2011-07-14 |
Xeli |
added various icons and graphics for the frontend
hedgeroid
|
changeset |
files
|
2011-07-16 |
nemo |
try to tweak flamethrower a bit to do more damage with fire changes. An optimal firepit test dealt 68.
|
changeset |
files
|
2011-07-14 |
Xeli |
Added a small example of the frontend still being worked but commited so the downloader now works
hedgeroid
|
changeset |
files
|
2011-07-16 |
nemo |
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
|
changeset |
files
|
2011-07-14 |
Xeli |
Added a utility class needed by the Downloaders
hedgeroid
|
changeset |
files
|
2011-07-12 |
unc0rr |
Somehow this line got lost somewhere
|
changeset |
files
|
2011-07-14 |
Xeli |
Moved download classes to their own dir and fixed the way the dest dir is being 'build'
hedgeroid
|
changeset |
files
|
2011-07-11 |
nemo |
merge
|
changeset |
files
|
2011-07-06 |
Xeli |
small fix to have LUA_DISABLED working again
hedgeroid
|
changeset |
files
|
2011-07-11 |
nemo |
typo
|
changeset |
files
|
2011-07-05 |
Xeli |
removed some left over artifact of DataPackage in CMakeLists.txt
hedgeroid
|
changeset |
files
|
2011-07-11 |
koda |
typo and spaces
|
changeset |
files
|
2011-07-05 |
Xeli |
fixed Data path
hedgeroid
|
changeset |
files
|
2011-07-10 |
koda |
better variable grouping...
|
changeset |
files
|
2011-07-09 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-07-05 |
Xeli |
fixed app name
hedgeroid
|
changeset |
files
|
2011-07-08 |
nemo |
Add fudge factors for the collision check on portal exit
|
changeset |
files
|
2011-07-05 |
Xeli |
Added build scripts to the hgignore files, these are generated by cmake
hedgeroid
|
changeset |
files
|
2011-07-07 |
nemo |
merge french translation
|
changeset |
files
|
2011-07-05 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-07-07 |
karibikCZ |
Updated Czech translation
|
changeset |
files
|
2011-07-05 |
Xeli |
Added download functionality and changed some icons
hedgeroid
|
changeset |
files
|
2011-07-07 |
unc0rr |
This seems to be a much better place
|
changeset |
files
|
2011-07-05 |
Xeli |
Removed DataPackage and added eclipse specific meta files to ignore
hedgeroid
|
changeset |
files
|
2011-07-05 |
unc0rr |
This should improve performance on singlecore computers
|
changeset |
files
|
2011-07-05 |
Xeli |
removed the extra DataPackage apk, the main app will download it itself
hedgeroid
|
changeset |
files
|
2011-07-04 |
koda |
little code cleanup (but please test)
|
changeset |
files
|
2011-07-05 |
Xeli |
Removed the "move" of the resources, it isn't needed for the android build anymore and if they get moved in the default repo it probably should go somewhere in /share
hedgeroid
|
changeset |
files
|
2011-07-04 |
koda |
(fix issue 126) moved initial nickname popup to the netconnection page
|
changeset |
files
|
2011-07-01 |
Xeli |
Changed package name from org.hedgewars to org.hedgewars.mobile
hedgeroid
|
changeset |
files
|
2011-07-04 |
unc0rr |
Remove logging (was added for debugging, could lead to a crash due to lack of synchronization)
|
changeset |
files
|
2011-07-01 |
Xeli |
updated path to Data folder to match where DataPacakage put it *temporarily*
hedgeroid
|
changeset |
files
|
2011-07-04 |
nemo |
oops
|
changeset |
files
|
2011-07-01 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-07-04 |
nemo |
separate landpixels/land despeckling results to avoid desyncing on blurry land due to extra despeckling passes. right now, this does mean landpixels edge-of-block recheck is not done
|
changeset |
files
|
2011-06-29 |
Xeli |
Added *.properties in Android project dirs to hgignore
hedgeroid
|
changeset |
files
|
2011-07-03 |
mikade |
Altered switch behavior on 'The Specialists'.
|
changeset |
files
|
2011-06-29 |
Xeli |
Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
hedgeroid
|
changeset |
files
|
2011-07-03 |
nemo |
Based on some user complaints on forum, try to reduce impact of teams on small displays.
|
changeset |
files
|
2011-06-28 |
Xeli |
Moved the Audio directory from the iOS folder one level up. Android-build will now refer to it SDL-android-project/build.xml must be changed if the directory is moved
hedgeroid
|
changeset |
files
|
2011-07-03 |
nemo |
adjust test slightly
|
changeset |
files
|
2011-06-28 |
Xeli |
Added hedgewars icons
hedgeroid
|
changeset |
files
|
2011-07-03 |
koda |
copy pasta fail
|
changeset |
files
|
2011-06-28 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-07-03 |
nemo |
Add a little y kick if there is nothing under an active barrel.
|
changeset |
files
|
2011-06-28 |
Xeli |
added DataPackage temporarily
hedgeroid
|
changeset |
files
|
2011-07-03 |
nemo |
Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
|
changeset |
files
|
2011-06-28 |
Xeli |
Preloaded libhwengine.so and added an argument to nativeInit()
hedgeroid
|
changeset |
files
|
2011-07-03 |
koda |
ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
|
changeset |
files
|
2011-06-28 |
Xeli |
Removed absolute path to libhwengine.so, the library must be preloaded from Java now. Which automagically knows where libhwengine.so is!
hedgeroid
|
changeset |
files
|
2011-07-02 |
sheepluva |
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
|
changeset |
files
|
2011-06-28 |
Xeli |
The android build doesn't use cmake thus this file is needed. It doesn't have correct values yet..
hedgeroid
|
changeset |
files
|
2011-07-01 |
unc0rr |
Merge
|
changeset |
files
|
2011-06-28 |
Xeli |
Added an argument to Game(PChar) which provides a path to the data folder. This allows the user/java side to change from internal sdcard to sdcard
hedgeroid
|
changeset |
files
|
2011-06-30 |
nemo |
Sweep all pixels at 0 or 1 neighbours, whether damaged or not. Intended to handled output of Smooth, might be nice to cut down on the counting somehow though.
|
changeset |
files
|
2011-06-24 |
Xeli |
Using the correct resolution rahter than a hardcoded one
hedgeroid
|
changeset |
files
|
2011-06-30 |
mikade |
Enable autoswitch on turn start for The Specialists Mode.
|
changeset |
files
|
2011-06-24 |
Xeli |
Added a script to build and install the application, users must define a path to the ndk
hedgeroid
|
changeset |
files
|
2011-06-29 |
unc0rr |
merge
|
changeset |
files
|
2011-06-24 |
Xeli |
put back GLUnit in the uses clause, indentation fix, path fix
hedgeroid
|
changeset |
files
|
2011-06-29 |
nemo |
call onusedammo earlier for switcher
|
changeset |
files
|
2011-06-30 |
unc0rr |
Tiny optimization: convert smooth wind indicator change gear into visual gear
|
changeset |
files
|
2011-06-24 |
Xeli |
disabled engine Protocol check until i fix config.in
hedgeroid
|
changeset |
files
|
2011-06-29 |
nemo |
match snow to visual gear
|
changeset |
files
|
2011-06-30 |
unc0rr |
Fix formatting a bit
|
changeset |
files
|
2011-06-24 |
Xeli |
Fixed a fault strcpy
hedgeroid
|
changeset |
files
|
2011-06-29 |
nemo |
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
|
changeset |
files
|
2011-06-30 |
unc0rr |
Convert huge switch into an array
|
changeset |
files
|
2011-06-24 |
Xeli |
Fixed a fault strcpy
hedgeroid
|
changeset |
files
|
2011-06-28 |
nemo |
sweep up some AA pixels
|
changeset |
files
|
2011-06-30 |
unc0rr |
Don't draw snow flakes spawned in land, introduce gstInvisible flag
|
changeset |
files
|
2011-06-24 |
Xeli |
Added test parameter which end up at hwengine::Game(PChar)
hedgeroid
|
changeset |
files
|
2011-06-28 |
Henek |
first draft of a html based theme editor
|
changeset |
files
|
2011-06-29 |
unc0rr |
Simplify code using 'with', convert some tabs to spaces
|
changeset |
files
|
2011-06-24 |
Xeli |
Removed WriteToConsole debugging lines
hedgeroid
|
changeset |
files
|
2011-06-28 |
Henek |
fake crates now with complementary poison
|
changeset |
files
|
2011-06-29 |
unc0rr |
Check xx for LAND_WIDTH_MASK
|
changeset |
files
|
2011-06-24 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-06-28 |
unc0rr |
- Allow snow to drop a bit outside the map, where it already is allowed to spawn
|
changeset |
files
|
2011-06-24 |
Xeli |
Fixed the incomplete merge of rev: 22c1f4833a86
hedgeroid
|
changeset |
files
|
2011-06-28 |
unc0rr |
Fix CMake warning (a header listed twice)
|
changeset |
files
|
2011-06-23 |
Xeli |
Package name changes
hedgeroid
|
changeset |
files
|
2011-06-27 |
nemo |
Store gear X/Y/dX/dY for use in splash/droplets. Also saves a few hwRound calls.
|
changeset |
files
|
2011-06-23 |
Xeli |
more packing name changes
hedgeroid
|
changeset |
files
|
2011-06-27 |
mikade |
Fix some quirky syntax.
|
changeset |
files
|
2011-06-23 |
Xeli |
Package name changed from org.libsdl.app to org.hedgewars
hedgeroid
|
changeset |
files
|
2011-06-27 |
nemo |
Use an ifdef instead, add despeckling of tunnels
|
changeset |
files
|
2011-06-23 |
Xeli |
Changed the package path from org.libsdl.app to org.hedgewars
hedgeroid
|
changeset |
files
|
2011-06-27 |
nemo |
disable .reserve - not 4.6 compatible
|
changeset |
files
|
2011-06-23 |
Xeli |
Reverted back to tip and changed the correct IFDEF IPHONEOS to MOBILE without breaking other iphoneos
hedgeroid
|
changeset |
files
|
2011-06-26 |
nemo |
Forgot to remove this script name
|
changeset |
files
|
2011-06-28 |
orange hg |
Second passage (second time I correct),
|
changeset |
files
|
2011-06-23 |
Xeli |
Changed UI elements
hedgeroid
|
changeset |
files
|
2011-06-26 |
nemo |
Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
|
changeset |
files
|
2011-06-26 |
orange hg |
quelques ajouts supplémentaires dans ce qui n'était pas encore traduit
|
changeset |
files
|
2011-06-23 |
Xeli |
Enabled fullscreen and locked it to landscap
hedgeroid
|
changeset |
files
|
2011-06-26 |
nemo |
add missing nil check, increase despeckling of background too
|
changeset |
files
|
2011-06-26 |
orange hg |
Après le premier jet d'hier, correction de quelques fautes, traductions plus appropriées, ...
|
changeset |
files
|
2011-06-23 |
Xeli |
Added various directories where compilers output to
hedgeroid
|
changeset |
files
|
2011-06-26 |
nemo |
bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
|
changeset |
files
|
2011-06-25 |
orange hg |
Pour chaque <translation type="unfinished"> j'ai complété avec la traduction française.
|
changeset |
files
|
2011-06-23 |
Xeli |
Added sdl_net from the unofficial android port: http://www.anddev.org/sdl_port_for_android_sdk-ndk_16-t9218.html
hedgeroid
|
changeset |
files
|
2011-06-26 |
nemo |
Allow control of grenade bounce. Not sure if this is a good idea, but has been requested a lot, so...
|
changeset |
files
|
2011-06-25 |
orange hg |
Changements :
|
changeset |
files
|
2011-06-23 |
Xeli |
Have make move the actual libhwengine.so to the SDL-android-project folder, rather than having the ndk-build reference to it. This removes the circular dependency
hedgeroid
|
changeset |
files
|
2011-06-26 |
Henek |
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
|
changeset |
files
|
2011-06-25 |
orange hg |
de nombreux petits changements :
|
changeset |
files
|
2011-06-23 |
Xeli |
Added mkdir out
hedgeroid
|
changeset |
files
|
2011-06-25 |
unc0rr |
merge
|
changeset |
files
|
2011-06-23 |
Xeli |
Updated the path of hwLibrary.pas
hedgeroid
|
changeset |
files
|
2011-06-25 |
Henek |
fixing some different issues with edit team page and the new dual data setup
|
changeset |
files
|
2011-06-25 |
unc0rr |
Fix broken theme icon loading from user dir
|
changeset |
files
|
2011-06-23 |
Xeli |
Added logging for Android
hedgeroid
|
changeset |
files
|
2011-06-25 |
unc0rr |
merge
|
changeset |
files
|
2011-06-22 |
Xeli |
Added SDL-android-project, this is the Android/Java part of the application
hedgeroid
|
changeset |
files
|
2011-06-25 |
Henek |
this should fix captions on iOS (and android), though I can't check
|
changeset |
files
|
2011-06-25 |
unc0rr |
Fix camera jerking on zoom in
|
changeset |
files
|
2011-06-22 |
Xeli |
Moved Android-build to project_files/Android-build
hedgeroid
|
changeset |
files
|
2011-06-24 |
nemo |
unbreak localisation
|
changeset |
files
|
2011-06-22 |
Xeli |
Removed the extra WriteToConsole()
hedgeroid
|
changeset |
files
|
2011-06-24 |
sheepluva |
Remove unused variable
|
changeset |
files
|
2011-06-22 |
Xeli |
Cleaned up the makefil
hedgeroid
|
changeset |
files
|
2011-06-23 |
nemo |
At mikade's request and w/ unc0rr's blessing, dramatically slash inactivity delay from 1.25s down to a tenth of a second.
|
changeset |
files
|
2011-06-22 |
Xeli |
Script called from Make.android to push the library to the device
hedgeroid
|
changeset |
files
|
2011-06-23 |
unc0rr |
merge
|
changeset |
files
|
2011-06-22 |
Xeli |
Make file to build the hwengine as Library for Android, it also uses PushToDevice to update the library on the device without the need of reinstalling the apk
hedgeroid
|
changeset |
files
|
2011-06-23 |
unc0rr |
merge
|
changeset |
files
|
2011-06-22 |
Xeli |
Custom OpenGL 1.1 header, converted from GLES/gl.h + GLES/glplatform.h with some entries of KHR/khrplatform.h. Android API level 4
hedgeroid
|
changeset |
files
|
2011-06-22 |
nemo |
This can afford to be a bit larger. Does not impact performance.
|
changeset |
files
|
2011-06-23 |
unc0rr |
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
|
changeset |
files
|
2011-06-22 |
Xeli |
Changed back DARWINN typo, removed 3 commented functions
hedgeroid
|
changeset |
files
|
2011-06-21 |
Henek |
fixed gfInfAttack preventing ending of turn while placing hedgehogs
|
changeset |
files
|
2011-06-21 |
Xeli |
First commit..
hedgeroid
|
changeset |
files
|
2011-06-21 |
nemo |
Make sky, horizon, flakes and clouds optional, replace repeated strips of skyL/skyR with 2x2 transparent PNGs instead of larger images of variable dimensions, remove a number of empty unused images
|
changeset |
files
|
2011-06-21 |
nemo |
Remove default transparent chunks. Chunk will only be added if theme defined.
|
changeset |
files
|
2011-06-21 |
koda |
oops
|
changeset |
files
|
2011-06-21 |
koda |
whitelist Island theme on ios (with Tiy approval)
|
changeset |
files
|
2011-06-21 |
koda |
update theme listing for ios
|
changeset |
files
|
2011-06-21 |
koda |
remove/rename icons for dummy themes
|
changeset |
files
|
2011-06-21 |
Henek |
remove theme.cfg from CMakeLists too
|
changeset |
files
|
2011-06-21 |
mikade |
New User Mission: That Sinking Feeling
|
changeset |
files
|
2011-06-21 |
mikade |
PianoStrike exploit fix for Capture The Flag.
|
changeset |
files
|
2011-06-21 |
unc0rr |
Derive themes list from list of dirs in Themes folder which have icon.png inside
|
changeset |
files
|
2011-06-21 |
koda |
restore logging on mac
|
changeset |
files
|
2011-06-21 |
nemo |
Avoid desyncing on blurry land
|
changeset |
files
|
2011-06-20 |
nemo |
oops
|
changeset |
files
|
2011-06-20 |
nemo |
Allow scripting to set arbitrary weapon counts
|
changeset |
files
|
2011-06-20 |
nemo |
ack. forgot to add my stub files
|
changeset |
files
|
2011-06-20 |
mikade |
merge
|
changeset |
files
|
2011-06-20 |
unc0rr |
Implement testing for illegal characters
|
changeset |
files
|
2011-06-20 |
nemo |
Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
|
changeset |
files
|
2011-06-20 |
nemo |
move smoothing into separate function, adjust call order
|
changeset |
files
|
2011-06-20 |
nemo |
25%, not 50%
|
changeset |
files
|
2011-06-20 |
koda |
merge Zorg's changes
|
changeset |
files
|
2011-06-20 |
nemo |
More AA - try smoothing explosions a bit
|
changeset |
files
|
2011-06-19 |
sheepluva |
display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
|
changeset |
files
|
2011-06-20 |
Zorg |
Oops, don't need this.
|
changeset |
files
|
2011-06-20 |
nemo |
More AA - try smoothing explosions a bit
|
changeset |
files
|
2011-06-20 |
Zorg |
When the password field is filled with null characters and when the user tries to edit the field, clear it.
|
changeset |
files
|
2011-06-19 |
sheepluva |
display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
|
changeset |
files
|
2011-06-19 |
tsleon |
updated russian translation
|
changeset |
files
|
2011-06-19 |
koda |
passing by reference... my darkest enemy
|
changeset |
files
|
2011-06-18 |
koda |
fix water bubbles like sheepluva wanted (also code formatting)
|
changeset |
files
|
2011-06-18 |
koda |
under osx don't load a file in case a game is already running (also a little of code formatting)
|
changeset |
files
|
2011-06-18 |
krdrt5367 |
updated polish translation
|
changeset |
files
|
2011-06-18 |
koda |
add the manual build server dir to .hgignore
|
changeset |
files
|
2011-06-18 |
koda |
file association for mac!
|
changeset |
files
|
2011-06-15 |
koda |
expose the available translations in the plist file
|
changeset |
files
|
2011-06-15 |
koda |
forgot to update this variable name
|
changeset |
files
|
2011-06-18 |
nemo |
revert back to 512x512
|
changeset |
files
|
2011-06-17 |
mikade |
okay...
|
changeset |
files
|
2011-06-21 |
unc0rr |
Ability to turn camera following gears off
|
changeset |
files
|
2011-06-17 |
nemo |
merge of tsleon's updated russian. I assume unc0rr will vet the phrasing
|
changeset |
files
|
2011-06-16 |
mikade |
Fully playable version of Space Invasion (fingers crossed). No bugs known.
|
changeset |
files
|
2011-06-21 |
unc0rr |
Don't stick to enemies when there are more than 2 clans
|
changeset |
files
|
2011-06-14 |
nemo |
check alternate script loading path
|
changeset |
files
|
2011-06-14 |
nemo |
corrected user ptData path
|
changeset |
files
|
2011-06-14 |
nemo |
add missing user path check
|
changeset |
files
|
2011-06-14 |
nemo |
Oops. Forgot an assignment.
|
changeset |
files
|
2011-06-13 |
nemo |
Bit more reusability
|
changeset |
files
|
2011-06-13 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
|
changeset |
files
|
2011-06-12 |
nemo |
If 2 or more resolutions are available, use the 2nd in the list. This should (usually) be smaller than the desktop resolution, which should reduce noob fail (not realising part of interface is obscured)
|
changeset |
files
|
2011-06-12 |
nemo |
Make flakes respond to wind a bit more strongly
|
changeset |
files
|
2011-06-12 |
nemo |
Skip droplets if plain splash is enabled, add a sanity check just in case.
|
changeset |
files
|
2011-06-10 |
ts leon |
Update for ver. 0.9.15
|
changeset |
files
|
2011-06-11 |
nemo |
Should reduce rope skip fail and unrealistic rope drownings
|
changeset |
files
|
2011-06-09 |
nemo |
fix splash
|
changeset |
files
|
2011-06-09 |
nemo |
tweak to avoid specks after damage
|
changeset |
files
|
2011-06-09 |
Zorg |
Set m_game_connected to false after emitting Disconnected(). This fixes a bug in a case such that when entering an invalid password, the game would bring you back to the main menu.
|
changeset |
files
|
2011-06-08 |
Zorg |
Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
|
changeset |
files
|
2011-06-04 |
nemo |
Nerf RC a bit
|
changeset |
files
|
2011-06-02 |
nemo |
oops.
|
changeset |
files
|
2011-06-02 |
nemo |
Don't need to check for this case
|
changeset |
files
|
2011-06-02 |
nemo |
Experiment in making the land less jagg-y
|
changeset |
files
|
2011-05-29 |
koda |
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
|
changeset |
files
|
2011-05-29 |
koda |
allow fpc to search through the user directory when linking frameworks
|
changeset |
files
|
2011-05-29 |
koda |
unbreak compiling frontend under osx
|
changeset |
files
|
2011-05-29 |
unc0rr |
Tiny optimization
|
changeset |
files
|
2011-05-28 |
koda |
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
|
changeset |
files
|
2011-05-28 |
koda |
this notification can be removed
|
changeset |
files
|
2011-05-28 |
nemo |
Fix bug that made me lose my tournament match
|
changeset |
files
|
2011-05-27 |
unc0rr |
Don't allocate SDL_event structure on stack
|
changeset |
files
|
2011-05-25 |
TrevInc |
small Korean update
|
changeset |
files
|
2011-05-23 |
nemo |
Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
|
changeset |
files
|
2011-05-22 |
unc0rr |
60 seconds cooldown ban on kick
|
changeset |
files
|
2011-05-17 |
nemo |
make the associate button use the user's settings for loading demos/saves
|
changeset |
files
|
2011-05-16 |
unc0rr |
Don't perform RestartServer action when already did it once
|
changeset |
files
|
2011-05-16 |
unc0rr |
Don't send stats after spawning new server
|
changeset |
files
|
2011-05-15 |
unc0rr |
Pass correct arguments on restart
|
changeset |
files
|
2011-05-15 |
unc0rr |
On restart command close server socket and spawn new server, keep running until last client quits
|
changeset |
files
|
2011-05-12 |
koda |
all together now! releaseAndNil ftw
|
changeset |
files
|
2011-05-12 |
koda |
some general tweaks (more intelligent use of macros and more caching)
|
changeset |
files
|
2011-05-10 |
koda |
settings.plist is no more, long live nsuserdefaults
|
changeset |
files
|
2011-05-09 |
koda |
some headers cleanup and rename of stats and playrecord pages for consistency
|
changeset |
files
|
2011-05-09 |
koda |
split pages.h into several header files
|
changeset |
files
|
2011-05-08 |
unc0rr |
Better tracking of damage source and target when scoring a turn
|
changeset |
files
|
2011-05-05 |
unc0rr |
Some improvements on stats subsystem
|
changeset |
files
|
2011-05-03 |
koda |
* moved colours and default port from .cpp.in to .h
|
changeset |
files
|
2011-05-03 |
koda |
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
|
changeset |
files
|
2011-05-02 |
unc0rr |
Oops, forgot to remove this
|
changeset |
files
|
2011-05-02 |
unc0rr |
Merge cursor_issues into default
|
changeset |
files
|
2011-05-02 |
nemo |
Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
|
changeset |
files
|
2011-05-02 |
koda |
update hgtags
|
changeset |
files
|
2011-05-01 |
koda |
fix rotation and ammomenu on ios
|
changeset |
files
|
2011-04-30 |
koda |
small fix for starting the ios game
|
changeset |
files
|
2011-05-16 |
unc0rr |
Close branch
cursor_issues
|
changeset |
files
|
2011-04-29 |
unc0rr |
Optimize hwFloat2Float a bit
|
changeset |
files
|
2011-05-02 |
unc0rr |
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
cursor_issues
|
changeset |
files
|
2011-04-29 |
unc0rr |
Call statistics routine after setting the damage
|
changeset |
files
|
2011-04-29 |
unc0rr |
Merge with default tip
cursor_issues
|
changeset |
files
|
2011-04-29 |
koda |
some updates to the crossbuild system for mac
|
changeset |
files
|
2011-04-29 |
koda |
make sdl1.3 window creation code more readable
|
changeset |
files
|
2011-04-27 |
koda |
fix some more warnings
|
changeset |
files
|
2011-04-27 |
koda |
remove the trailing _en from scheme data and use the macros available instead of creating a string every time
|
changeset |
files
|
2011-04-27 |
nemo |
update iphone too
|
changeset |
files
|
2011-04-27 |
nemo |
Oops. Forgot Hello (frontend) and "First Blood"
|
changeset |
files
|
2011-04-27 |
unc0rr |
merge
|
changeset |
files
|
2011-04-27 |
koda |
add getawaytime and tagteam mode to ios
|
changeset |
files
|
2011-04-27 |
koda |
small cosmetics
|
changeset |
files
|
2011-04-27 |
unc0rr |
Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
|
changeset |
files
|
2011-04-26 |
vittorio giovara |
ooops
|
changeset |
files
|
2011-04-26 |
koda |
remove unusued voices also for ios
|
changeset |
files
|
2011-04-25 |
nemo |
Skip installation of unused sounds to save space
|
changeset |
files
|
2011-04-25 |
koda |
finish overlay refactoring and some leak annihilation
|
changeset |
files
|
2011-04-25 |
koda |
initial refactoring of ObjcExports and OverlayViewController
|
changeset |
files
|
2011-04-25 |
koda |
small trailing changes
|
changeset |
files
|
2011-04-24 |
koda |
aaand let's add freetype as well while we are at it
|
changeset |
files
|
2011-04-24 |
koda |
add ios project files for lua sources
|
changeset |
files
|
2011-04-24 |
koda |
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
|
changeset |
files
|
2011-04-24 |
koda |
some comments and simplifications for cmake files
|
changeset |
files
|
2011-04-21 |
koda |
small tweak to autogenerate the config.inc file in the ios project
|
changeset |
files
|
2011-04-21 |
koda |
Clean Augean stables 2 (pascal has classnames available)
|
changeset |
files
|
2011-04-20 |
koda |
and now for something completely different, overlay refactoring!
|
changeset |
files
|
2011-04-19 |
nemo |
Disable Digital/Beach since Tiy's made clear he feels the problems are too extensive to fix.
|
changeset |
files
|
2011-04-19 |
unc0rr |
Use cWaterLine instead of LAND_HEIGHT, fix mortar handler aswell
|
changeset |
files
|
2011-04-19 |
unc0rr |
Fix test for water in airstrike handler
|
changeset |
files
|
2011-04-19 |
unc0rr |
Fix AI trying to turn around in targeting mode
|
changeset |
files
|
2011-04-19 |
nemo |
oops
|
changeset |
files
|
2011-04-19 |
nemo |
trying to make the umbrella and beachball seem a bit less cut out with a bit of beach sun/shade
|
changeset |
files
|
2011-04-18 |
koda |
merge
|
changeset |
files
|
2011-04-18 |
koda |
stats implemented once again! refactoring complete \o/
|
changeset |
files
|
2011-04-18 |
koda |
things are a little sanier
|
changeset |
files
|
2011-04-18 |
koda |
work in progress yet again (can run some games now)
|
changeset |
files
|
2011-04-17 |
koda |
more refactoring, less warnings, less stuff kept around
|
changeset |
files
|
2011-04-17 |
koda |
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
|
changeset |
files
|
2011-04-18 |
nemo |
I'm not saying this fixes anything, I'm just hoping it inspires Tiy to take an interest in the theme. (removes the background water effect that just wasn't working, puts in new spray objects including removing the copyrighted one, tries for a sand that doesn't look like sandpaper)
|
changeset |
files
|
2011-04-17 |
nemo |
merge in japanese updates
|
changeset |
files
|
2011-04-17 |
nemo |
An experiment - make bazooka AI use float instead of hwFloat - should be as accurate, but faster.
|
changeset |
files
|
2011-04-17 |
nemo |
Allow head of rope to attach to hogs/barrels/crates again. Rope still does not, to avoid the bug.
|
changeset |
files
|
2011-04-17 |
unc0rr |
Try to allow cursor to reach water when zooming out
cursor_issues
|
changeset |
files
|
2011-04-16 |
unc0rr |
Make AI switch to amNothing before trying to walk if it holds weapon which needs targeting (not tested)
|
changeset |
files
|
2011-04-15 |
unc0rr |
Add 'Cancel connection' button. Fixes issue #162
|
changeset |
files
|
2011-04-15 |
unc0rr |
Send server's name in udp packet. Fixes issue #25
|
changeset |
files
|
2011-04-14 |
nemo |
adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
|
changeset |
files
|
2011-04-12 |
nemo |
update dejavu - might possibly fix the german/brazillian/swedish crasher, who knows.
|
changeset |
files
|
2011-04-12 |
unc0rr |
Start implementation of archivements/ratings on server side: replay saving routine
|
changeset |
files
|
2011-04-12 |
unc0rr |
Show winners in console in a special form so this information could be easily parsed
|
changeset |
files
|
2011-04-11 |
Henek |
cleared up Random Weapons and implemented remembering of weapons in Balanced Random Weapons too, also seems to work
|
changeset |
files
|
2011-04-11 |
nemo |
Change a few iterations over list to what is apparently a modification safe syntax, may fix issue #208 and #217 - needs testing of course.
|
changeset |
files
|
2011-04-10 |
sheepluva |
grenade back to old damage, but from now on explosions assume they are not closer to a gear's center than the gear's radius
|
changeset |
files
|
2011-04-10 |
Henek |
now Random Weapons will show the weapon you will get during the other players turns
|
changeset |
files
|
2011-04-10 |
nemo |
rename gtBomb to gtGrenade, nerf grenade from 50 to 47 pending some flag to indicate pixels in Land[] belonging to current hog to avoid throwing grenades into hogs
|
changeset |
files
|
2011-04-10 |
nemo |
Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
|
changeset |
files
|
2011-04-11 |
y2kbugxp90 |
typo
|
changeset |
files
|
2011-04-10 |
sheepluva |
//
|
changeset |
files
|
2011-04-11 |
y2kbugxp90 |
A bunch of Japanese edits
|
changeset |
files
|
2011-04-10 |
unc0rr |
Make WriteLnToConsole write to stderr instead of stdout
|
changeset |
files
|
2011-04-10 |
y2kbugxp90 |
Got a start on localizing all these strings.
|
changeset |
files
|
2011-04-10 |
unc0rr |
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
|
changeset |
files
|
2011-04-10 |
y2kbugxp90 |
The first of several Japanese language localization patches.
|
changeset |
files
|
2011-04-09 |
nemo |
Check for 0 health to avoid div by 0. spotted by mikade.
|
changeset |
files
|
2011-04-08 |
claymore |
added Balanced Random Weapon gameplay script
|
changeset |
files
|
2011-04-08 |
claymore |
Frontend: room rename
|
changeset |
files
|
2011-04-08 |
sheepluva |
//
|
changeset |
files
|
2011-04-08 |
sheepluva |
comments
|
changeset |
files
|
2011-04-08 |
sheepluva |
guess what. comments. yay for burning commits
|
changeset |
files
|
2011-04-08 |
sheepluva |
some more comments *yawns*
|
changeset |
files
|
2011-04-07 |
sheepluva |
added some comments in order to confuse the GSoC students as much as possible ;D
|
changeset |
files
|
2011-04-07 |
nemo |
redundant now
|
changeset |
files
|
2011-04-07 |
unc0rr |
Fix crash in server (accessing deleted room)
|
changeset |
files
|
2011-04-07 |
nemo |
For mikade - bit more flexibility in script captions
|
changeset |
files
|
2011-04-07 |
igorko |
mono version for ukranian voices
|
changeset |
files
|
2011-04-07 |
koda |
merge
|
changeset |
files
|
2011-04-06 |
sheepluva |
fix indentation and missing newline at end of file
|
changeset |
files
|
2011-04-06 |
Jonathan |
Improved random name generation (now a random fort and random grave is choosen
|
changeset |
files
|
2011-04-06 |
Jonathan |
background stars won't go all in the same direction anymore
|
changeset |
files
|
2011-04-06 |
Jonathan |
avoided some ambiguous function calls
|
changeset |
files
|
2011-04-05 |
koda |
merge
|
changeset |
files
|
2011-04-05 |
nemo |
set cLocale even for en
|
changeset |
files
|
2011-04-05 |
koda |
strangely enough, the new sdl rotation code is incompatible with our system... this is a workaround that should hold up until their code becomes more stable
|
changeset |
files
|
2011-04-05 |
Zorg |
Fixing issue 211. Check to see if m_currPath is NULL before doing anything in mouseReleaseEvent. Multiple mouse release events can occur after a mouse press and before the next mouse press if you mouse-click really fast.
|
changeset |
files
|
2011-04-05 |
nemo |
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
|
changeset |
files
|
2011-04-05 |
koda |
wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
|
changeset |
files
|
2011-04-05 |
Zorg |
Testing a merge.
|
changeset |
files
|
2011-04-05 |
sheepluva |
Digital-Theme, converted+fixed as requested by koda, sorry I had no choice. He would had been all "couch" again if I hadn't done this for him :(
|
changeset |
files
|
2011-04-05 |
koda |
fix windows compilation
|
changeset |
files
|
2011-04-05 |
nemo |
oops. forgot the parent cmakelist
|
changeset |
files
|
2011-04-05 |
igorko |
Ukranian localisation of a voicepack. Still to be decided, if this should localised, and played as Default if a user is using the ukranian locale.
|
changeset |
files
|
2011-04-04 |
koda |
you can use esc to exit chat when input is empty
|
changeset |
files
|
2011-04-04 |
koda |
enable keyrepeat while chatting so you can keep backspace pressed to delete a line (fix issue 111)
|
changeset |
files
|
2011-04-03 |
unc0rr |
Allow to rename room
|
changeset |
files
|
2011-04-03 |
unc0rr |
dammit, merge
|
changeset |
files
|
2011-04-03 |
koda |
small tweak for bundle creation
|
changeset |
files
|
2011-04-03 |
koda |
fix autorelease pools not being set (issue 209) and format code a little
|
changeset |
files
|
2011-04-03 |
unc0rr |
- Update .pro file
|
changeset |
files
|
2011-04-03 |
unc0rr |
Some polishing
|
changeset |
files
|
2011-04-03 |
unc0rr |
Fix crash when old room admin becomes new room admin
|
changeset |
files
|
2011-04-03 |
unc0rr |
Show only logged-in clients quit messages
|
changeset |
files
|
2011-04-03 |
unc0rr |
Use readInt_
|
changeset |
files
|
2011-04-03 |
nemo |
This better matches lua headers
|
changeset |
files
|
2011-04-03 |
nemo |
use PtrInt to match lua's use of ptrdiff. Needs testing.
|
changeset |
files
|
2011-04-02 |
koda |
cmd+m should minimize the app as per apple human guidelines
|
changeset |
files
|
2011-04-02 |
unc0rr |
STM not needed too
|
changeset |
files
|
2011-04-05 |
Zorg |
Reverting..
|
changeset |
files
|
2011-04-02 |
koda |
merge -- this time i tested
|
changeset |
files
|
2011-04-03 |
Zorg |
Fixed messages complaining about no autorelease pool being set up with objects leaking on the Mac. I simply initialized an autorelease pool in the couple of places that needed it.
|
changeset |
files
|
2011-04-02 |
Zorg |
Forgot to add this too..
|
changeset |
files
|
2011-04-02 |
koda |
merge from zorg's clone
|
changeset |
files
|
2011-04-02 |
Zorg |
I forgot to add this file.
|
changeset |
files
|
2011-04-02 |
unc0rr |
merge
|
changeset |
files
|
2011-04-02 |
Zorg |
Removing pages.cpp and splitting it up into various files.
|
changeset |
files
|
2011-04-02 |
unc0rr |
Some fixes. Can't reproduce ghosts now.
|
changeset |
files
|
2011-04-01 |
nemo |
workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
|
changeset |
files
|
2011-03-30 |
nemo |
not useful for visual gears, and apparently not helpful for consistency
|
changeset |
files
|
2011-03-29 |
nemo |
eh. 1,000,000 might be better...
|
changeset |
files
|
2011-03-29 |
nemo |
oops. vg dX/dY - just for consistency
|
changeset |
files
|
2011-03-29 |
nemo |
dX/dY will return int * 100,000
|
changeset |
files
|
2011-03-29 |
nemo |
Adding a hat test page to version control. Also kind of a test to see if it will be served with the right content type by google code
|
changeset |
files
|
2011-03-29 |
sheepluva |
clipping fix for spidey
|
changeset |
files
|
2011-03-29 |
sheepluva |
fix clipping fails on 2 hats
|
changeset |
files
|
2011-03-29 |
sheepluva |
fix Jason hat animation and pngcrushed it and previously fixed/changed hats
|
changeset |
files
|
2011-03-29 |
sheepluva |
fix for Issue 207: To far left for Napalm (and other weapons)
|
changeset |
files
|
2011-03-29 |
sheepluva |
fix leaking of hand-drawn maps
|
changeset |
files
|
2011-03-29 |
nemo |
mikade really likes the snow dust
|
changeset |
files
|
2011-03-28 |
unc0rr |
merge
|
changeset |
files
|
2011-03-28 |
unc0rr |
- Use LastDamage in CheckHHDamage
|
changeset |
files
|
2011-03-28 |
unc0rr |
Colin Rice
|
changeset |
files
|
2011-03-28 |
claymore |
don't disable the light-bulb button when less than 3 teams
|
changeset |
files
|
2011-03-28 |
unc0rr |
Hide last two octets of IP address from usual users
|
changeset |
files
|
2011-03-28 |
unc0rr |
More creation of sender thread to the reciever thread
|
changeset |
files
|
2011-03-28 |
unc0rr |
Some improvements in test programs
|
changeset |
files
|
2011-03-28 |
sheepluva |
Beach-Theme: reduce visible square height for sand castle
|
changeset |
files
|
2011-03-28 |
sheepluva |
Beach-Theme: fix+crop horizon and sky
|
changeset |
files
|
2011-03-28 |
sheepluva |
Beach-Theme: theme.cfg conversion+fix
|
changeset |
files
|
2011-03-28 |
Miguelac |
Beach Theme (as for .15)
|
changeset |
files
|
2011-03-27 |
koda |
this should help people hacking the cmake files
|
changeset |
files
|
2011-03-26 |
koda |
fix a couple of loose ends
|
changeset |
files
|
2011-03-26 |
nemo |
merge and remove QDebug
|
changeset |
files
|
2011-03-25 |
nemo |
unbreak SDL 1.2 build. Koda needs to look at this
|
changeset |
files
|
2011-03-25 |
nemo |
Delay portal gun a bit, reduce mudball
|
changeset |
files
|
2011-03-25 |
unc0rr |
That game has renamed
|
changeset |
files
|
2011-03-24 |
koda |
merge
|
changeset |
files
|
2011-03-24 |
koda |
this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
|
changeset |
files
|
2011-03-24 |
koda |
this supposedly makes hwengine work with sdl 1.3 past rev 5296
|
changeset |
files
|
2011-03-23 |
Colin Rice (clr_) |
I changed r. Still not a perfect fix.
|
changeset |
files
|
2011-03-23 |
koda |
glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
|
changeset |
files
|
2011-03-23 |
Colin Rice (clr_) |
Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
|
changeset |
files
|
2011-03-23 |
nemo |
Fix endianness
|
changeset |
files
|
2011-03-22 |
unc0rr |
Fix straight lines drawing issues
|
changeset |
files
|
2011-03-22 |
nemo |
Since when do we use ARGB for colours?? All our internal colours are supposed to be RGBA
|
changeset |
files
|
2011-03-22 |
nemo |
tweak to crosshair
|
changeset |
files
|
2011-03-21 |
unc0rr |
Fix ghost players (used Prelude.catch instead of Control.Exception.catch)
|
changeset |
files
|
2011-03-21 |
unc0rr |
merge
|
changeset |
files
|
2011-03-20 |
nikin |
nikin just wants to get commit count up
|
changeset |
files
|
2011-03-20 |
nikin |
Remove floating point to avoid desync
|
changeset |
files
|
2011-03-20 |
nemo |
remove ammo if you suicide in the middle of uses
|
changeset |
files
|
2011-03-20 |
EJ |
Replaced bs2packs.
|
changeset |
files
|
2011-03-20 |
nemo |
Adjust conditions for showing crosshair
|
changeset |
files
|
2011-03-21 |
EJ |
Changed the standard show function to Text.Show.ByteString, and misc.
|
changeset |
files
|
2011-03-25 |
Tobias Domhan |
solved issue 197 and other issues that were caused when copying or creating a new weapon set that was named like an already existing one. this will now be avoided.
|
changeset |
files
|
2011-03-20 |
shreyasbp |
This should fix http://code.google.com/p/hedgewars/issues/detail?id=153
|
changeset |
files
|
2011-03-20 |
inu |
portuguese updates
|
changeset |
files
|
2011-03-20 |
nikin |
percentage modifier for get away time
|
changeset |
files
|
2011-03-19 |
nemo |
Land sprayer tweaks, make land spray and mudball not end turn
|
changeset |
files
|
2011-03-19 |
nemo |
Landgun, first pass. At sdw's request.
|
changeset |
files
|
2011-03-19 |
nemo |
Remove stray pixels
|
changeset |
files
|
2011-03-19 |
Henek |
some final work and buggfix for Tag Team, it is now playable
|
changeset |
files
|
2011-03-19 |
Henek |
redone tag team to work and be beautifully coded
|
changeset |
files
|
2011-03-17 |
koda |
merge
|
changeset |
files
|
2011-03-17 |
koda |
allows for building hedgewars with SDL-1.3
|
changeset |
files
|
2011-03-17 |
koda |
and or is not or and is not and
|
changeset |
files
|
2011-03-17 |
koda |
update headers a bit
|
changeset |
files
|
2011-03-17 |
Henek |
added game mode Tag Team, mostly untested, please test :)
|
changeset |
files
|
2011-03-17 |
koda |
my bad
|
changeset |
files
|
2011-03-16 |
Henek |
should probably fix broken flakes, my bad
|
changeset |
files
|
2011-03-16 |
Henek |
added GetCurAmmoType to lua
|
changeset |
files
|
2011-03-14 |
unc0rr |
No unblock needed
|
changeset |
files
|
2011-03-14 |
unc0rr |
I must have been on drugs when wrote it
|
changeset |
files
|
2011-03-13 |
unc0rr |
merge
|
changeset |
files
|
2011-03-13 |
unc0rr |
Store bans in .ini file
|
changeset |
files
|
2011-03-13 |
unc0rr |
Don't add ip ban with new timestamp when user gets kicked due to ban
|
changeset |
files
|
2011-03-13 |
unc0rr |
Get rid of lastLogins, implement bans system
|
changeset |
files
|
2011-03-13 |
unc0rr |
- Remove not needed Show instances
|
changeset |
files
|
2011-03-13 |
unc0rr |
Oops
|
changeset |
files
|
2011-03-13 |
koda |
update some sdl-1.3 bindings (working up to rev 5296)
|
changeset |
files
|
2011-03-13 |
unc0rr |
Implement Store truncating, so the memory even gets freed sometimes
|
changeset |
files
|
2011-03-13 |
koda |
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
|
changeset |
files
|
2011-03-12 |
unc0rr |
Better quit message
|
changeset |
files
|
2011-03-12 |
unc0rr |
- Don't pretend client sent some message from sending thread (fixes crash when client is already deleted by recieveng thread)
|
changeset |
files
|
2011-03-11 |
unc0rr |
- Fix a problem with ghost teams (missing 'not')
|
changeset |
files
|
2011-03-10 |
unc0rr |
Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
|
changeset |
files
|
2011-03-09 |
Henek |
correcting two misstakes in en.txt and sv.txt as reported by Cairo and others
|
changeset |
files
|
2011-03-09 |
unc0rr |
Fix crash (accessing already deleted client record) by reverting to old client removing handling + throwTo
|
changeset |
files
|
2011-03-09 |
unc0rr |
Fix comments spelling
|
changeset |
files
|
2011-03-08 |
nemo |
Issue #194, turn off followgear for altuse
|
changeset |
files
|
2011-03-08 |
unc0rr |
Fix split
|
changeset |
files
|
2011-03-08 |
unc0rr |
- Simplify insane TConfig code
|
changeset |
files
|
2011-03-08 |
unc0rr |
Fix check for duplicated nickname
|
changeset |
files
|
2011-03-06 |
unc0rr |
Write latest protocol version too
|
changeset |
files
|
2011-03-06 |
unc0rr |
- Write server config into .ini file on change
|
changeset |
files
|
2011-03-05 |
unc0rr |
Store more parameters in ini file
|
changeset |
files
|
2011-03-05 |
unc0rr |
Use 'undefined' less (replace with default values and 'error')
|
changeset |
files
|
2011-03-05 |
unc0rr |
Use Maybe for storing client's clan, allows less error-prone spectator checks
|
changeset |
files
|
2011-03-05 |
Henek |
added PlaceGirder to lua
|
changeset |
files
|
2011-03-05 |
unc0rr |
Fix build
|
changeset |
files
|
2011-03-05 |
unc0rr |
Better support for 0.9.15
|
changeset |
files
|
2011-03-04 |
unc0rr |
Add dbName parameter to .ini file, fix some warnings
|
changeset |
files
|
2011-03-04 |
unc0rr |
Optimize check (not like it is called much, just ffs; not tested)
|
changeset |
files
|
2011-03-03 |
unc0rr |
merge
|
changeset |
files
|
2011-03-02 |
nemo |
fix bad ogg name
|
changeset |
files
|
2011-03-02 |
nemo |
add victory/flawless victory sounds. untested
|
changeset |
files
|
2011-03-02 |
nemo |
Try to make AI aware of dud mines by clearing gstAttacking on dud, and adding some rules on mine health/damage/dud probability to AI weighting.
|
changeset |
files
|
2011-03-01 |
koda |
Happy 2011 :)
|
changeset |
files
|
2011-03-03 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
|
changeset |
files
|
2011-02-28 |
unc0rr |
Add stubs for server config reading and writing routines
|
changeset |
files
|
2011-02-28 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
|
changeset |
files
|
2011-02-27 |
nemo |
replace removed command
|
changeset |
files
|
2011-02-27 |
nemo |
merge
|
changeset |
files
|
2011-02-27 |
unc0rr |
Oops, forgot to hg add this file
|
changeset |
files
|
2011-02-27 |
nemo |
visual tweak to smoke
|
changeset |
files
|
2011-02-27 |
unc0rr |
Read server config from file
|
changeset |
files
|
2011-02-27 |
unc0rr |
merge
|
changeset |
files
|
2011-02-27 |
nemo |
make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
|
changeset |
files
|
2011-02-27 |
igor-hkr |
Ukrainian translation update
|
changeset |
files
|
2011-02-27 |
unc0rr |
merge
|
changeset |
files
|
2011-02-27 |
nemo |
add friendslist whitelist to autokick, and more merging
|
changeset |
files
|
2011-02-27 |
unc0rr |
Start new server on RestartException
|
changeset |
files
|
2011-02-27 |
unc0rr |
merge
|
changeset |
files
|
2011-02-27 |
unc0rr |
merge
|
changeset |
files
|
2011-02-24 |
unc0rr |
ShutdownException for server shutdown
|
changeset |
files
|
2011-02-27 |
nemo |
Autokick ignored players from game room on join. Needs testing.
|
changeset |
files
|
2011-02-23 |
unc0rr |
Remove deprecated statistics MVar
|
changeset |
files
|
2011-02-26 |
koda |
usound: added function for loops with fade in and out
|
changeset |
files
|
2011-02-23 |
unc0rr |
Don't forkIO main loop
|
changeset |
files
|
2011-02-25 |
nemo |
Fix PNG offsets (also some non-RGB)
|
changeset |
files
|
2011-02-22 |
mikade |
Fixed scoring exploit on Control and removed user branding from the map
|
changeset |
files
|
2011-02-19 |
koda |
Added tag Hedgewars-iOS-1.2.3 for changeset ae0c6c35414d
|
changeset |
files
|
2011-02-19 |
koda |
fix silly validation and signature
Hedgewars-iOS-1.2.3
|
changeset |
files
|
2011-02-19 |
koda |
disable the two last workinprogress weapons on the ios release
|
changeset |
files
|
2011-02-19 |
koda |
ios version bump
|
changeset |
files
|
2011-02-19 |
koda |
remove unused ios code
|
changeset |
files
|
2011-02-19 |
koda |
don't play button sounds when audio is off
|
changeset |
files
|
2011-02-17 |
koda |
better ammomenu window dragging algorithm (as suggested by iphonedevelopertips)
|
changeset |
files
|
2011-02-17 |
koda |
in the cocoa ammomenu show descriptions properly for lower weapons
|
changeset |
files
|
2011-02-16 |
unc0rr |
More robust login system when db server goes away
|
changeset |
files
|
2011-02-16 |
unc0rr |
Allow users to join official server even when there's no db connection
|
changeset |
files
|
2011-02-16 |
unc0rr |
Okay, a compatibility layer for clients of 0.9.15 version (not sure about old versions, as I removed all compatibility hacks for older versions previously)
|
changeset |
files
|
2011-02-15 |
unc0rr |
Fix for my last commit (which was all nonsense)
|
changeset |
files
|
2011-02-14 |
nemo |
merge
|
changeset |
files
|
2011-02-10 |
koda |
screenshot binding for library (on ios it just plays the sound)
|
changeset |
files
|
2011-02-10 |
nemo |
use ctrl instead of alt to avoid colliding with linux window positioning
|
changeset |
files
|
2011-02-09 |
unc0rr |
Draw straight lines while holding Alt key
|
changeset |
files
|
2011-02-08 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
|
changeset |
files
|
2011-02-08 |
koda |
screenshots 4 ios
|
changeset |
files
|
2011-02-07 |
koda |
i obviously forgot one piece
|
changeset |
files
|
2011-02-07 |
koda |
update sdl apis to use the new rendering functions
|
changeset |
files
|
2011-02-06 |
unc0rr |
- Take into account hlint suggestions
|
changeset |
files
|
2011-02-06 |
unc0rr |
Don't accept EM message when the game isn't started
|
changeset |
files
|
2011-02-06 |
koda |
fix issue 185 :|
|
changeset |
files
|
2011-02-06 |
sheepluva |
I need this export in order to not have the wrapper.c fail to find Game() on linux
|
changeset |
files
|
2011-02-06 |
sheepluva |
fix engine library compilation on linux/amd64
|
changeset |
files
|
2011-02-06 |
sheepluva |
remove redundant note
|
changeset |
files
|
2011-02-06 |
sheepluva |
update lib wrapper.c so that it actually supplies all arguments required by current Game(), instead of causing a segfault ;D
|
changeset |
files
|
2011-02-05 |
sheepluva |
initialize pointers properly with nil
|
changeset |
files
|
2011-02-05 |
koda |
show dual head mode some love
|
changeset |
files
|
2011-02-05 |
unc0rr |
Fix admin stuff :D
|
changeset |
files
|
2011-02-05 |
unc0rr |
Fix password checking
|
changeset |
files
|
2011-02-05 |
unc0rr |
Fix build of official server
|
changeset |
files
|
2011-02-05 |
koda |
cleaning up how chat is handled on idevices
|
changeset |
files
|
2011-02-05 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-02-05 |
unc0rr |
Add Unique field to Client structure, and use it to check for matching recieved account status with client
|
changeset |
files
|
2011-02-05 |
unc0rr |
Convert READY and NOT_READY messages to CLIENT_FLAGS message
|
changeset |
files
|
2011-02-04 |
Marco Bresciani |
italian translation :D
|
changeset |
files
|
2011-02-04 |
sheepluva |
fix porkey hat (image height, animation) and sheep hat (image height)
|
changeset |
files
|
2011-02-03 |
unc0rr |
Stub for server restart command
|
changeset |
files
|
2011-02-03 |
sheepluva |
graphic for sinegun, will probably tweak it soon(TM) though
|
changeset |
files
|
2011-02-02 |
koda |
change order of statspage/gamerun when running in dual screen
|
changeset |
files
|
2011-02-02 |
koda |
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
|
changeset |
files
|
2011-02-02 |
koda |
guess what? merge 0.9.15 again...
|
changeset |
files
|
2011-02-02 |
unc0rr |
- Implement BAN protocol command
|
changeset |
files
|
2011-02-02 |
unc0rr |
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
|
changeset |
files
|
2011-02-02 |
unc0rr |
KICK and BAN actions (ban has no protocol command for it yet)
|
changeset |
files
|
2011-02-02 |
unc0rr |
Fix even more
|
changeset |
files
|
2011-02-02 |
unc0rr |
Fix merge :D
|
changeset |
files
|
2011-02-02 |
unc0rr |
Merge server refactor into default
|
changeset |
files
|
2011-02-02 |
sheepluva |
if source has uncommitted changes:
|
changeset |
files
|
2011-02-02 |
sheepluva |
if on dev version append hg revision id to demos/saves' filenames
|
changeset |
files
|
2011-02-01 |
sheepluva |
Thou shalt not leak!
|
changeset |
files
|
2011-02-01 |
koda |
addfilelog <3 debugfile
|
changeset |
files
|
2011-02-01 |
sheepluva |
automatically convert hedgewars.org urls to actual links (in order to make support in the lobby/rooms easier
|
changeset |
files
|
2011-02-01 |
sheepluva |
stylesheet-based chat coloring (only internal for now)
|
changeset |
files
|
2011-02-01 |
sheepluva |
make names in chats clickable. still color adjustments needed; and testing
|
changeset |
files
|
2011-01-31 |
sheepluva |
open links in server message preview externally
|
changeset |
files
|
2011-01-31 |
koda |
pleeeeeeeeeeeeeeeeeeeeeease, remeber {$IFDEF DEBUGFILE} before using AddFileLog
|
changeset |
files
|
2011-01-31 |
koda |
merge 0.9.15 once again
|
changeset |
files
|
2011-01-31 |
Henek |
make Random Weapons and No Jumping use the new custom goal function
|
changeset |
files
|
2011-01-31 |
sheepluva |
nicklist actions:
|
changeset |
files
|
2011-01-31 |
nemo |
oops 2
|
changeset |
files
|
2011-01-30 |
nemo |
oops
|
changeset |
files
|
2011-01-30 |
nemo |
Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
|
changeset |
files
|
2011-01-30 |
sheepluva |
activate icon display in menus
|
changeset |
files
|
2011-01-30 |
unc0rr |
merge
|
changeset |
files
|
2011-01-30 |
Henek |
fixed unlimeted fuel bug for rcplane
|
changeset |
files
|
2011-01-30 |
unc0rr |
Fix ApplyDamage accepting Damage == 0
|
changeset |
files
|
2011-01-30 |
sheepluva |
nicklists:
|
changeset |
files
|
2011-01-29 |
Henek |
added dummy for tardis and ugly icons for tardis and structure
|
changeset |
files
|
2011-01-29 |
nemo |
expose set clan color for Cairo. might also be useful for betrayals in campaign mode or somesuch
|
changeset |
files
|
2011-01-29 |
Henek |
still in developement take on adding structures, working hiding of hogs and ejecting them later.
|
changeset |
files
|
2011-01-29 |
sheepluva |
bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
|
changeset |
files
|
2011-01-29 |
unc0rr |
Ask for another nickname on collision. Works only with new server.
|
changeset |
files
|
2011-01-29 |
unc0rr |
Update frontend's project file
|
changeset |
files
|
2011-01-29 |
sheepluva |
nick sorting: give letters priority over all other chars
|
changeset |
files
|
2011-01-29 |
sheepluva |
sort nick lists case-insensitive
|
changeset |
files
|
2011-01-28 |
sheepluva |
lua: getter and setter for hedgehog hats
|
changeset |
files
|
2011-01-28 |
sheepluva |
procedure for loading hats
|
changeset |
files
|
2011-01-25 |
Henek |
add a new lua library with misc tools and removed redundant tracker functions
|
changeset |
files
|
2011-01-24 |
mikade |
Two new gameplay modes: Tumbler and Racer.
|
changeset |
files
|
2011-01-24 |
mikade |
bugfix for flag spawn, teleporter + rope
|
changeset |
files
|
2011-01-22 |
sheepluva |
trim net nick in frontend
|
changeset |
files
|
2011-01-22 |
Henek |
added GetGearRaduis and minor Tracker things
|
changeset |
files
|
2011-01-22 |
unc0rr |
merge
|
changeset |
files
|
2011-01-22 |
sheepluva |
let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
|
changeset |
files
|
2011-01-22 |
unc0rr |
Disallow isSpace chars at start and end of nicknames and room names
|
changeset |
files
|
2011-01-21 |
nemo |
*sigh*
|
changeset |
files
|
2011-01-21 |
mikade |
Fix typos in tips
|
changeset |
files
|
2011-01-21 |
nemo |
updated italian translation
|
changeset |
files
|
2011-01-20 |
unc0rr |
Fix empty message resulting in corrupted packets
|
changeset |
files
|
2011-01-20 |
koda |
(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
|
changeset |
files
|
2011-01-20 |
koda |
ios has still a case sensitive file system
|
changeset |
files
|
2011-01-19 |
koda |
disable the C memory manager and keep the native pascal one
|
changeset |
files
|
2011-01-19 |
koda |
new local play button graphic
|
changeset |
files
|
2011-01-19 |
nemo |
rename firepunch to shoryuken
|
changeset |
files
|
2011-01-19 |
koda |
implemented ranking in ios stats pages
|
changeset |
files
|
2011-01-18 |
koda |
when multiple fingers are detected, remove all widgets in order to avoid accidental commands
|
changeset |
files
|
2011-01-18 |
Henek |
adding my new Tracker library so mikade can use it with you guys on dev, still might change a bit though
|
changeset |
files
|
2011-01-18 |
koda |
sheepluva suggested that game should pause when in weapon screen (iphone only)
|
changeset |
files
|
2011-01-18 |
koda |
Added tag 0.9.14.1-release for changeset ae71dff40ecc
|
changeset |
files
|
2011-01-18 |
nemo |
SwitchHog in scripting
|
changeset |
files
|
2011-01-17 |
koda |
code cleanup
|
changeset |
files
|
2011-01-17 |
koda |
merge
|
changeset |
files
|
2011-01-17 |
koda |
merge experimental3D in default
|
changeset |
files
|
2011-01-17 |
koda |
slim down .hgtags
|
changeset |
files
|
2013-02-25 |
koda |
closing old branch
experimental3D
|
changeset |
files
|
2011-01-17 |
koda |
merge latest 0.9.15 changes into head
|
changeset |
files
|
2011-01-17 |
koda |
merge default into experimental3D
experimental3D
|
changeset |
files
|
2011-01-16 |
mikade |
merge in script tweaks
|
changeset |
files
|
2011-01-16 |
Henek |
readding cabal file for the server, burp not shure why it had gone
|
changeset |
files
|
2011-01-14 |
sheepluva |
you're welcome koda
|
changeset |
files
|
2011-01-14 |
sheepluva |
also convert/pngcrush png pictures with 16bit/channel (resulting in 8bit/channel) and repage their layers (as I found out that some of the pics had their layer offset the actual visual area, which makes the picture look blank in gimp)
|
changeset |
files
|
2011-01-13 |
nemo |
Force RGBA for these too (and strip)
|
changeset |
files
|
2011-01-13 |
nemo |
Force a bunch of images to RGBA that were either RGB or indexed, strip
|
changeset |
files
|
2011-01-13 |
unc0rr |
Pass PHedgehog instead of PGear to stats. Fixes crash.
|
changeset |
files
|
2011-01-12 |
Henek |
also example flake
|
changeset |
files
|
2011-01-12 |
Henek |
added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
|
changeset |
files
|
2011-01-12 |
unc0rr |
Oops, I should test more
|
changeset |
files
|
2011-01-12 |
unc0rr |
Doesn't work as expected
|
changeset |
files
|
2011-01-11 |
nemo |
update collision in set gear position
|
changeset |
files
|
2011-01-10 |
unc0rr |
Prevent frontend crash in certain circumstances
|
changeset |
files
|
2011-01-10 |
unc0rr |
Don't waste CPU cycles trying to find a piece of land when there's no free land left
|
changeset |
files
|
2011-01-10 |
unc0rr |
Set version to 0.9.16-dev
|
changeset |
files
|
2011-01-10 |
unc0rr |
Fix formatting
|
changeset |
files
|
2011-01-09 |
unc0rr |
Initialize flag. Fixes weapon changing animation between shots when AI uses shotgun.
|
changeset |
files
|
2011-01-09 |
unc0rr |
Inherit hedgehog from gear which caused damage, thus keeping track of which hog actually did the damage
|
changeset |
files
|
2011-01-09 |
unc0rr |
Add a space for better looking console message
|
changeset |
files
|
2011-01-07 |
unc0rr |
Keep track of which hog's weapon does damage
|
changeset |
files
|
2011-01-07 |
unc0rr |
Oops, fix build
|
changeset |
files
|
2011-01-07 |
unc0rr |
Don't highlight drawn maps in rooms list
|
changeset |
files
|
2011-01-07 |
unc0rr |
Greek translation
|
changeset |
files
|
2011-01-06 |
nemo |
reset weapons default in shoppa.
|
changeset |
files
|
2011-01-05 |
koda |
ctf_blizzard ios fix
|
changeset |
files
|
2011-01-16 |
koda |
rename "frame alternate" to "wiggle" as it's more appropriate
experimental3D
|
changeset |
files
|
2011-01-04 |
nemo |
Small tweak to filter
|
changeset |
files
|
2011-01-15 |
koda |
use a different depth for different layers (land, water, explosions)
experimental3D
|
changeset |
files
|
2011-01-04 |
unc0rr |
Clearly state which port is IPC connection on
|
changeset |
files
|
2011-01-04 |
koda |
smaller rearrangement of (non stereo related) variables
experimental3D
|
changeset |
files
|
2011-01-04 |
unc0rr |
Make barrels drop when hog walks away from under it
|
changeset |
files
|
2011-01-04 |
koda |
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
|
changeset |
files
|
2011-01-04 |
koda |
add new robot badge to sources
|
changeset |
files
|
2011-01-03 |
nemo |
Apply RGBA consistently in Tint
|
changeset |
files
|
2011-01-02 |
koda |
rearrange quality flags a little, disable snow rendering on rqLowRes
|
changeset |
files
|
2011-01-02 |
koda |
remove obsolete TrainingFlags code
|
changeset |
files
|
2011-01-02 |
sheepluva |
display caption for ammotype amNothing when switched to so that players know what just happened
|
changeset |
files
|
2011-01-01 |
Henek |
added flake configuration also in sudden death and SDClouds for underwater
|
changeset |
files
|
2011-01-01 |
Palewolf |
Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
|
changeset |
files
|
2011-01-01 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-01-01 |
Palewolf |
Flakes were updating the wrong coordinates when rqBlurryLand was on
|
changeset |
files
|
2011-01-01 |
sheepluva |
fix very ancient typo in CheckCollision() that would cause check for collision at bottom and right instead of movement direction
|
changeset |
files
|
2011-01-01 |
sheepluva |
part #2
|
changeset |
files
|
2011-01-01 |
sheepluva |
my attempt of "detach rope if the Land[] vanishes"
|
changeset |
files
|
2010-12-31 |
sheepluva |
fixing Palewolf's if-merging-whoopsy there. should unbreak build
|
changeset |
files
|
2010-12-31 |
sheepluva |
fix sticky rope issue
|
changeset |
files
|
2010-12-31 |
sheepluva |
revert ed78465973f6 ("detach rope if the Land[] vanishes") for now, some questionable/troublecausing parts there.
|
changeset |
files
|
2010-12-31 |
Palewolf |
Avoid drawing if there's a hog/object behind
|
changeset |
files
|
2010-12-31 |
Palewolf |
Make flakes smaller by popular demand.
|
changeset |
files
|
2010-12-31 |
koda |
Added tag Hedgewars-iOS-1.2.2 for changeset 5ea3d182415e
|
changeset |
files
|
2010-12-31 |
koda |
merge and fix my typos
Hedgewars-iOS-1.2.2
|
changeset |
files
|
2010-12-31 |
Henek |
sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
|
changeset |
files
|
2010-12-30 |
Palewolf |
Snow blends into land, trys to fill the gaps
|
changeset |
files
|
2010-12-30 |
sheepluva |
fix portal gun wrong color issue
|
changeset |
files
|
2010-12-30 |
Henek |
finnished refactoring the rest themes, and note comments on Eyes and Deepspace
|
changeset |
files
|
2010-12-30 |
jose1711 |
Updated Slovak translation (lua)
|
changeset |
files
|
2010-12-30 |
jose1711 |
Merge
|
changeset |
files
|
2010-12-30 |
ourobolos |
French translation finally gets some love
|
changeset |
files
|
2010-12-30 |
Henek |
some more themes updated, note comments on brick
|
changeset |
files
|
2010-12-30 |
nemo |
avoid uninitialised pointer. thanks to dead.mazayus
|
changeset |
files
|
2010-12-30 |
nemo |
nil check
|
changeset |
files
|
2010-12-30 |
Henek |
added also splash and droplets to sd and refactored theme.cfg, not all themes updated
|
changeset |
files
|
2011-09-19 |
unc0rr |
Close branch
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
|
changeset |
files
|
2011-06-29 |
koda |
merge
0.9.15
|
changeset |
files
|
2010-12-29 |
sheepluva |
have napalm strike bombs explode right over the target
|
changeset |
files
|
2011-02-26 |
koda |
info.plist 2011
0.9.15
|
changeset |
files
|
2010-12-29 |
sheepluva |
set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
|
changeset |
files
|
2011-02-02 |
koda |
add NOAUTOUPDATE symbol and hedgewars-server.cabal
0.9.15
|
changeset |
files
|
2010-12-29 |
sheepluva |
fix parachute wall climbing bug
|
changeset |
files
|
2011-01-31 |
koda |
yay, sdl resumed development and accepted some of our patches in mainstream
0.9.15
|
changeset |
files
|
2010-12-29 |
Henek |
sudden death: now having theme support, still some work though with config
|
changeset |
files
|
2011-01-27 |
sheepluva |
how about we 60-sec-ban the _kicked user_ instead of the _admin that kicked that user_? :P
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
Strip a redundant entry, just use "successful"
|
changeset |
files
|
2010-12-31 |
koda |
put nicer messages and split args
|
changeset |
files
|
2011-01-22 |
unc0rr |
Disallow isSpace chars at start and end of nicknames and room names
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
|
changeset |
files
|
2010-12-31 |
koda |
beautify stat page
|
changeset |
files
|
2011-01-22 |
koda |
fixes for maps and quality = 0
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
fix similar problem to last checkin with this lua, also fix line endings
|
changeset |
files
|
2010-12-31 |
koda |
unify stats display on ipad and non-ipad and on saved and normal games
|
changeset |
files
|
2011-01-20 |
unc0rr |
Impement 60 seconds ban after kick from server. Not tested at all.
0.9.15
|
changeset |
files
|
2010-12-29 |
nemo |
Unbreak reduce quality on snow/christmas. Thanks Cairo.
|
changeset |
files
|
2010-12-30 |
koda |
simplify stats handling
|
changeset |
files
|
2011-01-17 |
koda |
ctrl+q closes frontend also on linux and windows
0.9.15
|
changeset |
files
|
2010-12-29 |
Henek |
drill strike falling instead of exploding when exiting ground
|
changeset |
files
|
2010-12-30 |
koda |
initial stats display
|
changeset |
files
|
2011-01-17 |
koda |
add 32 bit version when building for macappstore
0.9.15
|
changeset |
files
|
2010-12-28 |
nemo |
Add 0.9.15 zh_CN changes (sorry). Also clean up more of past mistake in lua (think I got 'em all now), and add a missing changelog entry.
|
changeset |
files
|
2010-12-30 |
koda |
moar code cleanup and initial saving of stats
|
changeset |
files
|
2011-01-15 |
koda |
Added tag 0.9.15-release for changeset 29ab0d49c3e6
0.9.15
|
changeset |
files
|
2010-12-28 |
koda |
ios version bump and code cleanup
|
changeset |
files
|
2011-01-15 |
koda |
possible fix hanging server on ctlr+w
0.9.15
|
changeset |
files
|
2010-12-28 |
Henek |
oops, forgot to add the graphics
|
changeset |
files
|
2011-01-15 |
koda |
Removed tag 0.9.15
0.9.15
|
changeset |
files
|
2010-12-28 |
Henek |
sudden death, now with visual and audial effects :D
|
changeset |
files
|
2010-12-28 |
jose1711 |
Merge
|
changeset |
files
|
2011-01-15 |
koda |
implemented actions for closing/enging program (needs testing over the net)
0.9.15
|
changeset |
files
|
2010-12-28 |
Henek |
fix CMakeLists.txt for CTF_Blizzard
|
changeset |
files
|
2011-01-13 |
koda |
general uKey refactor in preparaiton of two new shortcuts
0.9.15
|
changeset |
files
|
2010-12-28 |
nemo |
Seems these aren't needed in CTF_Blizzard. Guess we'll find out
|
changeset |
files
|
2011-01-13 |
koda |
Added tag 0.9.15 for changeset 29ab0d49c3e6
0.9.15
|
changeset |
files
|
2010-12-28 |
nemo |
Aaaand, strip these 2 as well.
|
changeset |
files
|
2011-01-13 |
koda |
Removed tag 0.9.15
0.9.15
|
changeset |
files
|
2010-12-28 |
nemo |
run pngcrush to strip sRGB / iCCP
|
changeset |
files
|
2011-01-13 |
koda |
merge
0.9.15
|
changeset |
files
|
2010-12-27 |
nemo |
Add Hangul to CheckCJK
|
changeset |
files
|
2011-01-13 |
koda |
merge
0.9.15
|
changeset |
files
|
2010-12-27 |
nemo |
0.9.15 merge + typo fix
|
changeset |
files
|
2011-01-13 |
koda |
merge
0.9.15
|
changeset |
files
|
2011-01-13 |
koda |
Added tag 0.9.15 for changeset bd74fd83929a
0.9.15
|
changeset |
files
|
2011-06-27 |
koda |
expose the available translations in the plist file for 0.9.15 (rf31d1073345e)
0.9.15
|
changeset |
files
|
2010-12-27 |
nemo |
merge 0.9.15 (with a typo fix)
|
changeset |
files
|
2010-12-28 |
koda |
typo
0.9.15
|
changeset |
files
|
2011-06-26 |
koda |
restore logging on mac for 0.9.15 as well (r91752f716d64)
0.9.15
|
changeset |
files
|
2010-12-27 |
koda |
AddFileLogs
0.9.15
|
changeset |
files
|
2011-01-13 |
koda |
Added tag 0.9.15 for changeset 29ab0d49c3e6
0.9.15
|
changeset |
files
|
2011-01-13 |
koda |
Removed tag 0.9.15
0.9.15
|
changeset |
files
|
2011-06-26 |
koda |
fix 0.9.15 compilation when debugfile is not specified (there is a better fix already in trunk)
0.9.15
|
changeset |
files
|
2010-12-27 |
Henek |
make korean translation of engine available
|
changeset |
files
|
2010-12-27 |
nemo |
Changelog entry applies to .15 too
0.9.15 0.9.15-release
|
changeset |
files
|
2010-12-27 |
Henek |
update Swedish
|
changeset |
files
|
2010-12-27 |
nemo |
Merge trunk into 0.9.15, excluding CMakeLists.txt and ChangeLog.txt - this should fix snowball again, pick up some more translation changes, hide the seed button by default and fix a couple of frontend desyncs
0.9.15
|
changeset |
files
|
2010-12-27 |
nemo |
Allow people to see my clever seed names if I set to something other than random seed hash.
|
changeset |
files
|
2010-12-27 |
TrevInc |
First pass at korean locale
|
changeset |
files
|
2010-12-27 |
nemo |
strip
|
changeset |
files
|
2010-12-27 |
nemo |
Resize snowball in hand
|
changeset |
files
|
2010-12-27 |
inu |
portuguese update
|
changeset |
files
|
2010-12-27 |
nemo |
remove these again...
|
changeset |
files
|
2010-12-27 |
szczur |
moar polish
|
changeset |
files
|
2010-12-26 |
nemo |
few more lua phrases
|
changeset |
files
|
2010-12-26 |
Henek |
a little addition to the changelog
|
changeset |
files
|
2010-12-26 |
nemo |
remove another missed dupe from previous generation
|
changeset |
files
|
2010-12-26 |
Henek |
fixed Swedish translation
|
changeset |
files
|
2010-12-26 |
Henek |
fixed strange config on room join and untranslated "Normal" gameplay option
|
changeset |
files
|
2010-12-26 |
nemo |
add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
|
changeset |
files
|
2010-12-26 |
nemo |
Add stubs for korean locale, now that we have a volunteer, update locale files
|
changeset |
files
|
2010-12-26 |
nemo |
completely disable falling back to "say" in chHogSay
|
changeset |
files
|
2010-12-26 |
nemo |
ok. restore old [r + 1 + r] for gear width for a moment, and reset snowballs.
|
changeset |
files
|
2010-12-26 |
nemo |
increase snowball radius
|
changeset |
files
|
2010-12-26 |
nemo |
oh. and koda's revision too
|
changeset |
files
|
2010-12-26 |
nemo |
merge 0.9.15 with default
|
changeset |
files
|
2010-12-26 |
koda |
restore showing a bigger icon for themes
|
changeset |
files
|
2010-12-26 |
nemo |
oops. forgot to check on indestructible in combination with disableLandBack
0.9.15
|
changeset |
files
|
2010-12-26 |
koda |
hide seed...
|
changeset |
files
|
2010-12-26 |
mikade |
Updated maps CTF, Control and new unscripted map Blizzard
0.9.15
|
changeset |
files
|
2010-12-26 |
unc0rr |
ban CMakeCache.txt
|
changeset |
files
|
2010-12-26 |
nemo |
merge default into 0.9.15
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
add a disabling for landback, set it if flakes are enabled
|
changeset |
files
|
2010-12-26 |
unc0rr |
Add 0.9.15 to the list of known versions
|
changeset |
files
|
2010-12-26 |
unC0Rr |
Apply 2fa92e9a0a here
0.9.15
|
changeset |
files
|
2010-12-26 |
unc0rr |
Update doc a bit
|
changeset |
files
|
2010-12-26 |
Palewolf |
Turn off dust when drilling through air
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
revert last change. ordinary fire is fine, but HHG screws up.
|
changeset |
files
|
2010-12-26 |
Palewolf |
Added star, exclamation and question mark signs
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
disable landbackpixel on small explosions
|
changeset |
files
|
2010-12-26 |
nemo |
pull in a few changes from default
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
remove all screwing about with uLandGraphics - have not found a way to properly handle LandBackTex through despeckling or fill checks that does not result in ugly fire damage or wiped out landbacktex. Would rather some snowflakes lines than that.
|
changeset |
files
|
2010-12-25 |
Palewolf |
Small fixes. Thanks Hennek.
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
+2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet
|
changeset |
files
|
2010-12-25 |
Palewolf |
Updated changelog
0.9.15
|
changeset |
files
|
2010-12-26 |
nemo |
add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
|
changeset |
files
|
2010-12-25 |
unc0rr |
Allow 8 teams in server
0.9.15
|
changeset |
files
|
2010-12-25 |
nemo |
aaaaargh (fix cmakelists again)
|
changeset |
files
|
2010-12-25 |
Palewolf |
Capture the flag (Blizzard) Map
0.9.15
|
changeset |
files
|
2010-12-25 |
Palewolf |
Capture the flag (Blizzard) Map
|
changeset |
files
|
2010-12-25 |
unc0rr |
Set version to 0.9.15, remove -dev suffix
0.9.15
|
changeset |
files
|
2010-12-25 |
unc0rr |
Some fixes in ru translation
|
changeset |
files
|
2010-12-25 |
nemo |
oops. forgot cmake for Control map
|
changeset |
files
|
2010-12-25 |
mikade |
Update missions
|
changeset |
files
|
2010-12-25 |
Henek |
sv.lua
|
changeset |
files
|
2010-12-24 |
nemo |
Sorry guys. I'll be more careful in future (remove more dupes)
|
changeset |
files
|
2010-12-24 |
nemo |
Remove a dupe :-/
|
changeset |
files
|
2010-12-24 |
nemo |
oops
|
changeset |
files
|
2010-12-24 |
nemo |
Disable gtFlake on bordered maps
|
changeset |
files
|
2010-12-24 |
unc0rr |
Pass SCHEME before AMMO
|
changeset |
files
|
2010-12-24 |
Palewolf |
Updated spanish translation
|
changeset |
files
|
2010-12-24 |
unc0rr |
- Fix encoding function to iterate reversed list
|
changeset |
files
|
2010-12-24 |
nemo |
Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
|
changeset |
files
|
2010-12-24 |
szczur+nemo |
add new translation phrases missed through insufficient quoting, remove duplicated hog name entries, add almost complete polish translation
|
changeset |
files
|
2010-12-24 |
szczur |
polish lua update
|
changeset |
files
|
2010-12-24 |
mikade+nemo |
Add a bunch of lua from mikade, update translation files
|
changeset |
files
|
2010-12-24 |
mikade |
Whole ton of script callbacks on commands. Poor engine.
|
changeset |
files
|
2010-12-24 |
szczur+nemo |
Add polish translation. Also make it clearer in the commented lines that each line must have a comma
|
changeset |
files
|
2010-12-24 |
nemo |
more fiddling with graphics to try and satisfy both fire and snow
|
changeset |
files
|
2010-12-24 |
nemo |
oops
|
changeset |
files
|
2010-12-24 |
nemo |
quick and dirty fix to reversed paths and dropped last message causing drawmap desync
|
changeset |
files
|
2010-12-23 |
koda |
beaver hat
|
changeset |
files
|
2010-12-23 |
nemo |
Might want the snow actually showing up. Also disable it while rope is active due to bad side effects.
|
changeset |
files
|
2010-12-23 |
jose1711 |
Updated lua Slovak translation
|
changeset |
files
|
2010-12-23 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2010-12-23 |
jose1711 |
fix commit
|
changeset |
files
|
2010-12-23 |
jose1711 |
merge
|
changeset |
files
|
2010-12-23 |
unc0rr |
Oops, typo
|
changeset |
files
|
2010-12-23 |
unc0rr |
Add logging of map drawing process
|
changeset |
files
|
2010-12-23 |
unc0rr |
- Remove loading from file procedure
|
changeset |
files
|
2010-12-23 |
jose1711 |
merge+Slovak transl update
|
changeset |
files
|
2010-12-23 |
nemo |
stub locale
|
changeset |
files
|
2010-12-23 |
nemo |
sort strings, update with missing strings. just some quick and dirty shellscript. might want to standardise
|
changeset |
files
|
2010-12-23 |
jose1711 |
merge
|
changeset |
files
|
2010-12-23 |
arrom |
Portuguese updates
|
changeset |
files
|
2010-12-23 |
nemo |
Try to be safer in my pixel checks
|
changeset |
files
|
2010-12-23 |
nemo |
Tweak more wind values / densities
|
changeset |
files
|
2010-12-23 |
nemo |
oops. hopefully unbreak maps while still preserving mask behaviour as before (basketball nets etc)
|
changeset |
files
|
2010-12-23 |
nemo |
apparently some sanity checks are needed here. christmas theme object dimensions are crashing placement
|
changeset |
files
|
2010-12-23 |
nemo |
change "mudball" on christmas theme
|
changeset |
files
|
2010-12-23 |
nemo |
enable snow on Christmas theme
|
changeset |
files
|
2010-12-23 |
Palewolf and others |
New Christmas theme
|
changeset |
files
|
2010-12-23 |
nemo |
more tweaking land graphics due to snow
|
changeset |
files
|
2010-12-22 |
nemo |
Visual tweaks for snow
|
changeset |
files
|
2010-12-22 |
nemo |
braces fail
|
changeset |
files
|
2010-12-22 |
anon |
Graphics updates
|
changeset |
files
|
2010-12-22 |
nemo |
raise Y start to cloud level
|
changeset |
files
|
2010-12-22 |
nemo |
Another snow variant
|
changeset |
files
|
2010-12-22 |
nemo |
FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
|
changeset |
files
|
2010-12-22 |
nemo |
trying a graphic with more white and less translucency
|
changeset |
files
|
2010-12-22 |
nemo |
knock back y two to make snow pile up a bit less high
|
changeset |
files
|
2010-12-22 |
Henek |
fixed showmission so it actually displays the right icons
|
changeset |
files
|
2010-12-22 |
nemo |
should allow snow to spawn against explosion land back tex. a bit messy but I'm sleepy. g'nite
|
changeset |
files
|
2011-02-02 |
unc0rr |
Close branch
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
apply cGravityf when changing cGravity
|
changeset |
files
|
2011-01-31 |
unc0rr |
Implement room delegation when admin lefts it
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
more snow
|
changeset |
files
|
2011-01-30 |
unc0rr |
Reimplement a bunch of administrator commands
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
fix desync in snow
|
changeset |
files
|
2011-01-30 |
unc0rr |
Reimplement KICK
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
minor visual tweaks to snow
|
changeset |
files
|
2011-01-30 |
unc0rr |
Reimplement FOLLOW
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
oops. forgot the graphic
|
changeset |
files
|
2011-01-30 |
unc0rr |
Reimplement some more protocol commands
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
minor position tweaks. hopefully checking array bounds correctly
|
changeset |
files
|
2011-01-29 |
unc0rr |
- Reactivate pings timer, reimplement PING handler
server_refactor
|
changeset |
files
|
2010-12-22 |
nemo |
A very very basic snow implementation
|
changeset |
files
|
2011-01-29 |
unc0rr |
Introduce numbered server notice messages
server_refactor
|
changeset |
files
|
2010-12-22 |
koda |
merge
|
changeset |
files
|
2011-01-28 |
unc0rr |
Make client quit on send exception (was commented due to another approach in handling connection lost)
server_refactor
|
changeset |
files
|
2010-12-22 |
koda |
update weapons
|
changeset |
files
|
2011-01-28 |
unc0rr |
Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do)
server_refactor
|
changeset |
files
|
2010-12-22 |
koda |
this should prevent that ever again
|
changeset |
files
|
2011-01-28 |
unc0rr |
Reimplement some more Actions
server_refactor
|
changeset |
files
|
2010-12-22 |
koda |
damn. it.
|
changeset |
files
|
2010-12-22 |
Henek |
added density for gears used in gfMoreWind, needs alot of tweaking
|
changeset |
files
|
2011-01-27 |
unc0rr |
io = liftIO
server_refactor
|
changeset |
files
|
2010-12-21 |
Henek |
added copying also to schemes and updated some translations
|
changeset |
files
|
2011-01-27 |
unc0rr |
Reimplement one more Action
server_refactor
|
changeset |
files
|
2010-12-21 |
Henek |
added copying of weapon sets
|
changeset |
files
|
2011-01-27 |
unc0rr |
Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
server_refactor
|
changeset |
files
|
2010-12-21 |
nemo |
Merge henek's changes
|
changeset |
files
|
2011-01-26 |
unc0rr |
Send spectators info
server_refactor
|
changeset |
files
|
2010-12-21 |
Henek |
removing all " " in filenames under share and replacing "_" with " " in missions
|
changeset |
files
|
2011-01-26 |
unc0rr |
Apply rev b9fe93f187c4 to server rewrite too
server_refactor
|
changeset |
files
|
2010-12-21 |
sheepluva |
disable fix for issue 24 in order to fix issue 123, as suggested by koda
|
changeset |
files
|
2011-01-26 |
unc0rr |
Send teams info on join
server_refactor
|
changeset |
files
|
2010-12-21 |
Henek |
added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
|
changeset |
files
|
2010-12-21 |
nemo |
Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball
|
changeset |
files
|
2010-12-23 |
jose1711 |
Updated Slovak translation + merge
|
changeset |
files
|
2011-01-25 |
unc0rr |
Send room config to client
server_refactor
|
changeset |
files
|
2010-12-20 |
unc0rr |
- Allow user to use undo, to clear, save and load drawn maps
|
changeset |
files
|
2011-01-25 |
unc0rr |
Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested.
server_refactor
|
changeset |
files
|
2010-12-20 |
unc0rr |
Add those stupid breaks
|
changeset |
files
|
2011-01-24 |
unc0rr |
Fix typo in version information
server_refactor
|
changeset |
files
|
2010-12-20 |
nemo |
FAIL - actually assign
|
changeset |
files
|
2011-01-24 |
unc0rr |
Apply new nick restrictions in server rewrite too
server_refactor
|
changeset |
files
|
2010-12-20 |
nemo |
add AI routine
|
changeset |
files
|
2011-01-10 |
unc0rr |
Explicitly kill listening thread in try to prevent messages recieving bugs
server_refactor
|
changeset |
files
|
2010-12-20 |
nemo |
Snowball weapon
|
changeset |
files
|
2011-01-10 |
unc0rr |
Even less craziness
server_refactor
|
changeset |
files
|
2010-12-20 |
Henek |
fixed and enabled removing of game scheme from options page
|
changeset |
files
|
2011-01-10 |
unc0rr |
Fix check for unique nick
server_refactor
|
changeset |
files
|
2010-12-20 |
koda |
ipod touch 4g has only 256mb of ram (like ipad)
|
changeset |
files
|
2011-01-10 |
unc0rr |
Fix typo
server_refactor
|
changeset |
files
|
2010-12-19 |
nemo |
fix typo in hand drawn maps
|
changeset |
files
|
2011-01-10 |
unc0rr |
Bring back room and teams removing
server_refactor
|
changeset |
files
|
2010-12-19 |
nemo |
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
|
changeset |
files
|
2011-01-10 |
unc0rr |
Convert function to a map
server_refactor
|
changeset |
files
|
2010-12-19 |
nemo |
Ok. This should pull 0.9.14.1 server into default
|
changeset |
files
|
2010-12-19 |
nemo |
Server refactor branch to continue work started in ead2ed20dfd4
server_refactor
|
changeset |
files
|
2010-12-19 |
unc0rr |
Adjust magic consts
|
changeset |
files
|
2010-12-19 |
unc0rr |
Most probably it's fix to a crash
|
changeset |
files
|
2010-12-19 |
unc0rr |
Remove deleteLater()
|
changeset |
files
|
2010-12-19 |
unc0rr |
Some debug info
|
changeset |
files
|
2010-12-19 |
unc0rr |
- Simplify map container code a bit
|
changeset |
files
|
2010-12-19 |
unc0rr |
Seems like just a source of bugs
|
changeset |
files
|
2010-12-18 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
|
changeset |
files
|
2010-12-18 |
unc0rr |
Report 48 hogs for drawn maps
|
changeset |
files
|
2010-12-18 |
unc0rr |
merge
|
changeset |
files
|
2010-12-18 |
Henek |
fix layout in game config widget as per nemo's request
|
changeset |
files
|
2010-12-18 |
unc0rr |
Make use of showEvent, so there's no more need in manual resizing of draw map widget
|
changeset |
files
|
2010-12-18 |
unc0rr |
Try to avoid binary data in log, use shorter descriptions
|
changeset |
files
|
2010-12-18 |
nemo |
oops
|
changeset |
files
|
2010-12-18 |
nemo |
Reenable cReadyDelay - this requires testing on m8y.org from now on until the message is added to other servers
|
changeset |
files
|
2010-12-18 |
koda |
merge
|
changeset |
files
|
2010-12-17 |
Henek |
added replacement of "_" to " " in gameplay scripts
|
changeset |
files
|
2010-12-17 |
Henek |
added set button to seed edit so maps won't regenerate as often
|
changeset |
files
|
2010-12-18 |
koda |
initial stats interpretation for ifrontend
|
changeset |
files
|
2010-12-16 |
nemo |
disable ready timer again, until I can figure out why my message didn't get through.
|
changeset |
files
|
2010-12-16 |
koda |
move server connection stuff in its own class
|
changeset |
files
|
2010-12-16 |
nemo |
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
|
changeset |
files
|
2010-12-16 |
nemo |
offset the sprite
|
changeset |
files
|
2010-12-16 |
nemo |
If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc.
|
changeset |
files
|
2010-12-16 |
koda |
Added tag Hedgewars-iOS-1.2.1 for changeset a5735e877aae
|
changeset |
files
|
2010-12-16 |
koda |
version bump
Hedgewars-iOS-1.2.1
|
changeset |
files
|
2010-12-16 |
koda |
ignore touches around dpad and buttons (for real)
|
changeset |
files
|
2010-12-16 |
koda |
add two preferences for enabling/disabling blurry land and multitasking
|
changeset |
files
|
2010-12-15 |
koda |
store the (future) password with md5 for ifrontend
|
changeset |
files
|
2010-12-15 |
koda |
add more space for this help message on ipad
|
changeset |
files
|
2010-12-15 |
unc0rr |
Recieve and parse DRAWNMAP config
|
changeset |
files
|
2010-12-15 |
unc0rr |
Fix crash on forced disconnect
|
changeset |
files
|
2010-12-15 |
unc0rr |
The Fix
|
changeset |
files
|
2010-12-15 |
unc0rr |
Don't use std::string
|
changeset |
files
|
2010-12-15 |
nemo |
add optional state parameter to hogsay
|
changeset |
files
|
2010-12-15 |
nemo |
oops
|
changeset |
files
|
2010-12-14 |
nemo |
Reenable ReadyTimer using a synced message NEEDS TESTING.
|
changeset |
files
|
2010-12-14 |
nemo |
merge
|
changeset |
files
|
2010-12-14 |
jose1711 |
Update Slovak translation
|
changeset |
files
|
2010-12-14 |
nemo |
Reorder top registered variables by frequency gathered from 60 or so games of varying length/type. Oh. And add green hair to joker.
|
changeset |
files
|
2010-12-14 |
unc0rr |
Compess at highest ratio
|
changeset |
files
|
2010-12-14 |
unc0rr |
Debug messages
|
changeset |
files
|
2010-12-14 |
unc0rr |
Try to send drawn map data to net server
|
changeset |
files
|
2010-12-14 |
unc0rr |
Don't reset teams when returning from draw map page
|
changeset |
files
|
2010-12-14 |
nemo |
oops. forgot the getter.
|
changeset |
files
|
2010-12-14 |
nemo |
Add an input mask for setting of gear messages. Intended for intercepting user messages. This is totally untested. I don't think it should desync but seriously needs a lot of testing. Esp the doPut behaviour.
|
changeset |
files
|
2010-12-13 |
nemo |
Add override for speech bubble position 0: default, 1: background/translucent 2: foreground/opaque
|
changeset |
files
|
2010-12-13 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
|
changeset |
files
|
2010-12-13 |
Henek |
exposing seed for editing and viewing
|
changeset |
files
|
2010-12-13 |
unc0rr |
Use pageSwitchMapper in some more places
|
changeset |
files
|
2010-12-13 |
Henek |
added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
|
changeset |
files
|
2010-12-13 |
nemo |
add PlaySound(soundType, hogGearUID) -- this roundabout way to reference a team seems to be how things are done in lua right now. might need changing in future
|
changeset |
files
|
2010-12-13 |
Henek |
my first merge :(
|
changeset |
files
|
2010-12-13 |
nemo |
div 0 check
|
changeset |
files
|
2010-12-13 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
|
changeset |
files
|
2010-12-13 |
koda |
more server stubs
|
changeset |
files
|
2010-12-12 |
unc0rr |
Pretension to switch to draw map page
|
changeset |
files
|
2010-12-12 |
koda |
add some connection facility to netserver
|
changeset |
files
|
2010-12-11 |
unc0rr |
Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
|
changeset |
files
|
2010-12-11 |
unc0rr |
merge
|
changeset |
files
|
2010-12-11 |
koda |
audio_session is giving problems with multitasking so disabling it for now
|
changeset |
files
|
2010-12-11 |
Henek |
Finnished up the lua translations by adding training maps, campaign is ignored for now
|
changeset |
files
|
2010-12-11 |
koda |
disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
|
changeset |
files
|
2010-12-11 |
koda |
add the appirater class for getting more positive reviews
|
changeset |
files
|
2010-12-11 |
Henek |
also updated TrophyRace to new system
|
changeset |
files
|
2010-12-10 |
Henek |
lua access to data dir by GetDataPath and made a new scripting translation system with Locale.lua as library and .lua files under Locale. Updated maps Basketball and Knockball to this new system.
|
changeset |
files
|
2010-12-10 |
smaxx |
Frontend:
|
changeset |
files
|
2010-12-11 |
unc0rr |
Add a stub for draw map page
|
changeset |
files
|
2010-12-10 |
nemo |
return RGBA
|
changeset |
files
|
2010-12-10 |
nemo |
clan color fetch
|
changeset |
files
|
2010-12-09 |
koda |
merge
|
changeset |
files
|
2010-12-09 |
nemo |
add missing setter for botlevel
|
changeset |
files
|
2010-12-09 |
archl |
Updated Chinese translation
|
changeset |
files
|
2010-12-09 |
unc0rr |
Pass hardcoded drawn map from frontend into engine \o/
|
changeset |
files
|
2010-12-08 |
Henek |
removing all ; from lua script as an act of temporary rage and perfectionism
|
changeset |
files
|
2010-12-08 |
nemo |
standardise name
|
changeset |
files
|
2010-12-08 |
nemo |
pngcrush the new 2x previews. This "make the preview look a bit crisper at same size in iphone 4" is now costing us 2,916,716 bytes
|
changeset |
files
|
2010-12-08 |
unc0rr |
Stub to recieve /draw command
|
changeset |
files
|
2010-12-08 |
unc0rr |
- Pass map drawing data to engine
|
changeset |
files
|
2010-12-09 |
koda |
forgot to update these files
|
changeset |
files
|
2010-12-08 |
unc0rr |
Add drawn map into the list of map generators
|
changeset |
files
|
2010-12-08 |
koda |
fix crasher (somehow, might be glitchy)
|
changeset |
files
|
2010-12-08 |
koda |
merge
|
changeset |
files
|
2010-12-08 |
nemo |
these should probably be expressly integer
|
changeset |
files
|
2010-12-08 |
nemo |
band/bor/bnot to support Lua 5.1 lack of binary ops
|
changeset |
files
|
2010-12-08 |
nemo |
Restore millisecond precision for mines time
|
changeset |
files
|
2010-12-08 |
nemo |
Eh. Since you asked. AddAmmo hook for Lua
|
changeset |
files
|
2010-12-07 |
nemo |
would help if I put it in the right routine
|
changeset |
files
|
2010-12-07 |
nemo |
Add script hook onNewTurn to the end of AfterSwitchHedgehog. This should signal the very start of a new turn, immediately after CurrentTeam is switched.
|
changeset |
files
|
2010-12-08 |
koda |
code cleanup
|
changeset |
files
|
2010-12-07 |
unc0rr |
Add QAspectRatioLayout borrowed from http://wiki.forum.nokia.com/index.php/CS001309_-_Maintaining_square_form_for_a_widget_in_Qt to maintain width == height * 2 aspect ratio for map drawing widget
|
changeset |
files
|
2010-12-08 |
koda |
team selection completely refactored, now has animation and more performance
|
changeset |
files
|
2010-12-07 |
nemo |
rendering optimisations. remove the recursive flames in explosions (might need more due to the gravity change in the new flames) but more usefully, eliminate a number of redundant Tint calls
|
changeset |
files
|
2010-12-07 |
koda |
Forts: reduce preview size and add hi-res one
|
changeset |
files
|
2010-12-06 |
nemo |
try this mikade
|
changeset |
files
|
2010-12-06 |
nemo |
merge
|
changeset |
files
|
2010-12-06 |
unc0rr |
Always keep last point of drawn polyline
|
changeset |
files
|
2010-12-06 |
nemo |
disable say, just don't do anything. trying to avoid spew on spectator join
|
changeset |
files
|
2010-12-06 |
nemo |
string length checks
|
changeset |
files
|
2010-12-06 |
nemo |
fix hsa/hta/hya
|
changeset |
files
|
2010-12-06 |
nemo |
trying to unbreak hog speech
|
changeset |
files
|
2010-12-06 |
nemo |
remove currentteam check
|
changeset |
files
|
2010-12-06 |
nemo |
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
|
changeset |
files
|
2010-12-06 |
sheepluva |
changing Tree Map theme to Halloween (this time on the right branch >_>)
|
changeset |
files
|
2010-12-05 |
koda |
update schemes for ios
|
changeset |
files
|
2010-12-05 |
koda |
added porkey and sheep hats
|
changeset |
files
|
2010-12-05 |
koda |
add a simple check to prevent loading sounds when device is muted
|
changeset |
files
|
2010-12-04 |
koda |
write some version information inside the application
|
changeset |
files
|
2010-12-04 |
unc0rr |
merge
|
changeset |
files
|
2010-12-04 |
unc0rr |
Halfplement decode/drawing routine
|
changeset |
files
|
2010-12-04 |
unc0rr |
- Change painted map file format
|
changeset |
files
|
2010-12-04 |
nemo |
add nil check
|
changeset |
files
|
2010-12-04 |
nemo |
In AI survival mode, have the AI score when it kills humans, instead of its own team, clear poison on an AI kill, and reset AI health using InitialHealth instead of 100.
|
changeset |
files
|
2010-12-04 |
koda |
more retina support and multitasking support
|
changeset |
files
|
2010-12-03 |
nemo |
add visual gear registration
|
changeset |
files
|
2010-12-03 |
nemo |
make Tint(longword) use RGBA
|
changeset |
files
|
2010-12-03 |
nemo |
trying to get tint to behave more as I expect. need to ask Smaxx what he intended here, to avoid too many pointless colour calls
|
changeset |
files
|
2010-12-03 |
nemo |
forgot the passed in uid
|
changeset |
files
|
2010-12-03 |
nemo |
Restore King mode. The worst of the changes was Place Hogs
|
changeset |
files
|
2010-12-02 |
nemo |
compress the PNGs
|
changeset |
files
|
2010-12-02 |
nemo |
merge
|
changeset |
files
|
2010-12-01 |
koda |
enable support for retina display in the ios port
|
changeset |
files
|
2010-12-01 |
koda |
add a higher resolution preview image, could be nice to add a hover effect on normal preview that displays this bigger version
|
changeset |
files
|
2010-12-01 |
koda |
reduce icons to 32x32 but create a 64x64 image for preview, also useful for ios and retina displays (frontend should be updated)
|
changeset |
files
|
2010-12-02 |
nemo |
Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
|
changeset |
files
|
2010-12-01 |
unc0rr |
- Implement decode() function.
|
changeset |
files
|
2010-12-01 |
unC0Rr |
merge
|
changeset |
files
|
2010-12-01 |
igorko |
Translation update
|
changeset |
files
|
2010-12-01 |
unC0Rr |
Some more improvements
|
changeset |
files
|
2010-12-01 |
koda |
un-break also the ios project
|
changeset |
files
|
2010-11-30 |
koda |
un-break build (wrong merge in uConsole) and update project file with the new sources
|
changeset |
files
|
2010-11-30 |
koda |
OMG merge
|
changeset |
files
|
2010-11-30 |
nemo |
Add poison sounds to all voices pending proper recording by armagon.
|
changeset |
files
|
2010-11-29 |
unc0rr |
Simple simplify() function
|
changeset |
files
|
2010-11-28 |
nemo |
do GoBack if also INGAME due to kick
|
changeset |
files
|
2010-11-28 |
nemo |
disable last commit w/ comment
|
changeset |
files
|
2010-11-28 |
nemo |
suppress PART if game is running. testing, etc.
|
changeset |
files
|
2010-11-28 |
nemo |
Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
|
changeset |
files
|
2010-11-28 |
nemo |
add null check
|
changeset |
files
|
2010-11-28 |
nemo |
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
|
changeset |
files
|
2010-11-28 |
unc0rr |
Basic encoding of drawn map
|
changeset |
files
|
2010-11-28 |
unc0rr |
Improve map editor a bit
|
changeset |
files
|
2010-11-27 |
unc0rr |
Small testing app for DrawMap scene
|
changeset |
files
|
2010-11-27 |
unc0rr |
Some basic functionality
|
changeset |
files
|
2010-11-27 |
unc0rr |
Initial commit of the Draw Map Scene
|
changeset |
files
|
2010-11-26 |
nemo |
add a uid to VGs for purpose of Lua manipulation
|
changeset |
files
|
2010-11-26 |
nemo |
corrected steps
|
changeset |
files
|
2010-11-26 |
nemo |
Add a visual gear for drawing circles. Intent is to allow specifying areas on map for lua scripts (such as to indicate a location to go to). Could also be used to, say, circle a hog in CTF. Also add a "Critical" flag for visual gears so a gear flagges as such will always be created.
|
changeset |
files
|
2010-11-25 |
prg |
fix for frontend desync
|
changeset |
files
|
2010-11-24 |
nemo |
update translations, add Dutch
|
changeset |
files
|
2010-11-24 |
nemo |
move this call to where the game tick is actually incremented
|
changeset |
files
|
2010-11-22 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
|
changeset |
files
|
2010-11-22 |
unc0rr |
SinTable.inc -> uSinTable.pas
|
changeset |
files
|
2010-11-22 |
unc0rr |
Move doPut into uIO (not a very bad place really)
|
changeset |
files
|
2010-11-22 |
unc0rr |
uCommandHandlers
|
changeset |
files
|
2010-11-22 |
Henek |
added disabling option to itemNum and grey images for that. also made default weapon sets uneditable and not deleteable.
|
changeset |
files
|
2010-11-22 |
Henek |
fix SetEffect, last parameter was not a boolean
|
changeset |
files
|
2010-11-21 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
|
changeset |
files
|
2010-11-21 |
nemo |
fix chat
|
changeset |
files
|
2010-11-21 |
nemo |
revert 4388 - was there already, I didn't notice. still no idea what the problem is
|
changeset |
files
|
2010-11-21 |
nemo |
I think unc0rr forgot to add initModule here
|
changeset |
files
|
2010-11-21 |
nemo |
Increase teams to 8 to match the 8 colours, fix issue #108, reenable rope length modifier
|
changeset |
files
|
2010-11-21 |
nemo |
detach rope if the Land[] vanishes
|
changeset |
files
|
2010-11-21 |
unc0rr |
Remove some more circular dependencies
|
changeset |
files
|
2010-11-21 |
unc0rr |
uDebug
|
changeset |
files
|
2010-11-21 |
unc0rr |
Remove uChat dependency from uCommands
|
changeset |
files
|
2010-11-21 |
unc0rr |
Remove uAmmos dependaency from uCommands
|
changeset |
files
|
2010-11-21 |
nemo |
fix rope test
|
changeset |
files
|
2010-11-21 |
Henek |
fix key binds for lua created teams and added wind control
|
changeset |
files
|
2010-11-21 |
unc0rr |
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
|
changeset |
files
|
2010-11-21 |
nemo |
Disable rope attach to hogs/crates/barrels etc. Should fix a bug in collision according to unc0rr
|
changeset |
files
|
2010-11-21 |
nemo |
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
|
changeset |
files
|
2010-11-21 |
unc0rr |
merge
|
changeset |
files
|
2010-11-21 |
nemo |
move rendering to fix 4368:3698361802ed
|
changeset |
files
|
2010-11-21 |
unc0rr |
uCaptions
|
changeset |
files
|
2010-11-21 |
nemo |
Fix koda's esc key binding so leaving rooms works correctly with it
|
changeset |
files
|
2010-11-21 |
nemo |
In the case of per-hog-ammo, switch the ammo viewed when not your turn to what will probably be your ammo, assuming that hog survives.
|
changeset |
files
|
2010-11-20 |
unc0rr |
Move localization data to uVariables, some Uses cleanup
|
changeset |
files
|
2010-11-20 |
unc0rr |
Move land hash checking into commands
|
changeset |
files
|
2010-11-20 |
unc0rr |
Oops, forgot the file
|
changeset |
files
|
2010-11-20 |
unc0rr |
no way
|
changeset |
files
|
2010-11-20 |
unc0rr |
Forgot this
|
changeset |
files
|
2010-11-20 |
unc0rr |
Introduce uGearsRender
|
changeset |
files
|
2010-11-20 |
unc0rr |
It works, though wastes too much of CPU
|
changeset |
files
|
2010-11-18 |
nemo |
merge
|
changeset |
files
|
2010-11-18 |
unC0Rr |
New version of cycles searcher, doesn't work for some reason (shouldn't use O(n) lookup?)
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Got no warning about this, why?
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Introduce uRenderUtils
|
changeset |
files
|
2010-11-18 |
unC0Rr |
No need for Extended data type just to draw some visual gears. It's a shame we have Math unit dependency
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Introduce uRender
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Haven't found a better place than uIO for OutError
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Move SendStats to uIO
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Introduce uTextures
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Move some stuff from uMisc to uUtils
|
changeset |
files
|
2010-11-18 |
unC0Rr |
Introduce uCommands.pas
|
changeset |
files
|
2010-11-18 |
nemo |
remove some more PHedgehog casts
|
changeset |
files
|
2010-11-17 |
unc0rr |
Some more
|
changeset |
files
|
2010-11-17 |
unc0rr |
uGears
|
changeset |
files
|
2010-11-17 |
unc0rr |
uWorld
|
changeset |
files
|
2010-11-17 |
unc0rr |
uTeams
|
changeset |
files
|
2010-11-17 |
unc0rr |
uLand isn't that important to them
|
changeset |
files
|
2010-11-29 |
koda |
Added tag Hedgewars-iOS-1.2 for changeset ede569bb76f3
|
changeset |
files
|
2010-11-17 |
unc0rr |
Remove ugly PHedgehog(Gear^.Hedgehog) cast
|
changeset |
files
|
2010-11-29 |
koda |
ios 1.2 project file last update
Hedgewars-iOS-1.2
|
changeset |
files
|
2010-11-17 |
unc0rr |
Remove uMisc dependency from uRandom
|
changeset |
files
|
2010-11-28 |
koda |
added missing graphics and fixed some glitches/crashes/bugs
|
changeset |
files
|
2010-11-17 |
unc0rr |
Move variables from uConsts to uVariables
|
changeset |
files
|
2010-11-28 |
koda |
update build files for compliance with Mac AppStore
|
changeset |
files
|
2010-11-17 |
unC0Rr |
Move variables from uMisc to uVariables
|
changeset |
files
|
2010-11-27 |
koda |
more backward compatibility
|
changeset |
files
|
2010-11-17 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
|
changeset |
files
|
2010-11-25 |
koda |
update some files for new graphics and new ios4.2
|
changeset |
files
|
2010-11-17 |
unC0Rr |
A program which finds a cycles in units dependencies
|
changeset |
files
|
2010-11-24 |
koda |
update also the project to use those graphics
|
changeset |
files
|
2010-11-17 |
unC0Rr |
Dumb parser of pascal, and a program which lists unit dependencies
|
changeset |
files
|
2010-11-24 |
koda |
update graphics names, path, resolution, content...
|
changeset |
files
|
2010-11-17 |
koda |
remove weapons and schemes selection for missions from ifrontend
|
changeset |
files
|
2010-11-16 |
jose1711 |
updated/added slovak translations of lua files
|
changeset |
files
|
2010-11-21 |
koda |
display an empty table for missions
|
changeset |
files
|
2010-11-16 |
jose1711 |
sk update
|
changeset |
files
|
2010-12-27 |
koda |
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
experimental3D
|
changeset |
files
|
2010-11-16 |
jose1711 |
translation updates
|
changeset |
files
|
2010-12-22 |
koda |
use a gentler positive parallax for background effect
experimental3D
|
changeset |
files
|
2010-11-15 |
nemo |
This should fix Chip's bug with unlimited teleports. Also remove more hog placement special behaviour and just use ResetWeapons with a check against PlacingHogs mode
|
changeset |
files
|
2010-11-15 |
koda |
update the 3d branch after release
experimental3D
|
changeset |
files
|
2011-01-16 |
koda |
close branch
0.9.14.1
|
changeset |
files
|
2010-11-15 |
koda |
minor things
|
changeset |
files
|
2010-12-06 |
sheepluva |
whoops
0.9.14.1
|
changeset |
files
|
2010-11-14 |
Henek |
resets CurAmmoType in ResetWeapons
|
changeset |
files
|
2010-12-06 |
sheepluva |
change theme of "Tree" map to halloween
0.9.14.1
|
changeset |
files
|
2010-11-14 |
nemo |
merge 0.9.14.1 to trunk
|
changeset |
files
|
2010-11-28 |
koda |
update build files for compliance with Mac AppStore
0.9.14.1
|
changeset |
files
|
2010-11-14 |
koda |
improve mac bundle creation
0.9.14.1
|
changeset |
files
|
2010-11-14 |
koda |
fix compilation server for me
0.9.14.1
|
changeset |
files
|
2010-11-14 |
unc0rr |
Latest proto num is 35
0.9.14.1 0.9.14.1-release
|
changeset |
files
|
2010-11-14 |
nemo |
revert delay on mines to 0.9.13 0-3 range
0.9.14.1
|
changeset |
files
|
2010-11-14 |
nemo |
merge 0.9.14
|
changeset |
files
|
2010-11-14 |
nemo |
fix placement
0.9.14.1
|
changeset |
files
|
2010-11-14 |
Palewolf |
Apply hit animation ONLY to bullets
|
changeset |
files
|
2010-11-14 |
unc0rr |
set vesion to 0.9.14.1
0.9.14.1
|
changeset |
files
|
2010-11-14 |
Palewolf |
Small animation on bullet impact
|
changeset |
files
|
2010-11-14 |
unc0rr |
35 -> 0.9.14.1 mapping
0.9.14.1
|
changeset |
files
|
2010-11-14 |
nemo |
sorry bout that guys.
|
changeset |
files
|
2010-11-14 |
nemo |
revert koda's bind button. seems to cause failures to switch weaponsets, and thus desyncs
0.9.14.1
|
changeset |
files
|
2010-11-13 |
jose1711 |
another typo
|
changeset |
files
|
2010-11-14 |
nemo |
this reverts 3861
0.9.14.1
|
changeset |
files
|
2010-11-13 |
inu |
fixed typo
|
changeset |
files
|
2010-11-14 |
koda |
bumping qt minimum version
0.9.14.1
|
changeset |
files
|
2010-11-13 |
Henek |
clean up and lua update, very minor
|
changeset |
files
|
2010-11-14 |
unc0rr |
Set protocol num to 35
0.9.14.1
|
changeset |
files
|
2010-11-13 |
nemo |
merge 0.9.14 back into trunk
|
changeset |
files
|
2010-11-14 |
nemo |
add a couple of emits to try and fix the desync. needs testing to make sure everything else is being passed correctly
0.9.14.1
|
changeset |
files
|
2010-11-13 |
unc0rr |
merge
|
changeset |
files
|
2010-11-14 |
nemo |
disable offsets in GetLaunchX/GetLaunchY instead
0.9.14.1
|
changeset |
files
|
2010-11-13 |
Henek |
made napalm use napalmbombs instead of just dropping fire
|
changeset |
files
|
2010-11-13 |
unc0rr |
Optimization fail fixed
|
changeset |
files
|
2010-11-14 |
nemo |
2 of the fixes for 0.9.14.1 - still need to fix the frontend desync and config-dir
0.9.14.1
|
changeset |
files
|
2011-01-16 |
koda |
trying to close 0.9.14 branch
0.9.14
|
changeset |
files
|
2010-11-13 |
nemo |
merge of 0.9.14 changes into default - hopefully I successfully avoided the parts we don't want
|
changeset |
files
|
2010-11-14 |
nemo |
revert prior revision. moving to new branch
0.9.14
|
changeset |
files
|
2010-11-13 |
Henek |
added new sprite for drill strike drills, not intended for .15 release
|
changeset |
files
|
2010-11-14 |
nemo |
set all offsets to 0 based on user complaints.
0.9.14
|
changeset |
files
|
2010-11-13 |
Henek |
better description of disable wind
|
changeset |
files
|
2010-11-13 |
nemo |
lighten tex to look more sandy
0.9.14
|
changeset |
files
|
2010-11-13 |
nemo |
check in frontend flag for more wind mode
|
changeset |
files
|
2010-11-13 |
unc0rr |
Update message
0.9.14
|
changeset |
files
|
2010-11-13 |
nemo |
Apply wind while roping too (with the game flag set)
|
changeset |
files
|
2010-11-13 |
unc0rr |
Apply 2610ad7c6d6c to branch too
0.9.14
|
changeset |
files
|
2010-11-13 |
nemo |
tweak more wind mode
|
changeset |
files
|
2010-11-13 |
unc0rr |
Bump up protocol number
0.9.14
|
changeset |
files
|
2010-11-13 |
koda |
merge
|
changeset |
files
|
2010-11-13 |
nemo |
tweak cluster test to reduce AI fail a bit, also weaking its overal rating.
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
|
changeset |
files
|
2010-11-13 |
nemo |
replace orange with yellow to differentiate from peach
0.9.14
|
changeset |
files
|
2010-11-12 |
Henek |
makes drill attack drills weaker and not affected by wind
|
changeset |
files
|
2010-11-13 |
jose1711 |
one more try at sk - perhaps it will make the release
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
bugfix. correct crossplatform tips
|
changeset |
files
|
2010-11-13 |
koda |
don't list too big maps for certain devices
|
changeset |
files
|
2010-11-13 |
unc0rr |
Update ru translation
0.9.14
|
changeset |
files
|
2010-11-12 |
jose1711 |
translation update for the release
|
changeset |
files
|
2010-11-13 |
koda |
some interface tricks for iphone as well
|
changeset |
files
|
2010-11-13 |
unc0rr |
Not going into release
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
update translation files for the 4265 text change
|
changeset |
files
|
2010-11-12 |
koda |
update iFrontend with new schemes and weaps, fix up smaller glitches
|
changeset |
files
|
2010-11-13 |
unc0rr |
No svgz and .desktop
0.9.14
|
changeset |
files
|
2010-11-12 |
Henek |
fancy dust when the drill is drilling
|
changeset |
files
|
2010-11-12 |
koda |
redo once again file updating, moving stuff around
|
changeset |
files
|
2010-11-13 |
unc0rr |
Bye-bye sha-1
0.9.14
|
changeset |
files
|
2010-11-12 |
Palewolf |
Light trails for bullets
|
changeset |
files
|
2010-11-13 |
unc0rr |
Merge
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
copypasta fail
|
changeset |
files
|
2010-11-13 |
unc0rr |
Ban .svg, .psd, .sifz from being present in 'make package_source' output
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
off by 1 error in resurrector index
|
changeset |
files
|
2010-11-13 |
unc0rr |
Some fixes
0.9.14
|
changeset |
files
|
2010-11-13 |
nemo |
merge (stupid reflexive pull -u)
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
|
changeset |
files
|
2010-11-13 |
unc0rr |
Useless
0.9.14
|
changeset |
files
|
2010-11-13 |
szczur |
last-minute pl updates
0.9.14
|
changeset |
files
|
2010-11-12 |
Henek |
fixed breakage of game schemes
|
changeset |
files
|
2010-11-13 |
Palewolf |
Updated spanish translation
0.9.14
|
changeset |
files
|
2010-11-12 |
unc0rr |
merge
|
changeset |
files
|
2010-11-13 |
unC0Rr |
Add 0.9.14 and 0.9.15-dev mapping
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
distribute health evenly amongst graves instead of randomly - avoid situation where a grave stays dead
|
changeset |
files
|
2010-11-12 |
unc0rr |
Apply typo fix also here
|
changeset |
files
|
2010-11-13 |
unC0Rr |
Remove "-dev" suffix
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
ok... combine a tick check with texture percentage check. this should be a lot less frequent
|
changeset |
files
|
2010-11-13 |
unC0Rr |
Fix typo in russian translation, update english translation with plural forms
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
Also switch saucer from updating every N ticks to updating as-needed.
|
changeset |
files
|
2010-11-12 |
nemo |
update translation files for the 4265 text change
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
Switch to Damage - Tag is already in use
|
changeset |
files
|
2010-11-12 |
jose1711 |
translation update for the release
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
remove floating point/rounding
|
changeset |
files
|
2010-11-12 |
nemo |
bugfix. correct crossplatform tips
0.9.14
|
changeset |
files
|
2010-11-12 |
nemo |
only update flamethrower texture when the percentage changes
|
changeset |
files
|
2010-11-12 |
nemo |
improve behaviour of resurrection. pull in 4254 and 4259 which replace random with index
0.9.14
|
changeset |
files
|
2010-11-12 |
koda |
raised version number
|
changeset |
files
|
2010-11-12 |
nemo |
pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
0.9.14
|
changeset |
files
|
2010-11-12 |
koda |
exposing Henek's no wind flag
|
changeset |
files
|
2010-11-12 |
unc0rr |
Fix typo
0.9.14
|
changeset |
files
|
2010-11-12 |
koda |
yay i'm free to break things again!
|
changeset |
files
|
2010-11-12 |
unc0rr |
Make server listen on ipv4 interface only
0.9.14
|
changeset |
files
|
2010-11-12 |
koda |
drillstrike! might require the drill patch to improve behavior
|
changeset |
files
|
2010-11-12 |
koda |
merge this two safe commits from trunk to release branch
0.9.14
|
changeset |
files
|
2010-11-11 |
koda |
iphone interface
|
changeset |
files
|
2010-11-11 |
Henek |
added getrandom and addcaption to lua
|
changeset |
files
|
2010-11-11 |
unc0rr |
Revert to old server in branch 0.9.14
0.9.14
|
changeset |
files
|
2010-11-11 |
nemo |
Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
|
changeset |
files
|
2010-11-11 |
nemo |
er. and cast to TAmmoType, which burp's routine still requires :)
|
changeset |
files
|
2010-11-11 |
nemo |
Forgot burp's new ammo routine
|
changeset |
files
|
2010-11-11 |
nemo |
Fix a long-standing bug with ammo due to gstMoving being set on gears generically, causing an incorrect ammo type to be set. This caused crashes and incorrect ammo types.
|
changeset |
files
|
2010-11-10 |
koda |
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
|
changeset |
files
|
2010-11-10 |
Henek |
added function GetHogTeamName to lua, makes TeamsCount more useful
|
changeset |
files
|
2010-11-10 |
Henek |
added TeamsCount and TotalTurns to lua as requested by mikade
|
changeset |
files
|
2010-11-10 |
nemo |
hide crosshair when switching to no weapon
|
changeset |
files
|
2010-11-10 |
nemo |
make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
|
changeset |
files
|
2010-11-10 |
koda |
tweak interface, there is no need to manually add new weapons and schemes to the filter list
|
changeset |
files
|
2010-11-09 |
koda |
added two games modes and one weaponset
|
changeset |
files
|
2010-11-09 |
Henek |
removed altuse property for sticky mines
|
changeset |
files
|
2010-11-09 |
unc0rr |
Even more png optimizations
|
changeset |
files
|
2010-11-09 |
unc0rr |
More png optimizations
|
changeset |
files
|
2010-11-09 |
unc0rr |
Optimized graphics by size using
|
changeset |
files
|
2010-11-09 |
nemo |
compensate a bit for the reduction in power by increasing target height, avoids bouncing off terrain.
|
changeset |
files
|
2010-11-09 |
nemo |
Revert yet again for breaking stuff. No more chances on this. If there'd been a release, this would have been twice with serious breakage. P.S. - as per koda's complaint last time, only reverted the non-iphone, probably means iphone is now broken. Oh well.
|
changeset |
files
|
2010-11-09 |
nemo |
No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
|
changeset |
files
|
2010-11-09 |
sheepluva |
changelog
|
changeset |
files
|
2010-11-09 |
nemo |
restore circle
|
changeset |
files
|
2010-11-08 |
Henek |
added missing game modifiers to lua
|
changeset |
files
|
2010-11-08 |
koda |
merge again? :o
|
changeset |
files
|
2010-11-08 |
Henek |
fix so gfDisableWind can infact be used in lua
|
changeset |
files
|
2010-11-08 |
Henek |
added flag gfDisableWind to be used in lua scripts
|
changeset |
files
|
2010-11-08 |
TheException |
Fix wrong order in results screen when players team up
|
changeset |
files
|
2010-11-08 |
koda |
merge
|
changeset |
files
|
2010-11-08 |
Henek |
inactivate sudden death if both health decrease and water rise is 0 and lower sudden death turns to 50 again
|
changeset |
files
|
2010-11-08 |
nemo |
fix preview for the FlightJoust test map (not for release)
|
changeset |
files
|
2010-11-08 |
koda |
smaller update (color and modes)
|
changeset |
files
|
2010-11-08 |
nemo |
Darken blue, brighten cyan to make more distinguishable, replace gold with peach. Should hopefully resolve objections about colour distinguishability
|
changeset |
files
|
2010-11-08 |
koda |
this time i got it right, i'm sure of it; TEST ANYWAYS
|
changeset |
files
|
2010-11-07 |
nemo |
revert 4200:dd54999c2822 - it was breaking schemes. koda. just leave this alone until next release
|
changeset |
files
|
2010-11-07 |
nemo |
no need to clear this flag
|
changeset |
files
|
2010-11-07 |
koda |
revamp gamemodes section in the ifrontend and update ios game modes
|
changeset |
files
|
2010-11-07 |
nemo |
better end of turn in infinite attack mode. NEEDS TESTING.
|
changeset |
files
|
2010-11-07 |
nemo |
oops, remove weapon delays for clean slate - or else crates get frustrating
|
changeset |
files
|
2010-11-07 |
nemo |
keep Clean Slate mode closer to default. the increased health in crates and the increased damage isn't really needed.
|
changeset |
files
|
2010-11-07 |
Henek |
swedish translation tweaks
|
changeset |
files
|
2010-11-07 |
FIQ |
swedish translation
|
changeset |
files
|
2010-11-07 |
Always-Godlike |
JAWOHL! German translations
|
changeset |
files
|
2010-11-07 |
Palewolf |
Merge README and CREDITS files into CREDITS
|
changeset |
files
|
2010-11-07 |
nemo |
SOMEONE SET US UP THE BOM!
|
changeset |
files
|
2010-11-07 |
nemo |
remove BOM from ja.txt, fix line endings
|
changeset |
files
|
2010-11-07 |
koda |
err better wait after relase for this one
|
changeset |
files
|
2010-11-07 |
koda |
move turnstime and minestime * 1000 outside frontend and place it in engine
|
changeset |
files
|
2010-11-07 |
mikade |
japanese gets some love
|
changeset |
files
|
2010-11-07 |
Palewolf |
Credit comunity submitted content
|
changeset |
files
|
2010-11-07 |
nemo |
hee hee
|
changeset |
files
|
2010-11-07 |
inu |
pt again
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix stats messages
|
changeset |
files
|
2010-11-07 |
nemo |
merge
|
changeset |
files
|
2010-11-07 |
Henek |
fix about.cpp and update swedish locale
|
changeset |
files
|
2010-11-07 |
Palewolf |
Fix vertical Sky line with some cards in Castle theme
|
changeset |
files
|
2010-11-07 |
arrom |
pt_BR, the return. also fix line ending screwups
|
changeset |
files
|
2010-11-07 |
koda |
remove last warnings from xcodeproj
|
changeset |
files
|
2010-11-07 |
Palewolf |
spanish translation
|
changeset |
files
|
2010-11-07 |
unc0rr |
merge
|
changeset |
files
|
2010-11-07 |
nemo |
fix stray offset in resurrector, make resurrector use time
|
changeset |
files
|
2010-11-07 |
unc0rr |
My wife now
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix rev dec8aafc6414 (not tested)
|
changeset |
files
|
2010-11-07 |
unc0rr |
Small fix to russian translation
|
changeset |
files
|
2010-11-07 |
unc0rr |
lupdate
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix a typo
|
changeset |
files
|
2010-11-07 |
nemo |
Fix 4162:49ad7bea4a33 by renaming the file too
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix some more messages
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix i18n of plural forms
|
changeset |
files
|
2010-11-07 |
unc0rr |
merge
|
changeset |
files
|
2010-11-07 |
Palewolf |
Restore es and pl translations to TrophyRace map
|
changeset |
files
|
2010-11-07 |
Palewolf |
spanish translation
|
changeset |
files
|
2010-11-07 |
unc0rr |
Don't use operator /=
|
changeset |
files
|
2010-11-07 |
unc0rr |
merge
|
changeset |
files
|
2010-11-07 |
inu |
portuguese update for map lua
|
changeset |
files
|
2010-11-07 |
tonghuix |
updated chinese translation
|
changeset |
files
|
2010-11-07 |
Henek |
renaming gtAmmo_Bomb and gtAmmo_Grenade
|
changeset |
files
|
2010-11-07 |
unc0rr |
merge
|
changeset |
files
|
2010-11-07 |
smaxx |
* Updated German translation
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix hanging in air after whip or bat attack
|
changeset |
files
|
2010-11-07 |
inu |
some updates
|
changeset |
files
|
2010-11-07 |
szczur |
Polish updade
|
changeset |
files
|
2010-11-07 |
Henek |
update and fix some lua stuff
|
changeset |
files
|
2010-11-07 |
unc0rr |
Remove more int64 casts
|
changeset |
files
|
2010-11-07 |
unc0rr |
Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
|
changeset |
files
|
2010-11-07 |
unc0rr |
REmove stupid int64 conversions, provide real fixes to compiler hints
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix freepascal version detector to ask only version from compiler rather than all help on parameters
|
changeset |
files
|
2010-11-07 |
unc0rr |
Fix some warnings
|
changeset |
files
|
2010-11-07 |
arrom |
more portuguese
|
changeset |
files
|
2010-11-07 |
nemo |
Prevent escape
|
changeset |
files
|
2010-11-07 |
inu |
more polish
|
changeset |
files
|
2010-11-06 |
henek |
2 more variables to control water rise and health loss during sudden death.
|
changeset |
files
|
2010-11-06 |
unc0rr |
Prevent vgtFlake's rotation angle to grow too high in its absolute value
|
changeset |
files
|
2010-11-06 |
koda |
add Timeless and Fort game modes, tweaks to other modes
|
changeset |
files
|
2010-11-06 |
koda |
perform an additional check on gamestart
|
changeset |
files
|
2010-11-06 |
koda |
update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
|
changeset |
files
|
2010-11-06 |
henek |
Decouple forts from divide/mines/explosives, since those can be set individually these days
|
changeset |
files
|
2010-11-06 |
nemo |
Forgot to disable these in 4116:877ecc9d9d82
|
changeset |
files
|
2010-11-06 |
Palewolf |
Small tweak to Nature/LandTex
|
changeset |
files
|
2010-11-06 |
Palewolf |
Fix watermelon fragments stray pixels.
|
changeset |
files
|
2010-11-06 |
koda |
help pages for iphone
|
changeset |
files
|
2010-11-06 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
|
changeset |
files
|
2010-11-06 |
inu |
more portugese
|
changeset |
files
|
2010-11-05 |
nemo |
2 minor bugfixes. fix shoppa hack, strip translation from 2 scheme/weapon filters - breaks otherwise.
|
changeset |
files
|
2010-11-05 |
nemo |
revert attempts to block switching weapon while targetting in infinite attack mode. just getting too messy.
|
changeset |
files
|
2010-11-05 |
szczur |
and again with the polish
|
changeset |
files
|
2010-11-05 |
nemo |
I need to keep track of CurAmmoGear or else I trap people who clicked on the bee target
|
changeset |
files
|
2010-11-05 |
szczur |
polish update
|
changeset |
files
|
2010-11-05 |
henek |
swedish updates, new goals and such
|
changeset |
files
|
2010-11-05 |
nemo |
This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
|
changeset |
files
|
2010-11-05 |
nemo |
merge
|
changeset |
files
|
2010-11-05 |
Tobias Neumann |
merge
|
changeset |
files
|
2010-11-05 |
nemo |
Add some more game goals. Sorry translators.
|
changeset |
files
|
2010-11-05 |
nemo |
add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
|
changeset |
files
|
2010-11-05 |
nemo |
Replace the deprecated Basketball mode with Clean Slate mode which uses a few of the new scheme options
|
changeset |
files
|
2010-11-05 |
geekshadow |
frontend french update - still some unfinished blocks
|
changeset |
files
|
2010-11-05 |
nemo |
Release custom hats into the wide wide world
|
changeset |
files
|
2010-11-05 |
nemo |
scale down larger buttons to match the others
|
changeset |
files
|
2010-11-05 |
henek |
updated swedish translation
|
changeset |
files
|
2010-11-05 |
nemo |
Disable icons on maps/generated terrain dropdowns since they haven't been drawn yet. Add per-hog-ammo button
|
changeset |
files
|
2010-11-05 |
nemo |
update translation files
|
changeset |
files
|
2010-11-05 |
nemo |
New title and campaign mode images
|
changeset |
files
|
2010-11-05 |
nemo |
merge
|
changeset |
files
|
2010-11-05 |
koda |
fix issue 2 - taunts during AI turns
|
changeset |
files
|
2010-11-05 |
nemo |
more button updates, wait for hogs in infinite attack mode stop moving before clearing their damage (just used an arbitrary small interval)
|
changeset |
files
|
2010-11-05 |
nemo |
Forgot to make the reset of ReadyTimer match. Also, new icon for Reset Weapons mode
|
changeset |
files
|
2010-11-05 |
inu |
portugese translation for opendesktop files
|
changeset |
files
|
2010-11-05 |
sheepluva |
adding qm files and hwengine.desktop to .hgignore
|
changeset |
files
|
2010-11-05 |
sheepluva |
some changelog changes
|
changeset |
files
|
2010-11-04 |
koda |
make the support page more portable
|
changeset |
files
|
2010-11-04 |
nemo |
fix copypasta
|
changeset |
files
|
2010-11-04 |
koda |
it locale for opendesktop
|
changeset |
files
|
2010-11-04 |
Palewolf |
Oops, didn't see this one. Thanks sheepluva
|
changeset |
files
|
2010-11-04 |
nemo |
Make health machine effects impact health reset
|
changeset |
files
|
2010-11-04 |
sheepluva |
some crappy german translation, feel free to improve :P
|
changeset |
files
|
2010-11-03 |
Palewolf |
spanish opendesktop translations
|
changeset |
files
|
2010-11-03 |
Palewolf |
Move LandBackTex to break simmetry as nemo suggested
|
changeset |
files
|
2010-11-03 |
henek |
adjust the range for mines to allow disabling with 0 now that the toggle button is gone.
|
changeset |
files
|
2010-11-05 |
Dragonfly |
new maps: ShoppaKing and TrophyRace
|
changeset |
files
|
2010-11-03 |
jose1711 |
slovak opendesktop translations
|
changeset |
files
|
2010-11-03 |
sheepluva |
copypasta(TM) saves the day (nemo's bugfix part2)
|
changeset |
files
|
2010-11-03 |
nemo |
clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
|
changeset |
files
|
2010-11-03 |
nemo |
Extend shoppa hack to disable health crates to saucer and portal modes as well
|
changeset |
files
|
2010-11-03 |
nemo |
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
|
changeset |
files
|
2010-11-03 |
koda |
oops
|
changeset |
files
|
2010-11-03 |
koda |
health reset mode ftw (replaces gfmines)
|
changeset |
files
|
2010-11-02 |
koda |
i give up and disable rotation on the iphone; also fix smaller compilation issues
|
changeset |
files
|
2010-11-02 |
henek |
swedish localisation for opendesktop files
|
changeset |
files
|
2010-11-02 |
szczur |
polish localisation for opendesktop files
|
changeset |
files
|
2010-11-02 |
nemo |
text tweaks
|
changeset |
files
|
2010-11-02 |
nemo |
argh. typo.
|
changeset |
files
|
2010-11-02 |
nemo |
this line doesn't use WorldDx
|
changeset |
files
|
2010-11-02 |
sheepluva |
more portal tweaks (closer exit position, cake stuff, etc)
|
changeset |
files
|
2010-11-01 |
nemo |
set as default type, add icon. going to assume the icon was installed already. should happen in most packaging out there.
|
changeset |
files
|
2010-11-01 |
koda |
disable file association on mac for now
|
changeset |
files
|
2010-11-01 |
nemo |
merge
|
changeset |
files
|
2010-11-01 |
nemo |
er. needs bin/
|
changeset |
files
|
2010-11-01 |
nemo |
add absolute path to hwengine
|
changeset |
files
|
2010-11-01 |
Palewolf |
New land texture for Nature theme
|
changeset |
files
|
2010-11-01 |
nemo |
check for subs first
|
changeset |
files
|
2010-11-01 |
nemo |
Add opendesktop association of files for non-windows. NEEDS TESTING.
|
changeset |
files
|
2010-11-01 |
nemo |
Add a misc folder to contain some files for attempting a local registration of hwengine against hedgewars demo and save files on request.
|
changeset |
files
|
2010-11-01 |
koda |
better support for wimpier i-devices
|
changeset |
files
|
2010-11-01 |
szczur |
shorter strings for low-resolution friendliness
|
changeset |
files
|
2010-11-01 |
Palewolf |
Updated mission translations
|
changeset |
files
|
2010-11-01 |
nemo |
merge
|
changeset |
files
|
2010-11-01 |
koda |
rotation stuff for iphone now works
|
changeset |
files
|
2010-11-01 |
nemo |
Avoid a flicker of tags if jiggling a hog, remove a bunch of calls to hwRound and hwSign
|
changeset |
files
|
2010-11-01 |
sheepluva |
we had it with you intolerant portals\!
|
changeset |
files
|
2010-11-01 |
koda |
also update health bars when one joins a netgame
|
changeset |
files
|
2010-11-01 |
szczur |
polish update
|
changeset |
files
|
2010-11-01 |
henek |
again w/ the swedish
|
changeset |
files
|
2010-11-01 |
henek |
moar swedish
|
changeset |
files
|
2010-11-01 |
nemo |
fix encoding and stupid file host behaviour
|
changeset |
files
|
2010-11-01 |
szczur |
polish update, fix encoding
|
changeset |
files
|
2010-10-31 |
henek |
more swedish updates
|
changeset |
files
|
2010-10-31 |
Carlos Vives |
Merged changes
|
changeset |
files
|
2010-10-31 |
MeinCookie95 |
Mummy hat
|
changeset |
files
|
2010-10-31 |
Robinator |
Terminator glasees hat
|
changeset |
files
|
2010-10-31 |
shingo666 |
Samus hat
|
changeset |
files
|
2010-10-31 |
MeinCookie95 |
Infernal horns hat
|
changeset |
files
|
2010-10-31 |
Miphica |
Disguise hat
|
changeset |
files
|
2010-10-31 |
thuban |
Elvis hat
|
changeset |
files
|
2010-10-31 |
Blayde |
Hats
|
changeset |
files
|
2010-10-31 |
hillis |
Hat
|
changeset |
files
|
2010-10-31 |
Lortinak |
Hats
|
changeset |
files
|
2010-10-31 |
chujoii |
Hats
|
changeset |
files
|
2010-10-31 |
Wolfmarc and Dragonfly |
Trophyrace scripted map
|
changeset |
files
|
2010-10-31 |
dctPL |
Sticks map
|
changeset |
files
|
2010-10-31 |
henek |
swedish update
|
changeset |
files
|
2010-10-31 |
Wolfmarc and Dragonfly |
Shoppaking map
|
changeset |
files
|
2010-10-31 |
Dragonfly |
Evil chiken fort
|
changeset |
files
|
2010-10-31 |
KoRn666 |
Jungle theme with a few touches by Palewolf (missing droplets/splash, wrong background size)
|
changeset |
files
|
2010-10-31 |
szczur |
polish language patch
|
changeset |
files
|
2010-10-31 |
sheepluva |
various portal tweaks, also: nemo's gear jiggling is back
|
changeset |
files
|
2010-10-31 |
koda |
fix issue 63 and draw health bars right away for savefiles
|
changeset |
files
|
2010-10-31 |
koda |
call initIPC for savefiles only on iOS
|
changeset |
files
|
2010-10-31 |
koda |
merge
|
changeset |
files
|
2010-10-31 |
nemo |
making indentation consistent (noticed while debugging)
|
changeset |
files
|
2010-10-31 |
nemo |
Cancel out dX/dY to handle the invulnerability case
|
changeset |
files
|
2010-10-31 |
nemo |
Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
|
changeset |
files
|
2010-10-31 |
nemo |
Oops. Restore the check as well
|
changeset |
files
|
2010-10-31 |
nemo |
Restore pending proper removal and cleanup from frontend. Otherwise we'll just confuse the users.
|
changeset |
files
|
2010-10-31 |
nemo |
fix entity
|
changeset |
files
|
2010-10-31 |
nemo |
don't think resurrection is beta anymore
|
changeset |
files
|
2010-10-31 |
inu |
text updates
|
changeset |
files
|
2010-10-31 |
sheepluva |
potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
|
changeset |
files
|
2010-10-31 |
nemo |
set hasGone to prevent resurrection.
|
changeset |
files
|
2010-10-31 |
nemo |
make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.
|
changeset |
files
|
2010-10-31 |
nemo |
Only set zombie hat if the hog didn't have a hat. I'm keeping my dinos dammit!
|
changeset |
files
|
2010-10-31 |
koda |
add some phone rumbling to big explosions, airbomb and sinegun
|
changeset |
files
|
2010-10-30 |
sheepluva |
translation file updates
|
changeset |
files
|
2010-10-31 |
koda |
can move the new ammo menu freely
|
changeset |
files
|
2010-10-30 |
sheepluva (and totally not Smaxx) |
remove the steam community group from one of the tips/hints/whatever
|
changeset |
files
|
2010-10-31 |
koda |
fix background for the about and saves controller
|
changeset |
files
|
2010-10-30 |
Always-Godlike |
German translation
|
changeset |
files
|
2010-10-30 |
koda |
move functions called by pascal code outside controller
|
changeset |
files
|
2010-10-30 |
Tobias Neumann |
merge
|
changeset |
files
|
2010-10-30 |
sheepluva |
Portal: don't port RCPlanes for now, they are too wide anyway :P
|
changeset |
files
|
2010-10-30 |
inu |
update pt translation
|
changeset |
files
|
2010-10-30 |
Tobias Neumann |
Resurrector: respect modified Gear position for resurrection range circle
|
changeset |
files
|
2010-10-30 |
Tobias Neumann |
Resurrector: Levitate hog + show cross
|
changeset |
files
|
2010-10-30 |
Tobias Neumann |
merge…
|
changeset |
files
|
2010-10-30 |
Tobias Neumann |
Resurrector: Use zombie-hat for resurrected hogs
|
changeset |
files
|
2010-10-30 |
nemo |
clear poison on death
|
changeset |
files
|
2010-10-30 |
Carlos Vives |
A few lines were missing from spanish locale
|
changeset |
files
|
2010-10-30 |
nemo |
burp can always remove this if he doesn't like it. just making it a bit more interesting.
|
changeset |
files
|
2010-10-30 |
nemo |
Kill off hog immediately on using up health, use more common formatting, call render less often
|
changeset |
files
|
2010-10-29 |
nemo |
Trying to help burp along, here...
|
changeset |
files
|
2010-10-29 |
nemo |
This should only allow switching from portal gun and the like.
|
changeset |
files
|
2010-10-29 |
nemo |
Avoid doing this stuff twice, even if CheckForWin is called twice
|
changeset |
files
|
2010-10-29 |
circoficus |
An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
|
changeset |
files
|
2010-10-29 |
tonghuix |
Chinese update
|
changeset |
files
|
2010-10-29 |
ninnnu |
Finnish update
|
changeset |
files
|
2010-10-29 |
jose1711 |
Slovakian update
|
changeset |
files
|
2010-10-29 |
arrom |
Portugese update
|
changeset |
files
|
2010-10-28 |
koda |
fix an annoying bug that didn't allow returning to the ifrontend
|
changeset |
files
|
2010-10-28 |
koda |
merge
|
changeset |
files
|
2010-10-27 |
koda |
one more interface trick, force max resolution possible when in fullscreen
experimental3D
|
changeset |
files
|
2010-10-27 |
nemo |
Only FollowGear for the pilot.
|
changeset |
files
|
2010-10-27 |
koda |
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
|
changeset |
files
|
2010-10-28 |
koda |
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
|
changeset |
files
|
2010-10-27 |
nemo |
merge
|
changeset |
files
|
2010-10-26 |
koda |
merge
|
changeset |
files
|
2010-10-26 |
koda |
engine: reorder GameFlags and update files, frontend and other stuff
|
changeset |
files
|
2010-10-26 |
koda |
restore king mode
|
changeset |
files
|
2010-10-26 |
Carlos Vives |
Updated spanish locale
|
changeset |
files
|
2010-10-27 |
nemo |
make napalm strike a bit less irritating
|
changeset |
files
|
2010-10-25 |
koda |
the ios port is also iphone compatible
|
changeset |
files
|
2010-10-25 |
sheepluva |
SmokeTrace: animation got aborted before last animation frame was displayed
|
changeset |
files
|
2010-10-24 |
sheepluva |
fix/tweak let clouds reflect wind speed and direction again + stronger
|
changeset |
files
|
2010-10-23 |
Tobias Neumann |
Added tag list for changeset 82e4a5ef18f7
|
changeset |
files
|
2010-10-24 |
nemo |
initialise to team count
|
changeset |
files
|
2010-10-23 |
Tobias Neumann |
Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
|
changeset |
files
|
2010-10-21 |
koda |
Added tag Hedgewars-iOS-1.1 for changeset adffb668f06e
|
changeset |
files
|
2010-10-21 |
koda |
add a default description to the new ammomenu
Hedgewars-iOS-1.1
|
changeset |
files
|
2010-10-21 |
nemo |
Set default ready timer to 0 to see if desyncs come back.
|
changeset |
files
|
2010-10-20 |
koda |
my turn to merge
|
changeset |
files
|
2010-10-20 |
nemo |
Remove this - doesn't seem to do anything useful after all.
|
changeset |
files
|
2010-10-19 |
nemo |
merge
|
changeset |
files
|
2010-10-20 |
koda |
some more memory opt
|
changeset |
files
|
2010-10-19 |
koda |
use labels instead of images, should save ram and space
|
changeset |
files
|
2010-10-19 |
koda |
ios version bump and other minor things
|
changeset |
files
|
2010-10-17 |
koda |
add name, caption and description to the new ammomenu
|
changeset |
files
|
2010-10-16 |
inu |
updated PT locale
|
changeset |
files
|
2010-10-16 |
koda |
goodbye Barrelhouse and Island forts, we've had a good time together but now we must move on
|
changeset |
files
|
2010-10-16 |
koda |
fix some glitches
|
changeset |
files
|
2010-10-14 |
koda |
optimizations to new ammomenu and overlay
|
changeset |
files
|
2010-10-14 |
koda |
less warning, no rotation glitch, more comments
|
changeset |
files
|
2010-10-14 |
Tobias Neumann |
Resurrector weapon: do not make it end turn, add description,
|
changeset |
files
|
2010-10-19 |
nemo |
Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
|
changeset |
files
|
2010-10-12 |
koda |
i fix up the new ammo menu finally
|
changeset |
files
|
2010-10-12 |
smaxx |
(none)
|
changeset |
files
|
2010-10-12 |
koda |
minor stuff
|
changeset |
files
|
2010-10-11 |
nemo |
set CurAmmoType to a temp var so I don't have to worry about it switching inside the routine so that I can actually put OnUsedAmmo where it belongs.
|
changeset |
files
|
2010-10-11 |
nemo |
Ok. Let's disable the right one this time. In fact, let's just remove newgrave entirely - no point in half-measures.
|
changeset |
files
|
2010-10-11 |
nemo |
Disable newgrave - conflicts with resurrection
|
changeset |
files
|
2010-10-11 |
nemo |
Extend the >0 / amNothing check
|
changeset |
files
|
2010-10-11 |
koda |
merge
|
changeset |
files
|
2010-10-11 |
nemo |
Call OnUsedAmmo *after* doing the normal CurAmmoType stuff so CurAmmoType actually points to the right bloody weapon
|
changeset |
files
|
2010-10-11 |
Tobias Neumann |
Add dummy amResurrector sprite
|
changeset |
files
|
2010-10-11 |
Tobias Neumann |
New Weapon: Resurrector (TODO: ammo icon + sprites)
|
changeset |
files
|
2010-10-11 |
unc0rr |
Add debug message about # cmd
|
changeset |
files
|
2010-10-11 |
nemo |
Constrain to <= to avoid a bug on bottom edge reported by Henek
|
changeset |
files
|
2010-10-11 |
nemo |
Remove bit of debug code from prior, don't switch weapons on end of turn (stick with whatever the last weapon was)
|
changeset |
files
|
2010-10-11 |
nemo |
Don't use AfterAttack in saucer - CurAmmoType is switched at this point
|
changeset |
files
|
2010-10-11 |
nemo |
update some numerus forms for english
|
changeset |
files
|
2010-10-11 |
nemo |
restore the delay between shots
|
changeset |
files
|
2010-10-11 |
nemo |
Skip "hurry" message if turn is 10s or less
|
changeset |
files
|
2010-10-11 |
nemo |
You win fillammostore
|
changeset |
files
|
2010-10-11 |
nemo |
Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
|
changeset |
files
|
2010-10-11 |
nemo |
Hopefully fix bee/air attacks w/o screwing anything else up. Set mines to trigger immediately in infinite attack mode (better not use 0s mines)
|
changeset |
files
|
2010-10-11 |
koda |
moved some utilities to a separate column with round buttons
|
changeset |
files
|
2010-10-11 |
nemo |
Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
|
changeset |
files
|
2010-10-10 |
koda |
split the flag tableview in worldwide and community
|
changeset |
files
|
2010-10-10 |
nemo |
Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
|
changeset |
files
|
2010-10-10 |
koda |
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
|
changeset |
files
|
2010-10-10 |
unc0rr |
Some screwing around in try to fix space leak. No luck yet.
|
changeset |
files
|
2010-10-10 |
nemo |
Enable resetting of weapons after each turn - useful in combination with a limited weaponset and unlimited attacks
|
changeset |
files
|
2010-10-10 |
nemo |
Check on an infinite attacks mode, still many problems in actual weapons
|
changeset |
files
|
2010-10-10 |
nemo |
forgot the mapping
|
changeset |
files
|
2010-10-10 |
nemo |
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
|
changeset |
files
|
2010-10-10 |
Carlos Vives |
Tank fort
|
changeset |
files
|
2010-10-10 |
koda |
integrate nicely with external display
|
changeset |
files
|
2010-10-10 |
koda |
some optimizations to drawing and fetching data of new ammomenu
|
changeset |
files
|
2010-10-09 |
koda |
merge
|
changeset |
files
|
2010-10-08 |
unc0rr |
Some optimizations
|
changeset |
files
|
2010-10-08 |
koda |
fix issue 24 and issue 81
|
changeset |
files
|
2010-10-07 |
nemo |
bug #83 - move test of disabled land objects into AddObjects
|
changeset |
files
|
2010-10-09 |
koda |
made the new menu toggable
|
changeset |
files
|
2010-10-07 |
nemo |
merge
|
changeset |
files
|
2010-10-09 |
koda |
polishing the cocoa ammomenu a little, still requires work
|
changeset |
files
|
2010-10-06 |
smaxx |
Engine:
|
changeset |
files
|
2010-10-07 |
nemo |
Set ammo to amNothing after using up the current ammo. This should reduce noob fail where they blow themselves up w/ bazooka.
|
changeset |
files
|
2010-10-07 |
koda |
remove a useless field from weaponfile format
|
changeset |
files
|
2010-10-06 |
nemo |
Inline most of uFloat (saves ~7.5% opcount on a test game), inline a few very short candidates in uMisc, comment out some unused functions in uMisc
|
changeset |
files
|
2010-10-07 |
koda |
move all mobile-related functions in their own module, provides a structure for future mobile ports
|
changeset |
files
|
2010-10-06 |
nemo |
strip CRLF
|
changeset |
files
|
2010-10-06 |
koda |
use dynamic data from engine instead of using hardcoded values
|
changeset |
files
|
2010-10-04 |
nemo |
Missing file extensions for icons was screwing up Qt 4.7
|
changeset |
files
|
2010-10-03 |
koda |
WIP for an objc ammomenu implementation
|
changeset |
files
|
2010-10-02 |
koda |
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
|
changeset |
files
|
2010-10-02 |
koda |
iPad Video Out support (+less warnings +code update for latest SDL)
|
changeset |
files
|
2010-10-01 |
edge_hog |
Hungarian locale
|
changeset |
files
|
2010-09-30 |
koda |
updated lua loading in the ifrontend and also fixed masked maps
|
changeset |
files
|
2010-09-30 |
smaxx |
Engine/Frontend:
|
changeset |
files
|
2010-09-30 |
nemo |
Update translations, add a hungarian stub for edge_hog who is volunteering
|
changeset |
files
|
2010-09-29 |
koda |
playing a bit with colors
|
changeset |
files
|
2010-09-29 |
koda |
implemented endless turns support and added Timeless scheme (also fixed a crasher)
|
changeset |
files
|
2010-09-29 |
nemo |
Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
|
changeset |
files
|
2010-09-27 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-27 |
koda |
merge
|
changeset |
files
|
2010-09-27 |
koda |
have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
|
changeset |
files
|
2010-09-26 |
koda |
further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
|
changeset |
files
|
2010-09-26 |
koda |
move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
|
changeset |
files
|
2010-09-26 |
nemo |
remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
|
changeset |
files
|
2010-09-26 |
nemo |
Can't use cHealthDecrease here for these two 'cause it isn't a generic "do some damage to hog" flag, but is rather set when SD starts
|
changeset |
files
|
2010-09-26 |
nemo |
Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
|
changeset |
files
|
2010-09-26 |
koda |
enable Lua for iOS (hooks for frontend to be done)
|
changeset |
files
|
2010-09-26 |
koda |
merge
|
changeset |
files
|
2010-09-26 |
koda |
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
|
changeset |
files
|
2010-09-25 |
koda |
pimp-my-savagame-table
|
changeset |
files
|
2010-09-25 |
koda |
have Saves restart net when loaded, also resumes music
|
changeset |
files
|
2010-09-25 |
unc0rr |
Show database errors in stderr
|
changeset |
files
|
2010-09-24 |
henek |
slight shading adjustment
|
changeset |
files
|
2010-09-22 |
koda |
merge
|
changeset |
files
|
2010-09-22 |
koda |
implemented reloading savefiles
|
changeset |
files
|
2010-09-22 |
koda |
captions are scaled down when they're bigger than screen
|
changeset |
files
|
2010-09-22 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-22 |
koda |
compilation bugfix and scaling down textures when bigger than screen
|
changeset |
files
|
2010-09-22 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-22 |
koda |
allow more flexibility between viewcontrollers, also added stub pages for saved games
|
changeset |
files
|
2010-09-22 |
smaxx |
Engine:
|
changeset |
files
|
2010-09-21 |
koda |
initial support for savegames
|
changeset |
files
|
2010-09-22 |
nemo |
Extend time limit to 9999, remove ready timer if time is over 999 and stop drawing time if it is over 999 (draws wrong over 999 anyway) - this has the effect of allowing an "unlimited" time appearance if turns are over a quarter hour or so. This can be used to add an unlimited time scheme or button to ipad
|
changeset |
files
|
2010-09-19 |
koda |
Added tag Hedgewars-iOS-1.0.1 for changeset 3620607258cd
|
changeset |
files
|
2010-09-19 |
koda |
silly error about Island theme removal
Hedgewars-iOS-1.0.1
|
changeset |
files
|
2010-09-19 |
koda |
Removed tag Hedgewars-iOS-1.0.1
|
changeset |
files
|
2010-09-19 |
koda |
Added tag Hedgewars-iOS-1.0.1 for changeset 296ec09490d9
|
changeset |
files
|
2010-09-19 |
koda |
update version numbers
|
changeset |
files
|
2010-09-19 |
koda |
various fixes around, plus new 'ask for review' page
|
changeset |
files
|
2010-09-19 |
koda |
fixed the voice selection where you couldn't hear a preview sound
|
changeset |
files
|