Thu, 16 May 2013 10:03:00 +0200 sheepluva remove about 45 useless #include statements from campain.* - copypasta ftw, eh? :p
Wed, 15 May 2013 23:33:38 -0400 nemo better way to do it that avoids screwing up angle bounds on single saucer
Wed, 15 May 2013 22:52:17 -0400 nemo trying to prevent the AI from attacking barrels. feedback on this welcome.
Wed, 15 May 2013 08:56:52 -0400 nemo few more changelog entries
Sun, 26 May 2013 08:18:15 -0400 nemo change to RGB
Tue, 14 May 2013 11:09:19 -0400 nemo more stuff we thought of
Tue, 14 May 2013 10:40:24 -0400 nemo few things I thought of
Tue, 14 May 2013 09:25:53 -0400 nemo use bubbles underwater
Tue, 14 May 2013 08:57:30 -0400 nemo Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance
Tue, 14 May 2013 07:16:14 -0400 nemo Actually, let's use *4 since could be fired from lower down
Tue, 14 May 2013 07:14:41 -0400 nemo more drowning fixes
Tue, 14 May 2013 06:33:59 -0400 nemo check for gear being current ammo
Mon, 13 May 2013 22:58:40 -0400 nemo yeah. this needs to only be for local play or it screws up small window size in network game
Mon, 13 May 2013 22:40:32 -0400 nemo some saucer thing for firing weps underwater and aiming and such. bit drunk and sleepy so testing I guess
Mon, 13 May 2013 23:31:03 +0200 koda fix issue 590, load nick after asking for it...
(0) -3000 -1000 -300 -100 -15 +15 +100 +300 +1000 +3000 tip