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Wed, 18 Jun 2014 19:57:25 +0200
sheepluva
closing wosteffs ancient debug commit head. default branch has been a dual-headed monster for long enough IMO
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Mon, 09 Jul 2012 21:45:30 +0400
Stepan777
fix bug with desynced camera positions
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Thu, 12 Jul 2012 06:19:32 -0400
nemo
Reduce number of walk bonuses further, doubt even 128 are needed. Fix count reset.
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Tue, 10 Jul 2012 16:38:50 +0200
Wolfgang Steffens
Debug commit
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Mon, 09 Jul 2012 17:03:57 +0400
Stepan777
rework saving of camera positions so there is no need to know framerate during prerecording.
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Wed, 11 Jul 2012 22:18:43 -0400
nemo
Tell AI to avoid edges, especially ones over water (this does not include checking whether a knock could drown yet). Also make flakes pick a new random dx/dy on respawn to further reduce patterns. Also disable a couple of weapons for the particularly dumb AI levels, and disable switching for the dumbest.
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Tue, 10 Jul 2012 11:09:38 +0200
Wolfgang Steffens
Merge
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Mon, 09 Jul 2012 16:42:13 +0400
Stepan777
merge
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