Thu, 16 Jan 2014 23:47:36 +0400 | unc0rr | In special rooms game starts when all players are ready | changeset | files |
Thu, 16 Jan 2014 19:50:18 +0100 | sheepluva | * allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu' | changeset | files |
Thu, 16 Jan 2014 17:18:53 +0100 | sheepluva | allow engine to use symlinked fonts. disallow packages to "overwrite" fonts | changeset | files |