Sat, 01 May 2010 05:15:16 +0000 |
sheepluva |
* added some comments
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files
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Fri, 30 Apr 2010 23:39:32 +0000 |
mbait |
Fixed broken whitespace
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files
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Fri, 30 Apr 2010 12:19:25 +0000 |
mbait |
Gas grenade:
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files
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Thu, 29 Apr 2010 21:25:51 +0000 |
smxx |
Engine:
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files
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Thu, 29 Apr 2010 19:40:13 +0000 |
smxx |
Commited wrong file *grmlrgrml*
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files
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Thu, 29 Apr 2010 19:39:58 +0000 |
smxx |
Engine:
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files
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Thu, 29 Apr 2010 19:21:40 +0000 |
sheepluva |
let players affect in which direction their teleported hedgehog will look
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files
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Thu, 29 Apr 2010 18:53:22 +0000 |
koda |
add option to look at the previous debug log
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files
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Thu, 29 Apr 2010 17:21:10 +0000 |
smxx |
Engine:
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files
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Thu, 29 Apr 2010 17:20:42 +0000 |
koda |
this should fix the old project name that is present in the scm database
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files
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Thu, 29 Apr 2010 17:19:06 +0000 |
koda |
lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
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files
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Thu, 29 Apr 2010 02:43:28 +0000 |
koda |
use a proper bundle identifier
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files
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Wed, 28 Apr 2010 05:58:14 +0000 |
mbait |
Teleport AI:
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files
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Tue, 27 Apr 2010 21:49:52 +0000 |
mbait |
Teleport AI:
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files
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Tue, 27 Apr 2010 12:51:29 +0000 |
mbait |
Teleport AI:
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files
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Mon, 26 Apr 2010 01:55:26 +0000 |
koda |
add other controls for map preview, also fix a bug in digest
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files
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Sun, 25 Apr 2010 18:38:08 +0000 |
smxx |
Engine:
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files
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Sun, 25 Apr 2010 13:54:45 +0000 |
koda |
burning revision numbers with style
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files
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Sun, 25 Apr 2010 13:33:49 +0000 |
koda |
rename the project from HedgewarsMobile to Hedgewars
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files
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Sun, 25 Apr 2010 02:30:42 +0000 |
koda |
wow all these files only for land preview and seed generation
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files
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Thu, 22 Apr 2010 17:43:12 +0000 |
koda |
no more hardcoded teams, team selection is real \o/
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files
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Wed, 21 Apr 2010 21:38:07 +0000 |
nemo |
More work on slovak locale from jose1711
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files
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Wed, 21 Apr 2010 10:22:06 +0000 |
koda |
in reprocessing openalbridge, a lot of code cleanup and simplification
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files
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Wed, 21 Apr 2010 01:57:23 +0000 |
koda |
buttons for number of hogs in game config
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files
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Mon, 19 Apr 2010 15:30:11 +0000 |
koda |
updates to openalbridge (modified api and simplified some sections)
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files
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Mon, 19 Apr 2010 13:31:08 +0000 |
smxx |
Engine:
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files
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Mon, 19 Apr 2010 12:47:36 +0000 |
smxx |
Engine:
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files
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Mon, 19 Apr 2010 01:39:55 +0000 |
koda |
draw a hedgehog when presenting hats
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files
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Sun, 18 Apr 2010 23:19:15 +0000 |
koda |
add missing controller stubs
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files
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Sat, 17 Apr 2010 23:03:52 +0000 |
palewolf |
cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
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files
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Sat, 17 Apr 2010 13:04:36 +0000 |
koda |
fix build
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files
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Sat, 17 Apr 2010 08:30:34 +0000 |
koda |
OpenAL makes a comeback! (might require some cleanup)
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files
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Sat, 17 Apr 2010 04:59:10 +0000 |
koda |
complete previews on the team settings
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files
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Fri, 16 Apr 2010 17:17:43 +0000 |
smxx |
Engine:
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files
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Fri, 16 Apr 2010 16:04:41 +0000 |
smxx |
Engine:
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files
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Fri, 16 Apr 2010 16:04:21 +0000 |
koda |
update ifrontend to latest ammostore protocol
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files
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Fri, 16 Apr 2010 15:37:04 +0000 |
nemo |
Forgot to check in this file yesterday
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files
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Fri, 16 Apr 2010 15:25:15 +0000 |
koda |
camera panning ftw
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files
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Fri, 16 Apr 2010 14:37:28 +0000 |
smxx |
Engine/Frontend:
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files
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Fri, 16 Apr 2010 12:41:06 +0000 |
koda |
don't polish other people patches
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files
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Fri, 16 Apr 2010 12:38:31 +0000 |
smxx |
Frontend:
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files
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Fri, 16 Apr 2010 00:02:30 +0000 |
nemo |
Clarify an ambiguity as to what to do here if your name is already taken.
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files
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Thu, 15 Apr 2010 20:46:34 +0000 |
nemo |
Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
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files
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Thu, 15 Apr 2010 14:24:26 +0000 |
smxx |
Engine:
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files
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Tue, 13 Apr 2010 22:45:46 +0000 |
koda |
fix all of what was committed before
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files
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Tue, 13 Apr 2010 14:39:05 +0000 |
koda |
lots of untested stuff for the ifrontend
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files
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Mon, 12 Apr 2010 21:51:09 +0000 |
koda |
patch by raptor (polished by me) to allow tiger/xcode24 compilation
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files
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Mon, 12 Apr 2010 20:58:32 +0000 |
smxx |
Engine:
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files
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Sun, 11 Apr 2010 09:53:28 +0000 |
smxx |
Engine:
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files
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Sun, 11 Apr 2010 03:43:13 +0000 |
koda |
new manager for handling (future) rotations
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files
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Sun, 11 Apr 2010 01:04:54 +0000 |
nemo |
offset graves
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files
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Sat, 10 Apr 2010 21:36:40 +0000 |
smxx |
Frontend:
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files
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Sat, 10 Apr 2010 20:48:09 +0000 |
koda |
simplify the general settings and review minor stuff
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files
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Sat, 10 Apr 2010 19:04:39 +0000 |
smxx |
Engine:
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files
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Sat, 10 Apr 2010 01:09:29 +0000 |
koda |
add support for modifying the name of the team
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files
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Fri, 09 Apr 2010 21:08:27 +0000 |
koda |
add support to editing hog names
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files
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Fri, 09 Apr 2010 11:09:26 +0000 |
koda |
fix the save of the team and rearrange hat/name modification
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files
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Fri, 09 Apr 2010 00:04:50 +0000 |
nemo |
Skip loading of splashes
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files
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Fri, 09 Apr 2010 00:01:53 +0000 |
palewolf |
Fix splashes for older graphics cards
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files
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Thu, 08 Apr 2010 22:45:18 +0000 |
koda |
moved around team creation
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files
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Thu, 08 Apr 2010 17:56:30 +0000 |
smxx |
Frontend:
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files
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Thu, 08 Apr 2010 02:35:40 +0000 |
koda |
implement an add/remove team in the ifrontend
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files
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Wed, 07 Apr 2010 16:03:21 +0000 |
sheepluva |
* INSTALL file: setting FreePascal to >= 2.2.0
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files
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Wed, 07 Apr 2010 15:54:15 +0000 |
koda |
rewrote a couple of things i didn't like
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files
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Wed, 07 Apr 2010 12:15:49 +0000 |
smxx |
Engine:
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files
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Wed, 07 Apr 2010 03:29:38 +0000 |
nemo |
Correct interaction of cave and placement.
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files
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Wed, 07 Apr 2010 03:02:19 +0000 |
koda |
much better
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files
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Wed, 07 Apr 2010 02:58:12 +0000 |
koda |
minor tweaks, icon for ipad, merged overlayviewcontroller, pop viewcontroller when selected a hat
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files
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Wed, 07 Apr 2010 01:22:05 +0000 |
koda |
fix a couple of leaks in hte ifrontend
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files
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Tue, 06 Apr 2010 21:54:46 +0000 |
koda |
usa a cached dictionary and write only when needed
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files
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Tue, 06 Apr 2010 21:00:55 +0000 |
nemo |
restore sndIncoming for the other 2 air attacks
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files
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Tue, 06 Apr 2010 20:45:20 +0000 |
palewolf |
"muerte súbida" duh!
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files
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Tue, 06 Apr 2010 18:14:15 +0000 |
koda |
restore and update the old general settings
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files
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Tue, 06 Apr 2010 14:32:26 +0000 |
sheepluva |
fixed size of yinyang flag, thanks to inu for the heads up
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files
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Tue, 06 Apr 2010 10:51:09 +0000 |
smxx |
Engine:
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files
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Tue, 06 Apr 2010 09:58:43 +0000 |
sheepluva |
* add fixed grave Simple.png, by "anon__"
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files
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Tue, 06 Apr 2010 02:39:06 +0000 |
koda |
make the tables work also on iphone
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files
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Mon, 05 Apr 2010 17:22:54 +0000 |
nemo |
These don't belong here.
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files
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Mon, 05 Apr 2010 16:31:02 +0000 |
unc0rr |
Return to -dev builds
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files
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Sun, 04 Apr 2010 19:51:53 +0000 |
koda |
merged code from ipad and iphone frontends
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files
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Sun, 04 Apr 2010 16:38:00 +0000 |
smxx |
Engine:
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files
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Sun, 04 Apr 2010 15:51:19 +0000 |
unc0rr |
with this patch I'm unable to make rope stuck in land
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files
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Sun, 04 Apr 2010 14:47:45 +0000 |
nemo |
Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
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files
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Sun, 04 Apr 2010 10:16:40 +0000 |
smxx |
CMake:
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files
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Sun, 04 Apr 2010 07:50:01 +0000 |
unc0rr |
Better default values
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files
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Sat, 03 Apr 2010 16:32:48 +0000 |
nemo |
try this instead
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files
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Sat, 03 Apr 2010 16:02:13 +0000 |
palewolf |
Am i late for last-minute spanish translation?
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files
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Sat, 03 Apr 2010 15:45:50 +0000 |
unc0rr |
31 is 0.9.13
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files
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Sat, 03 Apr 2010 15:40:57 +0000 |
unc0rr |
Oops, forgot this
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files
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Sat, 03 Apr 2010 14:59:41 +0000 |
koda |
fix building without DEBUGFILE
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files
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Sat, 03 Apr 2010 14:54:49 +0000 |
unc0rr |
Update pt_PT again
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files
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Sat, 03 Apr 2010 14:49:45 +0000 |
unc0rr |
Fix last minute patch bug
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files
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Sat, 03 Apr 2010 14:46:54 +0000 |
unc0rr |
include cmake_modules into package
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files
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Sat, 03 Apr 2010 14:01:05 +0000 |
unc0rr |
Update pt_PT translations by inu
0.9.13-release
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files
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Sat, 03 Apr 2010 14:00:13 +0000 |
nemo |
Updated slovak by jose1711
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files
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Sat, 03 Apr 2010 13:58:31 +0000 |
unc0rr |
Remove -dev suffix from version, set protocol number to 31
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files
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Sat, 03 Apr 2010 13:56:36 +0000 |
unc0rr |
Update russian translation
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files
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Sat, 03 Apr 2010 13:55:39 +0000 |
nemo |
New game scheme option to turn off land objects
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files
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Sat, 03 Apr 2010 13:51:12 +0000 |
sheepluva |
* swedish translation by BeholdMyGlory
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files
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Sat, 03 Apr 2010 10:35:53 +0000 |
sheepluva |
* give translators their "unfinished" tags back :>
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files
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Sat, 03 Apr 2010 10:26:24 +0000 |
sheepluva |
Palewolf:
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files
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Sat, 03 Apr 2010 08:47:06 +0000 |
unc0rr |
Some stuff for game server administration task
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files
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Sat, 03 Apr 2010 08:46:01 +0000 |
smxx |
Engine:
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files
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Sat, 03 Apr 2010 06:52:26 +0000 |
nemo |
Comment out this drawing of hat - I'm pretty sure it is redundant, did try to check various combinations
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files
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Sat, 03 Apr 2010 06:39:17 +0000 |
nemo |
Add ApplyAmmoChanges to get text/animation/crosshairs
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files
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Sat, 03 Apr 2010 06:29:24 +0000 |
sheepluva |
frontend: moving/styling exit/back buttons so that they are displayed at similar positions. (no button-"jumping" on page switch anymore)
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files
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Sat, 03 Apr 2010 06:28:36 +0000 |
nemo |
One more tiny island map. Just to pad the Small map section a bit
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files
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Sat, 03 Apr 2010 06:25:23 +0000 |
unc0rr |
Oops, fix server
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files
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Sat, 03 Apr 2010 03:24:12 +0000 |
koda |
hats \o/
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files
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Sat, 03 Apr 2010 01:55:04 +0000 |
sheepluva |
swedish translation by Henrik Rostedt [tracker: #233]
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files
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Sat, 03 Apr 2010 01:30:13 +0000 |
sheepluva |
more translations! from inu and szczur
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files
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Sat, 03 Apr 2010 01:22:30 +0000 |
sheepluva |
* add some tiny translation from inu
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files
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Fri, 02 Apr 2010 23:03:40 +0000 |
sheepluva |
set eol-style of SniperRifle.lua to native
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files
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Fri, 02 Apr 2010 23:00:56 +0000 |
sheepluva |
* add some kind of SniperRifle training mission
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files
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Fri, 02 Apr 2010 22:44:14 +0000 |
koda |
initial support for hat selection on the ifrontend
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files
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Fri, 02 Apr 2010 22:42:47 +0000 |
palewolf |
Antialias Target.png and Clouds.png
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files
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Fri, 02 Apr 2010 20:57:39 +0000 |
nemo |
GetRandom(0) is illegal
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files
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Fri, 02 Apr 2010 20:49:23 +0000 |
palewolf |
Slightly different easing equations for bigexplosion
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files
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Fri, 02 Apr 2010 20:32:37 +0000 |
nemo |
Slovak translation from jose1711
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files
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Fri, 02 Apr 2010 18:54:08 +0000 |
palewolf |
- Parallax effect for horizont when water is out of sight
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files
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