Sun, 21 Nov 2010 04:10:39 +0100 | koda | display an empty table for missions | changeset | files |
Tue, 16 Nov 2010 20:04:20 +0100 | jose1711 | sk update | changeset | files |
Mon, 27 Dec 2010 23:57:44 +0100 | koda | add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time | changeset | files |
Tue, 16 Nov 2010 13:35:23 -0500 | jose1711 | translation updates | changeset | files |
Wed, 22 Dec 2010 12:17:34 +0100 | koda | use a gentler positive parallax for background effect | changeset | files |
Mon, 15 Nov 2010 14:39:58 -0500 | nemo | This should fix Chip's bug with unlimited teleports. Also remove more hog placement special behaviour and just use ResetWeapons with a check against PlacingHogs mode | changeset | files |
Mon, 15 Nov 2010 12:37:39 +0100 | koda | update the 3d branch after release | changeset | files |
Sun, 16 Jan 2011 03:40:54 +0100 | koda | close branch | changeset | files |