Wed, 16 Nov 2011 15:16:17 -0500 |
nemo |
prevent flinging up into any land.
|
changeset |
files
|
Wed, 16 Nov 2011 21:35:14 +0300 |
unc0rr |
Recognize some built-in functions
|
changeset |
files
|
Wed, 16 Nov 2011 20:42:45 +0300 |
unc0rr |
Less code
|
changeset |
files
|
Wed, 16 Nov 2011 19:25:25 +0300 |
unc0rr |
Prefix followed by prefix issue solved. Also some slight improvements.
|
changeset |
files
|
Tue, 15 Nov 2011 00:43:19 -0500 |
nemo |
Fix for issue #291 - this check should probably be in ApplyDamage though
|
changeset |
files
|
Mon, 14 Nov 2011 22:41:08 -0500 |
nemo |
Disable loading content.html on startup, it is fetched on pushing to top of stack already.
|
changeset |
files
|
Mon, 14 Nov 2011 22:38:24 -0500 |
nemo |
increase land tex size to 512, which is the current minimum required just to load a hat. On my system max fps rose from 840 to 890 - about 6% change.
|
changeset |
files
|
Tue, 15 Nov 2011 02:02:08 +0100 |
koda |
move the order of reloading texture to workaround buggy drivers
|
changeset |
files
|
Mon, 14 Nov 2011 18:28:05 -0500 |
nemo |
Only recreate texture for non-empty lines
|
changeset |
files
|
Mon, 14 Nov 2011 18:08:36 -0500 |
nemo |
Remove a bunch of unnecessary nil checks. FreeTexture does its own nil check.
|
changeset |
files
|
Mon, 14 Nov 2011 17:56:44 -0500 |
nemo |
reset chat lines too
|
changeset |
files
|
Mon, 14 Nov 2011 23:46:23 +0200 |
mikade |
Make Highlander moar awesome.
|
changeset |
files
|
Mon, 14 Nov 2011 16:17:58 -0500 |
nemo |
Since I'm storing the text string anyway, might as well recreate captions on resize as well
|
changeset |
files
|
Mon, 14 Nov 2011 15:51:02 -0500 |
nemo |
Not useful.
|
changeset |
files
|
Mon, 14 Nov 2011 13:31:38 -0500 |
nemo |
Aaand in .17
0.9.17
|
changeset |
files
|
Mon, 14 Nov 2011 13:30:17 -0500 |
nemo |
oops. tex could expire, too...
|
changeset |
files
|
Mon, 14 Nov 2011 13:15:55 -0500 |
nemo |
Aaaand merge .17 into trunk.
|
changeset |
files
|
Mon, 14 Nov 2011 13:14:32 -0500 |
nemo |
merge with trunk (sound fade tweak, iOS changes)
0.9.17
|
changeset |
files
|
Mon, 14 Nov 2011 13:13:38 -0500 |
nemo |
Skip rerendering the caption if the text is unchanged. Scripts make heavy use of caption, often onGameTick
0.9.17
|
changeset |
files
|
Mon, 14 Nov 2011 13:28:16 +0400 |
unc0rr |
Make server know release version
0.9.17
|
changeset |
files
|
Sun, 13 Nov 2011 21:39:52 -0500 |
nemo |
these flakes are supposed to look like silvery edges of dark stuff in background, so look odd unflattened
0.9.17
|
changeset |
files
|
Sun, 13 Nov 2011 19:17:47 -0500 |
nemo |
this one should not be delayed
0.9.17
|
changeset |
files
|
Sun, 13 Nov 2011 21:28:11 +0100 |
koda |
be more gentle when you stop channels at the end of the game
|
changeset |
files
|
Sun, 13 Nov 2011 14:41:02 -0500 |
nemo |
merge sound changes into .17, and, why not everything else too.
0.9.17
|
changeset |
files
|
Sun, 13 Nov 2011 21:18:33 +0100 |
koda |
fix accessing a released object
|
changeset |
files
|
Sun, 13 Nov 2011 14:39:39 -0500 |
nemo |
My understanding from unc0rr is that as long as trunk and .17 are in sync, they maintain the protocol number.
|
changeset |
files
|
Sun, 13 Nov 2011 14:33:14 -0500 |
nemo |
Use -1 to clear all channels before playing victory sound
|
changeset |
files
|
Sun, 13 Nov 2011 19:32:42 +0100 |
koda |
modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
|
changeset |
files
|
Sun, 13 Nov 2011 13:27:04 -0500 |
nemo |
Merge .17 and trunk
|
changeset |
files
|
Sun, 13 Nov 2011 13:18:56 -0500 |
nemo |
Clear all other sounds before playing flawless victory / victory
0.9.17
|
changeset |
files
|