Wed, 07 Nov 2018 22:04:17 +0100 |
unc0rr |
- Move hedgewars-engine into lib-hedgewars-engine
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Wed, 07 Nov 2018 15:18:09 -0500 |
nemo |
ignore whitespace/case by default to reduce false positives
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Wed, 07 Nov 2018 22:58:54 +0300 |
alfadur |
fix texturing and add a theme loading option to land_dump
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Wed, 07 Nov 2018 14:56:34 -0500 |
nemo |
requires bash
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Wed, 07 Nov 2018 20:39:20 +0100 |
Wuzzy |
Some minor fixes in de.txt
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Wed, 07 Nov 2018 20:23:30 +0100 |
Wuzzy |
Add nemo's script to check for outdated engine translations with some adaptations
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Wed, 07 Nov 2018 22:01:47 +0300 |
alfadur |
implement basic land texturing
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Wed, 07 Nov 2018 19:43:17 +0100 |
unc0rr |
Introduce FIX_STRINGA, use it fpcrtl_pos
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Wed, 07 Nov 2018 17:45:20 +0100 |
Wuzzy |
Add TODO in ru.txt for reviewing all 04:XX strings
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Wed, 07 Nov 2018 17:35:25 +0100 |
Grigory Ustinov |
Add Russian translations in ru.txt
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Wed, 07 Nov 2018 18:30:33 +0300 |
alfadur |
fix mapgen
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Wed, 07 Nov 2018 18:27:24 +0300 |
alfadur |
save edges_count
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Wed, 07 Nov 2018 15:59:51 +0100 |
unC0Rr |
Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
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Wed, 07 Nov 2018 15:55:32 +0100 |
unC0Rr |
Make hedgewars-engine crate produce shared library, implement some basics
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Wed, 07 Nov 2018 15:55:00 +0100 |
unC0Rr |
Fix some warnings here and there, remove unwelcomed code
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Wed, 07 Nov 2018 03:35:56 +0300 |
alfadur |
start loading theme textures
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Wed, 07 Nov 2018 00:02:48 +0300 |
alfadur |
make fill point asserts persistent
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Tue, 06 Nov 2018 23:45:54 +0300 |
alfadur |
a bit more simplification without an apparent performance gain
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Tue, 06 Nov 2018 23:29:12 +0300 |
alfadur |
seems like about 25% speedup in land filling
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Tue, 06 Nov 2018 12:44:38 -0500 |
nemo |
workaround for the freepascal bug courtesy of koda
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Tue, 06 Nov 2018 20:20:13 +0300 |
alfadur |
add more point operators
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Tue, 06 Nov 2018 20:02:45 +0300 |
Grigory Ustinov |
Update frontend russian translation
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Tue, 06 Nov 2018 19:44:20 +0300 |
alfadur |
pull land into collision detector
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Tue, 06 Nov 2018 17:00:35 +0100 |
unC0Rr |
Start working on frontend to rust engine rewrite
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