Fri, 11 Mar 2011 22:22:28 +0300 |
unc0rr |
- Fix a problem with ghost teams (missing 'not')
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Thu, 10 Mar 2011 22:28:40 +0300 |
unc0rr |
Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
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Wed, 09 Mar 2011 22:39:35 +0100 |
Henek |
correcting two misstakes in en.txt and sv.txt as reported by Cairo and others
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Wed, 09 Mar 2011 22:11:29 +0300 |
unc0rr |
Fix crash (accessing already deleted client record) by reverting to old client removing handling + throwTo
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Wed, 09 Mar 2011 21:41:16 +0300 |
unc0rr |
Fix comments spelling
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Tue, 08 Mar 2011 15:50:42 -0500 |
nemo |
Issue #194, turn off followgear for altuse
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Tue, 08 Mar 2011 22:18:35 +0300 |
unc0rr |
Fix split
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Tue, 08 Mar 2011 21:45:00 +0300 |
unc0rr |
- Simplify insane TConfig code
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Tue, 08 Mar 2011 21:27:44 +0300 |
unc0rr |
Fix check for duplicated nickname
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Sun, 06 Mar 2011 21:55:44 +0300 |
unc0rr |
Write latest protocol version too
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Sun, 06 Mar 2011 21:54:37 +0300 |
unc0rr |
- Write server config into .ini file on change
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Sat, 05 Mar 2011 22:39:26 +0300 |
unc0rr |
Store more parameters in ini file
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Sat, 05 Mar 2011 22:23:14 +0300 |
unc0rr |
Use 'undefined' less (replace with default values and 'error')
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Sat, 05 Mar 2011 22:16:29 +0300 |
unc0rr |
Use Maybe for storing client's clan, allows less error-prone spectator checks
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Sat, 05 Mar 2011 13:07:02 +0100 |
Henek |
added PlaceGirder to lua
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Sat, 05 Mar 2011 09:34:21 +0300 |
unc0rr |
Fix build
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Sat, 05 Mar 2011 09:32:11 +0300 |
unc0rr |
Better support for 0.9.15
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Fri, 04 Mar 2011 22:45:28 +0300 |
unc0rr |
Add dbName parameter to .ini file, fix some warnings
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Fri, 04 Mar 2011 11:30:53 +0300 |
unc0rr |
Optimize check (not like it is called much, just ffs; not tested)
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Thu, 03 Mar 2011 22:15:42 +0300 |
unc0rr |
merge
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Wed, 02 Mar 2011 15:57:44 -0500 |
nemo |
fix bad ogg name
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Wed, 02 Mar 2011 15:19:55 -0500 |
nemo |
add victory/flawless victory sounds. untested
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Wed, 02 Mar 2011 11:48:02 -0500 |
nemo |
Try to make AI aware of dud mines by clearing gstAttacking on dud, and adding some rules on mine health/damage/dud probability to AI weighting.
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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