Sun, 17 Dec 2006 20:50:49 +0000 unc0rr Attack angle constraints
Sun, 17 Dec 2006 18:40:04 +0000 unc0rr Now blow torch angle can be changed during blowing :)
Sun, 17 Dec 2006 17:55:41 +0000 unc0rr First implementation of Blow Torch
Fri, 15 Dec 2006 12:48:40 +0000 unc0rr Use QSettings to storing config
Thu, 14 Dec 2006 20:06:46 +0000 unc0rr Simplify hedgehogs physics code, make it better
Sun, 10 Dec 2006 21:31:45 +0000 unc0rr Allow pause when wathing demos
Sun, 10 Dec 2006 19:30:16 +0000 unc0rr Render FPS value to its own surface one time a second
Sun, 10 Dec 2006 18:57:05 +0000 unc0rr 'Show FPS' and 'FPS limit' options
Sun, 10 Dec 2006 18:13:10 +0000 unc0rr Implemented FPS limit and show/hide FPS value
Sun, 10 Dec 2006 15:55:53 +0000 unc0rr - Implement ammo cases
Sun, 10 Dec 2006 12:09:32 +0000 unc0rr Current hedgehog is on top of others in Z-order
Sat, 09 Dec 2006 19:47:31 +0000 unc0rr Some Z-ordering
Sat, 09 Dec 2006 18:10:43 +0000 unc0rr Hedgehogs names are drawn where the hedgehogs are
Fri, 08 Dec 2006 21:14:52 +0000 displacer automatic assign of game server TCP port
Thu, 07 Dec 2006 21:24:58 +0000 unc0rr - Further work on stack of pages
Thu, 07 Dec 2006 17:04:55 +0000 unc0rr Stacked walking trough pages
Tue, 05 Dec 2006 17:27:27 +0000 unc0rr Ammo schemes and ammo stores support in engine
Thu, 30 Nov 2006 22:36:07 +0000 unc0rr Fix music loading path
Thu, 30 Nov 2006 16:44:42 +0000 unc0rr Fix problems when deleting ammo
Wed, 29 Nov 2006 20:33:07 +0000 unc0rr Mine Strike weapon
Wed, 29 Nov 2006 15:47:32 +0000 unc0rr Let mouse cursor be closer to screen edges
Tue, 28 Nov 2006 18:22:03 +0000 unc0rr Airplane sprite
Tue, 28 Nov 2006 17:14:39 +0000 unc0rr - Pickhammer sound
Mon, 27 Nov 2006 17:29:08 +0000 unc0rr Pause support (mouse cursor is released when the game is paused)
Sun, 26 Nov 2006 21:19:24 +0000 unc0rr Watchdog for bots to prevent them from being stacked by bugs of engine physics
Sun, 26 Nov 2006 20:33:46 +0000 unc0rr Less complex theme.cfg format ;) Information about image dimensions is obtained from image
Sun, 26 Nov 2006 18:15:31 +0000 unc0rr Some new ammo icons from daniil
Sat, 25 Nov 2006 17:08:39 +0000 displacer rollback to main.cpp.in hedgewars-0.8.1-r1
Sat, 25 Nov 2006 14:56:01 +0000 unc0rr Fix for path truncating bug
Sat, 25 Nov 2006 12:45:18 +0000 unc0rr Don't configure main.cpp, just hwconsts.h
Sat, 25 Nov 2006 11:56:37 +0000 displacer data dir initial check (test for wrong installation)
Sat, 25 Nov 2006 10:43:54 +0000 unc0rr Add installation manual
Fri, 24 Nov 2006 19:36:24 +0000 unc0rr Ignore hwconsts.h
Fri, 24 Nov 2006 19:33:43 +0000 unc0rr Protocol version sets in CMake
Thu, 23 Nov 2006 22:27:47 +0000 unc0rr Ignore main.cpp hedgewars-0.8.1
Thu, 23 Nov 2006 22:26:35 +0000 unc0rr Unneeded file
Thu, 23 Nov 2006 22:09:35 +0000 unc0rr Hedgewars is now 0.8.1
Thu, 23 Nov 2006 21:51:47 +0000 unc0rr Engine gets Data path from frontend
Thu, 23 Nov 2006 21:33:22 +0000 displacer one else fix
Thu, 23 Nov 2006 21:03:11 +0000 displacer DATADIR fixed
Thu, 23 Nov 2006 21:03:05 +0000 unc0rr Add AirAttack icon to ammo menu
Thu, 23 Nov 2006 20:10:42 +0000 unc0rr - Health tags over drowned hedgehogs
Thu, 23 Nov 2006 19:48:39 +0000 displacer fixed absent DATA_INSTALL_DIR
Thu, 23 Nov 2006 18:54:18 +0000 displacer data dir added (for linux distros)
Tue, 21 Nov 2006 17:44:02 +0000 unc0rr Minimal QT 4 version supported is 4.2.0
Tue, 21 Nov 2006 17:03:03 +0000 displacer some cosmetic changes
Tue, 21 Nov 2006 16:56:36 +0000 unc0rr oops
Tue, 21 Nov 2006 16:54:58 +0000 unc0rr Updated README.txt
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