2012-05-05 |
koda |
revisit isTerminated in hwengine
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changeset |
files
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2012-05-05 |
koda |
fix more breakage
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changeset |
files
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2012-05-05 |
Xeli |
removed the default argument in uWorld
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changeset |
files
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2012-05-05 |
Xeli |
fix breakage
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changeset |
files
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2012-05-05 |
koda |
adjust the scope of a few uSound variables and functions
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changeset |
files
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2012-05-03 |
Medo |
Merge
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changeset |
files
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2012-05-04 |
unc0rr |
Convert namespace from list into map in preparation for implementation of overloaded functions support. Greatly improve speed of rendering as a side effect (parse + render time reduced from 5:20 to 0:20)
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changeset |
files
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2012-05-03 |
sheepluva |
some tweaks/fixes/etc to the map preview and reload stuff
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changeset |
files
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2012-05-03 |
sheepluva |
visually indicate when map preview generation is in progress.
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changeset |
files
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2012-05-03 |
koda |
HAPPY 7000th COMMIT HEDGEWARS
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changeset |
files
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2012-05-03 |
sheepluva |
add DLC button to net game room
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changeset |
files
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2012-05-03 |
sheepluva |
+ display lack of map in a nice way, don't generate bogus preview in the background
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changeset |
files
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2012-05-03 |
unc0rr |
Get rid of overloaded functions in uRenderUtils
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changeset |
files
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2012-05-03 |
nemo |
merge
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changeset |
files
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2012-05-03 |
sheepluva |
small tweaks/fixes to room list header saving and restore...
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changeset |
files
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2012-05-03 |
nemo |
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
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changeset |
files
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2012-05-03 |
Medo |
Updated android support library to the latest version (r8)
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changeset |
files
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2012-05-03 |
sheepluva |
fix a previewmap-related QObject::disconnect segfault
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changeset |
files
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2012-05-02 |
nemo |
Initial stub for freezer
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changeset |
files
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2012-05-02 |
Medo |
Merge
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changeset |
files
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2012-05-02 |
sheepluva |
fix: issue with playing team list vertically collapsing
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changeset |
files
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2012-05-02 |
nemo |
Workaround for stuck pages.
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changeset |
files
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2012-05-02 |
sheepluva |
tweak how the header customization is stored in the settings file
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changeset |
files
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2012-05-02 |
unc0rr |
Render float consts into defines
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changeset |
files
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2012-05-02 |
unc0rr |
GetRandom -> GetRandomf
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changeset |
files
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2012-05-02 |
sheepluva |
allow F5 magic to refresh demos/saves list too
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changeset |
files
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2012-05-02 |
koda |
rename a few Draw* routines
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changeset |
files
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2012-05-02 |
koda |
wut?
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changeset |
files
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2012-05-02 |
koda |
remove old ukeys hooks from pascalexport (definitely breaking the ios port, will have to work on that, but for now sheepluva and xeli will be happy *hopefully*)
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changeset |
files
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2012-05-02 |
sheepluva |
rooms list
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changeset |
files
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2012-05-02 |
sheepluva |
roomslist: reimplement filters
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changeset |
files
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2012-05-02 |
nemo |
remove IFDEF 0 for sake of poor parser
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changeset |
files
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2012-05-02 |
sheepluva |
room list: replace magic table column indexes with enum. makes future changes to the room list format way easier.
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changeset |
files
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2012-05-02 |
koda |
marked a couple of functions as inline
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changeset |
files
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2012-05-02 |
sheepluva |
make search filter field have a useable size on low frontend resolution
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changeset |
files
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2012-05-02 |
koda |
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
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changeset |
files
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2012-05-02 |
sheepluva |
make column sorting three-state: asc -> dsc -> off/default (= by room state)
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changeset |
files
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2012-05-02 |
sheepluva |
sort by room state by default
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changeset |
files
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2012-05-02 |
sheepluva |
allow custom sorting of roomslist (by clicking on header sections)
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changeset |
files
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2012-05-02 |
koda |
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
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changeset |
files
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2012-05-01 |
nemo |
Removing maps can cause desyncs. This is why we still have Cheese, Sticks, Sheep etc.
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changeset |
files
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2012-05-01 |
sheepluva |
remove map: Sticks
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changeset |
files
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2012-05-01 |
sheepluva |
roomslistmodel: prettier names for map +rnd+ etc.; point out unavailable maps
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changeset |
files
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2012-05-01 |
koda |
breaking news, we don't support typed consts anymore
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changeset |
files
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2012-05-01 |
unc0rr |
Hopefully this change doesn't break anything
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changeset |
files
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2012-05-01 |
unc0rr |
Better type deriving
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changeset |
files
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2012-05-01 |
unc0rr |
Declare const ints as enums
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changeset |
files
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2012-05-01 |
unc0rr |
Make Str2PChar more pas2c-friendly
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changeset |
files
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2012-05-01 |
sheepluva |
adjust column widths
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changeset |
files
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2012-05-01 |
koda |
oops^2
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changeset |
files
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2012-05-01 |
koda |
oops
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changeset |
files
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2012-05-01 |
koda |
minor changes for more compatibilities with other compilers
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changeset |
files
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2012-05-01 |
sheepluva |
RoomsListModel:
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changeset |
files
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2012-05-01 |
koda |
remove SDL_SCANCODE_*
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changeset |
files
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2012-05-01 |
koda |
add NULL definition and align types to their correct bitwidth
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changeset |
files
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2012-05-01 |
sheepluva |
display haxx0red teams colors correctly.
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changeset |
files
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2012-04-30 |
sheepluva |
made the hog count thingy prettier when on low space... have fun squishing hogs!
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changeset |
files
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2012-04-30 |
sheepluva |
Qt: fix issue with hog count being not visible on low resolutions/long team names and hard to read on very high resolutions
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changeset |
files
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2012-04-30 |
unc0rr |
Support recurrent function calls. The code is kinda hackish and ugly, but I really spent a few hours thinking on a good solution.
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changeset |
files
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2012-04-30 |
sheepluva |
add missing copyright headers to roomslistmodel
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changeset |
files
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