Sun, 14 Feb 2010 23:50:51 +0000 koda mac build supports lua
Sun, 14 Feb 2010 21:57:47 +0000 nemo Need this too to set it to last hog for current switch alg
Sun, 14 Feb 2010 21:53:17 +0000 nemo halt team blink on attack
Sun, 14 Feb 2010 21:52:32 +0000 nemo Prevent crasher if attempting to show ammo menu
Sat, 13 Feb 2010 16:04:04 +0000 koda new menupage ingame for common actions
Sat, 13 Feb 2010 12:40:40 +0000 smxx General:
Sat, 13 Feb 2010 01:56:35 +0000 koda allow to compile engine as library with HWLIBRARY symbol
Fri, 12 Feb 2010 18:40:14 +0000 smxx Engine:
Fri, 12 Feb 2010 17:02:08 +0000 smxx Engine:
Fri, 12 Feb 2010 16:39:22 +0000 smxx Engine:
Wed, 10 Feb 2010 22:00:49 +0000 koda add a new way to fetch version info from pascal to c
Wed, 10 Feb 2010 21:23:03 +0000 smxx Engine:
Wed, 10 Feb 2010 17:53:21 +0000 smxx Engine:
Wed, 10 Feb 2010 17:31:12 +0000 smxx Engine:
Wed, 10 Feb 2010 17:15:10 +0000 smxx Engine:
Wed, 10 Feb 2010 17:13:49 +0000 smxx Engine:
Wed, 10 Feb 2010 15:42:00 +0000 smxx Engine:
Wed, 10 Feb 2010 13:53:31 +0000 smxx Engine:
Wed, 10 Feb 2010 10:03:13 +0000 smxx Engine:
Wed, 10 Feb 2010 09:52:00 +0000 smxx Engine:
Wed, 10 Feb 2010 02:03:41 +0000 nemo Some slight changes to slovak locale
Wed, 10 Feb 2010 01:02:20 +0000 smxx * Forgot to update CMakeLists.txt for proper INSTALL
Wed, 10 Feb 2010 00:57:39 +0000 smxx * Casing ... *whistle*
Wed, 10 Feb 2010 00:55:40 +0000 smxx Engine:
Tue, 09 Feb 2010 21:51:52 +0000 nemo set min on king health proportion
Tue, 09 Feb 2010 20:47:22 +0000 nemo King health proportional to team size
Tue, 09 Feb 2010 18:58:44 +0000 nemo Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
Tue, 09 Feb 2010 18:34:49 +0000 nemo tweak of placement
Tue, 09 Feb 2010 16:39:43 +0000 nemo antialiasing, a minor obsession.
Tue, 09 Feb 2010 14:30:59 +0000 smxx Engine:
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