Fri, 01 Jan 2016 10:49:59 -0500 |
nemo |
add 32px to top offset
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files
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Thu, 31 Dec 2015 15:11:44 -0500 |
nemo |
Tweak the hole carving to become less agressive about spacing if random points keep failing.
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files
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Thu, 31 Dec 2015 12:47:33 -0500 |
nemo |
Force locations for hogs if even TryHard fails on initial spawn.
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files
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Thu, 31 Dec 2015 10:17:15 -0500 |
nemo |
Disable digging on solid land
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files
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Thu, 31 Dec 2015 16:26:21 +0300 |
unc0rr |
AI is pretty good at using Bee weapon
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files
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Thu, 31 Dec 2015 14:00:27 +0300 |
unC0Rr |
Some WIP for bee
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files
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Wed, 30 Dec 2015 23:30:00 -0500 |
nemo |
Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
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files
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Wed, 30 Dec 2015 23:20:57 -0500 |
nemo |
remove hardcoded shotgun val
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files
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Wed, 30 Dec 2015 15:26:25 -0500 |
nemo |
set TryHard for placing hog automatically
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files
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Wed, 30 Dec 2015 11:59:43 -0500 |
nemo |
remove space from key binding name
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files
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Wed, 30 Dec 2015 08:50:19 -0500 |
nemo |
call this faller scrambling less often.
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files
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Tue, 29 Dec 2015 14:44:32 -0500 |
nemo |
Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
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files
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Mon, 28 Dec 2015 23:37:44 +0300 |
unc0rr |
Allow server admins to join passworded/restricted rooms when it is really needed
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files
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Mon, 28 Dec 2015 21:51:12 +0300 |
unc0rr |
Defer kicking to the time when everything is in consistent state
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files
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Mon, 28 Dec 2015 21:21:02 +0300 |
unc0rr |
Allow toggling registration requirement on live server
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files
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Mon, 28 Dec 2015 09:06:29 +0300 |
unc0rr |
Allow only one query per session
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files
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Mon, 28 Dec 2015 08:43:38 +0300 |
unc0rr |
Don't send LIST command on join
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files
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Sat, 26 Dec 2015 22:29:57 +0300 |
unc0rr |
- Fix passing of ansistrings via ipc
qmlfrontend
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files
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Tue, 22 Dec 2015 11:18:40 -0500 |
nemo |
assume frontend buffer utf-8 to avoid garbage strings in debug
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files
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Sun, 20 Dec 2015 12:45:49 +0300 |
unc0rr |
Fix two bugs, and yay, spectating works now
qmlfrontend
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files
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Thu, 17 Dec 2015 00:51:20 +0300 |
unc0rr |
Fix a ton of bugs in engine instances queue and ipc
qmlfrontend
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files
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Wed, 16 Dec 2015 00:20:56 +0300 |
unc0rr |
Send full game config to the engine
qmlfrontend
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files
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Tue, 15 Dec 2015 20:38:51 +0300 |
unc0rr |
Dunno why those were here at all
qmlfrontend
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files
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Tue, 15 Dec 2015 18:19:12 +0100 |
sheepluva |
uFLData was renamed, update "uses"
qmlfrontend
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files
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Tue, 15 Dec 2015 20:11:18 +0300 |
unc0rr |
Fix command sent to engine so it works for real
qmlfrontend
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files
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Mon, 14 Dec 2015 00:24:03 +0300 |
unc0rr |
- Improve IPC handling in engine
qmlfrontend
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files
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Sat, 12 Dec 2015 23:42:40 +0300 |
unc0rr |
Also send config in network game
qmlfrontend
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files
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Sat, 12 Dec 2015 23:38:18 +0300 |
unc0rr |
Introduce barriers between messages to different engine instances
qmlfrontend
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files
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Thu, 10 Dec 2015 23:49:12 +0300 |
unc0rr |
Start work on running engine in network game
qmlfrontend
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files
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Thu, 10 Dec 2015 00:33:45 +0300 |
unc0rr |
- Use queues instead of single buffer to communicate between threads
qmlfrontend
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files
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Mon, 07 Dec 2015 00:05:41 +0300 |
unc0rr |
Client flags handling implementation start
qmlfrontend
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files
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Sun, 06 Dec 2015 20:36:21 +0300 |
unc0rr |
Merge default
qmlfrontend
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files
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Sun, 06 Dec 2015 20:35:58 +0300 |
unc0rr |
Don't send maze_size parameter when not needed, as it overwrites template_filter
qmlfrontend
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files
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Sun, 06 Dec 2015 20:20:09 +0300 |
unc0rr |
Send team removal message to net
qmlfrontend
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files
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Sun, 06 Dec 2015 20:07:35 +0300 |
unc0rr |
Load full team config from file
qmlfrontend
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files
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Sun, 06 Dec 2015 19:56:33 +0300 |
unc0rr |
- Send team to net
qmlfrontend
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files
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Sat, 05 Dec 2015 16:14:59 +0300 |
unc0rr |
- Hedgehogs number display
qmlfrontend
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files
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Thu, 03 Dec 2015 23:59:06 +0300 |
unc0rr |
- Accept team and team color from net
qmlfrontend
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files
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Wed, 02 Dec 2015 22:30:13 +0300 |
unc0rr |
Fix LEFT command handling
qmlfrontend
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files
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Wed, 02 Dec 2015 22:21:23 +0300 |
unc0rr |
Accept scheme from net
qmlfrontend
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files
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Wed, 02 Dec 2015 13:39:16 +0300 |
unC0Rr |
Fix build for windows + other small fixes
qmlfrontend
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files
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Tue, 01 Dec 2015 23:40:38 +0300 |
unc0rr |
Rename uFLData to uFLThemes
qmlfrontend
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files
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Tue, 01 Dec 2015 23:37:10 +0300 |
unc0rr |
Accept ammo scheme from network
qmlfrontend
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files
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Tue, 01 Dec 2015 19:49:59 +0300 |
unc0rr |
Fix FULLMAPCONFIG handling
qmlfrontend
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files
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Mon, 30 Nov 2015 23:43:19 +0300 |
unc0rr |
Prevent crashing from empty PART reason
qmlfrontend
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files
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Mon, 30 Nov 2015 23:25:18 +0300 |
unc0rr |
- Implement engine runs queue
qmlfrontend
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files
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Sat, 28 Nov 2015 00:18:04 +0300 |
unc0rr |
Handle some CFG parameters
qmlfrontend
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files
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Thu, 26 Nov 2015 20:11:54 +0300 |
unc0rr |
Update seed, theme and script from net in UI
qmlfrontend
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files
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Wed, 25 Nov 2015 22:10:01 +0300 |
unc0rr |
Some game config methods and signals
qmlfrontend
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files
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Wed, 25 Nov 2015 21:31:30 +0300 |
unc0rr |
UI knowns local player nickname
qmlfrontend
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files
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Tue, 24 Nov 2015 20:19:00 +0300 |
unc0rr |
Apply generated code to .pas files, fix FULLMAPCONFIG handling
qmlfrontend
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files
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Tue, 24 Nov 2015 12:09:41 +0300 |
unC0Rr |
Support for protocol commands which are equal to suffix of another protocol command
qmlfrontend
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files
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Tue, 24 Nov 2015 09:00:43 +0300 |
unc0rr |
- Add the rest of protocol commands
qmlfrontend
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files
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Sun, 22 Nov 2015 19:29:13 +0300 |
unc0rr |
Small ui rework
qmlfrontend
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files
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Sun, 22 Nov 2015 18:06:32 +0300 |
unc0rr |
Another approach to parsing two-lines protocol commands
qmlfrontend
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files
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Sat, 21 Nov 2015 23:56:41 +0300 |
unc0rr |
- Some refactoring
qmlfrontend
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files
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