Tue, 05 Jun 2012 14:07:28 +0400 |
unc0rr |
- Allow camera movement while current hedgehog is falling
|
changeset |
files
|
Tue, 05 Jun 2012 22:17:06 +0200 |
Wolfgang Steffens |
Merge
|
changeset |
files
|
Tue, 05 Jun 2012 19:36:07 +0200 |
Xeli |
Android: first attempt at using the density call from java
|
changeset |
files
|
Tue, 05 Jun 2012 19:33:49 +0200 |
Xeli |
only reset those keys which actually change their bindings
|
changeset |
files
|
Mon, 04 Jun 2012 19:43:39 -0400 |
nemo |
tidy flags
|
changeset |
files
|
Mon, 11 Jun 2012 00:02:17 +0200 |
Medo |
Small improvements to the frontend lib for better debugging
|
changeset |
files
|
Mon, 04 Jun 2012 19:36:55 -0400 |
nemo |
Welp. We have a bit of a problem here. Reverting the move of nextturn. But this causes a desync in scripting unless we can find a better fix.
|
changeset |
files
|
Mon, 04 Jun 2012 21:32:30 +0400 |
Stepan777 |
here it is
|
changeset |
files
|
Sat, 09 Jun 2012 03:28:38 +0200 |
Medo |
Implemented game launching API for the frontlib.
|
changeset |
files
|
Mon, 04 Jun 2012 22:43:56 +0400 |
unc0rr |
Don't make unnecessary calls to TestWhip, TestFirePunch, TestBaseballBat and TestHammer functions as they have no need to take Targ parameter into account and thus may only be called once per position
|
changeset |
files
|
Fri, 08 Jun 2012 19:52:24 +0200 |
Medo |
Implemented public API for letting the engine render maps
|
changeset |
files
|
Mon, 04 Jun 2012 08:11:47 -0400 |
nemo |
Make watching AI v AI on ai survival a bit more entertaining
|
changeset |
files
|