Tue, 21 Jul 2015 08:41:06 -0400 |
nemo |
just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.
|
changeset |
files
|
Tue, 21 Jul 2015 08:28:48 -0400 |
nemo |
disable land dump when using blurry land setting.
|
changeset |
files
|
Sun, 19 Jul 2015 13:19:20 +0200 |
sheepluva |
some visual tweaks to art theme. sue. me.
|
changeset |
files
|
Sun, 19 Jul 2015 04:05:19 +0200 |
sheepluva |
add some chat message colors
|
changeset |
files
|
Sun, 19 Jul 2015 03:10:00 +0200 |
sheepluva |
fix timebox sprite
|
changeset |
files
|
Sat, 18 Jul 2015 19:10:57 +0200 |
sheepluva |
fix pickhammer collision when moving upwards, thanks to MK for reporting
|
changeset |
files
|
Sat, 18 Jul 2015 02:44:36 +0200 |
sheepluva |
always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
|
changeset |
files
|
Fri, 17 Jul 2015 10:06:00 +0200 |
sheepluva |
unpause game when finishing game
|
changeset |
files
|
Thu, 16 Jul 2015 22:16:35 +0200 |
sheepluva |
change theme used by sniper training, for performance reasons
|
changeset |
files
|
Thu, 16 Jul 2015 21:50:59 +0200 |
sheepluva |
remove 2 training missions as suggested in issue #868
|
changeset |
files
|
Thu, 16 Jul 2015 08:39:35 -0400 |
nemo |
CRLF purge
|
changeset |
files
|
Wed, 15 Jul 2015 00:27:12 +0200 |
sheepluva |
small german string fix
|
changeset |
files
|
Tue, 14 Jul 2015 20:06:07 +0900 |
mikade |
ups, remove random testing vars
|
changeset |
files
|
Tue, 14 Jul 2015 20:01:15 +0900 |
mikade |
tentative/lazy fixes for unC0Rr's evil
|
changeset |
files
|