2011-04-19 |
nemo |
Disable Digital/Beach since Tiy's made clear he feels the problems are too extensive to fix.
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changeset |
files
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2011-04-19 |
unc0rr |
Use cWaterLine instead of LAND_HEIGHT, fix mortar handler aswell
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changeset |
files
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2011-04-19 |
unc0rr |
Fix test for water in airstrike handler
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changeset |
files
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2011-04-19 |
unc0rr |
Fix AI trying to turn around in targeting mode
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changeset |
files
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2011-04-19 |
nemo |
oops
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changeset |
files
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2011-04-19 |
nemo |
trying to make the umbrella and beachball seem a bit less cut out with a bit of beach sun/shade
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changeset |
files
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2011-04-18 |
koda |
merge
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changeset |
files
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2011-04-18 |
koda |
stats implemented once again! refactoring complete \o/
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changeset |
files
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2011-04-18 |
koda |
things are a little sanier
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changeset |
files
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2011-04-18 |
koda |
work in progress yet again (can run some games now)
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changeset |
files
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2011-04-17 |
koda |
more refactoring, less warnings, less stuff kept around
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changeset |
files
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2011-04-17 |
koda |
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
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changeset |
files
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2011-04-18 |
nemo |
I'm not saying this fixes anything, I'm just hoping it inspires Tiy to take an interest in the theme. (removes the background water effect that just wasn't working, puts in new spray objects including removing the copyrighted one, tries for a sand that doesn't look like sandpaper)
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changeset |
files
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2011-04-17 |
nemo |
merge in japanese updates
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changeset |
files
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2011-04-17 |
nemo |
An experiment - make bazooka AI use float instead of hwFloat - should be as accurate, but faster.
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changeset |
files
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2011-04-17 |
nemo |
Allow head of rope to attach to hogs/barrels/crates again. Rope still does not, to avoid the bug.
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changeset |
files
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2011-04-17 |
unc0rr |
Try to allow cursor to reach water when zooming out
cursor_issues
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changeset |
files
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2011-04-16 |
unc0rr |
Make AI switch to amNothing before trying to walk if it holds weapon which needs targeting (not tested)
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changeset |
files
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2011-04-15 |
unc0rr |
Add 'Cancel connection' button. Fixes issue #162
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changeset |
files
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2011-04-15 |
unc0rr |
Send server's name in udp packet. Fixes issue #25
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changeset |
files
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2011-04-14 |
nemo |
adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
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changeset |
files
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2011-04-12 |
nemo |
update dejavu - might possibly fix the german/brazillian/swedish crasher, who knows.
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changeset |
files
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2011-04-12 |
unc0rr |
Start implementation of archivements/ratings on server side: replay saving routine
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changeset |
files
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2011-04-12 |
unc0rr |
Show winners in console in a special form so this information could be easily parsed
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changeset |
files
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2011-04-11 |
Henek |
cleared up Random Weapons and implemented remembering of weapons in Balanced Random Weapons too, also seems to work
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changeset |
files
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2011-04-11 |
nemo |
Change a few iterations over list to what is apparently a modification safe syntax, may fix issue #208 and #217 - needs testing of course.
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changeset |
files
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2011-04-10 |
sheepluva |
grenade back to old damage, but from now on explosions assume they are not closer to a gear's center than the gear's radius
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changeset |
files
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2011-04-10 |
Henek |
now Random Weapons will show the weapon you will get during the other players turns
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changeset |
files
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2011-04-10 |
nemo |
rename gtBomb to gtGrenade, nerf grenade from 50 to 47 pending some flag to indicate pixels in Land[] belonging to current hog to avoid throwing grenades into hogs
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changeset |
files
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2011-04-10 |
nemo |
Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
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changeset |
files
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2011-04-11 |
y2kbugxp90 |
typo
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changeset |
files
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2011-04-10 |
sheepluva |
//
|
changeset |
files
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2011-04-11 |
y2kbugxp90 |
A bunch of Japanese edits
|
changeset |
files
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2011-04-10 |
unc0rr |
Make WriteLnToConsole write to stderr instead of stdout
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changeset |
files
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2011-04-10 |
y2kbugxp90 |
Got a start on localizing all these strings.
|
changeset |
files
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2011-04-10 |
unc0rr |
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
|
changeset |
files
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2011-04-10 |
y2kbugxp90 |
The first of several Japanese language localization patches.
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changeset |
files
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2011-04-09 |
nemo |
Check for 0 health to avoid div by 0. spotted by mikade.
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changeset |
files
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2011-04-08 |
claymore |
added Balanced Random Weapon gameplay script
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changeset |
files
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2011-04-08 |
claymore |
Frontend: room rename
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changeset |
files
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2011-04-08 |
sheepluva |
//
|
changeset |
files
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2011-04-08 |
sheepluva |
comments
|
changeset |
files
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2011-04-08 |
sheepluva |
guess what. comments. yay for burning commits
|
changeset |
files
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2011-04-08 |
sheepluva |
some more comments *yawns*
|
changeset |
files
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2011-04-07 |
sheepluva |
added some comments in order to confuse the GSoC students as much as possible ;D
|
changeset |
files
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2011-04-07 |
nemo |
redundant now
|
changeset |
files
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2011-04-07 |
unc0rr |
Fix crash in server (accessing deleted room)
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changeset |
files
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2011-04-07 |
nemo |
For mikade - bit more flexibility in script captions
|
changeset |
files
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2011-04-07 |
igorko |
mono version for ukranian voices
|
changeset |
files
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2011-04-07 |
koda |
merge
|
changeset |
files
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2011-04-06 |
sheepluva |
fix indentation and missing newline at end of file
|
changeset |
files
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2011-04-06 |
Jonathan |
Improved random name generation (now a random fort and random grave is choosen
|
changeset |
files
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2011-04-06 |
Jonathan |
background stars won't go all in the same direction anymore
|
changeset |
files
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2011-04-06 |
Jonathan |
avoided some ambiguous function calls
|
changeset |
files
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2011-04-05 |
koda |
merge
|
changeset |
files
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2011-04-05 |
nemo |
set cLocale even for en
|
changeset |
files
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2011-04-05 |
koda |
strangely enough, the new sdl rotation code is incompatible with our system... this is a workaround that should hold up until their code becomes more stable
|
changeset |
files
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2011-04-05 |
Zorg |
Fixing issue 211. Check to see if m_currPath is NULL before doing anything in mouseReleaseEvent. Multiple mouse release events can occur after a mouse press and before the next mouse press if you mouse-click really fast.
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changeset |
files
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2011-04-05 |
nemo |
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
|
changeset |
files
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2011-04-05 |
koda |
wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
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changeset |
files
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2011-04-05 |
Zorg |
Testing a merge.
|
changeset |
files
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2011-04-05 |
sheepluva |
Digital-Theme, converted+fixed as requested by koda, sorry I had no choice. He would had been all "couch" again if I hadn't done this for him :(
|
changeset |
files
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2011-04-05 |
koda |
fix windows compilation
|
changeset |
files
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2011-04-05 |
nemo |
oops. forgot the parent cmakelist
|
changeset |
files
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2011-04-05 |
igorko |
Ukranian localisation of a voicepack. Still to be decided, if this should localised, and played as Default if a user is using the ukranian locale.
|
changeset |
files
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2011-04-04 |
koda |
you can use esc to exit chat when input is empty
|
changeset |
files
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2011-04-04 |
koda |
enable keyrepeat while chatting so you can keep backspace pressed to delete a line (fix issue 111)
|
changeset |
files
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2011-04-03 |
unc0rr |
Allow to rename room
|
changeset |
files
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2011-04-03 |
unc0rr |
dammit, merge
|
changeset |
files
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2011-04-03 |
koda |
small tweak for bundle creation
|
changeset |
files
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2011-04-03 |
koda |
fix autorelease pools not being set (issue 209) and format code a little
|
changeset |
files
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2011-04-03 |
unc0rr |
- Update .pro file
|
changeset |
files
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2011-04-03 |
unc0rr |
Some polishing
|
changeset |
files
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2011-04-03 |
unc0rr |
Fix crash when old room admin becomes new room admin
|
changeset |
files
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2011-04-03 |
unc0rr |
Show only logged-in clients quit messages
|
changeset |
files
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2011-04-03 |
unc0rr |
Use readInt_
|
changeset |
files
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2011-04-03 |
nemo |
This better matches lua headers
|
changeset |
files
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2011-04-03 |
nemo |
use PtrInt to match lua's use of ptrdiff. Needs testing.
|
changeset |
files
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2011-04-02 |
koda |
cmd+m should minimize the app as per apple human guidelines
|
changeset |
files
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2011-04-02 |
unc0rr |
STM not needed too
|
changeset |
files
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2011-04-05 |
Zorg |
Reverting..
|
changeset |
files
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2011-04-02 |
koda |
merge -- this time i tested
|
changeset |
files
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2011-04-03 |
Zorg |
Fixed messages complaining about no autorelease pool being set up with objects leaking on the Mac. I simply initialized an autorelease pool in the couple of places that needed it.
|
changeset |
files
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2011-04-02 |
Zorg |
Forgot to add this too..
|
changeset |
files
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2011-04-02 |
koda |
merge from zorg's clone
|
changeset |
files
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2011-04-02 |
Zorg |
I forgot to add this file.
|
changeset |
files
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2011-04-02 |
unc0rr |
merge
|
changeset |
files
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2011-04-02 |
Zorg |
Removing pages.cpp and splitting it up into various files.
|
changeset |
files
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2011-04-02 |
unc0rr |
Some fixes. Can't reproduce ghosts now.
|
changeset |
files
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2011-04-01 |
nemo |
workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
|
changeset |
files
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2011-03-30 |
nemo |
not useful for visual gears, and apparently not helpful for consistency
|
changeset |
files
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2011-03-29 |
nemo |
eh. 1,000,000 might be better...
|
changeset |
files
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2011-03-29 |
nemo |
oops. vg dX/dY - just for consistency
|
changeset |
files
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2011-03-29 |
nemo |
dX/dY will return int * 100,000
|
changeset |
files
|
2011-03-29 |
nemo |
Adding a hat test page to version control. Also kind of a test to see if it will be served with the right content type by google code
|
changeset |
files
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2011-03-29 |
sheepluva |
clipping fix for spidey
|
changeset |
files
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2011-03-29 |
sheepluva |
fix clipping fails on 2 hats
|
changeset |
files
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2011-03-29 |
sheepluva |
fix Jason hat animation and pngcrushed it and previously fixed/changed hats
|
changeset |
files
|
2011-03-29 |
sheepluva |
fix for Issue 207: To far left for Napalm (and other weapons)
|
changeset |
files
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2011-03-29 |
sheepluva |
fix leaking of hand-drawn maps
|
changeset |
files
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2011-03-29 |
nemo |
mikade really likes the snow dust
|
changeset |
files
|
2011-03-28 |
unc0rr |
merge
|
changeset |
files
|
2011-03-28 |
unc0rr |
- Use LastDamage in CheckHHDamage
|
changeset |
files
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2011-03-28 |
unc0rr |
Colin Rice
|
changeset |
files
|
2011-03-28 |
claymore |
don't disable the light-bulb button when less than 3 teams
|
changeset |
files
|
2011-03-28 |
unc0rr |
Hide last two octets of IP address from usual users
|
changeset |
files
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2011-03-28 |
unc0rr |
More creation of sender thread to the reciever thread
|
changeset |
files
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2011-03-28 |
unc0rr |
Some improvements in test programs
|
changeset |
files
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2011-03-28 |
sheepluva |
Beach-Theme: reduce visible square height for sand castle
|
changeset |
files
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2011-03-28 |
sheepluva |
Beach-Theme: fix+crop horizon and sky
|
changeset |
files
|
2011-03-28 |
sheepluva |
Beach-Theme: theme.cfg conversion+fix
|
changeset |
files
|
2011-03-28 |
Miguelac |
Beach Theme (as for .15)
|
changeset |
files
|