Sat, 28 Mar 2009 10:42:00 +0000 unc0rr - Fix bug with kicking players
Fri, 27 Mar 2009 20:36:50 +0000 unc0rr - Implement ping timeout
Fri, 27 Mar 2009 20:29:38 +0000 unc0rr Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
Fri, 27 Mar 2009 18:50:18 +0000 unc0rr Add simple DoS protection mechanism (although better than previous server had)
Fri, 27 Mar 2009 15:58:54 +0000 unc0rr Allow admin to set server's motd
Fri, 27 Mar 2009 14:02:27 +0000 unc0rr Prepare to add ability for admin to set MOTD
Thu, 26 Mar 2009 19:28:56 +0000 unc0rr Send server message on join
Thu, 26 Mar 2009 19:22:40 +0000 unc0rr Fix bug with rope and bazooka
Thu, 26 Mar 2009 16:54:16 +0000 unc0rr - User from localhost is server admin
Thu, 26 Mar 2009 16:20:01 +0000 unc0rr oops
Thu, 26 Mar 2009 14:03:46 +0000 unc0rr Optimize water bouncing a bit
Thu, 26 Mar 2009 13:59:27 +0000 unc0rr patch by nemo: water bouncing + some tweaks
Thu, 26 Mar 2009 13:54:02 +0000 unc0rr - Better ip2string implementation
Mon, 23 Mar 2009 21:09:34 +0000 unc0rr patch by koda:
Mon, 23 Mar 2009 19:03:51 +0000 unc0rr patch by nemo:
Sun, 22 Mar 2009 21:51:30 +0000 unc0rr Add sounds to girder
Sun, 22 Mar 2009 21:44:48 +0000 unc0rr Don't draw walking state when cursor is on
Sun, 22 Mar 2009 21:03:59 +0000 unc0rr Save much CPU time by initializing vertex arrays in texture creation function
Sun, 22 Mar 2009 20:56:22 +0000 unc0rr use glVertexPointer to render water
Sun, 22 Mar 2009 17:44:00 +0000 unc0rr Fix previous patch
Sun, 22 Mar 2009 17:41:07 +0000 unc0rr nemo's patch for girder + some fixes
Sun, 22 Mar 2009 17:39:12 +0000 unc0rr Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
Sun, 22 Mar 2009 14:35:45 +0000 unc0rr Random team generator rework by ttsmj
Sun, 22 Mar 2009 14:32:22 +0000 unc0rr Apply koda's OpenGL ES compatibility patch
Sat, 21 Mar 2009 10:49:58 +0000 unc0rr - Use QCryptographicHash for md5
Wed, 18 Mar 2009 22:02:55 +0000 unc0rr - Fix warnings in frontend
Wed, 18 Mar 2009 21:43:46 +0000 unc0rr Patch by koda
Wed, 18 Mar 2009 21:43:22 +0000 unc0rr Add delete button and scheme selection combobox to scheme edit page
Wed, 18 Mar 2009 21:42:50 +0000 unc0rr Mac icon
Wed, 18 Mar 2009 17:56:27 +0000 unc0rr Update some translations, lupdate && lrelease
Wed, 18 Mar 2009 15:48:43 +0000 unc0rr Sync schemes config over net should work now (untested)
Mon, 16 Mar 2009 20:55:10 +0000 unc0rr Send scheme data over net (but recieving part isn't implemented yet)
Mon, 16 Mar 2009 19:55:56 +0000 unc0rr - Some style changes by nemo
Mon, 16 Mar 2009 14:43:15 +0000 unc0rr Don't use GLU
Sun, 15 Mar 2009 17:47:06 +0000 unc0rr More game options by nemo
Sun, 15 Mar 2009 14:47:59 +0000 unc0rr Rooms list colourizing patch by TheXception
Sun, 15 Mar 2009 14:36:14 +0000 unc0rr Style fixes by nemo
Sun, 15 Mar 2009 12:59:52 +0000 unc0rr Some tweaks by nemo
Sun, 15 Mar 2009 12:58:23 +0000 unc0rr Fix for rooms list + Qt 4.5 by TheXception
Fri, 13 Mar 2009 21:39:59 +0000 unc0rr Scheme options work now
Fri, 13 Mar 2009 18:04:44 +0000 unc0rr Editing schemes, creating new one works now
Thu, 12 Mar 2009 20:29:01 +0000 unc0rr Add an ability to run engine without IPC connection.
Thu, 12 Mar 2009 20:19:33 +0000 unc0rr - Share model between test table and widgets
Thu, 12 Mar 2009 13:55:47 +0000 unc0rr patch by nemo: quick change from 0 to infinite and vice versa
Thu, 12 Mar 2009 13:54:32 +0000 unc0rr Continue work on new schemes
Wed, 11 Mar 2009 14:32:28 +0000 unc0rr Continue work on new schemes implementation
Tue, 10 Mar 2009 21:57:33 +0000 unc0rr - Clear gm_Slot flag even if you can't switch ammo:
Tue, 10 Mar 2009 21:31:29 +0000 unc0rr Update ammo icons
(0) -1000 -300 -100 -48 +48 +100 +300 +1000 +3000 +10000 tip