Sun, 21 Nov 2010 01:26:31 -0500 |
nemo |
Fix koda's esc key binding so leaving rooms works correctly with it
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Sun, 21 Nov 2010 01:08:43 -0500 |
nemo |
In the case of per-hog-ammo, switch the ammo viewed when not your turn to what will probably be your ammo, assuming that hog survives.
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Sat, 20 Nov 2010 23:55:00 +0300 |
unc0rr |
Move localization data to uVariables, some Uses cleanup
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Sat, 20 Nov 2010 23:48:04 +0300 |
unc0rr |
Move land hash checking into commands
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Sat, 20 Nov 2010 23:20:46 +0300 |
unc0rr |
Oops, forgot the file
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Sat, 20 Nov 2010 23:19:52 +0300 |
unc0rr |
no way
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Sat, 20 Nov 2010 23:10:26 +0300 |
unc0rr |
Forgot this
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Sat, 20 Nov 2010 23:08:11 +0300 |
unc0rr |
Introduce uGearsRender
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Sat, 20 Nov 2010 22:05:01 +0300 |
unc0rr |
It works, though wastes too much of CPU
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Thu, 18 Nov 2010 16:58:08 -0500 |
nemo |
merge
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Thu, 18 Nov 2010 17:01:35 +0300 |
unC0Rr |
New version of cycles searcher, doesn't work for some reason (shouldn't use O(n) lookup?)
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Thu, 18 Nov 2010 17:00:45 +0300 |
unC0Rr |
Got no warning about this, why?
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Thu, 18 Nov 2010 16:19:55 +0300 |
unC0Rr |
Introduce uRenderUtils
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Thu, 18 Nov 2010 15:55:02 +0300 |
unC0Rr |
No need for Extended data type just to draw some visual gears. It's a shame we have Math unit dependency
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Thu, 18 Nov 2010 15:45:35 +0300 |
unC0Rr |
Introduce uRender
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Thu, 18 Nov 2010 12:12:51 +0300 |
unC0Rr |
Haven't found a better place than uIO for OutError
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