2008-05-10 unc0rr Use default ammostore string size for weapons number instead of predefined const
2008-05-09 unc0rr Remove temporary debug messages
2008-05-09 unc0rr If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
2008-05-08 unc0rr Remove recently added debug, as cluster bomb issue is fixed
2008-05-08 unc0rr It looks like fix for cluster bomb issue...
2008-05-08 unc0rr - Small optimization to hwFloat
2008-05-08 unc0rr Fix handling '/skip' command during net game
2008-05-08 unc0rr - Small optimization in hwFloat
2008-05-08 unc0rr - Some changes in clusters initialization
2008-05-08 unc0rr Now really fix issue with mines on top of cases
2008-05-08 unc0rr Fix mines on top of the case issue also
2008-05-08 unc0rr Fix collecting cases after teleportation
2008-05-08 unc0rr Fix issue with hedgehog on top of the hedgehog with pickhammer
2008-05-08 unc0rr Set radius for clusters of clusterbomb
2008-05-07 unc0rr Fix bug with demos and saves after restoring round from save
2008-05-07 unc0rr Fix potential queue error in rare cases
2008-05-06 unc0rr Use constant generated by cmake for version string
2008-05-06 unc0rr Double increase collision array size
2008-05-06 unc0rr More verbose video parameters setting
2008-05-04 unc0rr - Better error handling when creating the window
2008-05-04 unc0rr Implement LIST command
2008-05-04 unc0rr Finish conversion
2008-05-04 unc0rr Modify protocol implementation functions interface (convertation not yet finished)
2008-05-02 unc0rr Fix attack direction when perform somersault
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