2011-10-06 |
Guillaume Englert |
Add Cave theme
|
changeset |
files
|
2011-10-06 |
koda |
(a lot of) ooops
|
changeset |
files
|
2011-10-05 |
unc0rr |
- Frontend: don't pass /script for missions
|
changeset |
files
|
2011-10-05 |
unc0rr |
Tiny cleanup
|
changeset |
files
|
2011-10-05 |
koda |
the retina infection keeps spreading...
|
changeset |
files
|
2011-10-05 |
koda |
be a good memory aware citizen
|
changeset |
files
|
2011-10-04 |
koda |
make the missions/trainings start
|
changeset |
files
|
2011-10-04 |
koda |
first pass for implementing missions/training selection on ipad (not yet running)
|
changeset |
files
|
2011-10-04 |
nemo |
hm. probably should set both
|
changeset |
files
|
2011-10-02 |
nemo |
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
|
changeset |
files
|
2011-10-02 |
koda |
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
|
changeset |
files
|
2011-10-01 |
koda |
little changes and fixes to the previous commit
|
changeset |
files
|
2011-10-01 |
koda |
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
|
changeset |
files
|
2011-10-01 |
nemo |
This prevents girders from erasing landbacktex (square windows in tunnels and such), at the cost of requiring lfBasic and lfObject to be treated the same apart from graphically
|
changeset |
files
|
2011-10-01 |
koda |
fix a couple of 'potential leaks'
|
changeset |
files
|
2011-10-01 |
koda |
rename the ios settings files into something more appropriate
|
changeset |
files
|
2011-10-01 |
koda |
ios major refactoring for ios settings, now they are presented differently on iphone/ipad, code is simplified and optimized, and ui is a little refreshed (eg. no more stuck selected fields)
|
changeset |
files
|
2011-09-30 |
koda |
infecting sheepluva's mission graphics with retina images
|
changeset |
files
|
2011-09-30 |
koda |
a little code cleanup
|
changeset |
files
|
2011-09-30 |
unc0rr |
Fix build with .pro file
|
changeset |
files
|
2011-09-29 |
unc0rr |
Oops, fix build
|
changeset |
files
|
2011-09-29 |
unc0rr |
GameInfo needs room params copy
|
changeset |
files
|
2011-09-27 |
unc0rr |
Introduce EngineInteraction module
|
changeset |
files
|
2011-09-30 |
koda |
translators missed me
|
changeset |
files
|
2011-09-30 |
koda |
fix hats of the AI team file for ios
|
changeset |
files
|
2011-09-30 |
koda |
fix issue 287, default cmake build type
|
changeset |
files
|
2011-09-29 |
sheepluva |
oops
|
changeset |
files
|
2011-09-29 |
sheepluva |
update .pro
|
changeset |
files
|
2011-09-28 |
sheepluva |
rename misc.{h,cpp} to the name of the class they contain (FreqSpinBox)
|
changeset |
files
|
2011-09-28 |
sheepluva |
this makes more sense
|
changeset |
files
|
2011-09-28 |
sheepluva |
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
|
changeset |
files
|
2011-09-28 |
sheepluva |
training screen localization works now
|
changeset |
files
|
2011-09-28 |
sheepluva |
load mission caption and description from localization file (WIP)
|
changeset |
files
|
2011-10-28 |
Xeli |
New market version
hedgeroid
|
changeset |
files
|
2011-09-28 |
mikade |
mikade making sheepluva happy again
|
changeset |
files
|
2011-10-28 |
Xeli |
Enabled landhash check again
hedgeroid
|
changeset |
files
|
2011-09-27 |
sheepluva |
use currentItemChanged signal instead of itemSelectionChanged - since the latter is always one item behind if you hold down the mousebutton and move the cursor through the list
|
changeset |
files
|
2011-10-21 |
Xeli |
oops, removed a line from the 'firstTime only' section
hedgeroid
|
changeset |
files
|
2011-09-27 |
sheepluva |
stuffToBeAvoidedInFuture->append("layouting");
|
changeset |
files
|
2011-10-20 |
Xeli |
Added two default teams to the apk, so people who first download it don't have to make two teams before playing their first game
hedgeroid
|
changeset |
files
|
2011-09-27 |
sheepluva |
oops, I forgot I wanted to fix that before committing xD
|
changeset |
files
|
2011-10-20 |
Xeli |
wops missed this one: removed a 'fix' eclipse put in there
hedgeroid
|
changeset |
files
|
2011-09-27 |
sheepluva |
PIMP'ed up training screen. special thanks to mikade for supplying the pics <3
|
changeset |
files
|
2011-10-20 |
Xeli |
Changed package name from org.hedgewars.mobile to org.hedgewars.hedgeroid to upload it to the market
hedgeroid
|
changeset |
files
|
2011-09-27 |
nemo |
this needs to actually return something
|
changeset |
files
|
2011-10-09 |
Xeli |
Using misc/libtremor/tremor rather than misc/tremor, plus added the include in the android.mk of SDL_mixer
hedgeroid
|
changeset |
files
|
2011-09-26 |
sheepluva |
I must not use source files as clipboard.
|
changeset |
files
|
2011-10-09 |
Xeli |
update from rev d75329716a02, it really works now (i think)
hedgeroid
|
changeset |
files
|
2011-09-26 |
sheepluva |
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
|
changeset |
files
|
2011-10-09 |
Xeli |
How did freetype even compile with this in it?
hedgeroid
|
changeset |
files
|
2011-09-26 |
unc0rr |
- Add unique id to replay file name
|
changeset |
files
|
2011-10-08 |
Xeli |
Removed the need for duplicate libraries, the android build now uses lua, freetype and tremor from misc/
hedgeroid
|
changeset |
files
|
2011-09-26 |
sheepluva |
wow, somebody was smoking some reaaally good sh!t right there, man!
|
changeset |
files
|
2011-10-08 |
Xeli |
Allow for multicore compiling on quadcores, everyone has one right? :P It has perfomance benifits on single cores too so it's all good =)
hedgeroid
|
changeset |
files
|
2011-09-25 |
sheepluva |
small cleanup: enum instead of magic numbers
|
changeset |
files
|
2011-10-07 |
Xeli |
Close a game without leaking memory. It should be noted that sending an SDL Quit event leaks memory
hedgeroid
|
changeset |
files
|
2011-09-25 |
koda |
Added tag Hedgewars-iOS-1.3.2 for changeset 652a199d4f38
|
changeset |
files
|
2011-10-04 |
koda |
fix compiling for android, strip out all delphi code, objfpc ftw
hedgeroid
|
changeset |
files
|
2011-09-25 |
koda |
my qt version needs this to work...
|
changeset |
files
|
2011-10-04 |
koda |
strip eols and delphi mode
hedgeroid
|
changeset |
files
|
2011-09-25 |
sheepluva |
fix typo that sneaked in by pressing ctrl+z one time too much I guess :D
|
changeset |
files
|
2011-09-25 |
koda |
changed Game arguments to accept data path on 9th array element (like planned)
hedgeroid
|
changeset |
files
|
2011-09-25 |
nemo |
rename to match prior mass hat rename
|
changeset |
files
|
2011-09-25 |
koda |
code working on ios now
hedgeroid
|
changeset |
files
|
2011-09-25 |
sheepluva |
get rid of that annoying 'Invalid state: in Lobby' message after room being closed or player being kicked from room. (the frontend always tried to leave the room he already left again)
|
changeset |
files
|
2011-09-25 |
koda |
reviewed the build system and parts of the previous merge, performed some code cleanup
hedgeroid
|
changeset |
files
|
2011-09-25 |
sheepluva |
some more cleanups and refactoring.
|
changeset |
files
|
2011-09-25 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-09-25 |
sheepluva |
fix somebody's sed-oops
|
changeset |
files
|
2011-09-25 |
koda |
some hopefully harmless experiments
Hedgewars-iOS-1.3.2
|
changeset |
files
|
2011-09-25 |
koda |
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
|
changeset |
files
|
2011-09-24 |
koda |
warnings round also for ios
|
changeset |
files
|
2011-09-24 |
koda |
add a class method for getting the overlay (and fix a silly mistake while at it) and use it
|
changeset |
files
|
2011-09-24 |
koda |
better memory cleanup for audiomanager and position of lower stats button
|
changeset |
files
|
2011-09-24 |
koda |
disable the followgear vertical offset for small screen devices
|
changeset |
files
|
2011-09-24 |
sheepluva |
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
|
changeset |
files
|
2011-09-24 |
unc0rr |
Report long flight archievement
|
changeset |
files
|
2011-09-24 |
unc0rr |
Fix some warnings
|
changeset |
files
|
2011-09-24 |
unc0rr |
Store replays for further analysis
|
changeset |
files
|
2011-09-24 |
unC0Rr |
Fix a bunch of warnings (also improves speed a bit in 32 bit code)
|
changeset |
files
|
2011-09-24 |
sheepluva |
I wanted to move this line, not to delete it heh.
|
changeset |
files
|
2011-09-24 |
sheepluva |
code cleanup/etc
|
changeset |
files
|
2011-09-24 |
koda |
fix a crash in getting statistics and a glitch that made background music start while in-game
|
changeset |
files
|
2012-10-26 |
koda |
close branch
0.9.16
|
changeset |
files
|
2011-09-24 |
koda |
yeah, fix dates -.-
|
changeset |
files
|
2011-10-18 |
sheepluva |
backport of c90f50e6dd8e (eggshell vgt related segfault)
0.9.16
|
changeset |
files
|
2011-09-24 |
koda |
use a real button instead of a cellview in statspage
|
changeset |
files
|
2011-10-16 |
koda |
fix the config.inc conflict by making the ios one in another folder
0.9.16
|
changeset |
files
|
2011-09-23 |
sheepluva |
rope: CheezeMonkey (omg I mentioned your name :O) has pointed out that there is still a way to get stuck in walls. This should fix it.
|
changeset |
files
|
2011-10-16 |
koda |
more details in chCheckProto
0.9.16
|
changeset |
files
|
2011-09-23 |
koda |
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
|
changeset |
files
|
2011-10-14 |
koda |
display a message when network is down or server is not reachable, nemo also made the page refresh at display time
0.9.16
|
changeset |
files
|
2011-09-23 |
sheepluva |
many many netclient/frondent changes (just the beginning though):
|
changeset |
files
|
2011-10-12 |
koda |
because betas are baaaad (also really fix compiling everywhere)
0.9.16
|
changeset |
files
|
2011-09-23 |
unc0rr |
Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
|
changeset |
files
|
2011-09-25 |
nemo |
merge from default. Pulls in sheepluva's frontend work, and unbreaks engine cmake.
0.9.16
|
changeset |
files
|
2011-09-23 |
koda |
don't rumble while synchronising a demo/save
|
changeset |
files
|
2011-09-22 |
sheepluva |
randomly selected static/mission maps weren't properly reported to others in room (only new seed was)
|
changeset |
files
|
2011-09-22 |
koda |
prevent screen locking while synching saves (can take some time)
|
changeset |
files
|
2011-09-22 |
unc0rr |
Fix sheepluva's merge
|
changeset |
files
|
2011-09-22 |
sheepluva |
let frontend send (copypasta) multi-line messages line by line to avoid protocol violation
|
changeset |
files
|
2011-09-22 |
unc0rr |
My best guess for issue #285 is send thread being stuck at sendAll function, so I move client removing function before sendAll
|
changeset |
files
|
2011-09-22 |
nemo |
Disable clouds
|
changeset |
files
|
2011-09-21 |
koda |
ios version bump
|
changeset |
files
|
2011-09-21 |
koda |
apparently the old way was the correct one
|
changeset |
files
|
2011-09-21 |
koda |
aligned credits and game modes to main release
|
changeset |
files
|
2011-09-21 |
koda |
create the ios schemes programmatically
|
changeset |
files
|
2011-09-21 |
koda |
retina images, again
|
changeset |
files
|
2011-09-21 |
koda |
mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
|
changeset |
files
|
2011-09-21 |
nemo |
Couple of missed changes inu pointed out
|
changeset |
files
|
2011-09-21 |
koda |
one more
|
changeset |
files
|
2011-09-21 |
koda |
moar @2x
|
changeset |
files
|
2011-09-21 |
koda |
another round of retina display images
|
changeset |
files
|
2011-09-21 |
nemo |
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
|
changeset |
files
|
2011-09-21 |
koda |
fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
|
changeset |
files
|
2011-09-20 |
koda |
let's use the built in events, shall we
|
changeset |
files
|
2011-09-20 |
nemo |
check for amNothing
|
changeset |
files
|
2011-09-20 |
nemo |
Revert koda's c24fdd9a0458 until it stops breaking my builds :-p
|
changeset |
files
|
2011-09-20 |
nemo |
Clear gstAnimation and reset Timer before entering death animation
|
changeset |
files
|
2011-09-20 |
nemo |
revert prev - that was dumb. wrong gear.
|
changeset |
files
|
2011-09-20 |
nemo |
Let's actually add the gstHHDeath check to the right line, shall we?
|
changeset |
files
|
2011-09-20 |
nemo |
Check on active hedgehog death animation
|
changeset |
files
|
2011-09-19 |
koda |
this reintroduces the gsSuspend state to fix multitasking on ios
|
changeset |
files
|
2011-09-19 |
koda |
using fpc 2.7.1 in ios project file
|
changeset |
files
|
2011-09-19 |
sheepluva |
also merge 0.9.16 in to make koda happy
|
changeset |
files
|
2011-09-19 |
sheepluva |
merge the 2 heads. I hope I did it right. also I increased proto and ver number
|
changeset |
files
|
2011-09-19 |
nemo |
return nil for position if no gear
|
changeset |
files
|
2011-09-19 |
koda |
fix mac compilation
0.9.16
|
changeset |
files
|
2011-09-18 |
sheepluva |
merge changes from 0.9.16 branch - I bet I just broke something XD
|
changeset |
files
|
2011-09-19 |
koda |
Added tag 0.9.16-release for changeset 74bc72746bec
0.9.16
|
changeset |
files
|
2011-09-18 |
sheepluva |
make chatsection in game room stretch if space is available
0.9.16 0.9.16-release
|
changeset |
files
|
2011-09-18 |
sheepluva |
another fix for a popup window that had no style
0.9.16
|
changeset |
files
|
2011-09-18 |
sheepluva |
set a default value for density that shouldn't lead to div by 0
0.9.16
|
changeset |
files
|
2011-09-17 |
unc0rr |
Include lib* into src package
0.9.16
|
changeset |
files
|
2011-09-17 |
unc0rr |
okay, let's revert this for now
0.9.16
|
changeset |
files
|
2011-09-19 |
unc0rr |
- Unset hhdriven flag for gone hedgehog
|
changeset |
files
|
2011-09-17 |
nemo |
Revert 3ec95dc2b249 - causes hogs to be trapped in the teleport animation. bad breakage
|
changeset |
files
|
2011-09-17 |
sheepluva |
fix style of lobby chatroom user context menu
0.9.16
|
changeset |
files
|
2011-09-17 |
nemo |
oops, it was already added
|
changeset |
files
|
2011-09-17 |
unc0rr |
Set version to 0.9.16, protocol to 39
0.9.16
|
changeset |
files
|
2011-09-17 |
nemo |
Add straight lines to changelog
|
changeset |
files
|
2011-09-17 |
unc0rr |
Merge recent changes from default
0.9.16
|
changeset |
files
|
2011-09-17 |
sheepluva |
update copyright year of README
|
changeset |
files
|
2011-09-17 |
mikade |
change the changelog
|
changeset |
files
|
2011-09-16 |
sheepluva |
update credits a bit
|
changeset |
files
|
2011-09-16 |
sheepluva |
german translations, a lot was still missing -.-
|
changeset |
files
|
2011-09-16 |
nemo |
typo
|
changeset |
files
|
2011-09-25 |
Xeli |
Attempt to prevent oom after restarting too many times
hedgeroid
|
changeset |
files
|
2011-09-16 |
nemo |
merge
|
changeset |
files
|
2011-09-25 |
Xeli |
make the fire button appear only on android for now, I'll make it depend on a variable later on
hedgeroid
|
changeset |
files
|
2011-09-16 |
nemo |
clear HHJump on portaling
|
changeset |
files
|
2011-09-16 |
nemo |
merge
|
changeset |
files
|
2011-09-16 |
Xeli |
isOnCurrentHog and isOnCrosshair now look at the distance relative to the screen rather than world coords, this means that zooming out doesn't make it harder to touch the hog or crosshair
hedgeroid
|
changeset |
files
|
2011-09-16 |
inu |
pt update
|
changeset |
files
|
2011-09-16 |
Xeli |
removed some commented lines
hedgeroid
|
changeset |
files
|
2011-09-16 |
nemo |
Requested a few times
|
changeset |
files
|
2011-09-16 |
Xeli |
Exit hedgewars cleanly and return to the frontend with out crashing + fixed error messages "foo" -> HWEngine_Loader
hedgeroid
|
changeset |
files
|
2011-09-16 |
nemo |
AI insists on using snowball for digging. Until that is prevented, remove snowball
|
changeset |
files
|
2011-09-16 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-09-16 |
unc0rr |
- Allow 8 teams in game on 0.9.16-dev
|
changeset |
files
|
2011-09-16 |
nemo |
Aaaaalllways!
|
changeset |
files
|
2011-09-16 |
Marco Bresciani |
Italian translation
|
changeset |
files
|
2011-09-16 |
sheepluva |
whoops, this line got lost in merging action
|
changeset |
files
|
2011-09-16 |
szczur |
Polish translation updates
|
changeset |
files
|
2011-09-16 |
nemo |
2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
|
changeset |
files
|
2011-09-16 |
nemo |
Move options caption to box title. This frees up quite a bit of space at 800x600
|
changeset |
files
|
2011-09-16 |
nemo |
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
|
changeset |
files
|
2011-09-15 |
mikade |
check waterline
|
changeset |
files
|
2011-09-15 |
sheepluva |
moar sparkles :3
|
changeset |
files
|
2011-09-15 |
nemo |
Avoid hog repeating himself
|
changeset |
files
|
2011-09-15 |
Palewolf |
Spanish translation
|
changeset |
files
|
2011-09-15 |
sheepluva |
TestRectForObstacle: areas outside map borders are not passable
|
changeset |
files
|
2011-09-15 |
sheepluva |
changeĀ²log
|
changeset |
files
|
2011-09-15 |
Henek |
merge :(
|
changeset |
files
|
2011-09-15 |
sheepluva |
fix back button location in post-game stats screen
|
changeset |
files
|
2011-09-15 |
Henek |
updateing swedish translation
|
changeset |
files
|
2011-09-15 |
unc0rr |
0.9.16 branch
0.9.16
|
changeset |
files
|
2011-09-15 |
sheepluva |
fix and optimize kamikaze's png
|
changeset |
files
|
2011-09-15 |
sheepluva |
screenshots: display a msg on failure and log causative error
|
changeset |
files
|
2011-09-15 |
sheepluva |
based on the fact that the crash never seemed to have happened with default screen resolutions and also inspired by the only other getmem usage in the code I came up with this simple solution which seems to work just fine.
|
changeset |
files
|
2011-09-15 |
sheepluva |
cleaned up the screenshot procedure a little.
|
changeset |
files
|
2011-09-14 |
sheepluva |
Randy's soldier helmet hat. I fixed the animation, brightened the color and made it a Team-colored hat.
|
changeset |
files
|
2011-09-14 |
nemo |
Updated translation after typo fix
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2011-09-14 |
sheepluva |
team edit: restore default hedgehog name if name is empty- since empty names are not supported and will lead to errors; also lupdate
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2011-09-14 |
koda |
merge
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2011-09-14 |
sheepluva |
some love for TeamHeadband.png
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2011-09-14 |
mikade |
Updates to golf theme.
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2011-09-14 |
nemo |
merge
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2011-09-14 |
mikade |
oops, just burning through commits today.
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2011-09-14 |
mikade |
Add sounds for incorrectly placed waypoint, fastest time, and no record of any kind.
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2011-09-14 |
mikade |
Revert currently unneccessary changes to uScript.
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2011-09-14 |
mikade |
merge
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