Tue, 09 Nov 2010 22:40:38 -0500 | nemo | make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course | changeset | files |
Wed, 10 Nov 2010 03:08:14 +0100 | koda | tweak interface, there is no need to manually add new weapons and schemes to the filter list | changeset | files |
Wed, 10 Nov 2010 00:56:21 +0100 | koda | added two games modes and one weaponset | changeset | files |
Tue, 09 Nov 2010 19:17:53 +0100 | Henek | removed altuse property for sticky mines | changeset | files |
Tue, 09 Nov 2010 19:17:53 +0300 | unc0rr | Even more png optimizations | changeset | files |
Tue, 09 Nov 2010 09:46:45 +0300 | unc0rr | More png optimizations | changeset | files |
Tue, 09 Nov 2010 09:29:16 +0300 | unc0rr | Optimized graphics by size using | changeset | files |
Mon, 08 Nov 2010 23:28:39 -0500 | nemo | compensate a bit for the reduction in power by increasing target height, avoids bouncing off terrain. | changeset | files |