Wed, 14 Sep 2011 00:06:26 +0200 |
mikade |
Balanced shield miser, multi-shot, and boss kills in SI. Added radar ping.
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Tue, 13 Sep 2011 17:49:39 -0400 |
nemo |
fix for issue #238
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Tue, 13 Sep 2011 21:15:23 +0400 |
unc0rr |
Slightly translated ru.lua
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Tue, 13 Sep 2011 21:02:12 +0400 |
unc0rr |
Translation update
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Tue, 13 Sep 2011 20:56:53 +0400 |
igor-hkr |
Translation update
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Mon, 12 Sep 2011 23:31:19 +0200 |
sheepluva |
typo
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Tue, 13 Sep 2011 10:30:39 -0400 |
nemo |
Still haven't received updated lt ts file, but no reason that the .txt and .lua shouldn't get used
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Tue, 13 Sep 2011 00:51:02 -0400 |
nemo |
Don't set lfDamaged for small tunnels
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Tue, 13 Sep 2011 00:32:41 -0400 |
nemo |
fix voice preview
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Tue, 13 Sep 2011 00:13:01 -0400 |
nemo |
Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
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Mon, 12 Sep 2011 20:53:56 -0400 |
nemo |
oops
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Mon, 12 Sep 2011 19:30:18 -0400 |
nemo |
Disable GL SetAttributes for Windows due to many testers with problems. This restores .15 behaviour.
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Mon, 12 Sep 2011 16:51:45 -0400 |
nemo |
Fix hat naming, keep case consistent within the streetfighter group, fix spelling error.
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Mon, 12 Sep 2011 16:38:54 -0400 |
nemo |
fix for issue #139
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