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Thu, 11 Mar 2010 04:31:50 +0000
nemo
Crude copy of grenade routine to allow AI to use watermelon bomb with reasonable lethalness.
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files
Wed, 10 Mar 2010 06:50:06 +0000
unc0rr
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
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files
Tue, 09 Mar 2010 02:48:27 +0000
nemo
Ensure ammo menu is flagged false if no ammo
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files
Tue, 09 Mar 2010 02:02:22 +0000
nemo
Let's try this too (override following remote if in ammo menu)
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Mon, 08 Mar 2010 21:52:40 +0000
nemo
This *should* solve issue w/ cursor moving around in ammo menu while not your turn NEEDS TESTING, changing uIO makes me nervous
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files
Mon, 08 Mar 2010 01:42:23 +0000
nemo
Fix iluvu flag (indexed), shrink molotov radius a bit to try and reduce fail
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Mon, 08 Mar 2010 01:29:33 +0000
nemo
Trying a new grave and hat. can be removed if not up to Tiy's standards
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Sun, 07 Mar 2010 21:27:06 +0000
smxx
Server:
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