Thu, 26 Mar 2009 19:28:56 +0000 unc0rr Send server message on join
Thu, 26 Mar 2009 19:22:40 +0000 unc0rr Fix bug with rope and bazooka
Thu, 26 Mar 2009 16:54:16 +0000 unc0rr - User from localhost is server admin
Thu, 26 Mar 2009 16:20:01 +0000 unc0rr oops
Thu, 26 Mar 2009 14:03:46 +0000 unc0rr Optimize water bouncing a bit
Thu, 26 Mar 2009 13:59:27 +0000 unc0rr patch by nemo: water bouncing + some tweaks
Thu, 26 Mar 2009 13:54:02 +0000 unc0rr - Better ip2string implementation
Mon, 23 Mar 2009 21:09:34 +0000 unc0rr patch by koda:
Mon, 23 Mar 2009 19:03:51 +0000 unc0rr patch by nemo:
Sun, 22 Mar 2009 21:51:30 +0000 unc0rr Add sounds to girder
Sun, 22 Mar 2009 21:44:48 +0000 unc0rr Don't draw walking state when cursor is on
Sun, 22 Mar 2009 21:03:59 +0000 unc0rr Save much CPU time by initializing vertex arrays in texture creation function
Sun, 22 Mar 2009 20:56:22 +0000 unc0rr use glVertexPointer to render water
Sun, 22 Mar 2009 17:44:00 +0000 unc0rr Fix previous patch
Sun, 22 Mar 2009 17:41:07 +0000 unc0rr nemo's patch for girder + some fixes
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