Tue, 09 Apr 2019 00:06:53 +0300 |
alfadur |
move parser tests into test module
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Mon, 08 Apr 2019 23:05:54 +0200 |
Wuzzy |
ACF5: Fix Lua error when not hitting traitor in first turn
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Mon, 08 Apr 2019 22:16:44 +0300 |
alfadur |
port server parser to nom 5
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Mon, 08 Apr 2019 20:58:41 +0200 |
Wuzzy |
ACF5: Fix crash when skipping wave2 cut sequence with cyborg
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Mon, 08 Apr 2019 19:16:02 +0200 |
Wuzzy |
WxW: Play taunt if crate spawns between turns
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Mon, 08 Apr 2019 19:02:01 +0200 |
Wuzzy |
WxW: Don't register wall touch if not gstHHDriven
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Mon, 08 Apr 2019 17:59:38 +0200 |
Wuzzy |
WxW: Hide crate radar when no active hog
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Mon, 08 Apr 2019 17:44:33 +0200 |
Wuzzy |
WxW: If walls are disabled, spawn crate between turns
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Mon, 08 Apr 2019 16:00:15 +0200 |
Wuzzy |
Battalion: Properly spawn crate between turns
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Mon, 08 Apr 2019 15:51:42 +0200 |
Wuzzy |
New callback: onCaseDrop (called when engine MIGHT drop a crate)
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Mon, 08 Apr 2019 15:27:40 +0200 |
Wuzzy |
Clean up Sudden Death messages and animations in Battalion
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Mon, 08 Apr 2019 14:55:52 +0200 |
Wuzzy |
Don't show hog health in gfInvulnerable mode
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Mon, 08 Apr 2019 03:15:34 +0200 |
Wuzzy |
Fix map preview not matching actual map
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Mon, 08 Apr 2019 02:22:51 +0200 |
Wuzzy |
Computer hog no longer walks into player-placed mines if >= 90% duds
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