Mon, 13 Dec 2010 04:53:48 +0100 Henek my first merge :(
Sun, 12 Dec 2010 20:17:00 -0500 nemo div 0 check
Mon, 13 Dec 2010 04:52:23 +0100 Henek added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Mon, 13 Dec 2010 01:24:06 +0100 koda more server stubs
Sun, 12 Dec 2010 21:47:55 +0300 unc0rr Pretension to switch to draw map page
Sun, 12 Dec 2010 05:23:37 +0100 koda add some connection facility to netserver
Sat, 11 Dec 2010 23:28:52 +0300 unc0rr Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
Sat, 11 Dec 2010 21:27:43 +0300 unc0rr merge
Sat, 11 Dec 2010 18:48:14 +0100 koda audio_session is giving problems with multitasking so disabling it for now
Sat, 11 Dec 2010 14:03:49 +0100 Henek Finnished up the lua translations by adding training maps, campaign is ignored for now
Sat, 11 Dec 2010 02:30:03 +0100 koda disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
Sat, 11 Dec 2010 01:55:16 +0100 koda add the appirater class for getting more positive reviews
Sat, 11 Dec 2010 01:00:00 +0100 Henek also updated TrophyRace to new system
Fri, 10 Dec 2010 23:58:15 +0100 Henek lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
Fri, 10 Dec 2010 22:39:20 +0100 smaxx Frontend:
Sat, 11 Dec 2010 21:27:15 +0300 unc0rr Add a stub for draw map page
Thu, 09 Dec 2010 20:35:28 -0500 nemo return RGBA
Thu, 09 Dec 2010 19:10:37 -0500 nemo clan color fetch
Thu, 09 Dec 2010 22:51:07 +0100 koda merge
Thu, 09 Dec 2010 11:12:40 -0500 nemo add missing setter for botlevel
Thu, 09 Dec 2010 10:24:04 -0500 archl Updated Chinese translation
Thu, 09 Dec 2010 11:59:07 +0300 unc0rr Pass hardcoded drawn map from frontend into engine \o/
Wed, 08 Dec 2010 22:35:29 +0100 Henek removing all ; from lua script as an act of temporary rage and perfectionism
Wed, 08 Dec 2010 15:10:38 -0500 nemo standardise name
Wed, 08 Dec 2010 14:46:17 -0500 nemo pngcrush the new 2x previews. This "make the preview look a bit crisper at same size in iphone 4" is now costing us 2,916,716 bytes
Wed, 08 Dec 2010 22:25:30 +0300 unc0rr Stub to recieve /draw command
Wed, 08 Dec 2010 22:18:50 +0300 unc0rr - Pass map drawing data to engine
Thu, 09 Dec 2010 22:50:16 +0100 koda forgot to update these files
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