Sat, 12 Nov 2022 15:40:20 +0100 unc0rr Implement data path
Sat, 05 Nov 2022 17:48:45 +0100 Sergey Alirzaev GameServer: bump network dependency
Sun, 06 Nov 2022 17:27:28 +0100 unc0rr Remove stray debugging
Fri, 28 Oct 2022 21:12:01 +0200 unc0rr - Run engine and socket listener in parallel to avoid ping timeouts
Mon, 24 Oct 2022 10:07:35 -0400 nemo merge branch
Mon, 24 Oct 2022 10:06:52 -0400 nemo cfgdir needs a default value to avoid writing stubs to current path 1.0.0
Mon, 24 Oct 2022 10:02:06 -0400 nemo bump version
Thu, 06 Oct 2022 12:38:07 +0200 unC0Rr Simplify code
Thu, 29 Sep 2022 16:30:02 +0200 unC0Rr Add some work towards having checker work with the new server
Thu, 29 Sep 2022 16:29:23 +0200 unC0Rr Add replay storage to the new server implementation
Thu, 29 Sep 2022 16:28:52 +0200 unC0Rr Fix a couple issues
Tue, 27 Sep 2022 15:10:52 +0300 S.D. Change the next major release version number to 1.1.0
Tue, 27 Sep 2022 14:59:03 +0300 S.D. Allow to see rooms of incompatible versions in the lobby
Fri, 23 Sep 2022 12:47:47 -0400 LocutusOfBorg Fix clang-15 compile error
Fri, 23 Sep 2022 02:45:49 +0300 S.D. Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
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