2011-01-29 |
unc0rr |
Update frontend's project file
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files
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2011-01-29 |
sheepluva |
nick sorting: give letters priority over all other chars
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changeset |
files
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2011-01-29 |
sheepluva |
sort nick lists case-insensitive
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changeset |
files
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2011-01-28 |
sheepluva |
lua: getter and setter for hedgehog hats
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changeset |
files
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2011-01-28 |
sheepluva |
procedure for loading hats
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changeset |
files
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2011-01-25 |
Henek |
add a new lua library with misc tools and removed redundant tracker functions
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files
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2011-01-24 |
mikade |
Two new gameplay modes: Tumbler and Racer.
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changeset |
files
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2011-01-24 |
mikade |
bugfix for flag spawn, teleporter + rope
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files
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2011-01-22 |
sheepluva |
trim net nick in frontend
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files
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2011-01-22 |
Henek |
added GetGearRaduis and minor Tracker things
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files
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2011-01-22 |
unc0rr |
merge
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files
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2011-01-22 |
sheepluva |
let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
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files
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2011-01-22 |
unc0rr |
Disallow isSpace chars at start and end of nicknames and room names
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changeset |
files
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2011-01-21 |
nemo |
*sigh*
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changeset |
files
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2011-01-21 |
mikade |
Fix typos in tips
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changeset |
files
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2011-01-21 |
nemo |
updated italian translation
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changeset |
files
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2011-01-20 |
unc0rr |
Fix empty message resulting in corrupted packets
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changeset |
files
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2011-01-20 |
koda |
(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
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changeset |
files
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2011-01-20 |
koda |
ios has still a case sensitive file system
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changeset |
files
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2011-01-19 |
koda |
disable the C memory manager and keep the native pascal one
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changeset |
files
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2011-01-19 |
koda |
new local play button graphic
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changeset |
files
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2011-01-19 |
nemo |
rename firepunch to shoryuken
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changeset |
files
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2011-01-19 |
koda |
implemented ranking in ios stats pages
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changeset |
files
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2011-01-18 |
koda |
when multiple fingers are detected, remove all widgets in order to avoid accidental commands
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changeset |
files
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2011-01-18 |
Henek |
adding my new Tracker library so mikade can use it with you guys on dev, still might change a bit though
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changeset |
files
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2011-01-18 |
koda |
sheepluva suggested that game should pause when in weapon screen (iphone only)
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changeset |
files
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2011-01-18 |
koda |
Added tag 0.9.14.1-release for changeset ae71dff40ecc
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changeset |
files
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2011-01-18 |
nemo |
SwitchHog in scripting
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changeset |
files
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2011-01-17 |
koda |
code cleanup
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changeset |
files
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2011-01-17 |
koda |
merge
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files
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2011-01-17 |
koda |
merge experimental3D in default
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changeset |
files
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2011-01-17 |
koda |
slim down .hgtags
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changeset |
files
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2013-02-25 |
koda |
closing old branch
experimental3D
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changeset |
files
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2011-01-17 |
koda |
merge latest 0.9.15 changes into head
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changeset |
files
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2011-01-17 |
koda |
merge default into experimental3D
experimental3D
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changeset |
files
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2011-01-16 |
mikade |
merge in script tweaks
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changeset |
files
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2011-01-16 |
Henek |
readding cabal file for the server, burp not shure why it had gone
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changeset |
files
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2011-01-14 |
sheepluva |
you're welcome koda
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changeset |
files
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2011-01-14 |
sheepluva |
also convert/pngcrush png pictures with 16bit/channel (resulting in 8bit/channel) and repage their layers (as I found out that some of the pics had their layer offset the actual visual area, which makes the picture look blank in gimp)
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changeset |
files
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2011-01-13 |
nemo |
Force RGBA for these too (and strip)
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changeset |
files
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2011-01-13 |
nemo |
Force a bunch of images to RGBA that were either RGB or indexed, strip
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changeset |
files
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2011-01-13 |
unc0rr |
Pass PHedgehog instead of PGear to stats. Fixes crash.
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changeset |
files
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2011-01-12 |
Henek |
also example flake
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changeset |
files
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2011-01-12 |
Henek |
added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
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changeset |
files
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2011-01-12 |
unc0rr |
Oops, I should test more
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changeset |
files
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2011-01-12 |
unc0rr |
Doesn't work as expected
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changeset |
files
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2011-01-11 |
nemo |
update collision in set gear position
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changeset |
files
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2011-01-10 |
unc0rr |
Prevent frontend crash in certain circumstances
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changeset |
files
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2011-01-10 |
unc0rr |
Don't waste CPU cycles trying to find a piece of land when there's no free land left
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changeset |
files
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2011-01-10 |
unc0rr |
Set version to 0.9.16-dev
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changeset |
files
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2011-01-10 |
unc0rr |
Fix formatting
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changeset |
files
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2011-01-09 |
unc0rr |
Initialize flag. Fixes weapon changing animation between shots when AI uses shotgun.
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changeset |
files
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2011-01-09 |
unc0rr |
Inherit hedgehog from gear which caused damage, thus keeping track of which hog actually did the damage
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changeset |
files
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2011-01-09 |
unc0rr |
Add a space for better looking console message
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changeset |
files
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2011-01-07 |
unc0rr |
Keep track of which hog's weapon does damage
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changeset |
files
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2011-01-07 |
unc0rr |
Oops, fix build
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changeset |
files
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2011-01-07 |
unc0rr |
Don't highlight drawn maps in rooms list
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changeset |
files
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2011-01-07 |
unc0rr |
Greek translation
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changeset |
files
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2011-01-06 |
nemo |
reset weapons default in shoppa.
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changeset |
files
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2011-01-05 |
koda |
ctf_blizzard ios fix
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changeset |
files
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