Fri, 25 Jul 2008 14:01:28 +0000 unc0rr Cake explodes on /attack
Fri, 25 Jul 2008 13:52:35 +0000 unc0rr First implementation of the Cake weapon
Fri, 25 Jul 2008 10:56:05 +0000 unc0rr Stubs for spider weapon
Wed, 23 Jul 2008 11:55:47 +0000 unc0rr Update copyright info
Wed, 23 Jul 2008 11:51:55 +0000 unc0rr Add Bamboo map
Tue, 22 Jul 2008 18:31:34 +0000 unc0rr Load flakes information from theme.cfg when playing painted map
Tue, 22 Jul 2008 18:22:24 +0000 unc0rr Add new map EarthRise by Joshua Frese
Mon, 21 Jul 2008 15:54:12 +0000 unc0rr Further work on dedicated server
Mon, 21 Jul 2008 09:45:40 +0000 unc0rr - Modify network protocol to use new delimiter
Tue, 15 Jul 2008 16:40:50 +0000 unc0rr First steps to switch hedgewars to new net protocol
Mon, 14 Jul 2008 20:24:29 +0000 unc0rr Repair screenshots capture on 'C' key press
Sun, 13 Jul 2008 17:58:05 +0000 unc0rr Fix clouds shaking up
Sun, 13 Jul 2008 11:39:02 +0000 unc0rr Add a few debug message which show the problem with total hedgehogs number counting
Sun, 13 Jul 2008 11:37:48 +0000 unc0rr Update Polish translation
Sat, 12 Jul 2008 14:26:43 +0000 unc0rr Make all in-game fonts bold
Sat, 12 Jul 2008 13:22:10 +0000 unc0rr Update Polish frontend translation
Fri, 11 Jul 2008 19:40:47 +0000 unc0rr Set version to 0.9.6-dev
Fri, 11 Jul 2008 19:19:04 +0000 unc0rr Update German translation
Tue, 08 Jul 2008 16:49:51 +0000 unc0rr Show picked up ammo in demo playing mode 0.9.5-release
Tue, 08 Jul 2008 16:01:45 +0000 unc0rr Update changelog in trunk also
Tue, 08 Jul 2008 12:53:07 +0000 unc0rr Fix warning
Mon, 07 Jul 2008 17:20:35 +0000 unc0rr Fix shortgun training
Mon, 07 Jul 2008 15:39:27 +0000 unc0rr - Optimize PNG to reduce size
Mon, 07 Jul 2008 13:12:18 +0000 unc0rr Set svn:eol-style to native
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Mon, 07 Jul 2008 10:32:47 +0000 unc0rr Update Italian translation
Sun, 06 Jul 2008 23:44:56 +0000 unc0rr Fix another regression arising from splitting switchhedgehog
Sun, 06 Jul 2008 23:32:10 +0000 unc0rr Add message for sudden death
Sun, 06 Jul 2008 23:11:02 +0000 unc0rr Fix mushrooms map
Sun, 06 Jul 2008 23:04:35 +0000 unc0rr Oops, proper fix now
Sun, 06 Jul 2008 22:55:24 +0000 unc0rr Fix net game regression
Sun, 06 Jul 2008 22:46:44 +0000 unc0rr Oops, forgot translation file
Sun, 06 Jul 2008 21:52:07 +0000 unc0rr - Proper turns counting, split SwitchHedgehog into two functions
Sun, 06 Jul 2008 20:03:09 +0000 unc0rr Dec delay
Sun, 06 Jul 2008 20:02:42 +0000 unc0rr Fix timings regression
Sun, 06 Jul 2008 19:31:12 +0000 unc0rr Water rises after 25 mins of round, health is decreased after 20 mins
Sun, 06 Jul 2008 17:45:16 +0000 unc0rr - Prepare for sudden death implementation
Sun, 06 Jul 2008 14:09:41 +0000 unc0rr New mushrooms map by Tiyuri
Sat, 05 Jul 2008 15:29:07 +0000 unc0rr Mention french translator on About page
Sat, 05 Jul 2008 15:13:33 +0000 unc0rr Enable fullscreen switching back, now it's bound on F12
Sat, 05 Jul 2008 14:27:55 +0000 unc0rr Build system scripts for new map
Sat, 05 Jul 2008 14:13:13 +0000 unc0rr Draw explosions for every kind of explosion
Sat, 05 Jul 2008 14:12:48 +0000 unc0rr Add new map by Maciej Mrozinski
Fri, 04 Jul 2008 21:20:17 +0000 unc0rr Update explosion graphics
Fri, 04 Jul 2008 19:25:00 +0000 unc0rr Better ?? implementation of explosion
Fri, 04 Jul 2008 14:40:52 +0000 unc0rr Testing explosion particles implementation
Tue, 01 Jul 2008 22:26:36 +0000 unc0rr Install all dlls from bin folder
Tue, 01 Jul 2008 21:34:12 +0000 unc0rr Qt 4.4 needs this in win32
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