Tue, 28 Jun 2011 23:32:42 -0400 nemo match snow to visual gear
Thu, 30 Jun 2011 14:28:13 +0400 unc0rr Fix formatting a bit
Fri, 24 Jun 2011 13:19:32 +0200 Xeli Fixed a fault strcpy hedgeroid
Tue, 28 Jun 2011 21:48:28 -0400 nemo Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
Thu, 30 Jun 2011 14:26:01 +0400 unc0rr Convert huge switch into an array
Fri, 24 Jun 2011 13:14:03 +0200 Xeli Fixed a fault strcpy hedgeroid
Tue, 28 Jun 2011 19:16:42 -0400 nemo sweep up some AA pixels
Thu, 30 Jun 2011 13:59:57 +0400 unc0rr Don't draw snow flakes spawned in land, introduce gstInvisible flag
Fri, 24 Jun 2011 13:13:31 +0200 Xeli Added test parameter which end up at hwengine::Game(PChar) hedgeroid
Tue, 28 Jun 2011 21:31:02 +0200 Henek first draft of a html based theme editor
Wed, 29 Jun 2011 17:32:05 +0400 unc0rr Simplify code using 'with', convert some tabs to spaces
Fri, 24 Jun 2011 13:12:52 +0200 Xeli Removed WriteToConsole debugging lines hedgeroid
Tue, 28 Jun 2011 21:28:13 +0200 Henek fake crates now with complementary poison
Wed, 29 Jun 2011 17:25:41 +0400 unc0rr Check xx for LAND_WIDTH_MASK
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