Sun, 03 Jun 2012 01:24:18 +0200 | Medo | frontlib refactoring | changeset | files |
Sun, 03 Jun 2012 18:52:22 -0400 | nemo | Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws | changeset | files |
Sat, 02 Jun 2012 22:54:09 +0200 | Medo | Merge | changeset | files |
Sun, 03 Jun 2012 11:02:12 -0400 | nemo | warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein) | changeset | files |
Sat, 02 Jun 2012 22:31:41 +0200 | Xeli | Android: added a callback to java to determine dpi/dip how much we should scale the ui | changeset | files |
Sat, 02 Jun 2012 14:27:09 +0200 | Medo | Merge | changeset | files |