Thu, 02 Feb 2023 08:41:31 +0100 |
unC0Rr |
Add loading of tiles from png
transitional_engine
|
changeset |
files
|
Wed, 01 Feb 2023 11:19:45 +0100 |
unC0Rr |
Fix mapgen
transitional_engine
|
changeset |
files
|
Wed, 01 Feb 2023 10:58:45 +0100 |
unC0Rr |
Switch to Vec2D in wavefront algorithm
transitional_engine
|
changeset |
files
|
Mon, 30 Jan 2023 15:50:14 +0100 |
unC0Rr |
Add basics of wavefront collapse algorithm
transitional_engine
|
changeset |
files
|
Fri, 27 Jan 2023 06:22:22 +0300 |
jpr |
fix typo
|
changeset |
files
|
Sun, 22 Jan 2023 04:13:20 +0300 |
alfadur |
update credits
|
changeset |
files
|
Sun, 22 Jan 2023 03:53:09 +0300 |
alfadur |
update spanish engine translation
|
changeset |
files
|
Fri, 20 Jan 2023 21:40:37 -0500 |
nemo |
merge to trunk
|
changeset |
files
|
Fri, 20 Jan 2023 21:39:53 -0500 |
nemo |
forbid hiding already hidden hogs
1.0.0
|
changeset |
files
|
Wed, 04 Jan 2023 15:26:30 +0100 |
unC0Rr |
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
|
changeset |
files
|
Wed, 04 Jan 2023 11:56:58 +0100 |
unC0Rr |
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
|
changeset |
files
|
Wed, 04 Jan 2023 10:42:21 +0100 |
unC0Rr |
Use rust land generator in hwengine
transitional_engine
|
changeset |
files
|
Wed, 04 Jan 2023 10:40:40 +0100 |
unC0Rr |
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
|
changeset |
files
|
Wed, 04 Jan 2023 10:37:12 +0100 |
unC0Rr |
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
|
changeset |
files
|
Tue, 03 Jan 2023 12:05:59 +0100 |
unC0Rr |
Use LandPixels array allocate in hwengine-future library
transitional_engine
|
changeset |
files
|
Mon, 02 Jan 2023 15:59:26 +0100 |
unC0Rr |
Introduce hwengine-future library, use Land allocated in it
transitional_engine
|
changeset |
files
|
Tue, 13 Dec 2022 21:21:55 +0100 |
unc0rr |
Fix infinite loop in rendering of laser sight
|
changeset |
files
|
Fri, 09 Dec 2022 08:18:50 +0100 |
unC0Rr |
Optimize doStepSnowflake a bit, losing backwards compatibility
|
changeset |
files
|
Thu, 01 Dec 2022 14:23:48 +0100 |
unC0Rr |
Improve performance of CheckGearNear
|
changeset |
files
|
Wed, 30 Nov 2022 16:07:32 +0100 |
unC0Rr |
Optimize hwFloat multiplication a bit
|
changeset |
files
|
Tue, 15 Nov 2022 15:26:00 +0100 |
unC0Rr |
Fix camera move control in qmlfrontend
|
changeset |
files
|
Tue, 15 Nov 2022 15:25:37 +0100 |
unC0Rr |
Code formatting, enable c++17 for qmlfrontend
|
changeset |
files
|
Tue, 15 Nov 2022 14:27:22 +0100 |
unC0Rr |
Implement generation of c header from rust interface, adapt qmlfrontend
|
changeset |
files
|
Sun, 13 Nov 2022 08:45:10 +0100 |
unc0rr |
Adapt hwrunner to the changed API
|
changeset |
files
|
Sat, 12 Nov 2022 21:12:14 +0100 |
unc0rr |
Allow passing data_path from QML
|
changeset |
files
|
Sat, 12 Nov 2022 15:40:20 +0100 |
unc0rr |
Implement data path
|
changeset |
files
|
Sat, 05 Nov 2022 17:48:45 +0100 |
Sergey Alirzaev |
GameServer: bump network dependency
|
changeset |
files
|
Sun, 06 Nov 2022 17:27:28 +0100 |
unc0rr |
Remove stray debugging
|
changeset |
files
|
Fri, 28 Oct 2022 21:12:01 +0200 |
unc0rr |
- Run engine and socket listener in parallel to avoid ping timeouts
|
changeset |
files
|
Mon, 24 Oct 2022 10:07:35 -0400 |
nemo |
merge branch
|
changeset |
files
|