Sat, 22 Sep 2007 17:50:14 +0000 unc0rr Fix warnings
Sat, 22 Sep 2007 17:04:28 +0000 unc0rr - Training format change
Sat, 22 Sep 2007 16:19:11 +0000 unc0rr Quite good targets sequence
Sat, 22 Sep 2007 14:19:58 +0000 unc0rr Oops, fix compile
Sat, 22 Sep 2007 10:45:18 +0000 unc0rr Now trainings can have custom ammostore
Sat, 22 Sep 2007 10:06:27 +0000 unc0rr Add ammostores in frontend, should help further ammostores implemetation
Sat, 22 Sep 2007 09:49:55 +0000 unc0rr - Make hwengine protocol more obvious
Fri, 21 Sep 2007 21:51:48 +0000 unc0rr Let hedgehog position be taken from config, still more work is needed
Fri, 21 Sep 2007 19:18:06 +0000 unc0rr - Use current screen color depth in engine
Fri, 21 Sep 2007 18:55:44 +0000 unc0rr Add CurrentHedgehog variable which simplifies code
Thu, 20 Sep 2007 20:00:10 +0000 unc0rr Special game mode allowing the only clan on map for training mode
Tue, 18 Sep 2007 19:52:46 +0000 unc0rr Select weapon scheme page
Tue, 18 Sep 2007 18:53:54 +0000 unc0rr Fix THandle -> TThreadID
Tue, 18 Sep 2007 18:42:50 +0000 displacer new files added
Tue, 18 Sep 2007 18:37:51 +0000 displacer kdevelop project add, initial weapons scheme button
Tue, 18 Sep 2007 18:24:02 +0000 unc0rr First step to store trainings in files
Sat, 15 Sep 2007 13:01:44 +0000 unc0rr Triggers PoC: targets are spawned right after the previous damaged
Sat, 15 Sep 2007 10:27:34 +0000 unc0rr - Fix some triggers bugs
Fri, 14 Sep 2007 20:51:40 +0000 unc0rr Triggers proof-of-concept
Tue, 11 Sep 2007 17:04:24 +0000 unc0rr Sorry, this is not needed
Tue, 11 Sep 2007 16:46:43 +0000 unc0rr Fix win32 packages
Mon, 10 Sep 2007 20:00:58 +0000 unc0rr Basic gtTarget support
Sun, 09 Sep 2007 14:53:28 +0000 unc0rr Start implementing triggers in engine
Sat, 08 Sep 2007 12:12:23 +0000 unc0rr Better stub for Training mode
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