18 months ago nemo add some round() so that the scale factor compiles at least with non-integer values
18 months ago nemo pull in neglected fix
2023-01-12 Sergey Alirzaev Fixed a memory leak
18 months ago Wuzzy Add ExtraDamage icon variant for locales with comma as decimal separator
19 months ago Wuzzy Make use of GetEngineString in Lua scripts
19 months ago Wuzzy CS: Add support for King Mode and PlaceHog
19 months ago Wuzzy Add GetEngineString function to expose some string IDs to Lua
19 months ago Wuzzy CS: Disable game flags incompatible with this script
19 months ago Wuzzy CS: Remove hog switch arrows on continent phase if switching gameflag is used
19 months ago Wuzzy Fix error if passing bad number script param to Battallion/Space Invasion
19 months ago Wuzzy Fix errors if passing bad script param to [Tech]Racer
19 months ago martinraul Updated Spanish translation
19 months ago unC0Rr Fix linking against sdl2-mixer
20 months ago Wuzzy Fix pas2C build fail in uLocale
20 months ago Wuzzy Fix game freezing if Format arg contains '%1', '%2', etc. (bug 851)
20 months ago unC0Rr Fix off-by-1 error leading to crash
20 months ago unc0rr Fix pas2c build erroring after parsec added function we already define
20 months ago Wuzzy Fix speech bubble not wrapping if contain quote marks (bug 753)
20 months ago Wuzzy Make tardis avoid water during Sudden Death
21 months ago Wuzzy Close Esc menu when chat opens
21 months ago Wuzzy Don't destroy chat when window loses focus (bug 623)
21 months ago Wuzzy Properly close chat after quit command
21 months ago Wuzzy Fix CMake warning for position of cmake version
22 months ago unc0rr Start PoC of pas2rust conversion routine
22 months ago unc0rr Refactor const names in uScript, no logic change
22 months ago alfadur workaround for FPC 3.2.2 linking bug
22 months ago alfadur disable videorec by default in vcpkg build
22 months ago alfadur fix vcpkg build
22 months ago alfadur force dllexport for physlayer interface
22 months ago alfadur optimize out allocations in data iterator
22 months ago alfadur add iteration overhead benchmark
22 months ago alfadur use multiple components for iteration benchmark
23 months ago alfadur fix component removal
23 months ago alfadur optimize type mask iteration
23 months ago alfadur add component manipulation benchmark
23 months ago alfadur remove events
23 months ago alfadur add some server todos
23 months ago alfadur separate out DB task
23 months ago alfadur add back server TLS support
23 months ago alfadur add basic ECS benchmark
23 months ago nemo and this one
23 months ago nemo also these
23 months ago nemo switch server
23 months ago sheepluva This is yet another (empty) testing commit for the world to admire.
23 months ago alfadur add a client moderator flag just to commit something
23 months ago sheepluva This is an empty commit, for testing purposes.
23 months ago unC0Rr Fix water level, add medium template transitional_engine
24 months ago alfadur expand theme definition
24 months ago unC0Rr Format the code, apply clippy fixes transitional_engine
24 months ago unC0Rr Allow defining compatible edges for grid, add few more templates transitional_engine
24 months ago unC0Rr Some bug fixes, build fixes and code formatting transitional_engine
2023-02-13 unC0Rr Get wavefront collapse generator to work in engine transitional_engine
2023-02-13 unC0Rr Refactor mapgen to allow for easy switching between generators transitional_engine
2023-02-13 unC0Rr Refactor landgen package structure transitional_engine
2023-02-13 unC0Rr Extract tile loading into separate method transitional_engine
2023-02-12 unC0Rr Fix some bugs transitional_engine
2023-02-12 unC0Rr Fix several issues with transformations, more work on getting generated image transitional_engine
2023-02-03 unC0Rr Add WIP for generation of rules transitional_engine
2023-02-03 unC0Rr Rework how rules are defined, add transformations for tiles transitional_engine
2023-02-02 unC0Rr Add loading of tiles from png transitional_engine
2023-02-01 unC0Rr Fix mapgen transitional_engine
2023-02-01 unC0Rr Switch to Vec2D in wavefront algorithm transitional_engine
2023-01-30 unC0Rr Add basics of wavefront collapse algorithm transitional_engine
2023-01-27 jpr fix typo
2023-01-22 alfadur update credits
2023-01-22 alfadur update spanish engine translation
2023-01-21 nemo merge to trunk
2023-01-21 nemo forbid hiding already hidden hogs 1.0.0
2023-01-04 unC0Rr Fix fill points getting out of bounds when the map is mirrored transitional_engine
2023-01-04 unC0Rr Split generation and painting phases, paint by old engine, use template filters transitional_engine
2023-01-04 unC0Rr Use rust land generator in hwengine transitional_engine
2023-01-04 unC0Rr Update mapgen to take into account actual values for 'zero' and 'basic' colors transitional_engine
2023-01-04 unC0Rr Update lfprng for better distribution, make it conform 'rand' package traits transitional_engine
2023-01-03 unC0Rr Use LandPixels array allocate in hwengine-future library transitional_engine
2023-01-02 unC0Rr Introduce hwengine-future library, use Land allocated in it transitional_engine
2022-12-13 unc0rr Fix infinite loop in rendering of laser sight
2022-12-09 unC0Rr Optimize doStepSnowflake a bit, losing backwards compatibility
2022-12-01 unC0Rr Improve performance of CheckGearNear
2022-11-30 unC0Rr Optimize hwFloat multiplication a bit
2022-11-15 unC0Rr Fix camera move control in qmlfrontend
2022-11-15 unC0Rr Code formatting, enable c++17 for qmlfrontend
2022-11-15 unC0Rr Implement generation of c header from rust interface, adapt qmlfrontend
2022-11-13 unc0rr Adapt hwrunner to the changed API
2022-11-12 unc0rr Allow passing data_path from QML
2022-11-12 unc0rr Implement data path
2022-11-05 Sergey Alirzaev GameServer: bump network dependency
2022-11-06 unc0rr Remove stray debugging
2022-10-28 unc0rr - Run engine and socket listener in parallel to avoid ping timeouts
2022-10-24 nemo merge branch
2022-10-24 nemo cfgdir needs a default value to avoid writing stubs to current path 1.0.0
2022-10-24 nemo bump version
2022-10-06 unC0Rr Simplify code
2022-09-29 unC0Rr Add some work towards having checker work with the new server
2022-09-29 unC0Rr Add replay storage to the new server implementation
2022-09-29 unC0Rr Fix a couple issues
2022-09-27 S.D. Change the next major release version number to 1.1.0
2022-09-27 S.D. Allow to see rooms of incompatible versions in the lobby
2022-09-23 LocutusOfBorg Fix clang-15 compile error
2022-09-22 S.D. Add GHC_DYNAMIC cmake option - allows building dynamically-linked haskell object files and executables (needed for some distributions)
2022-09-22 S.D. Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
2022-09-21 alfadur fix the other 2 pred/succ conversions 1.0.0
2022-09-21 alfadur fix pred/succ conversion 1.0.0
2022-09-21 alfadur fix the other 2 pred/succ conversions
2022-09-21 alfadur fix pred/succ conversion
2022-09-12 nemo merge from 1.0 branch
2022-09-12 nemo tag a 1.0.2 1.0.0
2022-09-12 nemo I keep forgetting to bump the patch version 1.0.0 1.0.2-release
2022-09-12 nemo Removed tag 1.0.2-release 1.0.0
2022-09-12 nemo tag a 1.0.2 1.0.0
2020-10-22 unC0Rr Mark global variables in implementation section static 1.0.0
2020-10-20 unc0rr Fix lack of declaration decorations for dynamic arrays in Pas2C 1.0.0
2022-09-12 LocutusOfBorg removed at request 1.0.0
2022-09-12 LocutusOfBorg Make the new network-bsd package optional, by implementing the keyword REQUIRED in the check_haskell_package_exists macro 1.0.0
2022-09-12 Jens Petersen build fix from https://bugzilla.redhat.com/show_bug.cgi?id=1853122 1.0.0
2022-09-12 Simon McVittie do the actual remove 1.0.0
2022-09-12 Simon McVittie Remove FindSDL2 find-module, use sdl2-config.cmake instead 1.0.0
2022-09-07 nemo merge to trunk
2022-09-07 nemo Added tag 1.0.1-release for changeset 9dceb83331d5 1.0.0
2022-09-07 nemo Removed tag 1.0.1-release 1.0.0
2022-09-07 nemo forgot to bump the patch num 1.0.0 1.0.1-release
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