2010-06-21 |
koda |
merge
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changeset |
files
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2010-06-21 |
nemo |
Replace SHA1 with adler32. For simple purposes of checking to see if players are playing the same map, this should be quite adequate and runs 15 times faster.
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changeset |
files
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2010-06-20 |
koda |
some memory caring code
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changeset |
files
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2010-06-20 |
nemo |
This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
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changeset |
files
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2010-06-20 |
koda |
fix zoom smoothness
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changeset |
files
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2010-06-18 |
koda |
add initial stubs for selecting weapons in the ifrontend
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changeset |
files
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2010-06-20 |
nemo |
Remove redundant test, add some temp variables to speed up the expensive CheckLand
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changeset |
files
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2010-06-18 |
sheepluva |
add local rev number/rev count to dev version suffix
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changeset |
files
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2010-06-18 |
nemo |
rename flags
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changeset |
files
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2010-06-18 |
nemo |
Forgot to change this flag.
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changeset |
files
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2010-06-18 |
sheepluva |
testing if automatic pushes to CIA.vc work now...
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changeset |
files
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2010-06-18 |
koda |
merge
|
changeset |
files
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2010-06-17 |
koda |
fix cmakefiles to work with mercurial
|
changeset |
files
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2010-06-17 |
koda |
move stuff around and update iphone project
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changeset |
files
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2010-06-17 |
koda |
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
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changeset |
files
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2010-06-17 |
nemo |
merge
|
changeset |
files
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2010-06-17 |
sheepluva |
some pt_BR translation changes by arrom
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changeset |
files
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2010-06-17 |
koda |
Update repository checking code to reflect our recent Mercurial switch
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changeset |
files
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2010-06-17 |
nemo |
Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
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changeset |
files
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2010-06-16 |
sheepluva |
correct cake sit-down animation so that it doesn't sit down in mid-air anymore
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changeset |
files
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2010-06-16 |
mario.liebisch |
General:
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changeset |
files
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2010-06-16 |
mario.liebisch |
General:
|
changeset |
files
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2010-06-16 |
mario.liebisch |
Engine:
|
changeset |
files
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2010-06-16 |
convert-repo |
update tags
|
changeset |
files
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2010-06-09 |
nemo |
lupdate-qt4 / lrelease-qt4 since arrom was nagging me
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changeset |
files
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2010-06-08 |
unc0rr |
Some more progress
|
changeset |
files
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2010-06-06 |
unc0rr |
Reimplement more core actions
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changeset |
files
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2010-06-06 |
unc0rr |
Use sockets instead of handles, use bytestrings instead of strings
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changeset |
files
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2010-06-05 |
smxx |
Engine:
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changeset |
files
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2010-06-05 |
smxx |
Frontend:
|
changeset |
files
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2010-06-05 |
nemo |
Remove decrement of iterator health. Might fix weird health bug.
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changeset |
files
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2010-06-05 |
smxx |
Engine:
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changeset |
files
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2010-06-05 |
koda |
now engine can be optionally built as library, there's an example wrapper of how to use it
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changeset |
files
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2010-06-04 |
smxx |
Frontend:
|
changeset |
files
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2010-06-03 |
koda |
fix iphone version for map preview
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changeset |
files
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2010-06-03 |
koda |
map preview generation reworked like nemo suggested (he was right, it's quickier in this way)
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changeset |
files
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2010-06-03 |
smxx |
Engine:
|
changeset |
files
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2010-06-02 |
koda |
a bunch of minor stuff
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changeset |
files
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2010-06-01 |
smxx |
Engine:
|
changeset |
files
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2010-06-01 |
nemo |
Remove rope offset
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changeset |
files
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2010-05-31 |
koda |
add some memory aware code
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changeset |
files
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2010-05-28 |
smxx |
Graphics:
|
changeset |
files
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2010-05-28 |
smxx |
Engine (Henek):
|
changeset |
files
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2010-05-28 |
smxx |
Engine:
|
changeset |
files
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2010-05-28 |
smxx |
Engine:
|
changeset |
files
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2010-05-28 |
smxx |
Engine:
|
changeset |
files
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2010-05-28 |
smxx |
Engine:
|
changeset |
files
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2010-05-23 |
nemo |
Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
|
changeset |
files
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2010-05-23 |
koda |
initial support for game modifiers (schemes)
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changeset |
files
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2010-05-23 |
nemo |
Sonic set
|
changeset |
files
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2010-05-19 |
nemo |
claymore says that this needs to be 44.1 for some systems
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changeset |
files
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2010-05-19 |
nemo |
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
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changeset |
files
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2010-05-18 |
smxx |
Engine:
|
changeset |
files
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2010-05-17 |
nemo |
Skip collision on X for barrels that aren't knocked over
|
changeset |
files
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2010-05-17 |
nemo |
Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
|
changeset |
files
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2010-05-17 |
sheepluva |
portal-link-bugfix: make sure deleted portals don't reset links other than those to themselves
|
changeset |
files
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2010-05-17 |
sheepluva |
remove all portal specific code from EndTurnCleanup(), instead have portals self destruct if "CurrentHedgehog" is not the portal's creator
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changeset |
files
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2010-05-17 |
nemo |
Change to just set timer to 0
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changeset |
files
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2010-05-17 |
nemo |
Fix for artillery mode weapon use
|
changeset |
files
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2010-05-16 |
sheepluva |
* make portals delete each other only indirectly (by setting timer to 0)
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changeset |
files
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