Mon, 01 Mar 2010 14:47:09 +0000 |
smxx |
Frontend:
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Mon, 01 Mar 2010 14:45:41 +0000 |
smxx |
Frontend:
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Mon, 01 Mar 2010 12:55:54 +0000 |
smxx |
Frontend:
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Mon, 01 Mar 2010 12:20:38 +0000 |
smxx |
Frontend:
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Mon, 01 Mar 2010 04:03:21 +0000 |
nemo |
Make her less day-glo
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Mon, 01 Mar 2010 00:47:18 +0000 |
nemo |
Updates to portuguese translation by inu
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Mon, 01 Mar 2010 00:26:15 +0000 |
nemo |
crank up landmines a little
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Mon, 01 Mar 2010 00:23:29 +0000 |
nemo |
another fix to MrMFS' patch
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Mon, 01 Mar 2010 00:19:23 +0000 |
nemo |
Slight tweak to admittedly placeholder image to emphasise inverted role
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Mon, 01 Mar 2010 00:02:55 +0000 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
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Sun, 28 Feb 2010 17:56:21 +0000 |
nemo |
Darken the dud a bit so it is easier to distinguish
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Sun, 28 Feb 2010 17:52:29 +0000 |
nemo |
tweak mine dud spinner
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Sun, 28 Feb 2010 17:51:38 +0000 |
nemo |
Graphic for dead mines
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Sun, 28 Feb 2010 17:49:45 +0000 |
nemo |
Switch to smoke
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Sun, 28 Feb 2010 17:48:44 +0000 |
nemo |
trying a little hiss and steam
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Sun, 28 Feb 2010 17:32:39 +0000 |
nemo |
Tweak condition for hiding ammo
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Sun, 28 Feb 2010 17:20:49 +0000 |
smxx |
General:
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Sun, 28 Feb 2010 16:53:03 +0000 |
nemo |
lupdate-qt4 & lrelease-qt4
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Sun, 28 Feb 2010 16:03:33 +0000 |
nemo |
Dude mine probability spinner
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Sun, 28 Feb 2010 15:41:42 +0000 |
nemo |
Flag the sharing of ammo between clan teams.
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Sun, 28 Feb 2010 13:57:34 +0000 |
nemo |
Palewolf adds PrincessPeach, updates other hats from set
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Sun, 28 Feb 2010 02:42:37 +0000 |
nemo |
Typo
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Sat, 27 Feb 2010 20:01:54 +0000 |
nemo |
Some Mario hats from Palewolf, Link from Armagon, and a couple of Eva hats
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Sat, 27 Feb 2010 19:54:03 +0000 |
nemo |
First real reserved hats. Thanks Tiy! Also, seeing if blowtorch looks ok w/ hat on.
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Sat, 27 Feb 2010 16:29:40 +0000 |
nemo |
Tiy's awesome new simple game icon
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Sat, 27 Feb 2010 00:13:45 +0000 |
nemo |
Musn't forget sicily
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Fri, 26 Feb 2010 19:52:22 +0000 |
nemo |
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
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Fri, 26 Feb 2010 16:29:00 +0000 |
nemo |
Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
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Fri, 26 Feb 2010 03:25:59 +0000 |
nemo |
Update Desert theme
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Fri, 26 Feb 2010 00:03:57 +0000 |
nemo |
rearrange fall damage a bit so invulnerability still causes dust
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