Sun, 12 Jul 2015 23:15:39 +0200 sheepluva chat: make sure that CTRL is the /only/ modifier key pressed when detecting ctrl+a etc
Sun, 12 Jul 2015 08:20:33 +0200 sheepluva small changelog update
Sat, 11 Jul 2015 18:36:06 -0400 nemo remove teamgone. desyncs now. less interesting without the animation, perhaps something should be flagged to replace it
Sat, 11 Jul 2015 18:28:26 +0200 sheepluva please avoid # in filenames
Thu, 09 Jul 2015 13:27:56 -0400 nemo Fix build w/o S3D and video recording. untested.
Tue, 07 Jul 2015 19:19:43 -0400 nemo merge
Sat, 04 Jul 2015 21:48:02 +0200 wuzzy german translation update
Tue, 07 Jul 2015 19:19:18 -0400 nemo update hl for .22 airmines
Sat, 04 Jul 2015 03:43:41 +0200 sheepluva fix Rubberduck grave
Wed, 24 Jun 2015 01:23:37 +0200 sheepluva fallback to Default voicepack if specified voicepack is not available
Tue, 16 Jun 2015 10:08:07 -0400 nemo bit friendlier if the uVariables values get changed
Fri, 12 Jun 2015 17:28:20 -0400 nemo Just to prevent airmines from stealing camera when they blow up... but really what is needed I think is forcing camera to stay on current hedgehog if you are the active player. either all the time, or at least if you are on rope/saucer.
Thu, 11 Jun 2015 03:31:33 +0200 sheepluva hog number display: no blinking
Wed, 10 Jun 2015 23:21:30 +0300 unc0rr Time is stored in bytestring now
Wed, 10 Jun 2015 23:05:38 +0300 unc0rr Buggy executeMany?
Mon, 08 Jun 2015 08:21:09 -0400 nemo ambiguous
Sun, 07 Jun 2015 04:40:02 +0200 sheepluva mention hoggywood and cake in the changelog
Sat, 06 Jun 2015 23:57:12 +0200 sheepluva fix flower grave
Sat, 06 Jun 2015 23:28:07 +0200 sheepluva fix statue grave
Sat, 06 Jun 2015 22:10:11 +0200 sheepluva fix chat lines losing color information on texture reload
Thu, 04 Jun 2015 19:57:04 +0300 unc0rr More ifdefs \o/ (fix build even more)
Wed, 03 Jun 2015 23:24:56 +0300 unc0rr Lazy fix for server build
Tue, 02 Jun 2015 19:53:30 +0100 koda Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
Wed, 03 Jun 2015 14:50:54 +0100 koda Update .hgignore file
Wed, 03 Jun 2015 14:52:30 +0100 koda merge, mah friend, long time no see
Wed, 03 Jun 2015 22:16:03 +0900 mikade - some new mission icons
Wed, 03 Jun 2015 07:30:12 -0400 nemo cursor x/y when targeting for mikade's visual effects. this is not synced
Tue, 02 Jun 2015 19:51:04 +0100 koda Fix building hedgewars-server
Tue, 02 Jun 2015 18:37:40 +0100 koda Allow skipping the bundle step after install on OSX
Tue, 02 Jun 2015 18:10:46 +0100 koda Make sure that the png library name is always defined
Tue, 02 Jun 2015 17:57:15 +0100 koda Fix libsdl bundling on OSX when library rather than framework is used
Tue, 02 Jun 2015 01:58:10 +0100 koda Move OSX SDL library configuration from SDLh to proper CMakeLists
Tue, 02 Jun 2015 01:28:21 +0100 koda Fix retina rendering on OSX
Mon, 01 Jun 2015 14:30:22 +0200 koda Fix building on OSX when autoupdate is disabled
Tue, 26 May 2015 23:29:53 +0200 sheepluva LuaAPI: fix OnHogAttack the incorrect AmmoType (amNothing) under certain conditions. Thanks for CheezeMonkey for reporting this
Wed, 27 May 2015 10:37:12 -0400 nemo add a bit more spacing around stars, add pad parameter to increase spacing between objects
Wed, 27 May 2015 23:00:56 +0900 mikade - reorder waypoint preview
Wed, 27 May 2015 22:34:11 +0900 mikade - preview generation for rubbers, air-mines, crates, barrels
Tue, 26 May 2015 12:00:39 +0300 unC0Rr merge
Tue, 26 May 2015 10:42:17 +0200 sheepluva merge git head and hg head
Tue, 26 May 2015 11:59:46 +0300 unC0Rr Make sure to have gstMoving flag cleared
Mon, 25 May 2015 16:53:52 -0400 nemo call setScript update if scheme changes, due to scriptparams
Mon, 25 May 2015 22:50:38 +0200 sheepluva merge
Mon, 25 May 2015 16:40:04 -0400 nemo Also preview waypoints
Mon, 25 May 2015 22:32:32 +0200 sheepluva some changelog additions, not complete yet
Mon, 25 May 2015 15:48:07 -0400 nemo Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
Mon, 25 May 2015 14:26:54 +0200 sheepluva Merge pull request #34 from CaF2/master
Mon, 25 May 2015 14:31:06 -0400 nemo prevent damage colouring of indestructible terrain
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