Sat, 26 May 2018 10:54:17 -0400 nemo Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
Thu, 24 May 2018 13:04:56 -0400 nemo make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
Thu, 24 May 2018 09:51:11 -0400 nemo zero damage on air mine too
Thu, 24 May 2018 15:23:48 +0200 Wuzzy Remove unused variable in uLandObjects
Thu, 24 May 2018 15:20:29 +0200 Wuzzy Feedback dialog: Disable "send system information" checkbox by default
Wed, 23 May 2018 20:45:42 -0400 nemo Allow freezing airmines because whyyy not
Tue, 22 May 2018 17:54:07 -0400 alfadur theme object tweak
Tue, 22 May 2018 17:53:53 -0400 alfadur Checksum girders and masks too
Fri, 18 May 2018 09:57:24 -0400 nemo merge this in too
Fri, 18 May 2018 09:56:56 -0400 nemo IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only. 0.9.24
Thu, 17 May 2018 20:04:39 -0400 nemo 0.9.24 merge of physfs tweak
Thu, 17 May 2018 20:04:07 -0400 nemo Make wrapping a lua and its sidecar actually work. 0.9.24
Wed, 16 May 2018 19:36:49 -0400 alfadur example theme objects for the new theming features
Wed, 16 May 2018 18:37:17 -0400 alfadur new theme object features
Wed, 16 May 2018 18:22:28 +0200 sheepluva adjust label, update ChangeLog ui-scaling
(0) -10000 -3000 -1000 -300 -100 -15 +15 +100 +300 +1000 tip