Mon, 18 Mar 2013 20:10:27 +0100 |
koda |
partial reodering of units so that dependency tracking is done with cmake
cmake_pascal
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changeset |
files
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Thu, 21 Mar 2013 11:51:13 +0100 |
sheepluva |
enable/fix links on about page. why don't people test that stuff when they insert it? it's just one click...
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files
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Wed, 20 Mar 2013 23:18:46 +0100 |
sheepluva |
add lobby chat features to room chat
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changeset |
files
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Mon, 18 Mar 2013 16:38:46 +0100 |
koda |
better support for cmake directory and fpc output paths
cmake_pascal
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changeset |
files
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Wed, 20 Mar 2013 09:13:05 +0400 |
unc0rr |
Add space for better visual performance
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changeset |
files
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Mon, 18 Mar 2013 12:30:09 +0100 |
koda |
move paths setup inside cmake_lang files
cmake_pascal
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changeset |
files
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Tue, 19 Mar 2013 22:47:22 -0400 |
Randi |
Eiffel Tower fort
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changeset |
files
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Mon, 18 Mar 2013 10:06:07 +0100 |
koda |
this should make cmake-pascal stuff work on linux too
cmake_pascal
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changeset |
files
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Tue, 19 Mar 2013 22:19:28 +0100 |
sheepluva |
fix ancient issue with hedgehogs sliding through/into think gaps; fixes issue 542; could and should be optimized (also to make sure that hogs can't slide through little pixel turds) - feel free to do so =P
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files
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Mon, 18 Mar 2013 02:07:58 +0100 |
koda |
with lot of hackery, use add_executable on pascal files, SUCCSS
cmake_pascal
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files
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Mon, 18 Mar 2013 12:13:46 -0400 |
nemo |
More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
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files
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Mon, 18 Mar 2013 00:58:13 +0100 |
koda |
barebone cmake config file to support pascal files, based off plplot's ada files
cmake_pascal
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changeset |
files
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Sun, 17 Mar 2013 22:02:57 +0100 |
koda |
add one button to improve sharing of hwplay:// schemes
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changeset |
files
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Sun, 17 Mar 2013 20:50:02 +0100 |
koda |
help text for pagenetserver
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changeset |
files
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Sun, 17 Mar 2013 20:43:33 +0100 |
koda |
do not host server on well-known ports
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changeset |
files
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Sun, 17 Mar 2013 19:57:52 +0100 |
koda |
use SDL keycode for shortcuts (doesn't fix layout issues)
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changeset |
files
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Sun, 17 Mar 2013 18:42:28 +0100 |
koda |
ingore moar keys
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changeset |
files
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Sun, 17 Mar 2013 14:09:54 -0400 |
nemo |
Add some flags for a few of the magic Land values
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changeset |
files
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Sun, 17 Mar 2013 10:25:19 -0400 |
nemo |
useless test
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changeset |
files
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Sun, 17 Mar 2013 10:13:14 -0400 |
nemo |
Key returned 0 for arrows under linux. Sym works, clearer anyway.
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files
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Sun, 17 Mar 2013 01:36:04 +0100 |
koda |
linux keycodes differ from osx's
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changeset |
files
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Sun, 17 Mar 2013 01:34:24 +0100 |
koda |
use a local storage for chat history which prevents mix ups in netgame and simplifies code
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files
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Sun, 17 Mar 2013 01:26:40 +0100 |
koda |
less cryptic text insertion
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changeset |
files
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Sun, 17 Mar 2013 01:15:22 +0100 |
koda |
gather a few common code
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changeset |
files
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Sun, 17 Mar 2013 01:11:05 +0100 |
koda |
implement up and down keys to navigate in the chat history, needs testing over network
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files
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Sat, 16 Mar 2013 23:54:11 +0100 |
koda |
don't display squares when pressing arrow keys in chat
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changeset |
files
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Sat, 16 Mar 2013 23:50:50 +0100 |
koda |
formatting
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changeset |
files
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Sat, 16 Mar 2013 23:29:50 +0100 |
koda |
do not hardcode CMAKE_INSTALL_PREFIX for windows, but rather put it in the script, so that custom build setups still work
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files
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