Fri, 08 Aug 2008 20:54:55 +0000 unc0rr Step 5: Finally... we have theme objects with alpha-channel!
Fri, 08 Aug 2008 20:45:13 +0000 unc0rr - Fix previous commit
Fri, 08 Aug 2008 20:38:26 +0000 unc0rr Allow theme-customizable water and girder
Fri, 08 Aug 2008 20:33:57 +0000 unc0rr Step 4: repair girder rendering (girder is 32bit now)
Fri, 08 Aug 2008 20:13:32 +0000 unc0rr Step 3: Maps are rendered correctly, but without objects yet
Fri, 08 Aug 2008 19:39:22 +0000 unc0rr Step 2: painted maps loading correctly
Fri, 08 Aug 2008 19:34:55 +0000 unc0rr Start implementing support for 32bit sprites concerned in map generation process.
Fri, 08 Aug 2008 13:46:12 +0000 unc0rr This needs to be changed too
Fri, 08 Aug 2008 13:43:24 +0000 unc0rr - Fix Qt's runtime warning
Fri, 08 Aug 2008 13:11:41 +0000 unc0rr Add "Castle" map copyright info
Fri, 08 Aug 2008 12:59:34 +0000 unc0rr Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
Thu, 07 Aug 2008 19:01:32 +0000 unc0rr Update frontend background
Thu, 07 Aug 2008 18:57:26 +0000 unc0rr Oops, fix map install path
Thu, 07 Aug 2008 18:53:31 +0000 unc0rr Revert accidental nsis installer generator regression
Thu, 07 Aug 2008 18:44:13 +0000 unc0rr Some more customizations
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