Wed, 14 Sep 2011 17:17:50 +0200 | sheepluva | lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly) | changeset | files |
Tue, 13 Sep 2011 21:25:13 -0400 | nemo | smoothing should be after despeckling | changeset | files |
Wed, 14 Sep 2011 00:06:26 +0200 | mikade | Balanced shield miser, multi-shot, and boss kills in SI. Added radar ping. | changeset | files |
Tue, 13 Sep 2011 17:49:39 -0400 | nemo | fix for issue #238 | changeset | files |
Tue, 13 Sep 2011 21:15:23 +0400 | unc0rr | Slightly translated ru.lua | changeset | files |
Tue, 13 Sep 2011 21:02:12 +0400 | unc0rr | Translation update | changeset | files |
Tue, 13 Sep 2011 20:56:53 +0400 | igor-hkr | Translation update | changeset | files |