2011-09-13 |
nemo |
fix voice preview
|
changeset |
files
|
2011-09-13 |
nemo |
Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
|
changeset |
files
|
2011-09-13 |
nemo |
oops
|
changeset |
files
|
2011-09-12 |
nemo |
Disable GL SetAttributes for Windows due to many testers with problems. This restores .15 behaviour.
|
changeset |
files
|
2011-09-12 |
nemo |
Fix hat naming, keep case consistent within the streetfighter group, fix spelling error.
|
changeset |
files
|
2011-09-12 |
nemo |
fix for issue #139
|
changeset |
files
|
2011-09-12 |
unc0rr |
Add 0.9.16 and 0.9.17-dev version info to server
|
changeset |
files
|
2011-09-12 |
unc0rr |
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
|
changeset |
files
|
2011-09-12 |
koda |
I.Fight.For.The.Users
|
changeset |
files
|
2011-09-12 |
koda |
remove the forced fullscreen resolution since everyone is hating it; kept it around only for stereo rendering (where it's mandatory)
|
changeset |
files
|
2011-09-12 |
sheepluva |
fix out-of-dir builds
|
changeset |
files
|
2011-09-12 |
sheepluva |
don't load key binds for AI hedgehogs
|
changeset |
files
|
2011-09-12 |
sheepluva |
nemo's molotov burst effect; with a slight color modification added
|
changeset |
files
|
2011-09-12 |
sheepluva |
fix side-effects of nemo's bottle-turnin'
|
changeset |
files
|
2011-09-12 |
nemo |
uh, that was just so I could look at the flame more closely, wasn't supposed to be checked in
|
changeset |
files
|
2011-09-12 |
nemo |
Since we are tweaking molotov. make the flame flickery and add a drowning frame
|
changeset |
files
|
2011-09-11 |
sheepluva |
smoke for molotov
|
changeset |
files
|
2011-09-11 |
nemo |
make it more sekret
|
changeset |
files
|
2011-09-11 |
sheepluva |
cyclops hat by Randy
|
changeset |
files
|
2011-09-11 |
nemo |
rename clean target to ENGINECLEAN due to windows case sensitivity issues, update lua again
|
changeset |
files
|
2011-09-11 |
nemo |
aaaallways, I want to beeee with you, and make belieeeeve with you
|
changeset |
files
|
2011-09-11 |
unc0rr |
Save demo when loaded from save game finishes
|
changeset |
files
|
2011-09-11 |
nemo |
Remove some transparencies, fix some files
|
changeset |
files
|
2011-09-11 |
nemo |
Man, checking it at end of turn was just tidier :(
|
changeset |
files
|
2011-09-11 |
nemo |
better?
|
changeset |
files
|
2011-09-11 |
sheepluva |
fix for disconnect reason not being shown
|
changeset |
files
|
2011-09-11 |
sheepluva |
omg how could I forget
|
changeset |
files
|
2011-09-11 |
sheepluva |
added some changes I remembered/saw in the logs to the changelog
|
changeset |
files
|
2011-09-11 |
sheepluva |
hand drawn map editor: allow "undo" after "clear"
|
changeset |
files
|
2011-09-11 |
nemo |
Also this
|
changeset |
files
|
2011-09-11 |
nemo |
Should prevent a crasher when drowning while firing
|
changeset |
files
|
2011-09-11 |
nemo |
I do believe the only thing that was *ever* wrong with camera shake was someone decided to use getRandom on something that had always been a visual effect anyway. Pretty sure WorldDx is in fact safe to modify.
|
changeset |
files
|
2011-09-11 |
sheepluva |
small de update
|
changeset |
files
|
2011-09-11 |
sheepluva |
whoops, I didn't want to commit that line
|
changeset |
files
|
2011-09-11 |
nemo |
tweak
|
changeset |
files
|
2011-09-11 |
nemo |
Focus camera on moving current hog (probably more important to player). Should make tumbler, sine gun play, attacking off rope and saucer more playable. Also fix a typo in prior offset, and compensate for zoom.
|
changeset |
files
|
2011-09-11 |
sheepluva |
make "All Files" file filter in file dialog actually display all files rather then just those with a dot in their name
|
changeset |
files
|
2011-09-11 |
sheepluva |
fix for issue #269
|
changeset |
files
|
2011-09-11 |
nemo |
Try the same offsetting as X - I think it helps w/ mikade's Space Invasion camera problem
|
changeset |
files
|
2011-09-11 |
sheepluva |
fix for issue #276
|
changeset |
files
|
2011-09-11 |
sheepluva |
german lua translations
|
changeset |
files
|
2011-09-11 |
mikade |
Substitute broken Tumbler-based GaudyRacer with generic, map independant Racer.
|
changeset |
files
|
2011-09-11 |
nemo |
A hopefully reliable lua update. If I clobber anything, well, there's always file history ;)
|
changeset |
files
|
2011-09-11 |
nemo |
For better or for worse. Add sheepluva's forcing of clean on engine subdirectory. This works around a bug in fpc 2.4-2.6 that appears to generate incorrect inlining of loops on 2nd build. -B avoids this, but without a clean, the -B never got called. Also restore options, which I had confused w/ config. my bad.
|
changeset |
files
|
2011-09-11 |
mikade |
fix timebox (differently), support for more players, remove version numbers,
|
changeset |
files
|
2011-09-10 |
sheepluva |
some portal love for deagle/etc shots
|
changeset |
files
|
2011-09-10 |
nemo |
tone flash waaaaay down when zoomed out
|
changeset |
files
|
2011-09-10 |
sheepluva |
fix: let's use less random code for drawing the bullet trajectory
|
changeset |
files
|
2011-09-10 |
nemo |
This condition should have been removed when I was changing targetting
|
changeset |
files
|
2011-09-10 |
sheepluva |
translation fail/typo
|
changeset |
files
|
2011-09-10 |
sheepluva |
some sniper training improvements and few german lua translations
|
changeset |
files
|
2011-09-10 |
sheepluva |
actual rope fix for hogs getting stuck on walls
|
changeset |
files
|
2011-09-10 |
sheepluva |
rollin' back my silly hack ( rea4d1fe665d7 )
|
changeset |
files
|
2011-09-09 |
sheepluva |
Fix preview of ruler map. Thanks to Randy for pointing out it was incorrect.
|
changeset |
files
|
2011-09-09 |
nemo |
Remove some unused variables and options.inc which uFloat doesn't use, probably should never use, and was getting in the way of my testcase - but most importantly, remove the inline on hwSqrt which was causing very bad math on my compiler/machine. We may have to remove more inlining. A pity.
|
changeset |
files
|
2011-09-09 |
sheepluva |
monkey task: always log to userpath
|
changeset |
files
|
2011-09-09 |
sheepluva |
move hedgehogs out of walls
|
changeset |
files
|
2011-09-09 |
unc0rr |
Don't test for hasGone in unapproved places. Now any possibility of desync on player quit is ruled out. Not tested at all.
|
changeset |
files
|
2011-09-16 |
Xeli |
Changed firebutton, parameters in uTouch might need to be tweaked some more
hedgeroid
|
changeset |
files
|
2011-09-09 |
sheepluva |
we don't need trailing whitespaces... I guess :P
|
changeset |
files
|
2011-09-14 |
Xeli |
Fix to enable compiling for something else than arm, the compiler for x64_86 didn't recognize Int32 etc..
hedgeroid
|
changeset |
files
|
2011-09-09 |
sheepluva |
Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
|
changeset |
files
|
2011-09-09 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-09-09 |
mikade |
merge
|
changeset |
files
|
2011-09-09 |
mikade |
merge
|
changeset |
files
|
2011-09-09 |
mikade |
Allow limited form of SuddenDeath (WaterRise = 0) in both CTF modes
|
changeset |
files
|
2011-09-09 |
nemo |
er. let's reference the right gear, shall we?
|
changeset |
files
|
2011-09-09 |
mikade |
Add support for more players.
|
changeset |
files
|
2011-09-09 |
nemo |
There. Push this back on to unc0rr. This effect can still desync, 'cause it always could, but at least now the two are linked w/o argument I think.
|
changeset |
files
|
2011-09-09 |
mikade |
For now, don't spawn anything other than health crates.
|
changeset |
files
|
2011-09-09 |
sheepluva |
"fix" for a screen scaling problem I had after resizing to odd width number values
|
changeset |
files
|
2011-09-08 |
sheepluva |
* ShoppaKing/TrophyRace maps updated by wolfmarc
|
changeset |
files
|
2011-09-08 |
sheepluva |
change minimum resolution back to 640x480 (full weapon menu too big for smaller screens)
|
changeset |
files
|
2011-09-08 |
nemo |
oops
|
changeset |
files
|
2011-09-08 |
nemo |
Restore hog on team gone
|
changeset |
files
|
2011-09-08 |
sheepluva |
fix knight hat
|
changeset |
files
|
2011-09-08 |
unc0rr |
Fix loading from save desync
|
changeset |
files
|
2011-09-08 |
unc0rr |
Remove unnecessary and wrong check
|
changeset |
files
|
2011-09-07 |
unc0rr |
Replace tab with space
|
changeset |
files
|
2011-09-08 |
nemo |
Define 2 script callbacks to notify of hog vanishment
|
changeset |
files
|
2011-09-08 |
nemo |
remove debug message, clear a couple of global gear references if appropriate, fix control script
|
changeset |
files
|
2011-09-08 |
nemo |
Add flickery ghost grave
|
changeset |
files
|
2011-09-08 |
nemo |
Since shakes are still proving unsafe until camera is reworked, try a mild flash instead
|
changeset |
files
|
2011-09-08 |
nemo |
Revert camera shake. Now to make sure we don't desync anymore.
|
changeset |
files
|
2011-09-08 |
Star |
updated hat
|
changeset |
files
|
2011-10-08 |
jose1711 |
merge
|
changeset |
files
|
2011-09-08 |
nemo |
NEEDS TESTING. Try reenabling camera shake based on unc0rr's comment.
|
changeset |
files
|
2011-09-07 |
nemo |
svg export darkened the upper white band a bit too much for my tastes
|
changeset |
files
|
2011-09-07 |
nemo |
new countries
|
changeset |
files
|
2011-09-06 |
nemo |
fix hat name
|
changeset |
files
|
2011-09-06 |
nemo |
Another mass hat rename, because people were just about finished fixing their teams.
|
changeset |
files
|
2011-09-06 |
unc0rr |
- Don't generate seed twice
|
changeset |
files
|
2011-09-06 |
unc0rr |
Send mapgen for static maps
|
changeset |
files
|
2011-09-06 |
unc0rr |
This should be a real fix (7643cbb88f09 reverted). Not tested.
|
changeset |
files
|
2011-09-06 |
tsleon |
translation update
|
changeset |
files
|
2011-09-06 |
szczur |
translation update
|
changeset |
files
|
2011-09-06 |
unc0rr |
Fix link again (changed libraries order)
|
changeset |
files
|
2011-09-05 |
nemo |
Don't set index if using static map - avoids desync where map name is passed and list is set, but then index is set to 0
|
changeset |
files
|
2011-09-05 |
nemo |
Add update preview when picking random static
|
changeset |
files
|
2011-09-05 |
nemo |
Add a fade out when in lag for snow.
|
changeset |
files
|
2011-09-05 |
nemo |
check for turn over (infinite attack)
|
changeset |
files
|
2011-09-05 |
unC0Rr |
Fix linking in windows
|
changeset |
files
|
2011-09-05 |
unC0Rr |
Add zlib headers (library itself is included to Qt)
|
changeset |
files
|
2011-09-05 |
sheepluva |
3 more user hats, fixed by "Star and Moon", thank you!
|
changeset |
files
|
2011-09-05 |
sheepluva |
fix gas mask hat
|
changeset |
files
|
2011-09-05 |
unc0rr |
Don't refuse to create save file when a game loaded from save interrupts
|
changeset |
files
|
2011-09-05 |
unc0rr |
Support Qt version which have no qHash(QUrl)
|
changeset |
files
|
2011-09-04 |
nemo |
Move a few more, exclude NoHat and team hats from animation
|
changeset |
files
|
2011-09-04 |
nemo |
Load list of hats dynamically.
|
changeset |
files
|
2011-09-04 |
nemo |
Add check on amNothing
|
changeset |
files
|
2011-09-04 |
nemo |
Break a bunch of teams by reorganising hats so that similar ones are found together. Hat groupings by Star
|
changeset |
files
|
2011-09-04 |
nemo |
copy/paste fail
|
changeset |
files
|
2011-09-04 |
nemo |
make pickhammer and blowtorch burn time for infinite attack mode
|
changeset |
files
|
2011-09-04 |
unc0rr |
Some renaming
|
changeset |
files
|
2011-09-04 |
unc0rr |
Replace iterators with simple declarative foreach (not tested if it works)
|
changeset |
files
|
2011-09-04 |
nemo |
by request of shoppa player, remove land spray from shoppa wep set
|
changeset |
files
|
2011-09-04 |
nemo |
load mask from user path as well
|
changeset |
files
|
2011-09-04 |
unc0rr |
Prevent runtime warning
|
changeset |
files
|
2011-09-04 |
unc0rr |
Only prepend hedgewars.org if the url is relative
|
changeset |
files
|
2011-09-04 |
nemo |
remove dupe
|
changeset |
files
|
2011-09-04 |
nemo |
oops
|
changeset |
files
|
2011-09-04 |
unc0rr |
Allow surfing, download and extract only .zip files
|
changeset |
files
|
2011-09-04 |
nemo |
truncate page on comment tags, as suggested by unc0rr
|
changeset |
files
|
2011-09-04 |
nemo |
Add a crappy button to encourage artists to make another one. Restore Info page.
|
changeset |
files
|
2011-09-04 |
unc0rr |
Extract to cfgdir
|
changeset |
files
|
2011-09-04 |
nemo |
update animation page. remove test image
|
changeset |
files
|
2011-09-04 |
nemo |
Add a bunch of new hats from the hats thread. There are still 20 or so that need pixel fixes that are not in this list.
|
changeset |
files
|
2011-09-04 |
unc0rr |
Call update() so loaded images appear
|
changeset |
files
|
2011-09-04 |
unc0rr |
Fix a warning
|
changeset |
files
|
2011-09-04 |
unc0rr |
Link against quazip
|
changeset |
files
|
2011-09-04 |
unc0rr |
Extract downloaded content into temp dir
|
changeset |
files
|
2011-09-04 |
unc0rr |
Implement DataBrowser which downloads resources (images, css) on its own.
|
changeset |
files
|
2011-09-04 |
unc0rr |
- Implement progressbars to show download progress
|
changeset |
files
|
2011-09-07 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-09-04 |
unc0rr |
Add QuaZIP library to build system
|
changeset |
files
|
2011-09-03 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-09-03 |
nemo |
Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
|
changeset |
files
|
2011-09-03 |
sheepluva |
'Star and Moon' updated his sheep hat.
|
changeset |
files
|
2011-09-03 |
nemo |
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
|
changeset |
files
|
2011-09-03 |
unc0rr |
Remove STL dependency
|
changeset |
files
|
2011-09-03 |
unc0rr |
Use QTextBrowser instead of WebKit for downloadable contents page (currently only shows the page itself)
|
changeset |
files
|
2011-09-03 |
koda |
allow fullscreen resolution selection (but still leaves in the auto max for commodity)
|
changeset |
files
|
2011-09-02 |
nemo |
tweak to avoid jaggies
|
changeset |
files
|
2011-09-02 |
nemo |
typo
|
changeset |
files
|
2011-09-02 |
nemo |
fiiine
|
changeset |
files
|
2011-09-02 |
nemo |
lighten a bit
|
changeset |
files
|
2011-09-02 |
nemo |
Add awesome new TARDIS art
|
changeset |
files
|
2011-09-02 |
nemo |
OMG. I forgot this one.
|
changeset |
files
|
2011-09-02 |
nemo |
that was just getting me into trouble
|
changeset |
files
|
2011-09-02 |
nemo |
oops.
|
changeset |
files
|
2011-09-02 |
nemo |
Thicker borders. Still need something by an actual artist.
|
changeset |
files
|
2011-09-02 |
unc0rr |
Remove toLocal8Bit() conversion of file name as Qt should handle filenames on its own. Helps with filename on Windows, could help with issue #189.
|
changeset |
files
|
2011-09-02 |
unc0rr |
Implement save button on game statistics page.
|
changeset |
files
|
2011-09-09 |
Xeli |
Fixed a major bug (related to pointers) which also solves the stuttering when zooming in and out
hedgeroid
|
changeset |
files
|
2011-09-02 |
nemo |
Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation)
|
changeset |
files
|
2011-09-09 |
Xeli |
removed these files which got added by accident, they are to be generated by cmake
hedgeroid
|
changeset |
files
|
2011-09-02 |
unc0rr |
Why so serious
|
changeset |
files
|
2011-09-09 |
Xeli |
Changed the package name from org.hedgewars to org.hedgewars.mobile, this file was forgotten last time
hedgeroid
|
changeset |
files
|
2011-09-02 |
nemo |
*sigh* I suppose I'd best avoid those trademarks...
|
changeset |
files
|
2011-09-08 |
Xeli |
Fixed the captions, they are now below the windbar
hedgeroid
|
changeset |
files
|
2011-09-01 |
sheepluva |
add get away time modifier entry to changelog
|
changeset |
files
|
2011-09-01 |
Xeli |
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
|
changeset |
files
|
2011-09-01 |
Xeli |
Changed SDL_PollEvent to SDL_PeepEvents
|
changeset |
files
|
2011-09-01 |
nemo |
merge
|
changeset |
files
|
2011-09-01 |
unc0rr |
Keep blowtorch direction (doesn't actually fix the bug with hedgehog turning opposite direction)
|
changeset |
files
|
2011-09-01 |
nemo |
button tweak, add missing left horizon
|
changeset |
files
|
2011-08-31 |
mikade |
onHogAttack hook. Might reposition this later.
|
changeset |
files
|
2011-08-31 |
nemo |
Add buttons for tag team, bottom border, unbreak smoothing
|
changeset |
files
|
2011-08-31 |
nemo |
Let's draw the bottom border thicker, so it is more visible
|
changeset |
files
|
2011-08-31 |
nemo |
Add option for a bottom border. Needs testing.
|
changeset |
files
|
2011-08-31 |
nemo |
Avoid burning other hog's turn
|
changeset |
files
|
2011-08-31 |
nemo |
Restore gear ASAP, add denied sound for illegal activation without wasting ammo.
|
changeset |
files
|
2011-08-31 |
unc0rr |
- Don't reload fonts
|
changeset |
files
|
2011-09-14 |
koda |
Added tag Hedgewars-iOS-1.3.1 for changeset cba92708277b
|
changeset |
files
|
2011-08-31 |
unc0rr |
Fix check for darwin or win32. Add debug message.
|
changeset |
files
|
2011-09-14 |
koda |
disable ios screenshooting for now
Hedgewars-iOS-1.3.1
|
changeset |
files
|
2011-08-31 |
nemo |
TARDIS bugfix
|
changeset |
files
|
2011-09-14 |
koda |
fix for retina display devices
|
changeset |
files
|
2011-08-31 |
nemo |
adjust Z order so crosshairs are on top of hogs, grenades behind explosives
|
changeset |
files
|
2011-09-14 |
koda |
ios version bump
|
changeset |
files
|
2011-08-31 |
nemo |
more proper implementation of TARDIS
|
changeset |
files
|
2011-09-14 |
koda |
Added tag Hedgewars-iOS-1.3 for changeset 718f98a9df12
|
changeset |
files
|
2011-08-30 |
nemo |
Reset to SD sky colour if in SD
Hedgewars-iOS-1.3
|
changeset |
files
|
2011-08-29 |
nemo |
Check for nil from SpawnCustomCrate
|
changeset |
files
|
2011-08-29 |
koda |
updated sdl.patch
|
changeset |
files
|
2011-08-28 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-08-28 |
koda |
savedgamesviewcontroller refactor, added icons to supportviewcontroller
|
changeset |
files
|
2011-08-28 |
koda |
ios: respond more gracefully to didReceiveMemoryWarning and add sounds to two buttons
|
changeset |
files
|
2011-08-28 |
koda |
move the ios background music under resources
|
changeset |
files
|
2011-08-28 |
koda |
the return of SDL.patch D:
|
changeset |
files
|
2011-08-28 |
koda |
ios: fix a couple of bad memory management (unrelated to the crash at the end of each game)
|
changeset |
files
|
2011-08-27 |
nemo |
Prevent flakes from drawing if they spawn in land
|
changeset |
files
|
2011-08-27 |
nemo |
I like the overall accumulation with a flat bottomed flake better. AA top w/o weird layers in middle
|
changeset |
files
|
2011-08-27 |
nemo |
Avoid unsightly gaps in landbacktex
|
changeset |
files
|
2011-08-27 |
nemo |
implement proper blending
|
changeset |
files
|
2011-08-27 |
nemo |
Try reenabling landbacktex to see how it behaves with current pixel rules
|
changeset |
files
|
2011-08-27 |
nemo |
Allow vgtSmoke to scale. Scale it down 50% for mines, so smoke doesn't seem so oversized
|
changeset |
files
|
2011-08-27 |
nemo |
Fix rounding error in sky colour causing visible lines
|
changeset |
files
|
2011-08-27 |
nemo |
Correctly check for failure to look up ammo, check for damaged mines
|
changeset |
files
|
2011-08-27 |
nemo |
Die speckles, round N. Check that alpha is not basically empty while blending, try to match the damaged land type.
|
changeset |
files
|
2011-08-26 |
nemo |
Use frontend value for fullscreening.
|
changeset |
files
|
2011-08-25 |
inu |
pt update
|
changeset |
files
|
2011-08-25 |
sheepluva |
* partial rollback of changes to camera
|
changeset |
files
|
2011-08-25 |
sheepluva |
reduce effect of the look-ahead behaviour that I tried to implement
|
changeset |
files
|
2011-08-25 |
sheepluva |
some camera adjustments (should also fix cam flickering on lowerst res)
|
changeset |
files
|
2011-08-25 |
sheepluva |
don't poison invul hogs
|
changeset |
files
|
2011-08-25 |
nemo |
another silly mistake
|
changeset |
files
|
2011-08-24 |
nemo |
accidentally reverted this when reverting the rest of the override changes.
|
changeset |
files
|
2011-08-24 |
nemo |
oops
|
changeset |
files
|
2011-08-24 |
sheepluva |
THUNKphewbzzweeEEeee
|
changeset |
files
|
2011-08-24 |
nemo |
Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
|
changeset |
files
|
2011-08-24 |
nemo |
add for mine strike too. as cheezemonkey points out, mine bounce is height dependent.
|
changeset |
files
|
2011-08-23 |
nemo |
Set more generous minimums. Flicker seems to have nothing to do with minimum size. I get it even for fairly large dimensions after scaling down from a much larger size. Similar to issues with zoom from about a month ago, before unc0rr fixed them.
|
changeset |
files
|
2011-08-23 |
nemo |
restore screwed up test
|
changeset |
files
|
2011-08-23 |
nemo |
don't override user defined size when resizing
|
changeset |
files
|
2011-09-01 |
Xeli |
Check if we need to download and prevent user from reaching the startgame menu because it needs images from the download
hedgeroid
|
changeset |
files
|
2011-08-23 |
koda |
enable window resizing (tested only on linux) - fix issue 103
|
changeset |
files
|
2011-09-01 |
Xeli |
increment version number/name
hedgeroid
|
changeset |
files
|
2011-08-23 |
koda |
ooops
|
changeset |
files
|
2011-08-28 |
Xeli |
sabotage of the iphone port failed..
hedgeroid
|
changeset |
files
|
2011-08-23 |
koda |
this should fix the double free that happens when closing the sdl window on ios (untested)
|
changeset |
files
|
2011-08-28 |
Xeli |
fixed = operator in uFloat
hedgeroid
|
changeset |
files
|
2011-08-23 |
koda |
ok this makes no sense now, remove 'enhanced' option from ios
|
changeset |
files
|
2011-08-26 |
Xeli |
Made getDownloadPath compatible with < Froyo devices
hedgeroid
|
changeset |
files
|
2011-08-23 |
koda |
FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
|
changeset |
files
|
2011-08-26 |
Xeli |
Fixed AddFileLog, there's now a log created in /sdcard/Android/data/org.hedgewars.mobile/cache/Data/
hedgeroid
|
changeset |
files
|
2011-08-22 |
koda |
set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
|
changeset |
files
|
2011-08-26 |
Xeli |
version name and api changed for Market version
hedgeroid
|
changeset |
files
|
2011-08-22 |
koda |
apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
|
changeset |
files
|
2011-08-26 |
Xeli |
removed some @override lines which cause compiler errors on openjdk-6
hedgeroid
|
changeset |
files
|
2011-08-23 |
nemo |
Disable flakes in Blox theme
|
changeset |
files
|
2011-08-24 |
= Xeli |
merg with the latest rev of 22nd (end of GSoC)
hedgeroid
|
changeset |
files
|
2011-08-22 |
nemo |
Free land texture, reset sky colour.
|
changeset |
files
|
2011-08-22 |
nemo |
Put it in the add as well
|
changeset |
files
|
2011-08-22 |
nemo |
Add check for no sound
|
changeset |
files
|
2011-08-22 |
koda |
allow accessing the snapshot folder from the about page in the frontend (button could use a nicer icon)
|
changeset |
files
|
2011-08-22 |
unc0rr |
Fix translation (it was smth like "they have normal bounced")
|
changeset |
files
|
2011-08-22 |
unc0rr |
merge
|
changeset |
files
|
2011-08-22 |
koda |
add Zorg to credits
|
changeset |
files
|
2011-08-22 |
Xeli |
tiny tweak in how lua is moved + added two reverts
hedgeroid
|
changeset |
files
|