Wed, 22 Sep 2010 21:53:29 +0200 smaxx Engine:
Wed, 22 Sep 2010 02:22:15 +0200 koda allow more flexibility between viewcontrollers, also added stub pages for saved games
Wed, 22 Sep 2010 21:47:28 +0200 smaxx Engine:
Wed, 22 Sep 2010 01:10:20 +0200 koda initial support for savegames
Wed, 22 Sep 2010 01:09:40 -0400 nemo Extend time limit to 9999, remove ready timer if time is over 999 and stop drawing time if it is over 999 (draws wrong over 999 anyway) - this has the effect of allowing an "unlimited" time appearance if turns are over a quarter hour or so. This can be used to add an unlimited time scheme or button to ipad
Sun, 19 Sep 2010 22:56:53 +0200 koda Added tag Hedgewars-iOS-1.0.1 for changeset 3620607258cd
Sun, 19 Sep 2010 22:56:24 +0200 koda silly error about Island theme removal Hedgewars-iOS-1.0.1
Sun, 19 Sep 2010 18:34:40 +0200 koda Removed tag Hedgewars-iOS-1.0.1
Sun, 19 Sep 2010 17:23:48 +0200 koda Added tag Hedgewars-iOS-1.0.1 for changeset 296ec09490d9
Sun, 19 Sep 2010 17:23:30 +0200 koda update version numbers
Sun, 19 Sep 2010 17:00:35 +0200 koda various fixes around, plus new 'ask for review' page
Sun, 19 Sep 2010 13:54:38 +0200 koda fixed the voice selection where you couldn't hear a preview sound
Sun, 19 Sep 2010 04:12:58 +0200 koda merge
Sun, 19 Sep 2010 04:12:03 +0200 koda re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
Sun, 19 Sep 2010 02:25:31 +0200 koda rework the AI level selection
(0) -3000 -1000 -300 -100 -15 +15 +100 +300 +1000 +3000 +10000 tip