Tue, 28 Jun 2011 23:32:42 -0400 |
nemo |
match snow to visual gear
|
changeset |
files
|
Thu, 30 Jun 2011 14:28:13 +0400 |
unc0rr |
Fix formatting a bit
|
changeset |
files
|
Fri, 24 Jun 2011 13:19:32 +0200 |
Xeli |
Fixed a fault strcpy
hedgeroid
|
changeset |
files
|
Tue, 28 Jun 2011 21:48:28 -0400 |
nemo |
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
|
changeset |
files
|
Thu, 30 Jun 2011 14:26:01 +0400 |
unc0rr |
Convert huge switch into an array
|
changeset |
files
|
Fri, 24 Jun 2011 13:14:03 +0200 |
Xeli |
Fixed a fault strcpy
hedgeroid
|
changeset |
files
|
Tue, 28 Jun 2011 19:16:42 -0400 |
nemo |
sweep up some AA pixels
|
changeset |
files
|
Thu, 30 Jun 2011 13:59:57 +0400 |
unc0rr |
Don't draw snow flakes spawned in land, introduce gstInvisible flag
|
changeset |
files
|
Fri, 24 Jun 2011 13:13:31 +0200 |
Xeli |
Added test parameter which end up at hwengine::Game(PChar)
hedgeroid
|
changeset |
files
|
Tue, 28 Jun 2011 21:31:02 +0200 |
Henek |
first draft of a html based theme editor
|
changeset |
files
|
Wed, 29 Jun 2011 17:32:05 +0400 |
unc0rr |
Simplify code using 'with', convert some tabs to spaces
|
changeset |
files
|
Fri, 24 Jun 2011 13:12:52 +0200 |
Xeli |
Removed WriteToConsole debugging lines
hedgeroid
|
changeset |
files
|
Tue, 28 Jun 2011 21:28:13 +0200 |
Henek |
fake crates now with complementary poison
|
changeset |
files
|
Wed, 29 Jun 2011 17:25:41 +0400 |
unc0rr |
Check xx for LAND_WIDTH_MASK
|
changeset |
files
|