Wed, 13 Aug 2008 22:35:27 +0000 unc0rr Add Sheep theme by Julien Koesten. Will be slightly corrected a bit later.
Wed, 13 Aug 2008 16:52:04 +0000 unc0rr Some adjusting... it still doesn't solve problem fully
Wed, 13 Aug 2008 16:26:44 +0000 unc0rr One more consts adjusting to solve rope stucking problem
Wed, 13 Aug 2008 14:10:41 +0000 unc0rr Update copyrights
Wed, 13 Aug 2008 14:09:20 +0000 unc0rr Add hell theme
Wed, 13 Aug 2008 11:29:27 +0000 unc0rr Mention Niklas Grahn for his translation on about page
Wed, 13 Aug 2008 09:14:08 +0000 unc0rr Add Swedish translation
Tue, 12 Aug 2008 20:03:04 +0000 unc0rr Move QGroupBox title a bit
Tue, 12 Aug 2008 19:41:16 +0000 unc0rr Fix pickhammer and kamikaze
Tue, 12 Aug 2008 12:57:07 +0000 unc0rr More work on options page
Tue, 12 Aug 2008 12:05:52 +0000 unc0rr Reorganize widgets on options page
Tue, 12 Aug 2008 10:02:34 +0000 unc0rr Add background to groupboxes
Tue, 12 Aug 2008 09:52:57 +0000 unc0rr Set minimal acceptable Qt4 version to 4.3.0
Tue, 12 Aug 2008 09:39:07 +0000 unc0rr Nicer look
Tue, 12 Aug 2008 09:37:44 +0000 unc0rr Iconize more groupboxes
Tue, 12 Aug 2008 09:26:44 +0000 unc0rr Finish iconed groupbox implementation
Tue, 12 Aug 2008 08:48:44 +0000 unc0rr Add iconed groupbox class
Sun, 10 Aug 2008 20:18:40 +0000 unc0rr With this change, SDL will probably report more screen resolutions on dual-monitor configurations
Sun, 10 Aug 2008 19:55:08 +0000 unc0rr Enable back rendering objects that are put on top of land texture
Sun, 10 Aug 2008 15:03:53 +0000 unc0rr Fix compile under Ubuntu (why it compiles everywhere else?)
Sun, 10 Aug 2008 14:23:25 +0000 unc0rr Fix installation path for Castle map
Fri, 08 Aug 2008 21:01:00 +0000 unc0rr Convert the rest of themes too
Fri, 08 Aug 2008 20:54:55 +0000 unc0rr Step 5: Finally... we have theme objects with alpha-channel!
Fri, 08 Aug 2008 20:45:13 +0000 unc0rr - Fix previous commit
Fri, 08 Aug 2008 20:38:26 +0000 unc0rr Allow theme-customizable water and girder
Fri, 08 Aug 2008 20:33:57 +0000 unc0rr Step 4: repair girder rendering (girder is 32bit now)
Fri, 08 Aug 2008 20:13:32 +0000 unc0rr Step 3: Maps are rendered correctly, but without objects yet
Fri, 08 Aug 2008 19:39:22 +0000 unc0rr Step 2: painted maps loading correctly
Fri, 08 Aug 2008 19:34:55 +0000 unc0rr Start implementing support for 32bit sprites concerned in map generation process.
Fri, 08 Aug 2008 13:46:12 +0000 unc0rr This needs to be changed too
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