400 unc0rr Parse " and \ escaping in binds
Wed, 08 Jan 2014 23:49:08 +0100 koda rename NOPASCAL option to BUILD_ENGINE_C webgl
Mon, 13 Jan 2014 19:34:39 +0100 sheepluva fix missing escape for usernick used in regexp
Wed, 08 Jan 2014 16:44:23 +0100 koda cosmetics webgl
Sun, 12 Jan 2014 16:21:57 +0400 unc0rr Oops, forgot 'hg add' this file
Wed, 08 Jan 2014 16:43:49 +0100 koda call pas2c on hwengine only webgl
Sun, 12 Jan 2014 16:12:25 +0400 unc0rr Allow logins at any interval, but not more than 2 logins in 30 seconds, 4 in 2 minutes and 6 in 10 minutes.
Wed, 08 Jan 2014 13:04:50 +0400 unc0rr Oops webgl
Sun, 12 Jan 2014 15:15:59 +0400 unc0rr Stub for joins monitor which is a replacement to plain ban for 10 seconds system after join
Wed, 08 Jan 2014 01:16:20 +0400 unc0rr Remove X and Y from the structure since those are misaligned in c code and I failed to do anything about that and they were the last cause of desyncs and only used in 4 places and I'm too lazy webgl
Sun, 12 Jan 2014 11:07:49 +0400 unc0rr That check was too weird and complicated
Wed, 08 Jan 2014 00:31:30 +0400 unc0rr Fix these too webgl
Fri, 10 Jan 2014 22:56:10 +0400 unc0rr Cake falls when loses ground
Wed, 08 Jan 2014 00:13:12 +0400 unc0rr Fix two desync causes webgl
Fri, 10 Jan 2014 11:35:02 -0500 nemo keep velocity from fluttering between 2 and 3px / ms when falling...
Tue, 07 Jan 2014 22:08:02 +0400 unc0rr pas2c engine now writes debug log webgl
Wed, 08 Jan 2014 23:46:02 +0100 koda fix a few uses of VERSION_* checks
Tue, 07 Jan 2014 01:58:23 +0400 unc0rr Render chars as hex numbers webgl
Wed, 08 Jan 2014 23:39:43 +0100 koda drop extra spaces from a few CMakeLists.txt files
Tue, 07 Jan 2014 00:02:58 +0400 unc0rr oh those signed chars webgl
Wed, 08 Jan 2014 23:29:30 +0100 koda consistent cmake checks
Mon, 06 Jan 2014 01:36:33 +0400 unc0rr Fix doStepHandlers confusion webgl
Wed, 08 Jan 2014 19:19:09 +0100 koda use mainstream project name
Sun, 05 Jan 2014 23:58:13 +0400 unc0rr - Don't define NOCONSOLE webgl
Wed, 08 Jan 2014 18:57:23 +0100 koda add other libav library versions
Sun, 05 Jan 2014 13:08:50 +0400 unc0rr Prevent assertion on uninitialized variable webgl
Wed, 08 Jan 2014 20:29:34 +0400 unc0rr 21 now
Sun, 05 Jan 2014 10:54:03 +0400 unc0rr - Fix build via pas2c webgl
Wed, 08 Jan 2014 19:34:12 +0400 unc0rr Ban arch.c from source tarball
Sun, 05 Jan 2014 00:46:26 +0400 unc0rr Fix build (no idea what's going on in this branch btw) webgl
Tue, 07 Jan 2014 13:56:03 -0500 nemo pick random x/y prior to addgear (as generic faller does) to avoid random numbers picked out of order
Sat, 04 Jan 2014 23:55:54 +0400 unc0rr merge default webgl
Tue, 07 Jan 2014 11:40:58 +0100 Gianfranco Costamagna Added cast to qreal, avoiding ftbfs due to issue #758
Sat, 04 Jan 2014 23:30:52 +0400 unc0rr +speedup in binds config (fixes issue 749)
Sat, 04 Jan 2014 02:41:23 +0100 koda enable verbosity in travis builds
Sat, 04 Jan 2014 02:36:55 +0100 koda revert 58dee07f7552
Sat, 04 Jan 2014 02:15:01 +0100 koda hwlibrary also depends on hwengine
Sat, 04 Jan 2014 02:00:12 +0100 koda correctly set this pascal flag for future compatibility
Sat, 04 Jan 2014 01:56:22 +0100 koda update copyright year (twice) for Info.plist
Sat, 04 Jan 2014 01:55:43 +0100 koda set common pascal library search path once
Sat, 04 Jan 2014 01:51:33 +0100 koda explicitly set linker library path for pascal when deploying an older version
Sat, 04 Jan 2014 01:50:23 +0100 koda allow specifying a different CMAKE_OSX_SYSROOT
Fri, 03 Jan 2014 20:15:43 +0100 koda less spam
Fri, 03 Jan 2014 14:11:16 -0500 nemo I'd meant for this to match the frontend
Fri, 03 Jan 2014 19:28:14 +0100 koda fix git hash reporting
Fri, 03 Jan 2014 19:17:42 +0100 koda enable travis bot
Fri, 03 Jan 2014 17:20:06 +0100 koda add more travis tests
Mon, 01 Jun 2015 14:39:25 +0200 koda Close branch 0.9.20
Fri, 03 Jan 2014 17:14:19 +0100 koda have revinfo also try to pick up git hashes
Mon, 01 Jun 2015 14:30:22 +0200 koda Fix building on OSX when autoupdate is disabled 0.9.20
Fri, 03 Jan 2014 07:50:42 -0800 Vittorio Giovara Merge pull request #10 from LocutusOfBorg/fix-avwrapper2
Wed, 05 Mar 2014 12:35:51 +0100 sheepluva don't stack bye/teleport sounds of hogs (when a team is gone) 0.9.20
Fri, 03 Jan 2014 16:24:49 +0100 Gianfranco Costamagna Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d
Tue, 07 Jan 2014 11:40:58 +0100 Gianfranco Costamagna backport of r2aa9cf5badfcc978268a9bf06950942f27dfd366 0.9.20
Fri, 03 Jan 2014 07:19:04 -0800 Vittorio Giovara Merge pull request #8 from LocutusOfBorg/fix-avwrapper-exit-calls
Sat, 04 Jan 2014 02:36:55 +0100 koda revert 58dee07f7552 0.9.20
Fri, 03 Jan 2014 14:21:39 +0100 Gianfranco Costamagna Fixed avwrapper exit calls, fixing issue 752
Sat, 04 Jan 2014 02:15:01 +0100 koda hwlibrary also depends on hwengine 0.9.20
Fri, 03 Jan 2014 07:09:28 -0800 Vittorio Giovara Merge pull request #7 from LocutusOfBorg/fix-FPIC
Sat, 04 Jan 2014 02:18:57 +0100 koda correctly set this pascal flag for future compatibility 0.9.20
Fri, 03 Jan 2014 13:07:19 +0100 Gianfranco Costamagna Fixed fPIC link failure with arm and sparc architectures, fixing issue #757
Fri, 03 Jan 2014 15:24:22 +0100 koda unsynced remote changes...
Sat, 04 Jan 2014 02:18:57 +0100 koda update copyright year (twice) for Info.plist 0.9.20
Fri, 03 Jan 2014 05:58:18 -0800 Vittorio Giovara Merge pull request #6 from LocutusOfBorg/added-travis
Fri, 03 Jan 2014 00:31:07 -0500 nemo tweak
Sat, 04 Jan 2014 02:18:57 +0100 koda set common pascal library search path once 0.9.20
Fri, 03 Jan 2014 10:41:16 +0100 Gianfranco Costamagna Added simple travis file
Thu, 02 Jan 2014 23:52:34 -0500 nemo hey, if unc0rr can screw with gravity...
Sat, 04 Jan 2014 02:18:57 +0100 koda explicitly set linker library path for pascal when deploying an older version 0.9.20
Fri, 03 Jan 2014 01:41:32 +0100 koda merge cmake osx sdk changes
Sat, 04 Jan 2014 02:18:57 +0100 koda allow specifying a different CMAKE_OSX_SYSROOT 0.9.20
Fri, 03 Jan 2014 00:46:23 +0400 unc0rr Oops, fix message
Sat, 04 Jan 2014 02:18:57 +0100 nemo I'd meant for this to match the frontend 0.9.20
Fri, 03 Jan 2014 00:37:48 +0400 unc0rr - Utility script for parameters handling
Sat, 04 Jan 2014 02:18:57 +0100 koda fix git hash reporting 0.9.20
Wed, 01 Jan 2014 23:41:49 +0400 unc0rr Only emit roomNameUpdated when it actually is changed
Sat, 04 Jan 2014 02:18:57 +0100 koda have revinfo also try to pick up git hashes 0.9.20
Wed, 01 Jan 2014 23:28:24 +0400 unc0rr Prepend '!' to 42nd scheme parameter in network traffic
Sat, 04 Jan 2014 02:18:57 +0100 Gianfranco Costamagna Fixed commit 887b9eca023c94c26daf9607c7ac9b18172c634d 0.9.20
Wed, 01 Jan 2014 14:16:01 +0400 unc0rr Special script parameter variable in game scheme
Sat, 04 Jan 2014 02:18:57 +0100 Gianfranco Costamagna Fixed avwrapper exit calls, fixing issue 752 0.9.20
Wed, 01 Jan 2014 13:42:38 +0400 unc0rr Try to keep old weapon sets (not tested at all)
Sat, 04 Jan 2014 02:18:57 +0100 Gianfranco Costamagna Fixed fPIC link failure with arm and sparc architectures, fixing issue #757 0.9.20
Wed, 01 Jan 2014 13:22:46 +0400 unc0rr Don't set gravity to normal immediately on turn end, let watchdog do its job if game gets frozen
Wed, 01 Jan 2014 00:45:28 +0400 unc0rr This is the way I like it: 0.9.20
Wed, 01 Jan 2014 00:18:10 -0500 nemo tip is no longer .20 compatible
Tue, 31 Dec 2013 00:53:29 +0400 unc0rr Some fixes 0.9.20
Wed, 01 Jan 2014 00:45:28 +0400 unc0rr This is the way I like it:
Tue, 31 Dec 2013 00:17:58 +0400 unc0rr Not a thing which is needed in release tarball 0.9.20
Mon, 30 Dec 2013 23:28:47 -0500 nemo allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2
Mon, 30 Dec 2013 23:28:47 -0500 nemo allow SDL 1.2 to at least do a 32767 map. We probably should add a TryDo somewhere to assert that limit on SDL 1.2 to avoid overflows. Ditto int version for SDL 2 0.9.20
Tue, 31 Dec 2013 04:56:16 +0100 koda Added tag 0.9.20-release for changeset af0520a6bf00
Fri, 03 Jan 2014 01:40:50 +0100 koda remove one spurious WARNING tag from cmake message 0.9.20
Tue, 31 Dec 2013 01:33:49 +0100 koda merge from .20 again
Fri, 03 Jan 2014 01:40:23 +0100 koda improve OSX SDK selection when build and deploy target don't match 0.9.20
Tue, 31 Dec 2013 00:32:55 +0100 koda switch every optimization from Os to O2 0.9.20 0.9.20-release
Mon, 30 Dec 2013 18:29:23 -0500 nemo missed this in the merge. rejected the uGearsHandlersMess changes thinking they were all desyncing, but there was the function rename from uLandGraphics 0.9.20
Tue, 31 Dec 2013 00:53:29 +0400 unc0rr Some fixes
Tue, 31 Dec 2013 00:19:12 +0100 koda move CMAKE_Pascal_FLAGS_* flags after enabling the Pascal language or they get overwritten 0.9.20
Tue, 31 Dec 2013 00:17:58 +0400 unc0rr Not a thing which is needed in release tarball
Mon, 30 Dec 2013 14:56:47 -0500 nemo merge safe fixes from default. physfs include order, tips file length check, server checker fixes, shoppa border fix, land drawing optimisations, physfs off by 1 (probably unused by us), rubber svg image 0.9.20
Mon, 30 Dec 2013 13:34:24 -0500 nemo merge from .20
Sun, 29 Dec 2013 12:37:05 +0100 koda merge
Sun, 29 Dec 2013 15:08:52 +0400 unc0rr Uberfix. TODO: ask fpc guys wtf.
Sun, 29 Dec 2013 15:07:51 +0400 unc0rr A bit of formatting
Sun, 29 Dec 2013 12:32:36 +0400 unc0rr Be friendly with pas2c
Sat, 28 Dec 2013 12:35:30 -0500 nemo debian is pedantic and isn't aware this is just a dev comment
Sat, 28 Dec 2013 11:01:28 -0500 nemo Delete Application
Sat, 28 Dec 2013 08:18:41 -0500 nemo also make drill much much less likely to explode on shallow angles
Fri, 27 Dec 2013 23:52:04 -0500 nemo reset X/Y too (make drill less explodey. mask fixes revealed an issue)
Fri, 27 Dec 2013 17:06:21 -0500 nemo add the source image so it doesn't get misplaced again
Sun, 29 Dec 2013 12:36:16 +0100 koda merge further changes from 0.9.20
Mon, 30 Dec 2013 13:33:58 -0500 nemo I don't trust fpc with -O3 0.9.20
Fri, 27 Dec 2013 01:23:12 +0400 unc0rr Store protocol number in database for replays
Sun, 29 Dec 2013 15:08:52 +0400 unc0rr Uberfix. TODO: ask fpc guys wtf. 0.9.20
Fri, 27 Dec 2013 01:22:42 +0400 unc0rr Heh, hardcoded paths :D
Sat, 28 Dec 2013 12:35:30 -0500 nemo debian is pedantic and isn't aware this is just a dev comment 0.9.20
Fri, 27 Dec 2013 01:22:12 +0400 unc0rr Oops, meant Land
Sat, 28 Dec 2013 11:01:28 -0500 nemo Delete Application 0.9.20
Thu, 26 Dec 2013 16:52:51 +0100 hasufell BUILD: make binary/libdir destinations modifiable 0.9.20
Thu, 26 Dec 2013 16:52:51 +0100 hasufell BUILD: make binary/libdir destinations modifiable
Sat, 28 Dec 2013 22:00:57 +0100 koda include paths before platform, move config code around 0.9.20
Thu, 26 Dec 2013 16:51:46 +0100 koda merge a few changes from 0.9.20
Sat, 28 Dec 2013 21:53:17 +0100 koda drop 10.4 support, needed after introduction of @rpath 0.9.20
Thu, 26 Dec 2013 16:51:11 +0100 koda Added tag 0.9.20-release for changeset 2b8f928faa14
Sat, 28 Dec 2013 21:24:23 +0100 koda correctly handle @rpath 0.9.20
Thu, 26 Dec 2013 05:48:51 -0800 Vittorio Giovara Merge pull request #5 from AMDmi3/freebsd
Fri, 27 Dec 2013 01:25:03 +0400 unc0rr merge 0.9.20
Wed, 25 Dec 2013 08:44:39 -0500 nemo give cake a tiny initial push so it does something useful in zerog
Wed, 25 Dec 2013 11:52:09 +0400 unc0rr Prevent div by zero
Thu, 26 Dec 2013 16:18:19 +0100 koda skip writing the full destination name 0.9.20
Tue, 24 Dec 2013 18:39:23 -0500 nemo merge w/ 0.9.20
Thu, 26 Dec 2013 16:17:22 +0100 koda copy the png library 0.9.20
Tue, 24 Dec 2013 18:38:27 -0500 nemo forgot this one too 0.9.20
Tue, 24 Dec 2013 17:00:17 -0500 nemo pick up trunk changes (AI, encoding) 0.9.20
Tue, 24 Dec 2013 16:58:49 -0500 nemo I hate windows. This probably fixes text.
Wed, 25 Dec 2013 00:56:44 +0400 unc0rr merge from default 0.9.20
Tue, 24 Dec 2013 15:55:22 -0500 nemo quick sanity change for AI + zerog
Wed, 25 Dec 2013 00:55:26 +0400 unc0rr Bump up protocol number 0.9.20
Tue, 24 Dec 2013 15:44:50 -0500 nemo few more changes
Wed, 25 Dec 2013 00:32:41 +0400 unc0rr this is really annoying
Tue, 24 Dec 2013 15:21:28 -0500 nemo 0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
Wed, 25 Dec 2013 00:30:50 +0400 unc0rr Allow skip in move
Wed, 25 Dec 2013 00:10:16 +0400 unc0rr merge
Tue, 24 Dec 2013 23:17:44 +0400 unc0rr Make server aware of new versions
Tue, 24 Dec 2013 22:16:07 +0400 unc0rr Rework of No Gravity script:
Tue, 24 Dec 2013 15:07:41 -0500 nemo Remove some wtfism that was breaking localisation
Tue, 24 Dec 2013 12:52:08 -0500 nemo Recover old tips from .ts files. This addresses bug #740
Tue, 24 Dec 2013 10:10:56 -0500 nemo Pick random tip from the tip file each time front page is viewed.
Tue, 24 Dec 2013 09:53:08 -0500 nemo Localise tips again. Including new german contribution from bug #738. We should look into the old .ts files and see if there are translations that can be recovered.
Tue, 24 Dec 2013 01:10:38 +0200 Periklis Ntanasis typos correction
Mon, 23 Dec 2013 15:11:55 -0500 nemo svg
Mon, 23 Dec 2013 23:08:40 +0400 unc0rr 'Open packages directory' button on dlc page
Mon, 23 Dec 2013 13:51:51 -0500 nemo merge of volkan's commit followed by lupdate to pick up the new strings
Mon, 23 Dec 2013 12:52:39 -0500 nemo Purely a whitespace change. Going to try to stick to consistent line endings in the future.
Mon, 23 Dec 2013 12:49:45 -0500 wuzzy update german
Mon, 23 Dec 2013 12:22:55 -0500 nemo more advbounce flagging
Mon, 23 Dec 2013 00:52:02 -0500 nemo make punch usable with no gravity lua
Mon, 23 Dec 2013 03:15:39 +0200 Periklis Ntanasis code formatting/consistency
Mon, 23 Dec 2013 03:11:17 +0200 Periklis Ntanasis oops, remove debug message
Mon, 23 Dec 2013 02:59:44 +0200 Periklis Ntanasis check if save from old campaign name scheme exists and if so rename it to use _ instead of spaces -see issue 722
Sun, 22 Dec 2013 15:49:01 -0500 nemo stricter check of dY and collision
Mon, 23 Dec 2013 00:20:02 +0400 unc0rr Move to No_Gravity and add .cfg
Sun, 22 Dec 2013 15:11:13 -0500 nemo Default to ...
Sun, 22 Dec 2013 14:46:30 -0500 nemo allow poison clouds to flag active using tmpflag
Sun, 22 Dec 2013 23:17:42 +0400 unc0rr No gravity mode
Sun, 22 Dec 2013 23:16:55 +0400 unc0rr - Fix typo in frontend debug output
Sun, 22 Dec 2013 13:44:28 -0500 nemo Graves should not be kicked for EXPLDoNotTouchAny
Sun, 22 Dec 2013 08:37:10 -0500 wuzzy add a preliminary description
Sat, 21 Dec 2013 15:39:16 -0500 nemo redraw ownertex to fix tinting issue
Fri, 20 Dec 2013 22:25:06 -0500 nemo make rubber bouncy even in winter. was considering icy as well but, one, evil, two, would prob want ice sprite like girder
Sat, 21 Dec 2013 02:18:40 +0200 Periklis Ntanasis changing math functions that may cause desyncs
Sat, 21 Dec 2013 01:14:59 +0400 unC0Rr Fix warnings
Fri, 20 Dec 2013 15:06:18 +0400 unc0rr Some updates to ru localization
Wed, 18 Dec 2013 18:43:43 -0500 nemo christmas eve too (matches frontend)
Wed, 18 Dec 2013 15:13:58 -0500 nemo merge since this was committed prior to the hat addition
Wed, 18 Dec 2013 21:05:53 +0100 Vatten Updated continental to the latest
Wed, 18 Dec 2013 14:50:05 -0500 nemo New hats. Variety of authors. Collected from hats thread by Randi.
Wed, 18 Dec 2013 16:10:22 +0400 unc0rr merge
Wed, 18 Dec 2013 03:06:37 +0200 Periklis Ntanasis desert01 fixed destructible terrain marks and cosmos marks for completed main missions
Wed, 25 Dec 2013 23:25:25 +0400 Dmitry Marakasov Move physfs includes before all others
Wed, 18 Dec 2013 01:05:15 +0400 unc0rr No idea what this is doing, seems to allow recorder instance to not block further engine starts while it is doing its job.
Wed, 25 Dec 2013 23:23:48 +0400 Dmitry Marakasov Fix off-by-one in physfs
Tue, 17 Dec 2013 00:02:52 +0400 unc0rr merge default here sdl2transition
Sun, 15 Dec 2013 14:05:42 -0500 nemo remove state from check, just to see if this was why we just desynced
Sat, 14 Dec 2013 14:29:14 -0500 nemo state too "why not"
Sat, 14 Dec 2013 14:24:03 -0500 nemo clear gstCollision from doStepFallingGear once I'm done with it. hog "physics" doesn't use it, and was screwing up labels
Sat, 14 Dec 2013 01:03:10 +0400 unc0rr merge
Fri, 13 Dec 2013 13:52:10 -0500 nemo lupdate-qt4
Sat, 14 Dec 2013 01:00:26 +0400 unc0rr This seems to be enough to fix the bug with sprGirder rendered in stripe
Fri, 13 Dec 2013 22:38:09 +0400 unc0rr Display team owner in teams widget (addresses issue 174)
Fri, 13 Dec 2013 22:14:02 +0400 unc0rr - /owner command to specify team owner
Fri, 13 Dec 2013 21:55:19 +0400 unc0rr merge
Fri, 13 Dec 2013 11:49:00 -0500 cairo add SetHogTeamName
Fri, 13 Dec 2013 00:16:02 +0400 unc0rr - /greeting command for room greeting message
Fri, 13 Dec 2013 00:00:49 +0400 unc0rr - Remove obsolete protocol message
Thu, 12 Dec 2013 22:57:51 +0400 unc0rr More sane default weapons: remove rc, freezer, portals and landspray
Thu, 12 Dec 2013 13:33:33 -0500 nemo reduce # of freezers to 1
Fri, 13 Dec 2013 13:50:14 +0200 Periklis Ntanasis changed some things about checkpoints and battle events in desert01,fixes turn interruption when battle one or two is triggered
Thu, 12 Dec 2013 02:52:37 +0200 Periklis Ntanasis fixed getting device crates with rc plane,end game when device crates destroyed,save/load hero position for checkpoint 5 in desert01
Wed, 11 Dec 2013 17:58:32 +0200 Periklis Ntanasis removed bouncy terrain, added visual mark on non-portal/indestructible areas, changed map so only way to win is by using the portal gun
Tue, 10 Dec 2013 13:43:13 -0500 nemo make the rubber band a "flat" surface so bounce is a bit more predictable. This is mostly just for testing. It looks a bit odd walking on it, and unpredictable bounce might even be just fine...
Tue, 10 Dec 2013 13:26:42 -0500 nemo oups. accidentally commented out both lines
Tue, 10 Dec 2013 22:09:57 +0400 unc0rr Better diagnostic message when failing to load theme.cfg
Tue, 10 Dec 2013 00:20:53 -0500 nemo can't use parsecommand since it does sendipc
Tue, 10 Dec 2013 00:05:27 -0500 nemo fix for fail to place using ammo
Mon, 09 Dec 2013 23:30:41 -0500 nemo match girder on this one.
Mon, 09 Dec 2013 23:13:47 -0500 nemo clear hat if load fails
Mon, 09 Dec 2013 23:13:17 -0500 cairo set holiday hats for nohat hogs
Tue, 10 Dec 2013 02:30:53 +0200 Periklis Ntanasis moon02 fixes: bug that didn't called win(), changed map so blue hog not placed on edges, teleport animations, removed amSkip, also error when drow hero and enemy seems fixed
Tue, 10 Dec 2013 00:00:08 +0400 unc0rr Don't send empty theme in config
Mon, 09 Dec 2013 23:32:57 +0400 unc0rr - Restrict game config changes in special rooms
Mon, 09 Dec 2013 10:59:38 -0500 nemo Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
Sun, 08 Dec 2013 16:04:40 -0500 nemo Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
Sun, 08 Dec 2013 13:49:11 -0500 nemo Add missing gstCollision bug #725
Sun, 08 Dec 2013 17:58:45 +0100 sheepluva fix Issue #724: Bee sound never stops (underwater when timer is 0)
Sun, 08 Dec 2013 12:19:30 +0100 sheepluva string/typo fixes
Sat, 07 Dec 2013 22:09:55 -0500 nemo revert r938d1c08d0d1 in favour of putting it in the chat log. I think this addresses main concern about missing text. There've been complaints in past too about conversation in bubbles not being visible in history. If the objection is that r938d1c08d0d1 offers a more æsthetic solution, I think it should augment this, be flagged, and fix the visual issues first.
Sat, 07 Dec 2013 21:41:34 -0500 nemo use a variable that allows negative values instead.
Sun, 08 Dec 2013 02:43:06 +0100 sheepluva disallow speech bubbles to go offscreen
Sun, 08 Dec 2013 02:36:14 +0100 sheepluva fix speechbubbles assigning negative values to a Longword value, overflowing it
Fri, 06 Dec 2013 23:53:35 +0100 sheepluva It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution,
Fri, 06 Dec 2013 22:48:30 +0100 sheepluva * turned out the no-flight zone is also a no-climb-and-progress zone
Fri, 06 Dec 2013 20:38:48 +0100 sheepluva some more campaign string tweaks
Fri, 06 Dec 2013 17:01:40 +0100 sheepluva string tweaks and whitespace fixes
Fri, 06 Dec 2013 15:37:15 +0100 sheepluva german translation updates
Fri, 06 Dec 2013 10:22:33 +0100 sheepluva don't allow autocamera to mess with targetting when e.g. spamming air-attacks in inf attack mode
Fri, 06 Dec 2013 09:30:07 +0200 Periklis Ntanasis fix buggy win conditions and stats in death01
Thu, 05 Dec 2013 00:51:27 +0400 unc0rr - Special rooms which stay even when last player quits. Not useful for now, and can't be removed at all.
Wed, 04 Dec 2013 12:28:04 +0100 sheepluva here have some lua love: make parameter count error messages more helpful to lua devs
Wed, 04 Dec 2013 10:47:15 +0100 sheepluva lua call SetAmmoDelay(ammotype, delay). note: as the engine does not yet support per-clan/team/hog ammo delay values, lua scripters will have to keep track of individual delays and set them accordingly before a hedgehog's turn (if they want usage cool-down behavior)
Wed, 04 Dec 2013 09:54:16 +0100 sheepluva fix misspelled variable name (cosmetic change)
Tue, 03 Dec 2013 22:53:45 -0500 nemo make the team association with hog before calling gear creation. makes some lua a little easier
Tue, 03 Dec 2013 22:48:21 -0500 nemo sethogname/hat need to wrap entire operation around test of hog/gear
Wed, 04 Dec 2013 02:08:46 +0200 Periklis Ntanasis adjusting the wind in fruit02
Wed, 04 Dec 2013 00:46:04 +0200 Periklis Ntanasis fixed wrong saved positions, illegal crate destroying and killing cap.Lime early in fruit02
Wed, 04 Dec 2013 00:19:42 +0400 unc0rr Load themes lazily
Tue, 03 Dec 2013 23:54:58 +0400 unc0rr Be lazy in loading maps list
Tue, 03 Dec 2013 18:09:54 +0100 sheepluva make all objects depend on .inc files (which are not correctly positioned in list, because cmake can't deal with that
Tue, 03 Dec 2013 12:10:51 -0500 nemo Remove turntimeleft/hog gear check from smine if infinite attack is enabled. just use the flightime for that.
Tue, 03 Dec 2013 17:39:07 +0100 sheepluva make source files objects depend on their predecessors in list
Tue, 03 Dec 2013 17:06:40 +0200 Periklis Ntanasis fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Mon, 02 Dec 2013 20:25:15 +0100 sheepluva make lazy loading of map preview a little bit less of a hack
Mon, 02 Dec 2013 23:20:07 +0400 unc0rr Load hats into the model lazily
Mon, 02 Dec 2013 17:13:22 +0100 sheepluva fix for: uCollisions.pas(63,50) Hint: Unit "uGearsList" not used in uCollisions
Mon, 02 Dec 2013 16:52:15 +0100 sheepluva add missing initializers for 'dlc' variables for the 3 default generated map types (fixes 3 clang warnings)
Mon, 02 Dec 2013 12:40:16 +0100 sheepluva don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
Mon, 02 Dec 2013 04:35:02 +0200 Periklis Ntanasis fixed moving npc and flying in forbidden area in ice01
Mon, 02 Dec 2013 03:07:28 +0200 Periklis Ntanasis fixed overlapping bubbles and wrong dialog triggering in moon01
Sun, 01 Dec 2013 13:22:06 -0500 nemo don't abort changeammo on attacking/attacked in infattack mode, keep scrolling through slot after setweap even if a multishoot was aborted triggering gstattacked, to ensure proper ammo gets set for next turn
Sat, 30 Nov 2013 22:34:39 -0500 nemo Make sticky mine respect lfBouncy, make hogs do same, kinda... make uCollisions return land w/ mask, restrict bouncy to advbounce gears only, which means piano doesn't bounce anymore
Sat, 30 Nov 2013 20:53:54 +0400 unc0rr Fix erroneous message in console debug
Sat, 30 Nov 2013 17:43:58 +0400 unc0rr Show "incompatible version" message instead of "no such room" on try to join room with another protocol version
Sat, 30 Nov 2013 14:36:41 +0100 sheepluva fix for regression issue 669 "Lobby: User context-menu of offline user shows all options as if user was still online"
Sat, 30 Nov 2013 14:33:23 +0100 sheepluva small cleanup etc
Sat, 30 Nov 2013 14:05:22 +0100 sheepluva don't show 'follow' entry for players that are in lobby
Sat, 30 Nov 2013 13:42:14 +0100 sheepluva regression fix: reallow offline players to be added to friendslist/ignore list
Sat, 30 Nov 2013 11:14:32 +0100 sheepluva fixing position of spawning sparkles of target gears by applying a filthy workaround for a filthy bug in the filthy filthy doStepCase handler.
Fri, 29 Nov 2013 18:46:32 +0100 sheepluva whip: visual enhancements (hat'n'dust) as suggested by nemo
Fri, 29 Nov 2013 15:53:46 +0400 unc0rr Quick and simple dynamite AI without precalculated retreat and without accurate dynamite physics model (no bounce). Still does pretty well, using it mostly off cliffs.
Thu, 28 Nov 2013 21:13:49 -0500 nemo Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
Thu, 28 Nov 2013 00:41:35 +0400 unc0rr Animate hedgehogs healths inside team health bar. Proper animation for the case when max team health grows is lost though.
Wed, 27 Nov 2013 19:10:53 +0100 sheepluva update credits
Mon, 25 Nov 2013 22:09:42 +0100 sheepluva unbreak various parts of campaign variable loading/saving
Mon, 25 Nov 2013 10:12:18 +0100 sheepluva don't let (am)Nothing change allowed aiming angles. e.g. fixes aiming problems when on last rope. please test for possible side effects (flying saucer and whatnot)
Sun, 24 Nov 2013 22:12:23 -0500 nemo *grumble grumble*
Mon, 25 Nov 2013 01:03:14 +0400 unc0rr Forbid /delegate to room admin
Sun, 24 Nov 2013 22:11:55 -0500 nemo fix tag toggling. I think...
Sun, 24 Nov 2013 14:03:33 -0500 nemo another broken element
Sun, 24 Nov 2013 14:00:24 -0500 nemo fix translation xml
Sat, 14 Dec 2013 21:16:20 +0400 unc0rr To prevent that weird crash, you need to initialize SDL before Qt sdl2transition
Sun, 24 Nov 2013 13:07:55 +0400 unc0rr Fix typo reported by MK
Fri, 06 Dec 2013 00:56:56 +0100 koda Qt and SDL2 do not play nice on osx apparently sdl2transition
Fri, 22 Nov 2013 15:23:28 -0500 nemo gear deletion called inappropriately.
Fri, 06 Dec 2013 00:45:32 +0100 koda use clang on mavericks sdl2transition
Tue, 19 Nov 2013 22:15:40 -0500 nemo return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
Fri, 06 Dec 2013 00:28:55 +0100 koda fix linking on osx by hardcoding the default library output path sdl2transition
Mon, 18 Nov 2013 22:14:16 +0100 Wuzzy german translation update
Fri, 06 Dec 2013 00:02:10 +0100 koda use NOSDL2 for consistency sdl2transition
Mon, 18 Nov 2013 00:44:30 +0400 unc0rr - Column for script in rooms list
Mon, 11 Nov 2013 00:15:20 +0400 unc0rr Frontend builds sdl2transition
Fri, 15 Nov 2013 14:41:36 -0500 Mailaender Fix .desktop conformance warnings
Sun, 10 Nov 2013 14:04:15 +0400 unc0rr Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?) sdl2transition
Thu, 14 Nov 2013 12:47:22 -0500 nemo Make birdy fly away if hog gear is deleted.
Sun, 10 Nov 2013 01:45:43 +0400 unc0rr All I want is to receive some events... sdl2transition
Wed, 13 Nov 2013 09:35:52 -0500 almikes bug #695 add left tex to stop repeating sun
Wed, 13 Nov 2013 00:57:41 +0200 Periklis Ntanasis added campaigns_el.txt
Fri, 08 Nov 2013 17:53:02 +0400 unc0rr - Keyboard bindings seem to work fully sdl2transition
Tue, 12 Nov 2013 22:34:54 -0500 nemo Delete now toggles hiding team area
Tue, 12 Nov 2013 00:37:37 +0200 Periklis Ntanasis typo correction
Fri, 08 Nov 2013 14:22:22 +0400 unc0rr Use scancodes. Most bindings work now. sdl2transition
Tue, 12 Nov 2013 15:38:45 +0400 unc0rr Handle absence of "SCRIPT" in replay
Tue, 12 Nov 2013 00:34:56 +0200 Periklis Ntanasis missions_el added
Thu, 07 Nov 2013 22:51:34 +0400 unc0rr - Fix TryPut, so really large maps could load sdl2transition
Fri, 08 Nov 2013 23:11:27 -0500 nemo merge
Thu, 07 Nov 2013 21:15:36 +0400 unc0rr Sounds can be heard now sdl2transition
Fri, 08 Nov 2013 23:11:13 -0500 nemo Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects,
Thu, 07 Nov 2013 21:10:17 +0400 unc0rr Fix SDL_GL_SwapWindow, engine renders graphics now sdl2transition
Thu, 07 Nov 2013 23:08:28 -0500 nemo just an experiment. make these offset 2 as well on X
Thu, 07 Nov 2013 21:06:30 +0400 unc0rr Provide more information to SDLTry sdl2transition
Thu, 07 Nov 2013 22:23:34 -0500 nemo fiddle with shift of hog gear collision. need some ropers to try them out
Fri, 08 Nov 2013 12:00:47 +0400 unc0rr Fix chat yet again
Tue, 05 Nov 2013 23:33:23 +0100 koda some improvements for sdl2 building (not complete nor clean) sdl2transition
Wed, 06 Nov 2013 09:26:14 -0500 nemo fix f10 default if no team binds
Wed, 06 Nov 2013 00:59:33 +0400 unc0rr - Use USESDL12 for old SDL sdl2transition
Tue, 05 Nov 2013 11:04:26 +0400 unc0rr Fix broken chat
Mon, 04 Nov 2013 22:41:55 -0500 nemo cleanup of timer accidentally exposed prob w/ timebox
Sun, 03 Nov 2013 22:53:37 +0100 koda merge
Sun, 03 Nov 2013 22:53:16 +0100 koda enable -fPIC on UNIX only
Sun, 03 Nov 2013 14:45:07 -0500 nemo this should prevent sliding when game clock isn't running. sorry unc0rr, not going to bother encapsulating. maybe later. short on time right now/lazy
Mon, 04 Nov 2013 01:23:20 +0400 unc0rr Only toggle afk mode when it's not your turn
Sun, 03 Nov 2013 22:39:00 +0400 unc0rr Quick and simple implementation of afk mode (toggled by /pause)
Sun, 03 Nov 2013 22:37:41 +0400 unc0rr Small refactor
Sun, 03 Nov 2013 16:54:44 +0100 sheepluva unbreak png screenshots
Sat, 02 Nov 2013 22:49:32 +0400 unc0rr Don't change crosshair look when hedgehog does high jump
Fri, 01 Nov 2013 23:50:13 +0400 unc0rr - Bring back white dot in the center of crosshair. Crosshair is blurred now!
Thu, 31 Oct 2013 21:13:07 -0400 nemo merge bday/xmas w/ main
Thu, 31 Oct 2013 21:04:39 -0400 nemo ok. this should avoid calling switch inappropriately. also, add skip to trophyrace and add the per-team achievement reporting.
Thu, 31 Oct 2013 20:50:20 -0400 nemo so, lack of this was causing the team area to be too squat. at this point tho, I get the impression qt.css is outright replaced by birthday/christmas. This seems inconvenient, and if so, we should merge in changes to qt.css which has quite a bit more stuff in it
Thu, 31 Oct 2013 23:27:46 +0400 unc0rr Ensure checkers don't check same replay simultaneously
Thu, 31 Oct 2013 23:27:06 +0400 unc0rr Fix 'non-exhaustive pattern' server crash
Thu, 31 Oct 2013 10:46:52 -0400 nemo Prevent using SetAmmo to set amNothing to anything.
Wed, 30 Oct 2013 15:54:29 -0400 nemo drop onGameTick20 - it has some savings on cpu, but racers demand millisecond precision not 20 millisecond, apparently
Wed, 30 Oct 2013 15:25:17 -0400 nemo this isn't pascal
Wed, 30 Oct 2013 15:13:17 -0400 nemo use gameticks instead of turn timer. untested. also replaced tabs with spaces
Wed, 30 Oct 2013 00:18:10 +0400 unc0rr - More HealthTex to clan structure
Tue, 29 Oct 2013 23:47:57 +0400 unc0rr Tinted crosshair (without that cool white dot in the middle)
Tue, 29 Oct 2013 23:08:10 +0400 unc0rr - Cut code with bug to fix issue 713
Mon, 28 Oct 2013 17:32:51 +0100 koda not useful check
Mon, 28 Oct 2013 17:10:07 +0100 koda fix asm again...
Mon, 28 Oct 2013 17:03:20 +0100 koda correctly use USE_TOUCH_INTERFACE
Mon, 28 Oct 2013 16:53:20 +0100 koda add possibility to compile with SDL2 automatically
Mon, 28 Oct 2013 14:16:04 +0100 koda add FindSDL2 module from dhewm repo
Mon, 28 Oct 2013 14:07:04 +0100 koda merge spacecampaign
Sun, 03 Nov 2013 22:54:02 +0100 koda close branch spacecampaign
Wed, 25 Sep 2013 05:42:16 +0300 Periklis Ntanasis merge with default spacecampaign
Sun, 22 Sep 2013 18:34:53 +0300 Periklis Ntanasis autoselect weapon in time challenges spacecampaign
Sun, 22 Sep 2013 17:37:57 +0300 Periklis Ntanasis typo spacecampaign
Sun, 22 Sep 2013 05:33:00 +0300 Periklis Ntanasis fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped spacecampaign
Thu, 19 Sep 2013 03:49:29 +0300 Periklis Ntanasis use consts for TStatInfo enum spacecampaign
Thu, 19 Sep 2013 02:33:23 +0300 Periklis Ntanasis fixes bug that doesn't display mission name in drop down list spacecampaign
Wed, 18 Sep 2013 04:24:10 +0300 Periklis Ntanasis some changes regarding hp save in cosmos and moon spacecampaign
Wed, 18 Sep 2013 04:02:13 +0300 Periklis Ntanasis remove unnecessary comments spacecampaign
Wed, 18 Sep 2013 03:53:47 +0300 Periklis Ntanasis dialog changes spacecampaign
Wed, 18 Sep 2013 03:09:31 +0300 Periklis Ntanasis added event for meteorite mission spacecampaign
Wed, 18 Sep 2013 02:08:45 +0300 Periklis Ntanasis cosmos, after death01 dialogs spacecampaign
Wed, 18 Sep 2013 01:25:59 +0300 Periklis Ntanasis changes in cosmos map spacecampaign
Tue, 17 Sep 2013 04:09:14 +0300 Periklis Ntanasis custom stats and win/lose events spacecampaign
Tue, 17 Sep 2013 03:26:33 +0300 Periklis Ntanasis image and description spacecampaign
Tue, 17 Sep 2013 02:04:41 +0300 Periklis Ntanasis final mission map and most logic spacecampaign
Mon, 16 Sep 2013 05:27:52 +0300 Periklis Ntanasis bonus notice in the win/stats page spacecampaign
Mon, 16 Sep 2013 05:22:40 +0300 Periklis Ntanasis add bonuses spacecampaign
Mon, 16 Sep 2013 04:04:15 +0300 Periklis Ntanasis hats spacecampaign
Sun, 15 Sep 2013 16:12:34 +0300 Periklis Ntanasis removed unnecessary map.cfg spacecampaign
Sun, 15 Sep 2013 16:07:31 +0300 Periklis Ntanasis making death01 easier and less luck dependent spacecampaign
Sat, 14 Sep 2013 05:13:05 +0300 Periklis Ntanasis add skip to hero spacecampaign
Sat, 14 Sep 2013 05:11:38 +0300 Periklis Ntanasis making death01 easier and less luck dependent to win spacecampaign
Sat, 14 Sep 2013 02:13:20 +0300 Periklis Ntanasis fixed bug making the game not end when thanta was dead,reported by Wuzzy spacecampaign
Sat, 14 Sep 2013 01:00:38 +0300 Periklis Ntanasis end game when skip in last dialog spacecampaign
Sat, 14 Sep 2013 00:39:59 +0300 Periklis Ntanasis fixed hero win the game in case damage has happened to him previously in the same turn reported by Wuzzy spacecampaign
Fri, 13 Sep 2013 02:43:55 +0300 Periklis Ntanasis should fix deadlock checkpoint reported by Wuzzy spacecampaign
Fri, 13 Sep 2013 02:22:57 +0300 Periklis Ntanasis fixed lua error reported by Wuzzy spacecampaign
Thu, 12 Sep 2013 23:20:32 +0300 Periklis Ntanasis fix check for event - guard attack spacecampaign
Thu, 12 Sep 2013 23:08:45 +0300 Periklis Ntanasis give player only one rope spacecampaign
Thu, 12 Sep 2013 23:02:14 +0300 Periklis Ntanasis fixed bug that didn't endgame when make wrong landing with no fuels spacecampaign
Thu, 12 Sep 2013 18:26:06 +0300 Periklis Ntanasis fixed the bug that didn't saved checkpoint 1 reported by mikade spacecampaign
Thu, 12 Sep 2013 03:49:53 +0300 Periklis Ntanasis image and description spacecampaign
Thu, 12 Sep 2013 03:19:31 +0300 Periklis Ntanasis added custom stats spacecampaign
Thu, 12 Sep 2013 03:11:30 +0300 Periklis Ntanasis cleanup - removed debug prints spacecampaign
Wed, 11 Sep 2013 21:25:50 +0300 Periklis Ntanasis many corrections spacecampaign
Wed, 11 Sep 2013 08:39:00 +0300 Periklis Ntanasis moon side mission map and most of the logic spacecampaign
Fri, 06 Sep 2013 07:03:12 +0300 Periklis Ntanasis win stats spacecampaign
Fri, 06 Sep 2013 06:59:54 +0300 Periklis Ntanasis image and description spacecampaign
Fri, 06 Sep 2013 06:29:42 +0300 Periklis Ntanasis added captions with rules and objectives spacecampaign
Fri, 06 Sep 2013 06:03:26 +0300 Periklis Ntanasis I think it's better map to be destroyable spacecampaign
Fri, 06 Sep 2013 05:54:59 +0300 Periklis Ntanasis mission mechanioncs seems ok spacecampaign
Wed, 04 Sep 2013 03:32:31 +0300 Periklis Ntanasis part of desert03 side mission - map not finished yet, will be commited later spacecampaign
Tue, 03 Sep 2013 17:46:25 +0300 Periklis Ntanasis image and description spacecampaign
Tue, 03 Sep 2013 17:22:15 +0300 Periklis Ntanasis changed some left amDynamite to amMortar spacecampaign
Tue, 03 Sep 2013 04:19:14 +0300 Periklis Ntanasis dialogs with objectives added spacecampaign
Tue, 03 Sep 2013 04:01:19 +0300 Periklis Ntanasis added death planet side mission spacecampaign
Mon, 02 Sep 2013 18:57:30 +0300 Periklis Ntanasis fix check if deleted gear is hog spacecampaign
Mon, 02 Sep 2013 17:30:34 +0300 Periklis Ntanasis change hog names spacecampaign
Fri, 30 Aug 2013 05:47:00 +0300 Periklis Ntanasis image, description and hats spacecampaign
Fri, 30 Aug 2013 05:16:29 +0300 Periklis Ntanasis add custom stats spacecampaign
Thu, 29 Aug 2013 22:38:10 +0300 Periklis Ntanasis added challenge objectives spacecampaign
Thu, 29 Aug 2013 19:51:44 +0300 Periklis Ntanasis deleted debug prints spacecampaign
Thu, 29 Aug 2013 19:50:45 +0300 Periklis Ntanasis fixed the time adding in new hero turn spacecampaign
Thu, 29 Aug 2013 19:36:27 +0300 Periklis Ntanasis changed map and fixed some bugs regarding hog turning and adding more teleport spacecampaign
Thu, 29 Aug 2013 16:18:13 +0300 Periklis Ntanasis a bug fix spacecampaign
Thu, 29 Aug 2013 15:13:28 +0300 Periklis Ntanasis fixed bug that caused enemy hogs not to play spacecampaign
Thu, 29 Aug 2013 08:04:10 +0300 Periklis Ntanasis fruit side mission map and some logic spacecampaign
Tue, 27 Aug 2013 04:45:00 +0300 Periklis Ntanasis cosmos corrections spacecampaign
Tue, 27 Aug 2013 03:44:19 +0300 Periklis Ntanasis minor string correction spacecampaign
Tue, 27 Aug 2013 03:29:25 +0300 Periklis Ntanasis fixed bug not displaying fuit02 after selecting fruitPlanet from cosmos spacecampaign
Tue, 27 Aug 2013 02:54:15 +0300 Periklis Ntanasis stats in case player hasn't/can't reach a new destination spacecampaign
Tue, 27 Aug 2013 02:41:28 +0300 Periklis Ntanasis fixed bug in cosmos that permitted user to go to moon without collecting the saucer and removed ammo that was added for debug purposes spacecampaign
Tue, 27 Aug 2013 02:00:13 +0300 Periklis Ntanasis add stats to cosmos spacecampaign
Sun, 27 Oct 2013 22:34:25 -0400 nemo not sure why this nil check is in here
Tue, 27 Aug 2013 01:25:46 +0300 Periklis Ntanasis less variables used to save the checkpoints - potential breakage xD spacecampaign
Sun, 27 Oct 2013 00:39:06 +0400 unc0rr Oops, looked in the deprecated file
Mon, 26 Aug 2013 06:23:19 +0300 Periklis Ntanasis fix typo in cosmos spacecampaign
Sat, 26 Oct 2013 13:58:49 -0400 nemo Remove this looping past F10. causes infinite loop with no weapons. Besides, should always have skip in last slot unless a script is screwing with it.
Mon, 26 Aug 2013 06:13:36 +0300 Periklis Ntanasis save main missions' status spacecampaign
Thu, 24 Oct 2013 21:18:22 -0400 nemo I can't find any reason why the event filtering was halting further event handling w/ a true here. In any case removing it fixes bug #658
Mon, 26 Aug 2013 02:08:11 +0300 Periklis Ntanasis more chanllenge details in ice02 spacecampaign
Thu, 24 Oct 2013 14:02:26 -0400 nemo revert r67e257b98422 to close out bug #660. shift-f1 is even more undiscoverable than a tooltip for this important piece of info, and wasn't printing the name for me either.
Sat, 24 Aug 2013 06:36:02 +0300 Periklis Ntanasis strings checked, all ok except ice02 that will be probably changed spacecampaign
Wed, 23 Oct 2013 22:25:17 +0400 unc0rr Oh, dudes :(
Sat, 24 Aug 2013 04:14:33 +0300 Periklis Ntanasis added death planet in cosmos without the order restriction yet spacecampaign
Wed, 23 Oct 2013 12:46:29 -0400 nemo untested. decrement timer while firing rope. there've been a few complaints 'bout this.
Fri, 23 Aug 2013 23:46:10 +0300 Periklis Ntanasis added death01 in cosmos spacecampaign
Wed, 23 Oct 2013 04:35:23 +0200 koda add /history command from chat
Fri, 23 Aug 2013 03:43:53 +0300 Periklis Ntanasis description and image spacecampaign
Mon, 21 Oct 2013 12:38:24 -0400 nemo This test is intended to avoid repeatedly calling 5 ScriptSetIntegers each script call, that won't ever change after the map is created.
Thu, 22 Aug 2013 23:46:34 +0300 Periklis Ntanasis dialogs spacecampaign
Sun, 20 Oct 2013 20:10:09 -0400 nemo avoid infinite loop
Thu, 22 Aug 2013 20:56:18 +0300 Periklis Ntanasis second human hog for dialogs spacecampaign
Sun, 20 Oct 2013 18:25:58 -0400 nemo make landspray build across too
Thu, 22 Aug 2013 19:57:07 +0300 Periklis Ntanasis win event spacecampaign
Sat, 19 Oct 2013 23:44:40 -0400 nemo call bounce sound less often
Thu, 22 Aug 2013 03:21:30 +0300 Periklis Ntanasis event in case hero dies spacecampaign
Sat, 19 Oct 2013 16:10:57 -0400 nemo Prevent attacking yourself w/ plane from crashing
Thu, 22 Aug 2013 03:06:30 +0300 Periklis Ntanasis forgotten file and death planet map and some logic spacecampaign
Sat, 19 Oct 2013 15:59:47 -0400 nemo differentiate borders a bit
Wed, 21 Aug 2013 03:37:36 +0300 Periklis Ntanasis description and image spacecampaign
Sat, 19 Oct 2013 00:42:24 +0400 unc0rr uhm... a feature
Wed, 21 Aug 2013 03:15:29 +0300 Periklis Ntanasis removed debug prints spacecampaign
Fri, 18 Oct 2013 16:05:31 +0400 unc0rr Some tweaks to ellipse code to produce less points
Wed, 21 Aug 2013 02:06:31 +0300 Periklis Ntanasis checkpoint system seems complete spacecampaign
Fri, 18 Oct 2013 15:26:43 +0400 unc0rr Draw rectangles and ellipses!
Tue, 20 Aug 2013 06:07:58 +0300 Periklis Ntanasis fixed weapon type typo spacecampaign
Tue, 15 Oct 2013 23:07:22 +0400 unc0rr Allow user to enter password for the room he joins
Tue, 20 Aug 2013 05:54:24 +0300 Periklis Ntanasis check point fixes spacecampaign
Tue, 15 Oct 2013 22:38:32 +0400 unc0rr Fix issue 662
Tue, 20 Aug 2013 04:46:38 +0300 Periklis Ntanasis added custom lua split spacecampaign
Tue, 15 Oct 2013 11:35:46 +0200 koda min->max
(0) -10000 -3000 -1000 -480 +480 +1000 +3000 tip