Wed, 27 Feb 2013 16:14:24 +0100 |
koda |
close thei branch
physfslayer
|
changeset |
files
|
Sun, 24 Feb 2013 21:44:40 -0500 |
nemo |
Messing around w/ Freezer
icegun
|
changeset |
files
|
Fri, 22 Feb 2013 23:59:52 +0400 |
unc0rr |
Support 'registered only' room flag in frontend
|
changeset |
files
|
Mon, 25 Feb 2013 19:48:35 +0100 |
koda |
on windows fpc-linking is the funniest of all
physfslayer
|
changeset |
files
|
Sun, 24 Feb 2013 21:40:06 +0200 |
Urbertar |
Add freezing hogs with icegun
icegun
|
changeset |
files
|
Fri, 22 Feb 2013 14:42:57 -0500 |
nemo |
oops. forgot this one.
|
changeset |
files
|
Mon, 25 Feb 2013 10:03:35 +0100 |
koda |
moar docs update
physfslayer
|
changeset |
files
|
Sat, 23 Feb 2013 19:34:02 +0200 |
Urbertar |
Add change ice gun image
icegun
|
changeset |
files
|
Fri, 22 Feb 2013 14:33:21 -0500 |
nemo |
Allow switching away from any weapon when during multishoot.
|
changeset |
files
|
Mon, 25 Feb 2013 00:24:09 +0100 |
koda |
upd doc
physfslayer
|
changeset |
files
|
Sat, 23 Feb 2013 19:33:26 +0200 |
Urbertar |
Add frozen land texture
icegun
|
changeset |
files
|
Fri, 22 Feb 2013 23:24:20 +0400 |
unc0rr |
This change from r0cd63b963330 caused more troubles than solved. Also fix some warnings.
|
changeset |
files
|
Mon, 25 Feb 2013 00:20:09 +0100 |
koda |
due to popular demand, add a compile time switch to manually select whether to build the internal physfs (default) or not
physfslayer
|
changeset |
files
|
Sat, 23 Feb 2013 19:12:11 +0200 |
Urbertar |
Add land freezing
icegun
|
changeset |
files
|
Fri, 22 Feb 2013 23:21:13 +0400 |
unc0rr |
Global notice with /global command. Can now warn users when doing server restart.
|
changeset |
files
|
Sun, 24 Feb 2013 23:11:30 +0100 |
koda |
documentation
physfslayer
|
changeset |
files
|
Fri, 22 Feb 2013 11:35:54 +0400 |
unc0rr |
Oh, and # too to prevent occasional game hang when N is followed by #
|
changeset |
files
|
Sun, 24 Feb 2013 23:11:00 +0100 |
koda |
perform a version check before including physfs (maybe there is a better place for this?) and allow overriding automagic search
physfslayer
|
changeset |
files
|
Fri, 22 Feb 2013 11:33:30 +0400 |
unc0rr |
Flush buffer on N command
|
changeset |
files
|
Sun, 24 Feb 2013 19:24:14 +0100 |
koda |
disable unneeded physfs archives (as of bug 529)
physfslayer
|
changeset |
files
|
Thu, 21 Feb 2013 22:43:00 +0400 |
unc0rr |
Try to prevent hedgehogs number in team desync
|
changeset |
files
|
Sun, 24 Feb 2013 19:11:58 +0100 |
koda |
this should hijack the linker name and always pick the bundled physfs when another version is already prsent
physfslayer
|
changeset |
files
|
Thu, 21 Feb 2013 22:31:03 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Sat, 23 Feb 2013 18:49:45 +0100 |
koda |
blindly updated Android build files for new physfs
physfslayer
|
changeset |
files
|
Thu, 21 Feb 2013 11:13:00 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Sat, 23 Feb 2013 18:38:57 +0100 |
koda |
updated ios project files for the new phys build system
physfslayer
|
changeset |
files
|
Thu, 21 Feb 2013 11:12:42 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Thu, 21 Feb 2013 22:20:43 +0400 |
unc0rr |
Workaround queued signals problem in netclient instead. Should fix everything.
|
changeset |
files
|
Fri, 22 Feb 2013 10:12:17 +0100 |
koda |
this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib
physfslayer
|
changeset |
files
|
Wed, 20 Feb 2013 16:13:08 +0100 |
Marco Bresciani |
Updating Italian translation. In progress, as usual.
|
changeset |
files
|
Thu, 21 Feb 2013 01:37:04 +0400 |
unc0rr |
Unbreak build
|
changeset |
files
|
Fri, 22 Feb 2013 09:53:09 +0100 |
koda |
workaround static physfs static linking on linux
physfslayer
|
changeset |
files
|