Mon, 13 Dec 2010 04:53:48 +0100 |
Henek |
my first merge :(
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files
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Sun, 12 Dec 2010 20:17:00 -0500 |
nemo |
div 0 check
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files
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Mon, 13 Dec 2010 04:52:23 +0100 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
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Mon, 13 Dec 2010 01:24:06 +0100 |
koda |
more server stubs
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Sun, 12 Dec 2010 21:47:55 +0300 |
unc0rr |
Pretension to switch to draw map page
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Sun, 12 Dec 2010 05:23:37 +0100 |
koda |
add some connection facility to netserver
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files
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Sat, 11 Dec 2010 23:28:52 +0300 |
unc0rr |
Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
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Sat, 11 Dec 2010 21:27:43 +0300 |
unc0rr |
merge
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Sat, 11 Dec 2010 18:48:14 +0100 |
koda |
audio_session is giving problems with multitasking so disabling it for now
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Sat, 11 Dec 2010 14:03:49 +0100 |
Henek |
Finnished up the lua translations by adding training maps, campaign is ignored for now
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Sat, 11 Dec 2010 02:30:03 +0100 |
koda |
disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
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Sat, 11 Dec 2010 01:55:16 +0100 |
koda |
add the appirater class for getting more positive reviews
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Sat, 11 Dec 2010 01:00:00 +0100 |
Henek |
also updated TrophyRace to new system
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Fri, 10 Dec 2010 23:58:15 +0100 |
Henek |
lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
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Fri, 10 Dec 2010 22:39:20 +0100 |
smaxx |
Frontend:
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Sat, 11 Dec 2010 21:27:15 +0300 |
unc0rr |
Add a stub for draw map page
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Thu, 09 Dec 2010 20:35:28 -0500 |
nemo |
return RGBA
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Thu, 09 Dec 2010 19:10:37 -0500 |
nemo |
clan color fetch
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Thu, 09 Dec 2010 22:51:07 +0100 |
koda |
merge
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Thu, 09 Dec 2010 11:12:40 -0500 |
nemo |
add missing setter for botlevel
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Thu, 09 Dec 2010 10:24:04 -0500 |
archl |
Updated Chinese translation
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Thu, 09 Dec 2010 11:59:07 +0300 |
unc0rr |
Pass hardcoded drawn map from frontend into engine \o/
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Wed, 08 Dec 2010 22:35:29 +0100 |
Henek |
removing all ; from lua script as an act of temporary rage and perfectionism
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Wed, 08 Dec 2010 15:10:38 -0500 |
nemo |
standardise name
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Wed, 08 Dec 2010 14:46:17 -0500 |
nemo |
pngcrush the new 2x previews. This "make the preview look a bit crisper at same size in iphone 4" is now costing us 2,916,716 bytes
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Wed, 08 Dec 2010 22:25:30 +0300 |
unc0rr |
Stub to recieve /draw command
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Wed, 08 Dec 2010 22:18:50 +0300 |
unc0rr |
- Pass map drawing data to engine
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Thu, 09 Dec 2010 22:50:16 +0100 |
koda |
forgot to update these files
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Wed, 08 Dec 2010 21:55:15 +0300 |
unc0rr |
Add drawn map into the list of map generators
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Wed, 08 Dec 2010 17:48:33 +0100 |
koda |
fix crasher (somehow, might be glitchy)
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