Wed, 02 Jul 2014 23:55:00 +0400 unc0rr Fix some issues with rejoining (rejoining client still desyncs though)
Wed, 02 Jul 2014 11:40:57 -0400 koda cpack: do not exclude liblua from release tarball
Tue, 01 Jul 2014 12:39:06 +0200 sheepluva add assignment I forgot
Tue, 01 Jul 2014 12:30:36 +0200 sheepluva lua api: allow to specify layer when adding visual gear
Mon, 30 Jun 2014 00:07:03 +0400 unc0rr Make team disappear after 3 turns in 'gone' state
Sun, 29 Jun 2014 22:50:21 +0400 unc0rr Fix issues with unsynced F and G messages being lost if current team which is supposed to convert them to synced f/g quits
Sat, 28 Jun 2014 14:51:45 +0400 unc0rr Finish implementation of ability to take control over your team after being disconnected. Completely untested.
Thu, 26 Jun 2014 21:43:36 +0400 unc0rr Fix build, and also make protocol a bit more consistent and flexible (only in docs though, to be implemented)
Thu, 26 Jun 2014 00:48:44 +0400 Igor Paliychuk Ukrainian translation update
Tue, 24 Jun 2014 09:24:37 -0400 nemo 2x2 to avoid engine bug
Tue, 24 Jun 2014 08:49:09 -0400 nemo couple of custom sprites for mikade to override in a lua sidecar if he wants to
Mon, 23 Jun 2014 23:50:08 +0400 unc0rr Inform engine if player is back after being disconnected
Mon, 23 Jun 2014 22:22:29 +0400 unc0rr Allow server admins to join room of another protocol version
Thu, 19 Jun 2014 23:32:11 +0400 unc0rr Fix issue #791:
Thu, 19 Jun 2014 15:29:31 +0400 unc0rr Racer challenge map #9
(0) -10000 -3000 -1000 -300 -100 -15 +15 +100 +300 +1000 +3000 tip